00:00.004: StepMania 3.9
00:00.004: Compiled Tue Jan 05 18:03:59 2010 (build 123)
00:00.004: Log starting 2010-01-05 19:04:30
00:00.004:  
00:00.004: Reading 'Data/Defaults.ini' failed: No such file or directory
00:00.007: Reading 'Data/Static.ini' failed: No such file or directory
00:00.052: Loading window: win32
00:00.052: Windows 5.1 (WinXP) build 2600 [Service Pack 3]
00:00.052: Memory: 2037mb total, 3929mb swap (3190mb swap avail)
00:00.052: Video driver: Intel(R)  946GZ Express Chipset Family [Intel Corporation]
00:00.054:               6.14.10.4624, 6-23-2006 [pci\ven_8086&dev_2972]
00:00.054: Drive: "ATAPI iHAP422   8" Driver: atapi DMA: yes
00:00.054: Drive: "WDC WD2500AAJS-55RYA0" Driver: atapi DMA: yes
00:00.054: Drive: "MagicISOVirtual DVD-ROM 1.0A" Driver: mcdbus DMA: N/A
00:00.086: Sound device 0: C-Media PCI Audio, 5.10, MID 1, PID 100 
00:00.086: AnnouncerManager::AnnouncerManager()
00:00.086: Reading 'Data/Static.ini' failed: No such file or directory
00:00.086: ThemeManager::SwitchThemeAndLanguage: "default", ""
00:00.128: Initializing driver: DirectSound
00:00.140: DirectSound Driver: Primary Sound Driver
00:00.141: DirectSound Driver: C-Media PCI Audio cmudax3.sys 5.12.8.1734 [1512960b, 03-18-2009]
00:00.141: DirectSound sample rates: 100..192000 (continuous)
00:00.150: Got 32 hardware buffers
00:00.150: Starting thread: Mixer thread
00:00.150: Sound driver: DirectSound
00:00.150: Starting thread: MusicThread
00:00.153: Initializing lights driver: Null
00:00.159: Attempting to load 38 songs from "Songs/Dance Dance Revolution 3rd Mix"
00:00.159: Song::LoadFromSMFile(Cache/Songs/763817064)
00:00.162: Song::LoadFromSMFile(Cache/Songs/1500520911)
00:00.164: Song::LoadFromSMFile(Cache/Songs/1959854596)
00:00.165: Song::LoadFromSMFile(Cache/Songs/2464927819)
00:00.167: Song::LoadFromSMFile(Cache/Songs/2569664873)
00:00.170: Song::LoadFromSMFile(Cache/Songs/3466313373)
00:00.172: Song::LoadFromSMFile(Cache/Songs/2271492662)
00:00.173: Song::LoadFromSMFile(Cache/Songs/4087822314)
00:00.175: Song::LoadFromSMFile(Cache/Songs/4034366271)
00:00.178: Song::LoadFromSMFile(Cache/Songs/4294773298)
00:00.179: Song::LoadFromSMFile(Cache/Songs/3035078019)
00:00.180: Song::LoadFromSMFile(Cache/Songs/2879295016)
00:00.182: Song::LoadFromSMFile(Cache/Songs/568185028)
00:00.185: Song::LoadFromSMFile(Cache/Songs/485991427)
00:00.186: Song::LoadFromSMFile(Cache/Songs/1310137146)
00:00.187: Song::LoadFromSMFile(Cache/Songs/3398156236)
00:00.189: Song::LoadFromSMFile(Cache/Songs/3085339934)
00:00.192: Song::LoadFromSMFile(Cache/Songs/1639270749)
00:00.193: Song::LoadFromSMFile(Cache/Songs/4272793302)
00:00.194: Song::LoadFromSMFile(Cache/Songs/1156494504)
00:00.195: Song::LoadFromSMFile(Cache/Songs/3952891505)
00:00.196: Song::LoadFromSMFile(Cache/Songs/156798873)
00:00.199: Song::LoadFromSMFile(Cache/Songs/4256936520)
00:00.201: Song::LoadFromSMFile(Cache/Songs/3619123358)
00:00.201: Song::LoadFromSMFile(Cache/Songs/362863682)
00:00.202: Song::LoadFromSMFile(Cache/Songs/504365968)
00:00.203: Song::LoadFromSMFile(Cache/Songs/1143278134)
00:00.206: Song::LoadFromSMFile(Cache/Songs/4198119440)
00:00.207: Song::LoadFromSMFile(Cache/Songs/3178959089)
00:00.209: Song::LoadFromSMFile(Cache/Songs/3225352600)
00:00.210: Song::LoadFromSMFile(Cache/Songs/3432592443)
00:00.212: Song::LoadFromSMFile(Cache/Songs/155934591)
00:00.212: Song::LoadFromSMFile(Cache/Songs/3392700963)
00:00.215: Song::LoadFromSMFile(Cache/Songs/820543067)
00:00.216: Song::LoadFromSMFile(Cache/Songs/607767946)
00:00.217: Song::LoadFromSMFile(Cache/Songs/4277847809)
00:00.219: Song::LoadFromSMFile(Cache/Songs/3621483606)
00:00.222: Song::LoadFromSMFile(Cache/Songs/783917116)
00:00.223: Loaded 38 songs from "Songs/Dance Dance Revolution 3rd Mix"
00:00.223: Group banner for 'Dance Dance Revolution 3rd Mix' is '(none)'.
00:00.224: Found 38 songs in 0.065000 seconds.
00:00.224: Loading courses.
00:00.224: Writing Data/Catalog.xml ...
00:00.275: Done.
00:00.282: RageSound::LoadSound( 'Themes/default/Sounds/MemoryCardManager ready.ogg' )
00:00.286: RageSound::LoadSound( 'Themes/default/Sounds/MemoryCardManager error.ogg' )
00:00.286: RageSound::LoadSound( 'Themes/default/Sounds/MemoryCardManager too late.ogg' )
00:00.287: RageSound::LoadSound( 'Themes/default/Sounds/MemoryCardManager disconnect.ogg' )
00:00.347: Profile::LoadAllFromDir( Data/MachineProfile/ )
00:00.347: Loading Data/MachineProfile/Stats.xml
00:00.349: Done.
00:00.349: UnlockSystem::Load()
00:00.351: Last seen video driver: Intel(R)  946GZ Express Chipset Family
00:00.351: Card matches 'Intel.*'.
00:00.351: Video renderers: 'd3d,opengl'
00:00.356: RageDisplay_D3D::RageDisplay_D3D()
00:00.458: Driver: igxprd32.dll
00:00.458: Description: Intel(R)  946GZ Express Chipset Family
00:00.458: Max texture size: 2048
00:00.458: Alpha in palette: no
00:00.458: 
00:00.458: This display adaptor supports the following modes:
00:00.458:   320x200 70Hz, format 23
00:00.458:   320x200 70Hz, format 22
00:00.458:   320x240 70Hz, format 23
00:00.458:   320x240 70Hz, format 22
00:00.458:   400x300 70Hz, format 23
00:00.458:   400x300 70Hz, format 22
00:00.458:   512x384 70Hz, format 23
00:00.458:   512x384 70Hz, format 22
00:00.458:   640x400 70Hz, format 23
00:00.458:   640x400 70Hz, format 22
00:00.458:   640x480 60Hz, format 23
00:00.458:   640x480 60Hz, format 22
00:00.458:   640x480 70Hz, format 23
00:00.458:   640x480 70Hz, format 22
00:00.458:   640x480 72Hz, format 23
00:00.458:   640x480 72Hz, format 22
00:00.458:   640x480 75Hz, format 23
00:00.458:   640x480 75Hz, format 22
00:00.458:   640x480 85Hz, format 23
00:00.458:   640x480 85Hz, format 22
00:00.458:   640x480 100Hz, format 23
00:00.458:   640x480 100Hz, format 22
00:00.458:   640x480 120Hz, format 23
00:00.458:   640x480 120Hz, format 22
00:00.458:   800x600 60Hz, format 23
00:00.458:   800x600 60Hz, format 22
00:00.458:   800x600 72Hz, format 23
00:00.458:   800x600 72Hz, format 22
00:00.458:   800x600 75Hz, format 23
00:00.458:   800x600 75Hz, format 22
00:00.458:   800x600 85Hz, format 23
00:00.458:   800x600 85Hz, format 22
00:00.458:   800x600 100Hz, format 23
00:00.458:   800x600 100Hz, format 22
00:00.458:   800x600 120Hz, format 23
00:00.458:   800x600 120Hz, format 22
00:00.458:   1024x768 60Hz, format 23
00:00.458:   1024x768 60Hz, format 22
00:00.458:   1024x768 70Hz, format 23
00:00.458:   1024x768 70Hz, format 22
00:00.458:   1024x768 75Hz, format 23
00:00.458:   1024x768 75Hz, format 22
00:00.458:   1024x768 85Hz, format 23
00:00.458:   1024x768 85Hz, format 22
00:00.458:   1024x768 100Hz, format 23
00:00.458:   1024x768 100Hz, format 22
00:00.458:   1024x768 120Hz, format 23
00:00.458:   1024x768 120Hz, format 22
00:00.458:   1152x864 60Hz, format 23
00:00.458:   1152x864 60Hz, format 22
00:00.458:   1152x864 75Hz, format 23
00:00.458:   1152x864 75Hz, format 22
00:00.460:   1152x864 85Hz, format 23
00:00.460:   1152x864 85Hz, format 22
00:00.460:   1152x864 100Hz, format 23
00:00.460:   1152x864 100Hz, format 22
00:00.460:   1280x600 60Hz, format 23
00:00.460:   1280x600 60Hz, format 22
00:00.460:   1280x720 60Hz, format 23
00:00.460:   1280x720 60Hz, format 22
00:00.460:   1280x720 75Hz, format 23
00:00.460:   1280x720 75Hz, format 22
00:00.460:   1280x720 85Hz, format 23
00:00.460:   1280x720 85Hz, format 22
00:00.460:   1280x720 100Hz, format 23
00:00.460:   1280x720 100Hz, format 22
00:00.460:   1280x768 60Hz, format 23
00:00.460:   1280x768 60Hz, format 22
00:00.460:   1280x768 75Hz, format 23
00:00.460:   1280x768 75Hz, format 22
00:00.460:   1280x768 85Hz, format 23
00:00.460:   1280x768 85Hz, format 22
00:00.460:   1280x960 60Hz, format 23
00:00.460:   1280x960 60Hz, format 22
00:00.460:   1280x960 75Hz, format 23
00:00.460:   1280x960 75Hz, format 22
00:00.460:   1280x960 85Hz, format 23
00:00.460:   1280x960 85Hz, format 22
00:00.460:   1280x1024 60Hz, format 23
00:00.460:   1280x1024 60Hz, format 22
00:00.460:   1280x1024 75Hz, format 23
00:00.460:   1280x1024 75Hz, format 22
00:00.460:   1280x1024 85Hz, format 23
00:00.460:   1280x1024 85Hz, format 22
00:00.460:   1280x1024 100Hz, format 23
00:00.460:   1280x1024 100Hz, format 22
00:00.460:   1280x1024 120Hz, format 23
00:00.460:   1280x1024 120Hz, format 22
00:00.460:   1400x1050 60Hz, format 23
00:00.460:   1400x1050 60Hz, format 22
00:00.460:   1400x1050 75Hz, format 23
00:00.460:   1400x1050 75Hz, format 22
00:00.460:   1400x1050 85Hz, format 23
00:00.460:   1400x1050 85Hz, format 22
00:00.460:   1600x900 60Hz, format 23
00:00.460:   1600x900 60Hz, format 22
00:00.460:   1600x900 75Hz, format 23
00:00.460:   1600x900 75Hz, format 22
00:00.460:   1600x900 85Hz, format 23
00:00.460:   1600x900 85Hz, format 22
00:00.460:   1600x900 100Hz, format 23
00:00.460:   1600x900 100Hz, format 22
00:00.460:   1600x900 120Hz, format 23
00:00.460:   1600x900 120Hz, format 22
00:00.460:   1600x1200 60Hz, format 23
00:00.460:   1600x1200 60Hz, format 22
00:00.460:   1600x1200 75Hz, format 23
00:00.460:   1600x1200 75Hz, format 22
00:00.460:   1600x1200 85Hz, format 23
00:00.460:   1600x1200 85Hz, format 22
00:00.460:   1600x1200 100Hz, format 23
00:00.460:   1600x1200 100Hz, format 22
00:00.460:   1600x1200 120Hz, format 23
00:00.460:   1600x1200 120Hz, format 22
00:00.460:   1856x1392 60Hz, format 23
00:00.460:   1856x1392 60Hz, format 22
00:00.460:   1856x1392 75Hz, format 23
00:00.460:   1856x1392 75Hz, format 22
00:00.460:   1920x1080 60Hz, format 23
00:00.460:   1920x1080 60Hz, format 22
00:00.460:   1920x1080 75Hz, format 23
00:00.460:   1920x1080 75Hz, format 22
00:00.460:   1920x1080 85Hz, format 23
00:00.460:   1920x1080 85Hz, format 22
00:00.460:   1920x1080 100Hz, format 23
00:00.460:   1920x1080 100Hz, format 22
00:00.460:   1920x1200 60Hz, format 23
00:00.460:   1920x1200 60Hz, format 22
00:00.460:   1920x1200 75Hz, format 23
00:00.460:   1920x1200 75Hz, format 22
00:00.460:   1920x1440 60Hz, format 23
00:00.460:   1920x1440 60Hz, format 22
00:00.460:   1920x1440 75Hz, format 23
00:00.460:   1920x1440 75Hz, format 22
00:00.460:   1920x1440 85Hz, format 23
00:00.460:   1920x1440 85Hz, format 22
00:00.460:   2048x1536 60Hz, format 23
00:00.460:   2048x1536 60Hz, format 22
00:00.460:   2048x1536 75Hz, format 23
00:00.460:   2048x1536 75Hz, format 22
00:00.460:   384x512 70Hz, format 23
00:00.460:   512x384 70Hz, format 23
00:00.460:   384x512 70Hz, format 23
00:00.460:   384x512 70Hz, format 22
00:00.460:   512x384 70Hz, format 22
00:00.460:   384x512 70Hz, format 22
00:00.460:   400x640 70Hz, format 23
00:00.460:   640x400 70Hz, format 23
00:00.460:   400x640 70Hz, format 23
00:00.460:   400x640 70Hz, format 22
00:00.460:   640x400 70Hz, format 22
00:00.460:   400x640 70Hz, format 22
00:00.460:   480x640 60Hz, format 23
00:00.460:   640x480 60Hz, format 23
00:00.460:   480x640 60Hz, format 23
00:00.460:   480x640 60Hz, format 22
00:00.460:   640x480 60Hz, format 22
00:00.460:   480x640 60Hz, format 22
00:00.460:   480x640 70Hz, format 23
00:00.460:   640x480 70Hz, format 23
00:00.460:   480x640 70Hz, format 23
00:00.460:   480x640 70Hz, format 22
00:00.460:   640x480 70Hz, format 22
00:00.460:   480x640 70Hz, format 22
00:00.460:   480x640 72Hz, format 23
00:00.460:   640x480 72Hz, format 23
00:00.460:   480x640 72Hz, format 23
00:00.460:   480x640 72Hz, format 22
00:00.460:   640x480 72Hz, format 22
00:00.460:   480x640 72Hz, format 22
00:00.460:   480x640 75Hz, format 23
00:00.460:   640x480 75Hz, format 23
00:00.460:   480x640 75Hz, format 23
00:00.460:   480x640 75Hz, format 22
00:00.460:   640x480 75Hz, format 22
00:00.460:   480x640 75Hz, format 22
00:00.460:   480x640 85Hz, format 23
00:00.460:   640x480 85Hz, format 23
00:00.460:   480x640 85Hz, format 23
00:00.460:   480x640 85Hz, format 22
00:00.460:   640x480 85Hz, format 22
00:00.460:   480x640 85Hz, format 22
00:00.460:   480x640 100Hz, format 23
00:00.460:   640x480 100Hz, format 23
00:00.460:   480x640 100Hz, format 23
00:00.460:   480x640 100Hz, format 22
00:00.460:   640x480 100Hz, format 22
00:00.460:   480x640 100Hz, format 22
00:00.460:   480x640 120Hz, format 23
00:00.460:   640x480 120Hz, format 23
00:00.460:   480x640 120Hz, format 23
00:00.460:   480x640 120Hz, format 22
00:00.460:   640x480 120Hz, format 22
00:00.460:   480x640 120Hz, format 22
00:00.460:   600x800 60Hz, format 23
00:00.460:   800x600 60Hz, format 23
00:00.460:   600x800 60Hz, format 23
00:00.460:   600x800 60Hz, format 22
00:00.460:   800x600 60Hz, format 22
00:00.460:   600x800 60Hz, format 22
00:00.460:   600x800 72Hz, format 23
00:00.460:   800x600 72Hz, format 23
00:00.460:   600x800 72Hz, format 23
00:00.460:   600x800 72Hz, format 22
00:00.460:   800x600 72Hz, format 22
00:00.460:   600x800 72Hz, format 22
00:00.460:   600x800 75Hz, format 23
00:00.460:   800x600 75Hz, format 23
00:00.460:   600x800 75Hz, format 23
00:00.460:   600x800 75Hz, format 22
00:00.460:   800x600 75Hz, format 22
00:00.460:   600x800 75Hz, format 22
00:00.460:   600x800 85Hz, format 23
00:00.460:   800x600 85Hz, format 23
00:00.460:   600x800 85Hz, format 23
00:00.460:   600x800 85Hz, format 22
00:00.460:   800x600 85Hz, format 22
00:00.460:   600x800 85Hz, format 22
00:00.460:   600x800 100Hz, format 23
00:00.460:   800x600 100Hz, format 23
00:00.460:   600x800 100Hz, format 23
00:00.460:   600x800 100Hz, format 22
00:00.460:   800x600 100Hz, format 22
00:00.460:   600x800 100Hz, format 22
00:00.460:   600x800 120Hz, format 23
00:00.460:   800x600 120Hz, format 23
00:00.460:   600x800 120Hz, format 23
00:00.460:   600x800 120Hz, format 22
00:00.460:   800x600 120Hz, format 22
00:00.460:   600x800 120Hz, format 22
00:00.460:   768x1024 60Hz, format 23
00:00.460:   1024x768 60Hz, format 23
00:00.460:   768x1024 60Hz, format 23
00:00.460:   768x1024 60Hz, format 22
00:00.460:   1024x768 60Hz, format 22
00:00.460:   768x1024 60Hz, format 22
00:00.460:   768x1024 70Hz, format 23
00:00.460:   1024x768 70Hz, format 23
00:00.460:   768x1024 70Hz, format 23
00:00.460:   768x1024 70Hz, format 22
00:00.460:   1024x768 70Hz, format 22
00:00.460:   768x1024 70Hz, format 22
00:00.460:   768x1024 75Hz, format 23
00:00.460:   1024x768 75Hz, format 23
00:00.460:   768x1024 75Hz, format 23
00:00.460:   768x1024 75Hz, format 22
00:00.460:   1024x768 75Hz, format 22
00:00.460:   768x1024 75Hz, format 22
00:00.460:   768x1024 85Hz, format 23
00:00.460:   1024x768 85Hz, format 23
00:00.460:   768x1024 85Hz, format 23
00:00.460:   768x1024 85Hz, format 22
00:00.460:   1024x768 85Hz, format 22
00:00.460:   768x1024 85Hz, format 22
00:00.460:   768x1024 100Hz, format 23
00:00.460:   1024x768 100Hz, format 23
00:00.460:   768x1024 100Hz, format 23
00:00.460:   768x1024 100Hz, format 22
00:00.460:   1024x768 100Hz, format 22
00:00.460:   768x1024 100Hz, format 22
00:00.460:   768x1024 120Hz, format 23
00:00.460:   1024x768 120Hz, format 23
00:00.460:   768x1024 120Hz, format 23
00:00.460:   768x1024 120Hz, format 22
00:00.460:   1024x768 120Hz, format 22
00:00.460:   768x1024 120Hz, format 22
00:00.460:   864x1152 60Hz, format 23
00:00.460:   1152x864 60Hz, format 23
00:00.460:   864x1152 60Hz, format 23
00:00.460:   864x1152 60Hz, format 22
00:00.460:   1152x864 60Hz, format 22
00:00.460:   864x1152 60Hz, format 22
00:00.460:   864x1152 75Hz, format 23
00:00.460:   1152x864 75Hz, format 23
00:00.460:   864x1152 75Hz, format 23
00:00.462:   864x1152 75Hz, format 22
00:00.462:   1152x864 75Hz, format 22
00:00.462:   864x1152 75Hz, format 22
00:00.462:   864x1152 85Hz, format 23
00:00.462:   1152x864 85Hz, format 23
00:00.462:   864x1152 85Hz, format 23
00:00.462:   864x1152 85Hz, format 22
00:00.462:   1152x864 85Hz, format 22
00:00.462:   864x1152 85Hz, format 22
00:00.462:   864x1152 100Hz, format 23
00:00.462:   1152x864 100Hz, format 23
00:00.462:   864x1152 100Hz, format 23
00:00.462:   864x1152 100Hz, format 22
00:00.462:   1152x864 100Hz, format 22
00:00.462:   864x1152 100Hz, format 22
00:00.462:   600x1280 60Hz, format 23
00:00.462:   1280x600 60Hz, format 23
00:00.462:   600x1280 60Hz, format 23
00:00.462:   600x1280 60Hz, format 22
00:00.462:   1280x600 60Hz, format 22
00:00.462:   600x1280 60Hz, format 22
00:00.462:   720x1280 60Hz, format 23
00:00.462:   1280x720 60Hz, format 23
00:00.462:   720x1280 60Hz, format 23
00:00.462:   720x1280 60Hz, format 22
00:00.462:   1280x720 60Hz, format 22
00:00.462:   720x1280 60Hz, format 22
00:00.462:   720x1280 75Hz, format 23
00:00.462:   1280x720 75Hz, format 23
00:00.462:   720x1280 75Hz, format 23
00:00.462:   720x1280 75Hz, format 22
00:00.462:   1280x720 75Hz, format 22
00:00.462:   720x1280 75Hz, format 22
00:00.462:   720x1280 85Hz, format 23
00:00.462:   1280x720 85Hz, format 23
00:00.462:   720x1280 85Hz, format 23
00:00.462:   720x1280 85Hz, format 22
00:00.462:   1280x720 85Hz, format 22
00:00.462:   720x1280 85Hz, format 22
00:00.462:   720x1280 100Hz, format 23
00:00.462:   1280x720 100Hz, format 23
00:00.462:   720x1280 100Hz, format 23
00:00.462:   720x1280 100Hz, format 22
00:00.462:   1280x720 100Hz, format 22
00:00.462:   720x1280 100Hz, format 22
00:00.462:   768x1280 60Hz, format 23
00:00.462:   1280x768 60Hz, format 23
00:00.462:   768x1280 60Hz, format 23
00:00.462:   768x1280 60Hz, format 22
00:00.462:   1280x768 60Hz, format 22
00:00.462:   768x1280 60Hz, format 22
00:00.462:   768x1280 75Hz, format 23
00:00.462:   1280x768 75Hz, format 23
00:00.462:   768x1280 75Hz, format 23
00:00.462:   768x1280 75Hz, format 22
00:00.462:   1280x768 75Hz, format 22
00:00.462:   768x1280 75Hz, format 22
00:00.462:   768x1280 85Hz, format 23
00:00.462:   1280x768 85Hz, format 23
00:00.462:   768x1280 85Hz, format 23
00:00.462:   768x1280 85Hz, format 22
00:00.462:   1280x768 85Hz, format 22
00:00.462:   768x1280 85Hz, format 22
00:00.462:   960x1280 60Hz, format 23
00:00.462:   1280x960 60Hz, format 23
00:00.462:   960x1280 60Hz, format 23
00:00.462:   960x1280 60Hz, format 22
00:00.462:   1280x960 60Hz, format 22
00:00.462:   960x1280 60Hz, format 22
00:00.462:   960x1280 75Hz, format 23
00:00.462:   1280x960 75Hz, format 23
00:00.462:   960x1280 75Hz, format 23
00:00.462:   960x1280 75Hz, format 22
00:00.462:   1280x960 75Hz, format 22
00:00.462:   960x1280 75Hz, format 22
00:00.462:   960x1280 85Hz, format 23
00:00.462:   1280x960 85Hz, format 23
00:00.462:   960x1280 85Hz, format 23
00:00.462:   960x1280 85Hz, format 22
00:00.462:   1280x960 85Hz, format 22
00:00.462:   960x1280 85Hz, format 22
00:00.462:   1024x1280 60Hz, format 23
00:00.462:   1280x1024 60Hz, format 23
00:00.462:   1024x1280 60Hz, format 23
00:00.462:   1024x1280 60Hz, format 22
00:00.462:   1280x1024 60Hz, format 22
00:00.462:   1024x1280 60Hz, format 22
00:00.462:   1024x1280 75Hz, format 23
00:00.462:   1280x1024 75Hz, format 23
00:00.462:   1024x1280 75Hz, format 23
00:00.462:   1024x1280 75Hz, format 22
00:00.462:   1280x1024 75Hz, format 22
00:00.462:   1024x1280 75Hz, format 22
00:00.462:   1024x1280 85Hz, format 23
00:00.462:   1280x1024 85Hz, format 23
00:00.462:   1024x1280 85Hz, format 23
00:00.462:   1024x1280 85Hz, format 22
00:00.462:   1280x1024 85Hz, format 22
00:00.462:   1024x1280 85Hz, format 22
00:00.462:   1024x1280 100Hz, format 23
00:00.462:   1280x1024 100Hz, format 23
00:00.462:   1024x1280 100Hz, format 23
00:00.462:   1024x1280 100Hz, format 22
00:00.462:   1280x1024 100Hz, format 22
00:00.462:   1024x1280 100Hz, format 22
00:00.462:   1024x1280 120Hz, format 23
00:00.462:   1280x1024 120Hz, format 23
00:00.462:   1024x1280 120Hz, format 23
00:00.462:   1024x1280 120Hz, format 22
00:00.462:   1280x1024 120Hz, format 22
00:00.462:   1024x1280 120Hz, format 22
00:00.462:   1050x1400 60Hz, format 23
00:00.462:   1400x1050 60Hz, format 23
00:00.462:   1050x1400 60Hz, format 23
00:00.462:   1050x1400 60Hz, format 22
00:00.462:   1400x1050 60Hz, format 22
00:00.462:   1050x1400 60Hz, format 22
00:00.462:   1050x1400 75Hz, format 23
00:00.462:   1400x1050 75Hz, format 23
00:00.462:   1050x1400 75Hz, format 23
00:00.462:   1050x1400 75Hz, format 22
00:00.462:   1400x1050 75Hz, format 22
00:00.462:   1050x1400 75Hz, format 22
00:00.462:   1050x1400 85Hz, format 23
00:00.462:   1400x1050 85Hz, format 23
00:00.462:   1050x1400 85Hz, format 23
00:00.462:   1050x1400 85Hz, format 22
00:00.462:   1400x1050 85Hz, format 22
00:00.462:   1050x1400 85Hz, format 22
00:00.462:   900x1600 60Hz, format 23
00:00.462:   1600x900 60Hz, format 23
00:00.462:   900x1600 60Hz, format 23
00:00.462:   900x1600 60Hz, format 22
00:00.462:   1600x900 60Hz, format 22
00:00.462:   900x1600 60Hz, format 22
00:00.462:   900x1600 75Hz, format 23
00:00.462:   1600x900 75Hz, format 23
00:00.462:   900x1600 75Hz, format 23
00:00.462:   900x1600 75Hz, format 22
00:00.462:   1600x900 75Hz, format 22
00:00.462:   900x1600 75Hz, format 22
00:00.462:   900x1600 85Hz, format 23
00:00.462:   1600x900 85Hz, format 23
00:00.462:   900x1600 85Hz, format 23
00:00.462:   900x1600 85Hz, format 22
00:00.462:   1600x900 85Hz, format 22
00:00.462:   900x1600 85Hz, format 22
00:00.462:   900x1600 100Hz, format 23
00:00.462:   1600x900 100Hz, format 23
00:00.462:   900x1600 100Hz, format 23
00:00.462:   900x1600 100Hz, format 22
00:00.462:   1600x900 100Hz, format 22
00:00.462:   900x1600 100Hz, format 22
00:00.462:   900x1600 120Hz, format 23
00:00.462:   1600x900 120Hz, format 23
00:00.462:   900x1600 120Hz, format 23
00:00.462:   900x1600 120Hz, format 22
00:00.462:   1600x900 120Hz, format 22
00:00.462:   900x1600 120Hz, format 22
00:00.462:   1200x1600 60Hz, format 23
00:00.462:   1600x1200 60Hz, format 23
00:00.462:   1200x1600 60Hz, format 23
00:00.462:   1200x1600 60Hz, format 22
00:00.462:   1600x1200 60Hz, format 22
00:00.462:   1200x1600 60Hz, format 22
00:00.462:   1200x1600 75Hz, format 23
00:00.462:   1600x1200 75Hz, format 23
00:00.462:   1200x1600 75Hz, format 23
00:00.462:   1200x1600 75Hz, format 22
00:00.462:   1600x1200 75Hz, format 22
00:00.462:   1200x1600 75Hz, format 22
00:00.462:   1200x1600 85Hz, format 23
00:00.462:   1600x1200 85Hz, format 23
00:00.462:   1200x1600 85Hz, format 23
00:00.462:   1200x1600 85Hz, format 22
00:00.462:   1600x1200 85Hz, format 22
00:00.462:   1200x1600 85Hz, format 22
00:00.462:   1200x1600 100Hz, format 23
00:00.462:   1600x1200 100Hz, format 23
00:00.462:   1200x1600 100Hz, format 23
00:00.462:   1200x1600 100Hz, format 22
00:00.462:   1600x1200 100Hz, format 22
00:00.462:   1200x1600 100Hz, format 22
00:00.462:   1200x1600 120Hz, format 23
00:00.462:   1600x1200 120Hz, format 23
00:00.462:   1200x1600 120Hz, format 23
00:00.462:   1200x1600 120Hz, format 22
00:00.462:   1600x1200 120Hz, format 22
00:00.462:   1200x1600 120Hz, format 22
00:00.462:   1392x1856 60Hz, format 23
00:00.462:   1856x1392 60Hz, format 23
00:00.462:   1392x1856 60Hz, format 23
00:00.462:   1392x1856 60Hz, format 22
00:00.462:   1856x1392 60Hz, format 22
00:00.462:   1392x1856 60Hz, format 22
00:00.462:   1392x1856 75Hz, format 23
00:00.462:   1856x1392 75Hz, format 23
00:00.462:   1392x1856 75Hz, format 23
00:00.462:   1392x1856 75Hz, format 22
00:00.462:   1856x1392 75Hz, format 22
00:00.462:   1392x1856 75Hz, format 22
00:00.462:   1080x1920 60Hz, format 23
00:00.462:   1920x1080 60Hz, format 23
00:00.462:   1080x1920 60Hz, format 23
00:00.462:   1080x1920 60Hz, format 22
00:00.462:   1920x1080 60Hz, format 22
00:00.462:   1080x1920 60Hz, format 22
00:00.462:   1080x1920 75Hz, format 23
00:00.462:   1920x1080 75Hz, format 23
00:00.462:   1080x1920 75Hz, format 23
00:00.462:   1080x1920 75Hz, format 22
00:00.462:   1920x1080 75Hz, format 22
00:00.462:   1080x1920 75Hz, format 22
00:00.462:   1080x1920 85Hz, format 23
00:00.462:   1920x1080 85Hz, format 23
00:00.462:   1080x1920 85Hz, format 23
00:00.462:   1080x1920 85Hz, format 22
00:00.462:   1920x1080 85Hz, format 22
00:00.462:   1080x1920 85Hz, format 22
00:00.462:   1080x1920 100Hz, format 23
00:00.462:   1920x1080 100Hz, format 23
00:00.462:   1080x1920 100Hz, format 23
00:00.462:   1080x1920 100Hz, format 22
00:00.462:   1920x1080 100Hz, format 22
00:00.462:   1080x1920 100Hz, format 22
00:00.463:   1200x1920 60Hz, format 23
00:00.463:   1920x1200 60Hz, format 23
00:00.463:   1200x1920 60Hz, format 23
00:00.463:   1200x1920 60Hz, format 22
00:00.463:   1920x1200 60Hz, format 22
00:00.463:   1200x1920 60Hz, format 22
00:00.463:   1200x1920 75Hz, format 23
00:00.463:   1920x1200 75Hz, format 23
00:00.463:   1200x1920 75Hz, format 23
00:00.463:   1200x1920 75Hz, format 22
00:00.463:   1920x1200 75Hz, format 22
00:00.463:   1200x1920 75Hz, format 22
00:00.463:   1440x1920 60Hz, format 23
00:00.463:   1920x1440 60Hz, format 23
00:00.463:   1440x1920 60Hz, format 23
00:00.463:   1440x1920 60Hz, format 22
00:00.463:   1920x1440 60Hz, format 22
00:00.463:   1440x1920 60Hz, format 22
00:00.463:   1440x1920 75Hz, format 23
00:00.463:   1920x1440 75Hz, format 23
00:00.463:   1440x1920 75Hz, format 23
00:00.463:   1440x1920 75Hz, format 22
00:00.463:   1920x1440 75Hz, format 22
00:00.463:   1440x1920 75Hz, format 22
00:00.463:   1440x1920 85Hz, format 23
00:00.463:   1920x1440 85Hz, format 23
00:00.463:   1440x1920 85Hz, format 23
00:00.463:   1440x1920 85Hz, format 22
00:00.463:   1920x1440 85Hz, format 22
00:00.463:   1440x1920 85Hz, format 22
00:00.463:   1536x2048 60Hz, format 23
00:00.463:   2048x1536 60Hz, format 23
00:00.463:   1536x2048 60Hz, format 23
00:00.463:   1536x2048 60Hz, format 22
00:00.463:   2048x1536 60Hz, format 22
00:00.463:   1536x2048 60Hz, format 22
00:00.463:   1536x2048 75Hz, format 23
00:00.463:   2048x1536 75Hz, format 23
00:00.463:   1536x2048 75Hz, format 23
00:00.463:   1536x2048 75Hz, format 22
00:00.463:   2048x1536 75Hz, format 22
00:00.463:   1536x2048 75Hz, format 22
00:00.488: Testing format: display 23, back buffer 23, windowed 0...
00:00.488: This will work.
00:00.493: Testing format: display 23, back buffer 23, windowed 0...
00:00.493: This will work.
00:00.493: Present Parameters: 640, 480, 23, 1, 0, 1, 0, 0, 1, 80, 0, 0, 1
00:00.672: SDL version: 1.2.6
00:00.672: Fullscreen 640x480 16 color 16 texture 0Hz Vsync NoAA
00:00.677: RageInput::RageInput()
00:00.677: InputHandler_DInput::InputHandler_DInput()
00:00.688: InputHandler_DInput: IDirectInput::EnumDevices(DIDEVTYPE_KEYBOARD)
00:00.694: InputHandler_DInput: IDirectInput::EnumDevices(DIDEVTYPE_JOYSTICK)
00:00.695: Opening device 'Keyboard'
00:00.696: Found 1 DirectInput devices:
00:00.696:    0: 'Keyboard' axes: 0, hats: 0, buttons: 256 (buffered)
00:00.696: Starting thread: DirectInput thread
00:00.700: ScreenManager::ThemeChanged
00:00.700: RageSound::LoadSound( 'Themes/default/Sounds/Common start.ogg' )
00:00.701: RageSound::LoadSound( 'Themes/default/Sounds/Common coin.ogg' )
00:00.701: RageSound::LoadSound( 'Themes/default/Sounds/Common invalid.ogg' )
00:00.702: RageSound::LoadSound( 'Themes/default/Sounds/Common screenshot.ogg' )
00:00.703: RageSound::LoadSound( 'Themes/default/Sounds/Common back.ogg' )
00:00.712: RageBitmapTexture: Loaded 'Themes/default/Fonts/_japanese 16px [extra] 4x1.png' (128x32); FMT_RGBA4, source 128,32;  image 128,32.
00:00.720: RageBitmapTexture: Loaded 'Themes/default/Fonts/_japanese 16px [kanji 1] 8x8.png' (256x256); FMT_RGBA4, source 256,256;  image 256,256.
00:00.727: RageBitmapTexture: Loaded 'Themes/default/Fonts/_japanese 16px [kanji 2] 8x8.png' (256x256); FMT_RGBA4, source 256,256;  image 256,256.
00:00.734: RageBitmapTexture: Loaded 'Themes/default/Fonts/_japanese 16px [kanji 3] 8x8.png' (256x256); FMT_RGBA4, source 256,256;  image 256,256.
00:00.742: RageBitmapTexture: Loaded 'Themes/default/Fonts/_japanese 16px [kanji 4] 8x8.png' (256x256); FMT_RGBA4, source 256,256;  image 256,256.
00:00.749: RageBitmapTexture: Loaded 'Themes/default/Fonts/_japanese 16px [kanji 5] 8x8.png' (256x256); FMT_RGBA4, source 256,256;  image 256,256.
00:00.758: RageBitmapTexture: Loaded 'Themes/default/Fonts/_japanese 16px [kanji 6] 8x8.png' (256x256); FMT_RGBA4, source 256,256;  image 256,256.
00:00.782: RageBitmapTexture: Loaded 'Themes/default/Fonts/_japanese 16px [main] 16x16.png' (512x512); FMT_RGBA4, source 512,512;  image 512,512.
00:00.790: RageBitmapTexture: Loaded 'Themes/default/Fonts/_korean 16px [jamo 1] 8x8.png' (256x256); FMT_RGBA4, source 256,256;  image 256,256.
00:00.797: RageBitmapTexture: Loaded 'Themes/default/Fonts/_korean 16px [jamo 2] 8x8.png' (256x256); FMT_RGBA4, source 256,256;  image 256,256.
00:00.804: RageBitmapTexture: Loaded 'Themes/default/Fonts/_korean 16px [jamo 3] 8x8.png' (256x256); FMT_RGBA4, source 256,256;  image 256,256.
00:00.812: RageBitmapTexture: Loaded 'Themes/default/Fonts/_korean 16px [jamo 4] 8x8.png' (256x256); FMT_RGBA4, source 256,256;  image 256,256.
00:00.816: RageBitmapTexture: Loaded 'Themes/default/Fonts/_misc 16px 8x4.png' (256x128); FMT_RGBA4, source 256,128;  image 256,128.
00:00.819: RageBitmapTexture: Loaded 'Themes/default/Fonts/_game chars 16px 9x1.png' (512x32); FMT_RGBA4, source 288,32;  image 288,32.
00:00.820: RageBitmapTexture: Loaded 'Themes/default/Fonts/Common default 2x1.png' (64x32); FMT_RGBA4, source 64,32;  image 64,32.
00:00.844: RageBitmapTexture: Loaded 'Themes/default/Fonts/Common Normal 16x16.png' (512x512); FMT_RGBA4, source 512,512;  image 512,512.
00:00.865: RageBitmapTexture: Loaded 'Themes/default/Fonts/ScreenManager credits 16x16.png' (256x256); FMT_RGBA4, source 256,256;  image 256,256.
00:00.867: Reading 'Data/Static.ini' failed: No such file or directory
00:00.867: ThemeManager::SwitchThemeAndLanguage: "default", "default"
00:00.868: GameState::EndGame
00:00.868: do the final mount
00:00.886: Reading 'Positioning.ini' failed: No such file or directory
00:00.895: Loading screen ScreenCompany
00:00.895: ScreenAttract::ScreenAttract(ScreenCompany)
00:00.895: GameState::EndGame
00:00.900: Reading 'Positioning.ini' failed: No such file or directory
00:00.906: Sprite::LoadFromTexture( Themes/default/BGAnimations/ScreenCompany background/white.png )
00:00.907: RageBitmapTexture: Loaded 'Themes/default/BGAnimations/ScreenCompany background/white.png' (8x8); FMT_RGB5A1 opaque stretch, source 4,4;  image 8,8.
00:00.907: Sprite::LoadFromTexture( Themes/default/BGAnimations/ScreenCompany background/shadow (32bpp).png )
00:00.922: RageBitmapTexture: Loaded 'Themes/default/BGAnimations/ScreenCompany background/shadow (32bpp).png' (512x512); FMT_RGBA8, source 512,284;  image 512,284.
00:00.923: Sprite::LoadFromTexture( Themes/default/BGAnimations/ScreenCompany background/stepmania (dither).png )
00:00.945: RageBitmapTexture: Loaded 'Themes/default/BGAnimations/ScreenCompany background/stepmania (dither).png' (512x256); FMT_RGBA4 dither, source 480,252;  image 480,252.
00:00.947: Sprite::LoadFromTexture( Themes/default/BGAnimations/_black.png )
00:00.948: RageBitmapTexture: Loaded 'Themes/default/BGAnimations/_black.png' (32x32); FMT_RGB5A1 opaque, source 32,32;  image 32,32.
00:00.950: Sprite::LoadFromTexture( Themes/default/BGAnimations/_black.png )
00:00.951: Loaded ScreenCompany in 0.056000
00:00.951: ... SetFromNewScreen
00:00.960: The code 'MenuUp,MenuUp' contains an unrecognized button 'MenuUp'.
00:00.961: The code 'MenuDown,MenuDown' contains an unrecognized button 'MenuDown'.
00:00.961: The code 'MenuLeft-MenuRight-Start' contains an unrecognized button 'MenuLeft'.
00:00.961: The code 'MenuLeft+MenuRight' contains an unrecognized button 'MenuLeft'.
00:00.961: The code 'MenuUp,MenuDown,MenuUp,MenuDown' contains an unrecognized button 'MenuUp'.
00:00.962: The code 'Left,Left,Left,Right,Right,Right,Left,Righti' contains an unrecognized button 'Righti'.
00:00.962: The code 'MenuLeft,MenuLeft,MenuLeft,MenuRight,MenuRight,MenuRight,MenuLeft,MenuRight' contains an unrecognized button 'MenuLeft'.
00:00.962: The code 'MenuLeft,MenuLeft,MenuRight,MenuRight,MenuLeft,MenuLeft,MenuRight,MenuRight' contains an unrecognized button 'MenuLeft'.
00:00.962: The code 'MenuLeft,MenuRight,MenuLeft,MenuLeft,MenuRight,MenuRight,MenuLeft,MenuRight' contains an unrecognized button 'MenuLeft'.
00:00.962: The code 'MenuUp,MenuRight,MenuRight' contains an unrecognized button 'MenuUp'.
00:00.962: The code 'MenuUp,MenuDown,MenuUp,MenuDown' contains an unrecognized button 'MenuUp'.
00:00.962: The code 'MenuLeft+MenuRight' contains an unrecognized button 'MenuLeft'.
00:00.967: RageSound::LoadSound( 'Themes/default/Sounds/ScreenCompany music.ogg' )
00:01.003: XXX: deleting ''
00:01.953: FPS: 59, CFPS 59, VPF: 189
00:03.707: ScreenAttract::AttractInput: go to ScreenTitleMenu
00:03.707: Loading screen ScreenTitleMenu
00:03.735: ScreenWithMenuElements::ScreenWithMenuElements()
00:03.747: RageBitmapTexture: Loaded 'Themes/default/Numbers/MenuTimer 5x3.png' (256x128); FMT_RGBA4, source 160,102;  image 160,102.
00:03.747: RageSound::LoadSound( 'Themes/default/Sounds/MenuTimer tick.ogg' )
00:03.749: MenuElements::MenuElements()
00:03.749: Sprite::LoadFromTexture( Themes/default/BGAnimations/ScreenLogo background/1.png )
00:03.768: RageBitmapTexture: Loaded 'Themes/default/BGAnimations/ScreenLogo background/1.png' (1024x512); FMT_RGB5A1 opaque, source 640,480;  image 640,480.
00:03.769: Sprite::LoadFromTexture( Themes/default/Graphics/_blank.png )
00:03.770: RageBitmapTexture: Loaded 'Themes/default/Graphics/_blank.png' (8x8); FMT_RGB5A1 matte stretch, source 2,2;  image 8,8.
00:03.770: Sprite::LoadFromTexture( Themes/default/Graphics/_blank.png )
00:03.770: Sprite::LoadFromTexture( Themes/default/BGAnimations/_black.png )
00:03.773: Sprite::LoadFromTexture( Themes/default/BGAnimations/_black.png )
00:03.775: Sprite::LoadFromTexture( Themes/default/BGAnimations/_black.png )
00:03.777: ScreenSelect::ScreenSelect()
00:03.782: ScreenTitleMenu::ScreenTitleMenu()
00:03.782: GameState::EndGame
00:03.786: Reading 'Positioning.ini' failed: No such file or directory
00:03.786: Sprite::LoadFromTexture( Themes/default/Graphics/ScreenLogo dance (dither).png )
00:03.815: RageBitmapTexture: Loaded 'Themes/default/Graphics/ScreenLogo dance (dither).png' (512x512); FMT_RGBA4 dither, source 512,316;  image 512,316.
00:03.851: RageBitmapTexture: Loaded 'Themes/default/Fonts/_shared1 16x16.png' (512x512); FMT_RGBA4, source 512,512;  image 512,512.
00:03.852: RageSound::LoadSound( 'Themes/default/Sounds/ScreenTitleMenu change.ogg' )
00:03.856: Loaded ScreenTitleMenu in 0.149000
00:03.856: ... SetFromNewScreen
00:03.858: ScreenTitleMenu::Input( 0-49 )
00:03.859: RageSound::LoadSound( 'Themes/default/Sounds/_silent.ogg' )
00:03.860: XXX: deleting 'Themes/default/Sounds/ScreenCompany music.ogg'
00:03.860: ScreenAttract::~ScreenAttract()
00:03.861: Performing texture garbage collection.
00:03.861: 26 textures loaded:
00:03.861:  512x512 ( 0)                             shadow (32bpp).png
00:03.862:  256x512 ( 0)                             stepmania (dither).png
00:03.862:    8x  8 ( 0)                             white.png
00:03.862:  512x1024 ( 1)                            1.png
00:03.862:   32x 32 ( 3)                             _black.png
00:03.862:  512x512 ( 1)                             Common Normal 16x16.png
00:03.862:   32x 64 ( 4)                             Common default 2x1.png
00:03.862:  256x256 ( 1)                             ScreenManager credits 16x16.png
00:03.862:   32x512 ( 4)                             _game chars 16px 9x1.png
00:03.862:   32x128 ( 4)                             _japanese 16px [extra] 4x1.png
00:03.862:  256x256 ( 4)                             _japanese 16px [kanji 1] 8x8.png
00:03.862:  256x256 ( 4)                             _japanese 16px [kanji 2] 8x8.png
00:03.862:  256x256 ( 4)                             _japanese 16px [kanji 3] 8x8.png
00:03.862:  256x256 ( 4)                             _japanese 16px [kanji 4] 8x8.png
00:03.862:  256x256 ( 4)                             _japanese 16px [kanji 5] 8x8.png
00:03.862:  256x256 ( 4)                             _japanese 16px [kanji 6] 8x8.png
00:03.862:  512x512 ( 4)                             _japanese 16px [main] 16x16.png
00:03.862:  256x256 ( 4)                             _korean 16px [jamo 1] 8x8.png
00:03.862:  256x256 ( 4)                             _korean 16px [jamo 2] 8x8.png
00:03.862:  256x256 ( 4)                             _korean 16px [jamo 3] 8x8.png
00:03.862:  256x256 ( 4)                             _korean 16px [jamo 4] 8x8.png
00:03.862:  128x256 ( 4)                             _misc 16px 8x4.png
00:03.862:  512x512 ( 1)                             _shared1 16x16.png
00:03.862:  512x512 ( 1)                             ScreenLogo dance (dither).png
00:03.862:    8x  8 ( 2)                             _blank.png
00:03.862:  128x256 ( 1)                             MenuTimer 5x3.png
00:03.862: total 2776192 texels
00:03.862: ScreenTitleMenu::Input( 0-49 )
00:03.902: XXX: deleting ''
00:04.869: FPS: 60, CFPS 60, VPF: 1269
00:05.005: Sound Themes/default/Sounds/_silent.ogg: driver returned a lesser position (0 < 49472)
00:05.421: ScreenTitleMenu::Input( 0-50 )
00:05.425: ScreenTitleMenu::Input( 0-50 )
00:05.539: ScreenTitleMenu::Input( 0-50 )
00:05.722: ScreenTitleMenu::Input( 0-113 )
00:05.725: ScreenTitleMenu::Input( 0-162 )
00:05.725: ScreenTitleMenu::Input( 0-113 )
00:05.725: ScreenTitleMenu::Input( 0-162 )
00:05.741: Loading screen ScreenCaution
00:05.742: Sprite::LoadFromTexture( Themes/default/BGAnimations/ScreenCaution background/caution.png )
00:05.755: RageBitmapTexture: Loaded 'Themes/default/BGAnimations/ScreenCaution background/caution.png' (1024x512); FMT_RGB5A1 opaque, source 640,480;  image 640,480.
00:05.756: Sprite::LoadFromTexture( Themes/default/BGAnimations/_black.png )
00:05.757: Sprite::LoadFromTexture( Themes/default/BGAnimations/_black.png )
00:05.760: Sprite::LoadFromTexture( Themes/default/BGAnimations/_black.png )
00:05.761: Loaded ScreenCaution in 0.020000
00:05.761: ... SetFromNewScreen
00:05.761: ScreenTitleMenu::~ScreenTitleMenu()
00:05.762: ScreenSelect::~ScreenSelect()
00:05.763: RageSound::LoadSound( 'Themes/default/Sounds/_silent.ogg' )
00:05.763: Performing texture garbage collection.
00:05.763: 27 textures loaded:
00:05.763:  512x1024 ( 1)                            caution.png
00:05.763:  512x512 ( 0)                             shadow (32bpp).png
00:05.763:  256x512 ( 0)                             stepmania (dither).png
00:05.763:    8x  8 ( 0)                             white.png
00:05.763:  512x1024 ( 0)                            1.png
00:05.763:   32x 32 ( 3)                             _black.png
00:05.763:  512x512 ( 1)                             Common Normal 16x16.png
00:05.763:   32x 64 ( 2)                             Common default 2x1.png
00:05.763:  256x256 ( 1)                             ScreenManager credits 16x16.png
00:05.763:   32x512 ( 2)                             _game chars 16px 9x1.png
00:05.763:   32x128 ( 2)                             _japanese 16px [extra] 4x1.png
00:05.763:  256x256 ( 2)                             _japanese 16px [kanji 1] 8x8.png
00:05.763:  256x256 ( 2)                             _japanese 16px [kanji 2] 8x8.png
00:05.763:  256x256 ( 2)                             _japanese 16px [kanji 3] 8x8.png
00:05.763:  256x256 ( 2)                             _japanese 16px [kanji 4] 8x8.png
00:05.763:  256x256 ( 2)                             _japanese 16px [kanji 5] 8x8.png
00:05.763:  256x256 ( 2)                             _japanese 16px [kanji 6] 8x8.png
00:05.763:  512x512 ( 2)                             _japanese 16px [main] 16x16.png
00:05.763:  256x256 ( 2)                             _korean 16px [jamo 1] 8x8.png
00:05.763:  256x256 ( 2)                             _korean 16px [jamo 2] 8x8.png
00:05.763:  256x256 ( 2)                             _korean 16px [jamo 3] 8x8.png
00:05.763:  256x256 ( 2)                             _korean 16px [jamo 4] 8x8.png
00:05.763:  128x256 ( 2)                             _misc 16px 8x4.png
00:05.763:  512x512 ( 0)                             _shared1 16x16.png
00:05.763:  512x512 ( 0)                             ScreenLogo dance (dither).png
00:05.763:    8x  8 ( 0)                             _blank.png
00:05.763:  128x256 ( 0)                             MenuTimer 5x3.png
00:05.763: total 3300480 texels
00:05.770: XXX: deleting 'Themes/default/Sounds/_silent.ogg'
00:06.289: XXX: deleting 'Themes/default/Sounds/Common start.ogg'
00:06.770: FPS: 62, CFPS 62, VPF: 181
00:06.906: Sound Themes/default/Sounds/_silent.ogg: driver returned a lesser position (0 < 49540)
00:07.770: FPS: 60, CFPS 61, VPF: 180
00:08.770: FPS: 60, CFPS 60, VPF: 180
00:09.770: FPS: 60, CFPS 60, VPF: 180
00:10.770: FPS: 60, CFPS 60, VPF: 180
00:11.022: Loading screen ScreenSelectStyle
00:11.022: ScreenWithMenuElements::ScreenWithMenuElements()
00:11.031: RageSound::LoadSound( 'Themes/default/Sounds/MenuTimer tick.ogg' )
00:11.032: MenuElements::MenuElements()
00:11.034: Sprite::LoadFromTexture( Themes/default/BGAnimations/_shared background/bg.png )
00:11.048: RageBitmapTexture: Loaded 'Themes/default/BGAnimations/_shared background/bg.png' (1024x512); FMT_RGB5A1 opaque, source 640,480;  image 640,480.
00:11.050: Sprite::LoadFromTexture( Themes/default/BGAnimations/_black.png )
00:11.052: Sprite::LoadFromTexture( Themes/default/Graphics/ScreenSelectStyle header.png )
00:11.053: RageBitmapTexture: Loaded 'Themes/default/Graphics/ScreenSelectStyle header.png' (1024x64); FMT_RGB5A1 opaque, source 640,44;  image 640,44.
00:11.053: Sprite::LoadFromTexture( Themes/default/Graphics/MemoryCardDisplay ready p1.png )
00:11.053: RageBitmapTexture: Loaded 'Themes/default/Graphics/MemoryCardDisplay ready p1.png' (32x64); FMT_RGBA4, source 24,40;  image 24,40.
00:11.053: Sprite::LoadFromTexture( Themes/default/Graphics/MemoryCardDisplay late p1.png )
00:11.055: RageBitmapTexture: Loaded 'Themes/default/Graphics/MemoryCardDisplay late p1.png' (32x64); FMT_RGBA4, source 24,40;  image 24,40.
00:11.055: Sprite::LoadFromTexture( Themes/default/Graphics/MemoryCardDisplay error p1.png )
00:11.055: RageBitmapTexture: Loaded 'Themes/default/Graphics/MemoryCardDisplay error p1.png' (32x64); FMT_RGBA4, source 24,40;  image 24,40.
00:11.055: Sprite::LoadFromTexture( Themes/default/Graphics/MemoryCardDisplay none p1.png )
00:11.055: RageBitmapTexture: Loaded 'Themes/default/Graphics/MemoryCardDisplay none p1.png' (32x64); FMT_RGB5A1 matte, source 24,40;  image 24,40.
00:11.055: Sprite::LoadFromTexture( Themes/default/Graphics/MemoryCardDisplay ready p2.png )
00:11.057: RageBitmapTexture: Loaded 'Themes/default/Graphics/MemoryCardDisplay ready p2.png' (32x64); FMT_RGBA4, source 24,40;  image 24,40.
00:11.057: Sprite::LoadFromTexture( Themes/default/Graphics/MemoryCardDisplay late p2.png )
00:11.057: RageBitmapTexture: Loaded 'Themes/default/Graphics/MemoryCardDisplay late p2.png' (32x64); FMT_RGBA4, source 24,40;  image 24,40.
00:11.057: Sprite::LoadFromTexture( Themes/default/Graphics/MemoryCardDisplay error p2.png )
00:11.057: RageBitmapTexture: Loaded 'Themes/default/Graphics/MemoryCardDisplay error p2.png' (32x64); FMT_RGBA4, source 24,40;  image 24,40.
00:11.057: Sprite::LoadFromTexture( Themes/default/Graphics/MemoryCardDisplay none p2.png )
00:11.059: RageBitmapTexture: Loaded 'Themes/default/Graphics/MemoryCardDisplay none p2.png' (32x64); FMT_RGB5A1 matte, source 24,40;  image 24,40.
00:11.059: Sprite::LoadFromTexture( Themes/default/Graphics/MemoryCardDisplay ready p3.png )
00:11.059: RageBitmapTexture: Loaded 'Themes/default/Graphics/MemoryCardDisplay ready p3.png' (32x64); FMT_RGBA4, source 24,40;  image 24,40.
00:11.059: Sprite::LoadFromTexture( Themes/default/Graphics/MemoryCardDisplay late p3.png )
00:11.060: RageBitmapTexture: Loaded 'Themes/default/Graphics/MemoryCardDisplay late p3.png' (32x64); FMT_RGBA4, source 24,40;  image 24,40.
00:11.060: Sprite::LoadFromTexture( Themes/default/Graphics/MemoryCardDisplay error p3.png )
00:11.060: RageBitmapTexture: Loaded 'Themes/default/Graphics/MemoryCardDisplay error p3.png' (32x64); FMT_RGBA4, source 24,40;  image 24,40.
00:11.060: Sprite::LoadFromTexture( Themes/default/Graphics/MemoryCardDisplay none p3.png )
00:11.060: RageBitmapTexture: Loaded 'Themes/default/Graphics/MemoryCardDisplay none p3.png' (32x64); FMT_RGB5A1 matte, source 24,40;  image 24,40.
00:11.060: Sprite::LoadFromTexture( Themes/default/Graphics/MemoryCardDisplay ready p4.png )
00:11.062: RageBitmapTexture: Loaded 'Themes/default/Graphics/MemoryCardDisplay ready p4.png' (32x64); FMT_RGBA4, source 24,40;  image 24,40.
00:11.062: Sprite::LoadFromTexture( Themes/default/Graphics/MemoryCardDisplay late p4.png )
00:11.062: RageBitmapTexture: Loaded 'Themes/default/Graphics/MemoryCardDisplay late p4.png' (32x64); FMT_RGBA4, source 24,40;  image 24,40.
00:11.062: Sprite::LoadFromTexture( Themes/default/Graphics/MemoryCardDisplay error p4.png )
00:11.062: RageBitmapTexture: Loaded 'Themes/default/Graphics/MemoryCardDisplay error p4.png' (32x64); FMT_RGBA4, source 24,40;  image 24,40.
00:11.062: Sprite::LoadFromTexture( Themes/default/Graphics/MemoryCardDisplay none p4.png )
00:11.064: RageBitmapTexture: Loaded 'Themes/default/Graphics/MemoryCardDisplay none p4.png' (32x64); FMT_RGB5A1 matte, source 24,40;  image 24,40.
00:11.064: Sprite::LoadFromTexture( Themes/default/Graphics/_shared footer.png )
00:11.065: RageBitmapTexture: Loaded 'Themes/default/Graphics/_shared footer.png' (1024x32); FMT_RGB5A1 opaque, source 640,32;  image 640,32.
00:11.067: RandomSample::LoadSound( Themes/default/BGAnimations/_swoosh.ogg )
00:11.067: RageSound::LoadSound( 'Themes/default/BGAnimations/_swoosh.ogg' )
00:11.069: Sprite::LoadFromTexture( Themes/default/BGAnimations/_moveon.png )
00:11.074: RageBitmapTexture: Loaded 'Themes/default/BGAnimations/_moveon.png' (512x256); FMT_RGB5A1 matte, source 368,176;  image 368,176.
00:11.074: RandomSample::LoadSound( Themes/default/BGAnimations/_swoosh.ogg )
00:11.074: RageSound::LoadSound( 'Themes/default/BGAnimations/_swoosh.ogg' )
00:11.076: Sprite::LoadFromTexture( Themes/default/BGAnimations/_black.png )
00:11.076: ScreenSelect::ScreenSelect()
00:11.078: Sprite::LoadFromTexture( Themes/default/Graphics/ScreenSelectStyle icon1.png )
00:11.079: RageBitmapTexture: Loaded 'Themes/default/Graphics/ScreenSelectStyle icon1.png' (64x64); FMT_RGB5A1 matte, source 64,64;  image 64,64.
00:11.079: Sprite::LoadFromTexture( Themes/default/Graphics/ScreenSelectStyle picture1.png )
00:11.083: RageBitmapTexture: Loaded 'Themes/default/Graphics/ScreenSelectStyle picture1.png' (256x512); FMT_RGB5A1 matte, source 216,280;  image 216,280.
00:11.083: Sprite::LoadFromTexture( Themes/default/Graphics/ScreenSelectStyle info1.png )
00:11.086: RageBitmapTexture: Loaded 'Themes/default/Graphics/ScreenSelectStyle info1.png' (512x256); FMT_RGB5A1 matte, source 286,164;  image 286,164.
00:11.086: Sprite::LoadFromTexture( Themes/default/Graphics/ScreenSelectStyle icon2.png )
00:11.086: RageBitmapTexture: Loaded 'Themes/default/Graphics/ScreenSelectStyle icon2.png' (64x64); FMT_RGB5A1 matte, source 64,64;  image 64,64.
00:11.086: Sprite::LoadFromTexture( Themes/default/Graphics/ScreenSelectStyle picture2.png )
00:11.093: RageBitmapTexture: Loaded 'Themes/default/Graphics/ScreenSelectStyle picture2.png' (512x512); FMT_RGB5A1 matte, source 334,346;  image 334,346.
00:11.093: Sprite::LoadFromTexture( Themes/default/Graphics/ScreenSelectStyle info2.png )
00:11.097: RageBitmapTexture: Loaded 'Themes/default/Graphics/ScreenSelectStyle info2.png' (512x256); FMT_RGB5A1 matte, source 286,164;  image 286,164.
00:11.097: Sprite::LoadFromTexture( Themes/default/Graphics/ScreenSelectStyle icon3.png )
00:11.097: RageBitmapTexture: Loaded 'Themes/default/Graphics/ScreenSelectStyle icon3.png' (64x64); FMT_RGB5A1 matte, source 64,64;  image 64,64.
00:11.098: Sprite::LoadFromTexture( Themes/default/Graphics/ScreenSelectStyle picture3.png )
00:11.104: RageBitmapTexture: Loaded 'Themes/default/Graphics/ScreenSelectStyle picture3.png' (512x512); FMT_RGB5A1 matte, source 334,346;  image 334,346.
00:11.104: Sprite::LoadFromTexture( Themes/default/Graphics/ScreenSelectStyle info3.png )
00:11.109: RageBitmapTexture: Loaded 'Themes/default/Graphics/ScreenSelectStyle info3.png' (512x256); FMT_RGB5A1 matte, source 286,164;  image 286,164.
00:11.109: Sprite::LoadFromTexture( Themes/default/Graphics/ScreenSelectStyle icon4.png )
00:11.109: RageBitmapTexture: Loaded 'Themes/default/Graphics/ScreenSelectStyle icon4.png' (64x64); FMT_RGB5A1 matte, source 64,64;  image 64,64.
00:11.109: Sprite::LoadFromTexture( Themes/default/Graphics/ScreenSelectStyle picture4.png )
00:11.116: RageBitmapTexture: Loaded 'Themes/default/Graphics/ScreenSelectStyle picture4.png' (512x512); FMT_RGB5A1 matte, source 336,352;  image 336,352.
00:11.116: Sprite::LoadFromTexture( Themes/default/Graphics/ScreenSelectStyle info4.png )
00:11.119: RageBitmapTexture: Loaded 'Themes/default/Graphics/ScreenSelectStyle info4.png' (512x256); FMT_RGB5A1 matte, source 286,164;  image 286,164.
00:11.119: Sprite::LoadFromTexture( Themes/default/Graphics/ScreenSelectStyle icon5.png )
00:11.119: RageBitmapTexture: Loaded 'Themes/default/Graphics/ScreenSelectStyle icon5.png' (64x64); FMT_RGB5A1 matte, source 64,64;  image 64,64.
00:11.119: Sprite::LoadFromTexture( Themes/default/Graphics/ScreenSelectStyle picture5.png )
00:11.125: RageBitmapTexture: Loaded 'Themes/default/Graphics/ScreenSelectStyle picture5.png' (256x512); FMT_RGB5A1 matte, source 220,334;  image 220,334.
00:11.125: Sprite::LoadFromTexture( Themes/default/Graphics/ScreenSelectStyle info5.png )
00:11.128: RageBitmapTexture: Loaded 'Themes/default/Graphics/ScreenSelectStyle info5.png' (512x256); FMT_RGB5A1 matte, source 286,164;  image 286,164.
00:11.128: Sprite::LoadFromTexture( Themes/default/Graphics/ScreenSelectStyle icon6.png )
00:11.128: RageBitmapTexture: Loaded 'Themes/default/Graphics/ScreenSelectStyle icon6.png' (64x64); FMT_RGB5A1 matte, source 64,64;  image 64,64.
00:11.128: Sprite::LoadFromTexture( Themes/default/Graphics/ScreenSelectStyle picture6.png )
00:11.140: RageBitmapTexture: Loaded 'Themes/default/Graphics/ScreenSelectStyle picture6.png' (512x512); FMT_RGBA4, source 334,346;  image 334,346.
00:11.140: Sprite::LoadFromTexture( Themes/default/Graphics/ScreenSelectStyle info6.png )
00:11.145: RageBitmapTexture: Loaded 'Themes/default/Graphics/ScreenSelectStyle info6.png' (512x256); FMT_RGB5A1 matte, source 286,164;  image 286,164.
00:11.145: Sprite::LoadFromTexture( Themes/default/Graphics/ScreenSelectStyle warning.png )
00:11.147: RageBitmapTexture: Loaded 'Themes/default/Graphics/ScreenSelectStyle warning.png' (512x64); FMT_RGBA4, source 282,64;  image 282,64.
00:11.147: Sprite::LoadFromTexture( Themes/default/Graphics/ScreenSelectStyle explanation.png )
00:11.147: RageBitmapTexture: Loaded 'Themes/default/Graphics/ScreenSelectStyle explanation.png' (512x64); FMT_RGBA4, source 282,38;  image 282,38.
00:11.149: RageSound::LoadSound( 'Themes/default/Sounds/_common change.ogg' )
00:11.156: Loaded ScreenSelectStyle in 0.134000
00:11.156: ... SetFromNewScreen
00:11.156: Performing texture garbage collection.
00:11.156: 67 textures loaded:
00:11.156:  512x1024 ( 0)                            caution.png
00:11.156:  512x512 ( 0)                             shadow (32bpp).png
00:11.156:  256x512 ( 0)                             stepmania (dither).png
00:11.156:    8x  8 ( 0)                             white.png
00:11.156:  512x1024 ( 0)                            1.png
00:11.156:   32x 32 ( 2)                             _black.png
00:11.156:  256x512 ( 1)                             _moveon.png
00:11.156:  512x1024 ( 1)                            bg.png
00:11.156:  512x512 ( 1)                             Common Normal 16x16.png
00:11.156:   32x 64 ( 3)                             Common default 2x1.png
00:11.156:  256x256 ( 1)                             ScreenManager credits 16x16.png
00:11.156:   32x512 ( 3)                             _game chars 16px 9x1.png
00:11.156:   32x128 ( 3)                             _japanese 16px [extra] 4x1.png
00:11.156:  256x256 ( 3)                             _japanese 16px [kanji 1] 8x8.png
00:11.156:  256x256 ( 3)                             _japanese 16px [kanji 2] 8x8.png
00:11.156:  256x256 ( 3)                             _japanese 16px [kanji 3] 8x8.png
00:11.156:  256x256 ( 3)                             _japanese 16px [kanji 4] 8x8.png
00:11.156:  256x256 ( 3)                             _japanese 16px [kanji 5] 8x8.png
00:11.156:  256x256 ( 3)                             _japanese 16px [kanji 6] 8x8.png
00:11.156:  512x512 ( 3)                             _japanese 16px [main] 16x16.png
00:11.156:  256x256 ( 3)                             _korean 16px [jamo 1] 8x8.png
00:11.156:  256x256 ( 3)                             _korean 16px [jamo 2] 8x8.png
00:11.156:  256x256 ( 3)                             _korean 16px [jamo 3] 8x8.png
00:11.156:  256x256 ( 3)                             _korean 16px [jamo 4] 8x8.png
00:11.156:  128x256 ( 3)                             _misc 16px 8x4.png
00:11.156:  512x512 ( 0)                             _shared1 16x16.png
00:11.156:   64x 32 ( 1)                             MemoryCardDisplay error p1.png
00:11.156:   64x 32 ( 1)                             MemoryCardDisplay error p2.png
00:11.156:   64x 32 ( 1)                             MemoryCardDisplay error p3.png
00:11.156:   64x 32 ( 1)                             MemoryCardDisplay error p4.png
00:11.156:   64x 32 ( 1)                             MemoryCardDisplay late p1.png
00:11.156:   64x 32 ( 1)                             MemoryCardDisplay late p2.png
00:11.156:   64x 32 ( 1)                             MemoryCardDisplay late p3.png
00:11.156:   64x 32 ( 1)                             MemoryCardDisplay late p4.png
00:11.156:   64x 32 ( 1)                             MemoryCardDisplay none p1.png
00:11.156:   64x 32 ( 1)                             MemoryCardDisplay none p2.png
00:11.156:   64x 32 ( 1)                             MemoryCardDisplay none p3.png
00:11.156:   64x 32 ( 1)                             MemoryCardDisplay none p4.png
00:11.156:   64x 32 ( 1)                             MemoryCardDisplay ready p1.png
00:11.156:   64x 32 ( 1)                             MemoryCardDisplay ready p2.png
00:11.156:   64x 32 ( 1)                             MemoryCardDisplay ready p3.png
00:11.156:   64x 32 ( 1)                             MemoryCardDisplay ready p4.png
00:11.156:  512x512 ( 0)                             ScreenLogo dance (dither).png
00:11.156:   64x512 ( 1)                             ScreenSelectStyle explanation.png
00:11.156:   64x1024 ( 1)                            ScreenSelectStyle header.png
00:11.156:   64x 64 ( 1)                             ScreenSelectStyle icon1.png
00:11.156:   64x 64 ( 1)                             ScreenSelectStyle icon2.png
00:11.156:   64x 64 ( 1)                             ScreenSelectStyle icon3.png
00:11.156:   64x 64 ( 1)                             ScreenSelectStyle icon4.png
00:11.156:   64x 64 ( 1)                             ScreenSelectStyle icon5.png
00:11.156:   64x 64 ( 1)                             ScreenSelectStyle icon6.png
00:11.156:  256x512 ( 1)                             ScreenSelectStyle info1.png
00:11.156:  256x512 ( 1)                             ScreenSelectStyle info2.png
00:11.156:  256x512 ( 1)                             ScreenSelectStyle info3.png
00:11.156:  256x512 ( 1)                             ScreenSelectStyle info4.png
00:11.156:  256x512 ( 1)                             ScreenSelectStyle info5.png
00:11.156:  256x512 ( 1)                             ScreenSelectStyle info6.png
00:11.156:  512x256 ( 1)                             ScreenSelectStyle picture1.png
00:11.156:  512x512 ( 1)                             ScreenSelectStyle picture2.png
00:11.156:  512x512 ( 1)                             ScreenSelectStyle picture3.png
00:11.156:  512x512 ( 1)                             ScreenSelectStyle picture4.png
00:11.156:  512x256 ( 1)                             ScreenSelectStyle picture5.png
00:11.156:  512x512 ( 1)                             ScreenSelectStyle picture6.png
00:11.156:   64x512 ( 1)                             ScreenSelectStyle warning.png
00:11.156:    8x  8 ( 0)                             _blank.png
00:11.156:   32x1024 ( 1)                            _shared footer.png
00:11.156:  128x256 ( 1)                             MenuTimer 5x3.png
00:11.156: total 6274176 texels
00:11.168: RageSound::LoadSound( 'Themes/default/Sounds/_common menu music (loop).ogg' )
00:11.180: XXX: deleting 'Themes/default/Sounds/_silent.ogg'
00:12.170: FPS: 62, CFPS 62, VPF: 384
00:12.605: do the final mount
00:12.605: Loading screen ScreenSelectDifficulty
00:12.607: ScreenWithMenuElements::ScreenWithMenuElements()
00:12.607: RageSound::LoadSound( 'Themes/default/Sounds/MenuTimer tick.ogg' )
00:12.607: MenuElements::MenuElements()
00:12.609: Sprite::LoadFromTexture( Themes/default/BGAnimations/_shared background/bg.png )
00:12.609: Sprite::LoadFromTexture( Themes/default/Graphics/ScreenSelectDifficulty header.png )
00:12.611: RageBitmapTexture: Loaded 'Themes/default/Graphics/ScreenSelectDifficulty header.png' (1024x64); FMT_RGB5A1 opaque, source 640,44;  image 640,44.
00:12.612: Sprite::LoadFromTexture( Themes/default/Graphics/MenuElements icon quadversus 4x1.png )
00:12.614: RageBitmapTexture: Loaded 'Themes/default/Graphics/MenuElements icon quadversus 4x1.png' (512x32); FMT_RGBA4, source 432,24;  image 432,24.
00:12.614: Sprite::LoadFromTexture( Themes/default/Graphics/MemoryCardDisplay ready p1.png )
00:12.614: Sprite::LoadFromTexture( Themes/default/Graphics/MemoryCardDisplay late p1.png )
00:12.614: Sprite::LoadFromTexture( Themes/default/Graphics/MemoryCardDisplay error p1.png )
00:12.614: Sprite::LoadFromTexture( Themes/default/Graphics/MemoryCardDisplay none p1.png )
00:12.614: Sprite::LoadFromTexture( Themes/default/Graphics/MemoryCardDisplay ready p2.png )
00:12.614: Sprite::LoadFromTexture( Themes/default/Graphics/MemoryCardDisplay late p2.png )
00:12.614: Sprite::LoadFromTexture( Themes/default/Graphics/MemoryCardDisplay error p2.png )
00:12.614: Sprite::LoadFromTexture( Themes/default/Graphics/MemoryCardDisplay none p2.png )
00:12.614: Sprite::LoadFromTexture( Themes/default/Graphics/MemoryCardDisplay ready p3.png )
00:12.614: Sprite::LoadFromTexture( Themes/default/Graphics/MemoryCardDisplay late p3.png )
00:12.614: Sprite::LoadFromTexture( Themes/default/Graphics/MemoryCardDisplay error p3.png )
00:12.616: Sprite::LoadFromTexture( Themes/default/Graphics/MemoryCardDisplay none p3.png )
00:12.616: Sprite::LoadFromTexture( Themes/default/Graphics/MemoryCardDisplay ready p4.png )
00:12.616: Sprite::LoadFromTexture( Themes/default/Graphics/MemoryCardDisplay late p4.png )
00:12.616: Sprite::LoadFromTexture( Themes/default/Graphics/MemoryCardDisplay error p4.png )
00:12.616: Sprite::LoadFromTexture( Themes/default/Graphics/MemoryCardDisplay none p4.png )
00:12.616: Sprite::LoadFromTexture( Themes/default/Graphics/_shared footer.png )
00:12.616: Sprite::LoadFromTexture( Themes/default/BGAnimations/_moveon.png )
00:12.619: RandomSample::LoadSound( Themes/default/BGAnimations/_swoosh.ogg )
00:12.619: RageSound::LoadSound( 'Themes/default/BGAnimations/_swoosh.ogg' )
00:12.619: Sprite::LoadFromTexture( Themes/default/BGAnimations/_moveon.png )
00:12.621: RandomSample::LoadSound( Themes/default/BGAnimations/_swoosh.ogg )
00:12.621: RageSound::LoadSound( 'Themes/default/BGAnimations/_swoosh.ogg' )
00:12.621: Sprite::LoadFromTexture( Themes/default/BGAnimations/_black.png )
00:12.623: ScreenSelect::ScreenSelect()
00:12.626: Sprite::LoadFromTexture( Themes/default/Graphics/ScreenSelectDifficulty picture1.png )
00:12.630: RageBitmapTexture: Loaded 'Themes/default/Graphics/ScreenSelectDifficulty picture1.png' (256x256); FMT_RGB5A1 opaque, source 192,216;  image 192,216.
00:12.632: Sprite::LoadFromTexture( Themes/default/Graphics/ScreenSelectDifficulty info1.png )
00:12.633: RageBitmapTexture: Loaded 'Themes/default/Graphics/ScreenSelectDifficulty info1.png' (256x128); FMT_RGB5A1 matte, source 192,80;  image 192,80.
00:12.633: Sprite::LoadFromTexture( Themes/default/Graphics/ScreenSelectDifficulty picture2.png )
00:12.635: RageBitmapTexture: Loaded 'Themes/default/Graphics/ScreenSelectDifficulty picture2.png' (256x256); FMT_RGB5A1 opaque, source 192,216;  image 192,216.
00:12.635: Sprite::LoadFromTexture( Themes/default/Graphics/ScreenSelectDifficulty info2.png )
00:12.638: RageBitmapTexture: Loaded 'Themes/default/Graphics/ScreenSelectDifficulty info2.png' (256x128); FMT_RGB5A1 matte, source 192,80;  image 192,80.
00:12.638: Sprite::LoadFromTexture( Themes/default/Graphics/ScreenSelectDifficulty picture3.png )
00:12.640: RageBitmapTexture: Loaded 'Themes/default/Graphics/ScreenSelectDifficulty picture3.png' (256x256); FMT_RGB5A1 opaque, source 192,216;  image 192,216.
00:12.640: Sprite::LoadFromTexture( Themes/default/Graphics/ScreenSelectDifficulty info3.png )
00:12.642: RageBitmapTexture: Loaded 'Themes/default/Graphics/ScreenSelectDifficulty info3.png' (256x128); FMT_RGB5A1 matte, source 192,80;  image 192,80.
00:12.642: Sprite::LoadFromTexture( Themes/default/Graphics/ScreenSelectDifficulty picture4.png )
00:12.645: RageBitmapTexture: Loaded 'Themes/default/Graphics/ScreenSelectDifficulty picture4.png' (256x256); FMT_RGB5A1 opaque, source 192,216;  image 192,216.
00:12.645: Sprite::LoadFromTexture( Themes/default/Graphics/ScreenSelectDifficulty info4.png )
00:12.647: RageBitmapTexture: Loaded 'Themes/default/Graphics/ScreenSelectDifficulty info4.png' (256x128); FMT_RGB5A1 matte, source 192,80;  image 192,80.
00:12.647: Sprite::LoadFromTexture( Themes/default/Graphics/ScreenSelectDifficulty more page1 1x4.png )
00:12.649: RageBitmapTexture: Loaded 'Themes/default/Graphics/ScreenSelectDifficulty more page1 1x4.png' (64x256); FMT_RGB5A1 matte, source 64,256;  image 64,256.
00:12.649: Sprite::LoadFromTexture( Themes/default/Graphics/ScreenSelectDifficulty explanation 1x2.png )
00:12.651: RageBitmapTexture: Loaded 'Themes/default/Graphics/ScreenSelectDifficulty explanation 1x2.png' (256x128); FMT_RGBA4, source 256,76;  image 256,76.
00:12.652: Sprite::LoadFromTexture( Themes/default/Graphics/ScreenSelectDifficulty picture5.png )
00:12.654: RageBitmapTexture: Loaded 'Themes/default/Graphics/ScreenSelectDifficulty picture5.png' (256x256); FMT_RGB5A1 opaque, source 192,216;  image 192,216.
00:12.654: Sprite::LoadFromTexture( Themes/default/Graphics/ScreenSelectDifficulty info5.png )
00:12.656: RageBitmapTexture: Loaded 'Themes/default/Graphics/ScreenSelectDifficulty info5.png' (256x128); FMT_RGB5A1 matte, source 192,80;  image 192,80.
00:12.656: Sprite::LoadFromTexture( Themes/default/Graphics/ScreenSelectDifficulty picture6.png )
00:12.659: RageBitmapTexture: Loaded 'Themes/default/Graphics/ScreenSelectDifficulty picture6.png' (256x256); FMT_RGB5A1 opaque, source 192,216;  image 192,216.
00:12.659: Sprite::LoadFromTexture( Themes/default/Graphics/ScreenSelectDifficulty info6.png )
00:12.661: RageBitmapTexture: Loaded 'Themes/default/Graphics/ScreenSelectDifficulty info6.png' (256x128); FMT_RGB5A1 matte, source 192,80;  image 192,80.
00:12.661: Sprite::LoadFromTexture( Themes/default/Graphics/ScreenSelectDifficulty picture7.png )
00:12.663: RageBitmapTexture: Loaded 'Themes/default/Graphics/ScreenSelectDifficulty picture7.png' (256x256); FMT_RGB5A1 opaque, source 192,216;  image 192,216.
00:12.663: Sprite::LoadFromTexture( Themes/default/Graphics/ScreenSelectDifficulty info7.png )
00:12.664: RageBitmapTexture: Loaded 'Themes/default/Graphics/ScreenSelectDifficulty info7.png' (256x128); FMT_RGB5A1 matte, source 192,80;  image 192,80.
00:12.666: Sprite::LoadFromTexture( Themes/default/Graphics/ScreenSelectDifficulty picture8.png )
00:12.668: RageBitmapTexture: Loaded 'Themes/default/Graphics/ScreenSelectDifficulty picture8.png' (256x256); FMT_RGB5A1 opaque, source 192,216;  image 192,216.
00:12.668: Sprite::LoadFromTexture( Themes/default/Graphics/ScreenSelectDifficulty info8.png )
00:12.670: RageBitmapTexture: Loaded 'Themes/default/Graphics/ScreenSelectDifficulty info8.png' (256x128); FMT_RGB5A1 matte, source 192,80;  image 192,80.
00:12.670: Sprite::LoadFromTexture( Themes/default/Graphics/ScreenSelectDifficulty more page2 1x4.png )
00:12.671: RageBitmapTexture: Loaded 'Themes/default/Graphics/ScreenSelectDifficulty more page2 1x4.png' (64x256); FMT_RGB5A1 matte, source 64,256;  image 64,256.
00:12.671: Sprite::LoadFromTexture( Themes/default/Graphics/ScreenSelectDifficulty explanation 1x2.png )
00:12.673: Sprite::LoadFromTexture( Themes/default/Graphics/ScreenSelectDifficulty shadow 4x1.png )
00:12.675: RageBitmapTexture: Loaded 'Themes/default/Graphics/ScreenSelectDifficulty shadow 4x1.png' (512x128); FMT_RGBA4, source 296,70;  image 296,70.
00:12.675: Sprite::LoadFromTexture( Themes/default/Graphics/ScreenSelectDifficulty cursor 4x1.png )
00:12.677: RageBitmapTexture: Loaded 'Themes/default/Graphics/ScreenSelectDifficulty cursor 4x1.png' (512x128); FMT_RGB5A1 matte, source 296,70;  image 296,70.
00:12.677: Sprite::LoadFromTexture( Themes/default/Graphics/ScreenSelectDifficulty ok 4x1.png )
00:12.680: RageBitmapTexture: Loaded 'Themes/default/Graphics/ScreenSelectDifficulty ok 4x1.png' (256x64); FMT_RGBA4, source 256,64;  image 256,64.
00:12.680: Sprite::LoadFromTexture( Themes/default/Graphics/ScreenSelectDifficulty shadow 4x1.png )
00:12.680: Sprite::LoadFromTexture( Themes/default/Graphics/ScreenSelectDifficulty cursor 4x1.png )
00:12.680: Sprite::LoadFromTexture( Themes/default/Graphics/ScreenSelectDifficulty ok 4x1.png )
00:12.680: Sprite::LoadFromTexture( Themes/default/Graphics/ScreenSelectDifficulty shadow 4x1.png )
00:12.680: Sprite::LoadFromTexture( Themes/default/Graphics/ScreenSelectDifficulty cursor 4x1.png )
00:12.680: Sprite::LoadFromTexture( Themes/default/Graphics/ScreenSelectDifficulty ok 4x1.png )
00:12.680: Sprite::LoadFromTexture( Themes/default/Graphics/ScreenSelectDifficulty shadow 4x1.png )
00:12.680: Sprite::LoadFromTexture( Themes/default/Graphics/ScreenSelectDifficulty cursor 4x1.png )
00:12.680: Sprite::LoadFromTexture( Themes/default/Graphics/ScreenSelectDifficulty ok 4x1.png )
00:12.680: RageSound::LoadSound( 'Themes/default/Sounds/ScreenSelectDifficulty change.ogg' )
00:12.689: Loaded ScreenSelectDifficulty in 0.083000
00:12.689: ... SetFromNewScreen
00:12.689: ScreenSelect::~ScreenSelect()
00:12.689: Performing texture garbage collection.
00:12.689: 91 textures loaded:
00:12.689:  512x1024 ( 0)                            caution.png
00:12.689:  512x512 ( 0)                             shadow (32bpp).png
00:12.689:  256x512 ( 0)                             stepmania (dither).png
00:12.689:    8x  8 ( 0)                             white.png
00:12.689:  512x1024 ( 0)                            1.png
00:12.689:   32x 32 ( 1)                             _black.png
00:12.689:  256x512 ( 2)                             _moveon.png
00:12.689:  512x1024 ( 1)                            bg.png
00:12.689:  512x512 ( 1)                             Common Normal 16x16.png
00:12.689:   32x 64 ( 3)                             Common default 2x1.png
00:12.689:  256x256 ( 1)                             ScreenManager credits 16x16.png
00:12.689:   32x512 ( 3)                             _game chars 16px 9x1.png
00:12.689:   32x128 ( 3)                             _japanese 16px [extra] 4x1.png
00:12.689:  256x256 ( 3)                             _japanese 16px [kanji 1] 8x8.png
00:12.689:  256x256 ( 3)                             _japanese 16px [kanji 2] 8x8.png
00:12.689:  256x256 ( 3)                             _japanese 16px [kanji 3] 8x8.png
00:12.689:  256x256 ( 3)                             _japanese 16px [kanji 4] 8x8.png
00:12.689:  256x256 ( 3)                             _japanese 16px [kanji 5] 8x8.png
00:12.689:  256x256 ( 3)                             _japanese 16px [kanji 6] 8x8.png
00:12.689:  512x512 ( 3)                             _japanese 16px [main] 16x16.png
00:12.689:  256x256 ( 3)                             _korean 16px [jamo 1] 8x8.png
00:12.689:  256x256 ( 3)                             _korean 16px [jamo 2] 8x8.png
00:12.689:  256x256 ( 3)                             _korean 16px [jamo 3] 8x8.png
00:12.689:  256x256 ( 3)                             _korean 16px [jamo 4] 8x8.png
00:12.689:  128x256 ( 3)                             _misc 16px 8x4.png
00:12.691:  512x512 ( 0)                             _shared1 16x16.png
00:12.691:   64x 32 ( 1)                             MemoryCardDisplay error p1.png
00:12.691:   64x 32 ( 1)                             MemoryCardDisplay error p2.png
00:12.691:   64x 32 ( 1)                             MemoryCardDisplay error p3.png
00:12.691:   64x 32 ( 1)                             MemoryCardDisplay error p4.png
00:12.691:   64x 32 ( 1)                             MemoryCardDisplay late p1.png
00:12.691:   64x 32 ( 1)                             MemoryCardDisplay late p2.png
00:12.691:   64x 32 ( 1)                             MemoryCardDisplay late p3.png
00:12.691:   64x 32 ( 1)                             MemoryCardDisplay late p4.png
00:12.691:   64x 32 ( 1)                             MemoryCardDisplay none p1.png
00:12.691:   64x 32 ( 1)                             MemoryCardDisplay none p2.png
00:12.691:   64x 32 ( 1)                             MemoryCardDisplay none p3.png
00:12.691:   64x 32 ( 1)                             MemoryCardDisplay none p4.png
00:12.691:   64x 32 ( 1)                             MemoryCardDisplay ready p1.png
00:12.691:   64x 32 ( 1)                             MemoryCardDisplay ready p2.png
00:12.691:   64x 32 ( 1)                             MemoryCardDisplay ready p3.png
00:12.691:   64x 32 ( 1)                             MemoryCardDisplay ready p4.png
00:12.691:   32x512 ( 1)                             MenuElements icon quadversus 4x1.png
00:12.691:  512x512 ( 0)                             ScreenLogo dance (dither).png
00:12.691:  128x512 ( 4)                             ScreenSelectDifficulty cursor 4x1.png
00:12.691:  128x256 ( 2)                             ScreenSelectDifficulty explanation 1x2.png
00:12.691:   64x1024 ( 1)                            ScreenSelectDifficulty header.png
00:12.691:  128x256 ( 1)                             ScreenSelectDifficulty info1.png
00:12.691:  128x256 ( 1)                             ScreenSelectDifficulty info2.png
00:12.691:  128x256 ( 1)                             ScreenSelectDifficulty info3.png
00:12.691:  128x256 ( 1)                             ScreenSelectDifficulty info4.png
00:12.691:  128x256 ( 1)                             ScreenSelectDifficulty info5.png
00:12.691:  128x256 ( 1)                             ScreenSelectDifficulty info6.png
00:12.691:  128x256 ( 1)                             ScreenSelectDifficulty info7.png
00:12.691:  128x256 ( 1)                             ScreenSelectDifficulty info8.png
00:12.691:  256x 64 ( 1)                             ScreenSelectDifficulty more page1 1x4.png
00:12.691:  256x 64 ( 1)                             ScreenSelectDifficulty more page2 1x4.png
00:12.691:   64x256 ( 4)                             ScreenSelectDifficulty ok 4x1.png
00:12.691:  256x256 ( 1)                             ScreenSelectDifficulty picture1.png
00:12.691:  256x256 ( 1)                             ScreenSelectDifficulty picture2.png
00:12.691:  256x256 ( 1)                             ScreenSelectDifficulty picture3.png
00:12.691:  256x256 ( 1)                             ScreenSelectDifficulty picture4.png
00:12.691:  256x256 ( 1)                             ScreenSelectDifficulty picture5.png
00:12.691:  256x256 ( 1)                             ScreenSelectDifficulty picture6.png
00:12.691:  256x256 ( 1)                             ScreenSelectDifficulty picture7.png
00:12.691:  256x256 ( 1)                             ScreenSelectDifficulty picture8.png
00:12.691:  128x512 ( 4)                             ScreenSelectDifficulty shadow 4x1.png
00:12.691:   64x512 ( 0)                             ScreenSelectStyle explanation.png
00:12.691:   64x1024 ( 0)                            ScreenSelectStyle header.png
00:12.691:   64x 64 ( 0)                             ScreenSelectStyle icon1.png
00:12.691:   64x 64 ( 0)                             ScreenSelectStyle icon2.png
00:12.691:   64x 64 ( 0)                             ScreenSelectStyle icon3.png
00:12.691:   64x 64 ( 0)                             ScreenSelectStyle icon4.png
00:12.691:   64x 64 ( 0)                             ScreenSelectStyle icon5.png
00:12.691:   64x 64 ( 0)                             ScreenSelectStyle icon6.png
00:12.691:  256x512 ( 0)                             ScreenSelectStyle info1.png
00:12.691:  256x512 ( 0)                             ScreenSelectStyle info2.png
00:12.691:  256x512 ( 0)                             ScreenSelectStyle info3.png
00:12.691:  256x512 ( 0)                             ScreenSelectStyle info4.png
00:12.691:  256x512 ( 0)                             ScreenSelectStyle info5.png
00:12.691:  256x512 ( 0)                             ScreenSelectStyle info6.png
00:12.691:  512x256 ( 0)                             ScreenSelectStyle picture1.png
00:12.691:  512x512 ( 0)                             ScreenSelectStyle picture2.png
00:12.691:  512x512 ( 0)                             ScreenSelectStyle picture3.png
00:12.691:  512x512 ( 0)                             ScreenSelectStyle picture4.png
00:12.691:  512x256 ( 0)                             ScreenSelectStyle picture5.png
00:12.691:  512x512 ( 0)                             ScreenSelectStyle picture6.png
00:12.691:   64x512 ( 0)                             ScreenSelectStyle warning.png
00:12.691:    8x  8 ( 0)                             _blank.png
00:12.691:   32x1024 ( 1)                            _shared footer.png
00:12.691:  128x256 ( 1)                             MenuTimer 5x3.png
00:12.691: total 7355520 texels
00:13.703: FPS: 62, CFPS 62, VPF: 309
00:14.703: FPS: 60, CFPS 61, VPF: 308
00:15.703: FPS: 60, CFPS 60, VPF: 308
00:16.702: FPS: 60, CFPS 60, VPF: 309
00:17.704: FPS: 60, CFPS 60, VPF: 301
00:18.204: XXX: deleting 'Themes/default/Sounds/Common start.ogg'
00:18.719: FPS: 61, CFPS 60, VPF: 303
00:19.606: Loading screen ScreenSelectGroup
00:19.606: ScreenWithMenuElements::ScreenWithMenuElements()
00:19.606: RageSound::LoadSound( 'Themes/default/Sounds/MenuTimer tick.ogg' )
00:19.607: MenuElements::MenuElements()
00:19.607: Sprite::LoadFromTexture( Themes/default/BGAnimations/_shared background/bg.png )
00:19.608: Sprite::LoadFromTexture( Themes/default/Graphics/ScreenSelectGroup header.png )
00:19.611: RageBitmapTexture: Loaded 'Themes/default/Graphics/ScreenSelectGroup header.png' (1024x64); FMT_RGB5A1 opaque, source 640,44;  image 640,44.
00:19.611: Sprite::LoadFromTexture( Themes/default/Graphics/MenuElements icon quadversus 4x1.png )
00:19.611: Sprite::LoadFromTexture( Themes/default/Graphics/MemoryCardDisplay ready p1.png )
00:19.611: Sprite::LoadFromTexture( Themes/default/Graphics/MemoryCardDisplay late p1.png )
00:19.611: Sprite::LoadFromTexture( Themes/default/Graphics/MemoryCardDisplay error p1.png )
00:19.611: Sprite::LoadFromTexture( Themes/default/Graphics/MemoryCardDisplay none p1.png )
00:19.611: Sprite::LoadFromTexture( Themes/default/Graphics/MemoryCardDisplay ready p2.png )
00:19.611: Sprite::LoadFromTexture( Themes/default/Graphics/MemoryCardDisplay late p2.png )
00:19.611: Sprite::LoadFromTexture( Themes/default/Graphics/MemoryCardDisplay error p2.png )
00:19.611: Sprite::LoadFromTexture( Themes/default/Graphics/MemoryCardDisplay none p2.png )
00:19.611: Sprite::LoadFromTexture( Themes/default/Graphics/MemoryCardDisplay ready p3.png )
00:19.611: Sprite::LoadFromTexture( Themes/default/Graphics/MemoryCardDisplay late p3.png )
00:19.611: Sprite::LoadFromTexture( Themes/default/Graphics/MemoryCardDisplay error p3.png )
00:19.611: Sprite::LoadFromTexture( Themes/default/Graphics/MemoryCardDisplay none p3.png )
00:19.611: Sprite::LoadFromTexture( Themes/default/Graphics/MemoryCardDisplay ready p4.png )
00:19.611: Sprite::LoadFromTexture( Themes/default/Graphics/MemoryCardDisplay late p4.png )
00:19.611: Sprite::LoadFromTexture( Themes/default/Graphics/MemoryCardDisplay error p4.png )
00:19.611: Sprite::LoadFromTexture( Themes/default/Graphics/MemoryCardDisplay none p4.png )
00:19.613: Sprite::LoadFromTexture( Themes/default/Graphics/_shared footer.png )
00:19.614: Sprite::LoadFromTexture( Themes/default/BGAnimations/_moveon.png )
00:19.615: RandomSample::LoadSound( Themes/default/BGAnimations/_swoosh.ogg )
00:19.615: RageSound::LoadSound( 'Themes/default/BGAnimations/_swoosh.ogg' )
00:19.617: Sprite::LoadFromTexture( Themes/default/BGAnimations/_moveon.png )
00:19.617: RandomSample::LoadSound( Themes/default/BGAnimations/_swoosh.ogg )
00:19.617: RageSound::LoadSound( 'Themes/default/BGAnimations/_swoosh.ogg' )
00:19.618: Sprite::LoadFromTexture( Themes/default/BGAnimations/_black.png )
00:19.621: RageBitmapTexture: Loaded 'Themes/default/Graphics/Banner all music.png' (512x128); FMT_RGBA8 opaque, source 328,92;  image 328,92.
00:19.624: RageBitmapTexture: Loaded 'Themes/default/Graphics/Common fallback banner.png' (256x64); FMT_RGBA8 opaque, source 192,56;  image 192,56.
00:19.625: RageBitmapTexture: Loaded 'Themes/default/Graphics/Banner roulette.png' (256x128); FMT_RGBA8 opaque, source 256,72;  image 256,72.
00:19.628: RageBitmapTexture: Loaded 'Themes/default/Graphics/Banner random.png' (256x128); FMT_RGBA8 opaque, source 256,72;  image 256,72.
00:19.628: ScreenSelectGroup::ScreenSelectGroup()
00:19.641: RageBitmapTexture: Loaded 'Themes/default/Fonts/_japanese 24px [extra] 4x1.png' (128x32); FMT_RGBA4, source 128,32;  image 128,32.
00:19.646: RageBitmapTexture: Loaded 'Themes/default/Fonts/_japanese 24px [kanji 1] 8x8.png' (256x256); FMT_RGBA4, source 256,256;  image 256,256.
00:19.653: RageBitmapTexture: Loaded 'Themes/default/Fonts/_japanese 24px [kanji 2] 8x8.png' (256x256); FMT_RGBA4, source 256,256;  image 256,256.
00:19.659: RageBitmapTexture: Loaded 'Themes/default/Fonts/_japanese 24px [kanji 3] 8x8.png' (256x256); FMT_RGBA4, source 256,256;  image 256,256.
00:19.667: RageBitmapTexture: Loaded 'Themes/default/Fonts/_japanese 24px [kanji 4] 8x8.png' (256x256); FMT_RGBA4, source 256,256;  image 256,256.
00:19.677: RageBitmapTexture: Loaded 'Themes/default/Fonts/_japanese 24px [kanji 5] 8x8.png' (256x256); FMT_RGBA4, source 256,256;  image 256,256.
00:19.684: RageBitmapTexture: Loaded 'Themes/default/Fonts/_japanese 24px [kanji 6] 8x8.png' (256x256); FMT_RGBA4, source 256,256;  image 256,256.
00:19.708: RageBitmapTexture: Loaded 'Themes/default/Fonts/_japanese 24px [main] 16x16.png' (512x512); FMT_RGBA4, source 512,512;  image 512,512.
00:19.716: RageBitmapTexture: Loaded 'Themes/default/Fonts/_korean 24px [jamo 1] 8x8.png' (256x256); FMT_RGBA4, source 256,256;  image 256,256.
00:19.723: RageBitmapTexture: Loaded 'Themes/default/Fonts/_korean 24px [jamo 2] 8x8.png' (256x256); FMT_RGBA4, source 256,256;  image 256,256.
00:19.729: RageBitmapTexture: Loaded 'Themes/default/Fonts/_korean 24px [jamo 3] 8x8.png' (256x256); FMT_RGBA4, source 256,256;  image 256,256.
00:19.736: RageBitmapTexture: Loaded 'Themes/default/Fonts/_korean 24px [jamo 4] 8x8.png' (256x256); FMT_RGBA4, source 256,256;  image 256,256.
00:19.760: RageBitmapTexture: Loaded 'Themes/default/Fonts/MusicList titles 16x16.png' (512x512); FMT_RGBA4, source 512,512;  image 512,512.
00:19.761: RageBitmapTexture: Loaded 'Themes/default/Fonts/MusicList titles [extras].png' (32x32); FMT_RGBA4, source 32,32;  image 32,32.
00:19.764: Sprite::LoadFromTexture( Themes/default/Graphics/ScreenSelectGroup explanation.png )
00:19.766: RageBitmapTexture: Loaded 'Themes/default/Graphics/ScreenSelectGroup explanation.png' (256x32); FMT_RGB5A1 matte, source 196,18;  image 196,18.
00:19.766: Sprite::LoadFromTexture( Themes/default/Graphics/ScreenSelectGroup frame.png )
00:19.770: RageBitmapTexture: Loaded 'Themes/default/Graphics/ScreenSelectGroup frame.png' (512x256); FMT_RGBA4, source 296,156;  image 296,156.
00:19.781: RageBitmapTexture: Loaded 'Themes/default/Numbers/_numbers2 5x3.png' (128x128); FMT_RGBA4, source 100,78;  image 100,78.
00:19.781: Sprite::LoadFromTexture( Themes/default/Graphics/ScreenSelectGroup contents.png )
00:19.781: RageBitmapTexture: Loaded 'Themes/default/Graphics/ScreenSelectGroup contents.png' (1024x32); FMT_RGB5A1 matte, source 640,20;  image 640,20.
00:19.781: Sprite::LoadFromTexture( Themes/default/Graphics/GroupList bar.png )
00:19.783: RageBitmapTexture: Loaded 'Themes/default/Graphics/GroupList bar.png' (256x32); FMT_RGB5A1 matte, source 228,28;  image 228,28.
00:19.784: Sprite::LoadFromTexture( Themes/default/Graphics/GroupList bar.png )
00:19.788: RandomSample::LoadSound( Themes/default/Sounds/_common change.ogg )
00:19.788: RageSound::LoadSound( 'Themes/default/Sounds/_common change.ogg' )
00:19.791: Sprite::LoadFromTexture( Themes/default/Graphics/Banner all music.png )
00:19.792: Loaded ScreenSelectGroup in 0.187000
00:19.792: ... SetFromNewScreen
00:19.792: ScreenSelect::~ScreenSelect()
00:19.794: Performing texture garbage collection.
00:19.794: 115 textures loaded:
00:19.794:  512x1024 ( 0)                            caution.png
00:19.794:  512x512 ( 0)                             shadow (32bpp).png
00:19.794:  256x512 ( 0)                             stepmania (dither).png
00:19.794:    8x  8 ( 0)                             white.png
00:19.794:  512x1024 ( 0)                            1.png
00:19.794:   32x 32 ( 1)                             _black.png
00:19.794:  256x512 ( 2)                             _moveon.png
00:19.794:  512x1024 ( 1)                            bg.png
00:19.794:  512x512 ( 1)                             Common Normal 16x16.png
00:19.794:   32x 64 ( 5)                             Common default 2x1.png
00:19.794:  512x512 ( 1)                             MusicList titles 16x16.png
00:19.794:   32x 32 ( 1)                             MusicList titles [extras].png
00:19.794:  256x256 ( 1)                             ScreenManager credits 16x16.png
00:19.794:   32x512 ( 6)                             _game chars 16px 9x1.png
00:19.794:   32x128 ( 5)                             _japanese 16px [extra] 4x1.png
00:19.794:  256x256 ( 5)                             _japanese 16px [kanji 1] 8x8.png
00:19.794:  256x256 ( 5)                             _japanese 16px [kanji 2] 8x8.png
00:19.794:  256x256 ( 5)                             _japanese 16px [kanji 3] 8x8.png
00:19.794:  256x256 ( 5)                             _japanese 16px [kanji 4] 8x8.png
00:19.794:  256x256 ( 5)                             _japanese 16px [kanji 5] 8x8.png
00:19.794:  256x256 ( 5)                             _japanese 16px [kanji 6] 8x8.png
00:19.794:  512x512 ( 5)                             _japanese 16px [main] 16x16.png
00:19.794:   32x128 ( 1)                             _japanese 24px [extra] 4x1.png
00:19.794:  256x256 ( 1)                             _japanese 24px [kanji 1] 8x8.png
00:19.794:  256x256 ( 1)                             _japanese 24px [kanji 2] 8x8.png
00:19.794:  256x256 ( 1)                             _japanese 24px [kanji 3] 8x8.png
00:19.794:  256x256 ( 1)                             _japanese 24px [kanji 4] 8x8.png
00:19.794:  256x256 ( 1)                             _japanese 24px [kanji 5] 8x8.png
00:19.794:  256x256 ( 1)                             _japanese 24px [kanji 6] 8x8.png
00:19.794:  512x512 ( 1)                             _japanese 24px [main] 16x16.png
00:19.794:  256x256 ( 5)                             _korean 16px [jamo 1] 8x8.png
00:19.794:  256x256 ( 5)                             _korean 16px [jamo 2] 8x8.png
00:19.794:  256x256 ( 5)                             _korean 16px [jamo 3] 8x8.png
00:19.794:  256x256 ( 5)                             _korean 16px [jamo 4] 8x8.png
00:19.794:  256x256 ( 1)                             _korean 24px [jamo 1] 8x8.png
00:19.794:  256x256 ( 1)                             _korean 24px [jamo 2] 8x8.png
00:19.794:  256x256 ( 1)                             _korean 24px [jamo 3] 8x8.png
00:19.794:  256x256 ( 1)                             _korean 24px [jamo 4] 8x8.png
00:19.794:  128x256 ( 5)                             _misc 16px 8x4.png
00:19.794:  512x512 ( 0)                             _shared1 16x16.png
00:19.794:  128x512 ( 1)                             Banner all music.png
00:19.794:  128x256 ( 0)                             Banner random.png
00:19.794:  128x256 ( 0)                             Banner roulette.png
00:19.794:   64x256 ( 0)                             Common fallback banner.png
00:19.795:   32x256 ( 2)                             GroupList bar.png
00:19.795:   64x 32 ( 1)                             MemoryCardDisplay error p1.png
00:19.795:   64x 32 ( 1)                             MemoryCardDisplay error p2.png
00:19.795:   64x 32 ( 1)                             MemoryCardDisplay error p3.png
00:19.795:   64x 32 ( 1)                             MemoryCardDisplay error p4.png
00:19.795:   64x 32 ( 1)                             MemoryCardDisplay late p1.png
00:19.795:   64x 32 ( 1)                             MemoryCardDisplay late p2.png
00:19.795:   64x 32 ( 1)                             MemoryCardDisplay late p3.png
00:19.795:   64x 32 ( 1)                             MemoryCardDisplay late p4.png
00:19.795:   64x 32 ( 1)                             MemoryCardDisplay none p1.png
00:19.795:   64x 32 ( 1)                             MemoryCardDisplay none p2.png
00:19.795:   64x 32 ( 1)                             MemoryCardDisplay none p3.png
00:19.795:   64x 32 ( 1)                             MemoryCardDisplay none p4.png
00:19.795:   64x 32 ( 1)                             MemoryCardDisplay ready p1.png
00:19.795:   64x 32 ( 1)                             MemoryCardDisplay ready p2.png
00:19.795:   64x 32 ( 1)                             MemoryCardDisplay ready p3.png
00:19.795:   64x 32 ( 1)                             MemoryCardDisplay ready p4.png
00:19.795:   32x512 ( 1)                             MenuElements icon quadversus 4x1.png
00:19.795:  512x512 ( 0)                             ScreenLogo dance (dither).png
00:19.795:  128x512 ( 0)                             ScreenSelectDifficulty cursor 4x1.png
00:19.795:  128x256 ( 0)                             ScreenSelectDifficulty explanation 1x2.png
00:19.795:   64x1024 ( 0)                            ScreenSelectDifficulty header.png
00:19.795:  128x256 ( 0)                             ScreenSelectDifficulty info1.png
00:19.795:  128x256 ( 0)                             ScreenSelectDifficulty info2.png
00:19.795:  128x256 ( 0)                             ScreenSelectDifficulty info3.png
00:19.795:  128x256 ( 0)                             ScreenSelectDifficulty info4.png
00:19.795:  128x256 ( 0)                             ScreenSelectDifficulty info5.png
00:19.795:  128x256 ( 0)                             ScreenSelectDifficulty info6.png
00:19.795:  128x256 ( 0)                             ScreenSelectDifficulty info7.png
00:19.795:  128x256 ( 0)                             ScreenSelectDifficulty info8.png
00:19.795:  256x 64 ( 0)                             ScreenSelectDifficulty more page1 1x4.png
00:19.795:  256x 64 ( 0)                             ScreenSelectDifficulty more page2 1x4.png
00:19.795:   64x256 ( 0)                             ScreenSelectDifficulty ok 4x1.png
00:19.795:  256x256 ( 0)                             ScreenSelectDifficulty picture1.png
00:19.795:  256x256 ( 0)                             ScreenSelectDifficulty picture2.png
00:19.795:  256x256 ( 0)                             ScreenSelectDifficulty picture3.png
00:19.795:  256x256 ( 0)                             ScreenSelectDifficulty picture4.png
00:19.795:  256x256 ( 0)                             ScreenSelectDifficulty picture5.png
00:19.795:  256x256 ( 0)                             ScreenSelectDifficulty picture6.png
00:19.795:  256x256 ( 0)                             ScreenSelectDifficulty picture7.png
00:19.795:  256x256 ( 0)                             ScreenSelectDifficulty picture8.png
00:19.795:  128x512 ( 0)                             ScreenSelectDifficulty shadow 4x1.png
00:19.795:   32x1024 ( 1)                            ScreenSelectGroup contents.png
00:19.795:   32x256 ( 1)                             ScreenSelectGroup explanation.png
00:19.795:  256x512 ( 1)                             ScreenSelectGroup frame.png
00:19.795:   64x1024 ( 1)                            ScreenSelectGroup header.png
00:19.795:   64x512 ( 0)                             ScreenSelectStyle explanation.png
00:19.795:   64x1024 ( 0)                            ScreenSelectStyle header.png
00:19.795:   64x 64 ( 0)                             ScreenSelectStyle icon1.png
00:19.795:   64x 64 ( 0)                             ScreenSelectStyle icon2.png
00:19.795:   64x 64 ( 0)                             ScreenSelectStyle icon3.png
00:19.795:   64x 64 ( 0)                             ScreenSelectStyle icon4.png
00:19.795:   64x 64 ( 0)                             ScreenSelectStyle icon5.png
00:19.795:   64x 64 ( 0)                             ScreenSelectStyle icon6.png
00:19.795:  256x512 ( 0)                             ScreenSelectStyle info1.png
00:19.795:  256x512 ( 0)                             ScreenSelectStyle info2.png
00:19.795:  256x512 ( 0)                             ScreenSelectStyle info3.png
00:19.795:  256x512 ( 0)                             ScreenSelectStyle info4.png
00:19.795:  256x512 ( 0)                             ScreenSelectStyle info5.png
00:19.795:  256x512 ( 0)                             ScreenSelectStyle info6.png
00:19.795:  512x256 ( 0)                             ScreenSelectStyle picture1.png
00:19.795:  512x512 ( 0)                             ScreenSelectStyle picture2.png
00:19.795:  512x512 ( 0)                             ScreenSelectStyle picture3.png
00:19.795:  512x512 ( 0)                             ScreenSelectStyle picture4.png
00:19.795:  512x256 ( 0)                             ScreenSelectStyle picture5.png
00:19.795:  512x512 ( 0)                             ScreenSelectStyle picture6.png
00:19.795:   64x512 ( 0)                             ScreenSelectStyle warning.png
00:19.795:    8x  8 ( 0)                             _blank.png
00:19.795:   32x1024 ( 1)                            _shared footer.png
00:19.795:  128x256 ( 1)                             MenuTimer 5x3.png
00:19.795:  128x128 ( 1)                             _numbers2 5x3.png
00:19.795: total 8949888 texels
00:20.804: FPS: 61, CFPS 61, VPF: 2821
00:20.871: ScreenSelectGroup::Input()
00:20.872: Sprite::LoadFromTexture( Themes/default/Graphics/Common fallback banner.png )
00:20.989: ScreenSelectGroup::Input()
00:21.222: ScreenSelectGroup::Input()
00:21.371: ScreenSelectGroup::Input()
00:21.804: FPS: 60, CFPS 60, VPF: 5316
00:22.555: Loading screen ScreenInstructions
00:22.555: ScreenWithMenuElements::ScreenWithMenuElements()
00:22.555: RageSound::LoadSound( 'Themes/default/Sounds/MenuTimer tick.ogg' )
00:22.556: MenuElements::MenuElements()
00:22.558: Sprite::LoadFromTexture( Themes/default/BGAnimations/_shared background/bg.png )
00:22.559: Sprite::LoadFromTexture( Themes/default/BGAnimations/_moveon.png )
00:22.561: Sprite::LoadFromTexture( Themes/default/Graphics/_shared options header.png )
00:22.562: RageBitmapTexture: Loaded 'Themes/default/Graphics/_shared options header.png' (1024x64); FMT_RGB5A1 matte, source 640,44;  image 640,44.
00:22.562: Sprite::LoadFromTexture( Themes/default/Graphics/MenuElements icon quadversus 4x1.png )
00:22.562: Sprite::LoadFromTexture( Themes/default/Graphics/MemoryCardDisplay ready p1.png )
00:22.562: Sprite::LoadFromTexture( Themes/default/Graphics/MemoryCardDisplay late p1.png )
00:22.562: Sprite::LoadFromTexture( Themes/default/Graphics/MemoryCardDisplay error p1.png )
00:22.563: Sprite::LoadFromTexture( Themes/default/Graphics/MemoryCardDisplay none p1.png )
00:22.563: Sprite::LoadFromTexture( Themes/default/Graphics/MemoryCardDisplay ready p2.png )
00:22.563: Sprite::LoadFromTexture( Themes/default/Graphics/MemoryCardDisplay late p2.png )
00:22.563: Sprite::LoadFromTexture( Themes/default/Graphics/MemoryCardDisplay error p2.png )
00:22.563: Sprite::LoadFromTexture( Themes/default/Graphics/MemoryCardDisplay none p2.png )
00:22.563: Sprite::LoadFromTexture( Themes/default/Graphics/MemoryCardDisplay ready p3.png )
00:22.563: Sprite::LoadFromTexture( Themes/default/Graphics/MemoryCardDisplay late p3.png )
00:22.563: Sprite::LoadFromTexture( Themes/default/Graphics/MemoryCardDisplay error p3.png )
00:22.563: Sprite::LoadFromTexture( Themes/default/Graphics/MemoryCardDisplay none p3.png )
00:22.563: Sprite::LoadFromTexture( Themes/default/Graphics/MemoryCardDisplay ready p4.png )
00:22.563: Sprite::LoadFromTexture( Themes/default/Graphics/MemoryCardDisplay late p4.png )
00:22.565: Sprite::LoadFromTexture( Themes/default/Graphics/MemoryCardDisplay error p4.png )
00:22.565: Sprite::LoadFromTexture( Themes/default/Graphics/MemoryCardDisplay none p4.png )
00:22.565: Sprite::LoadFromTexture( Themes/default/Graphics/_shared footer.png )
00:22.566: RandomSample::LoadSound( Themes/default/BGAnimations/_swoosh.ogg )
00:22.566: RageSound::LoadSound( 'Themes/default/BGAnimations/_swoosh.ogg' )
00:22.569: RandomSample::LoadSound( Themes/default/BGAnimations/_swoosh.ogg )
00:22.569: RageSound::LoadSound( 'Themes/default/BGAnimations/_swoosh.ogg' )
00:22.570: Sprite::LoadFromTexture( Themes/default/BGAnimations/_black.png )
00:22.572: ScreenInstructions::ScreenInstructions()
00:22.572: Sprite::LoadFromTexture( Themes/default/Graphics/ScreenInstructions regular.png )
00:22.582: RageBitmapTexture: Loaded 'Themes/default/Graphics/ScreenInstructions regular.png' (512x512); FMT_RGB5A1 matte, source 512,400;  image 512,400.
00:22.582: Loaded ScreenInstructions in 0.026000
00:22.582: ... SetFromNewScreen
00:22.584: Performing texture garbage collection.
00:22.584: 117 textures loaded:
00:22.584:  512x1024 ( 0)                            caution.png
00:22.584:  512x512 ( 0)                             shadow (32bpp).png
00:22.584:  256x512 ( 0)                             stepmania (dither).png
00:22.584:    8x  8 ( 0)                             white.png
00:22.584:  512x1024 ( 0)                            1.png
00:22.584:   32x 32 ( 1)                             _black.png
00:22.584:  256x512 ( 1)                             _moveon.png
00:22.584:  512x1024 ( 1)                            bg.png
00:22.584:  512x512 ( 1)                             Common Normal 16x16.png
00:22.584:   32x 64 ( 3)                             Common default 2x1.png
00:22.584:  512x512 ( 0)                             MusicList titles 16x16.png
00:22.584:   32x 32 ( 0)                             MusicList titles [extras].png
00:22.584:  256x256 ( 1)                             ScreenManager credits 16x16.png
00:22.584:   32x512 ( 3)                             _game chars 16px 9x1.png
00:22.584:   32x128 ( 3)                             _japanese 16px [extra] 4x1.png
00:22.584:  256x256 ( 3)                             _japanese 16px [kanji 1] 8x8.png
00:22.584:  256x256 ( 3)                             _japanese 16px [kanji 2] 8x8.png
00:22.584:  256x256 ( 3)                             _japanese 16px [kanji 3] 8x8.png
00:22.584:  256x256 ( 3)                             _japanese 16px [kanji 4] 8x8.png
00:22.584:  256x256 ( 3)                             _japanese 16px [kanji 5] 8x8.png
00:22.584:  256x256 ( 3)                             _japanese 16px [kanji 6] 8x8.png
00:22.584:  512x512 ( 3)                             _japanese 16px [main] 16x16.png
00:22.584:   32x128 ( 0)                             _japanese 24px [extra] 4x1.png
00:22.584:  256x256 ( 0)                             _japanese 24px [kanji 1] 8x8.png
00:22.586:  256x256 ( 0)                             _japanese 24px [kanji 2] 8x8.png
00:22.586:  256x256 ( 0)                             _japanese 24px [kanji 3] 8x8.png
00:22.586:  256x256 ( 0)                             _japanese 24px [kanji 4] 8x8.png
00:22.586:  256x256 ( 0)                             _japanese 24px [kanji 5] 8x8.png
00:22.586:  256x256 ( 0)                             _japanese 24px [kanji 6] 8x8.png
00:22.586:  512x512 ( 0)                             _japanese 24px [main] 16x16.png
00:22.586:  256x256 ( 3)                             _korean 16px [jamo 1] 8x8.png
00:22.586:  256x256 ( 3)                             _korean 16px [jamo 2] 8x8.png
00:22.586:  256x256 ( 3)                             _korean 16px [jamo 3] 8x8.png
00:22.586:  256x256 ( 3)                             _korean 16px [jamo 4] 8x8.png
00:22.586:  256x256 ( 0)                             _korean 24px [jamo 1] 8x8.png
00:22.586:  256x256 ( 0)                             _korean 24px [jamo 2] 8x8.png
00:22.586:  256x256 ( 0)                             _korean 24px [jamo 3] 8x8.png
00:22.586:  256x256 ( 0)                             _korean 24px [jamo 4] 8x8.png
00:22.586:  128x256 ( 3)                             _misc 16px 8x4.png
00:22.586:  512x512 ( 0)                             _shared1 16x16.png
00:22.586:  128x512 ( 0)                             Banner all music.png
00:22.586:  128x256 ( 0)                             Banner random.png
00:22.586:  128x256 ( 0)                             Banner roulette.png
00:22.586:   64x256 ( 0)                             Common fallback banner.png
00:22.586:   32x256 ( 0)                             GroupList bar.png
00:22.586:   64x 32 ( 1)                             MemoryCardDisplay error p1.png
00:22.586:   64x 32 ( 1)                             MemoryCardDisplay error p2.png
00:22.586:   64x 32 ( 1)                             MemoryCardDisplay error p3.png
00:22.586:   64x 32 ( 1)                             MemoryCardDisplay error p4.png
00:22.586:   64x 32 ( 1)                             MemoryCardDisplay late p1.png
00:22.586:   64x 32 ( 1)                             MemoryCardDisplay late p2.png
00:22.586:   64x 32 ( 1)                             MemoryCardDisplay late p3.png
00:22.586:   64x 32 ( 1)                             MemoryCardDisplay late p4.png
00:22.586:   64x 32 ( 1)                             MemoryCardDisplay none p1.png
00:22.586:   64x 32 ( 1)                             MemoryCardDisplay none p2.png
00:22.586:   64x 32 ( 1)                             MemoryCardDisplay none p3.png
00:22.586:   64x 32 ( 1)                             MemoryCardDisplay none p4.png
00:22.586:   64x 32 ( 1)                             MemoryCardDisplay ready p1.png
00:22.586:   64x 32 ( 1)                             MemoryCardDisplay ready p2.png
00:22.586:   64x 32 ( 1)                             MemoryCardDisplay ready p3.png
00:22.586:   64x 32 ( 1)                             MemoryCardDisplay ready p4.png
00:22.586:   32x512 ( 1)                             MenuElements icon quadversus 4x1.png
00:22.586:  512x512 ( 1)                             ScreenInstructions regular.png
00:22.586:  512x512 ( 0)                             ScreenLogo dance (dither).png
00:22.586:  128x512 ( 0)                             ScreenSelectDifficulty cursor 4x1.png
00:22.586:  128x256 ( 0)                             ScreenSelectDifficulty explanation 1x2.png
00:22.586:   64x1024 ( 0)                            ScreenSelectDifficulty header.png
00:22.586:  128x256 ( 0)                             ScreenSelectDifficulty info1.png
00:22.586:  128x256 ( 0)                             ScreenSelectDifficulty info2.png
00:22.586:  128x256 ( 0)                             ScreenSelectDifficulty info3.png
00:22.586:  128x256 ( 0)                             ScreenSelectDifficulty info4.png
00:22.586:  128x256 ( 0)                             ScreenSelectDifficulty info5.png
00:22.586:  128x256 ( 0)                             ScreenSelectDifficulty info6.png
00:22.586:  128x256 ( 0)                             ScreenSelectDifficulty info7.png
00:22.586:  128x256 ( 0)                             ScreenSelectDifficulty info8.png
00:22.586:  256x 64 ( 0)                             ScreenSelectDifficulty more page1 1x4.png
00:22.586:  256x 64 ( 0)                             ScreenSelectDifficulty more page2 1x4.png
00:22.586:   64x256 ( 0)                             ScreenSelectDifficulty ok 4x1.png
00:22.586:  256x256 ( 0)                             ScreenSelectDifficulty picture1.png
00:22.586:  256x256 ( 0)                             ScreenSelectDifficulty picture2.png
00:22.586:  256x256 ( 0)                             ScreenSelectDifficulty picture3.png
00:22.586:  256x256 ( 0)                             ScreenSelectDifficulty picture4.png
00:22.586:  256x256 ( 0)                             ScreenSelectDifficulty picture5.png
00:22.586:  256x256 ( 0)                             ScreenSelectDifficulty picture6.png
00:22.586:  256x256 ( 0)                             ScreenSelectDifficulty picture7.png
00:22.586:  256x256 ( 0)                             ScreenSelectDifficulty picture8.png
00:22.586:  128x512 ( 0)                             ScreenSelectDifficulty shadow 4x1.png
00:22.586:   32x1024 ( 0)                            ScreenSelectGroup contents.png
00:22.586:   32x256 ( 0)                             ScreenSelectGroup explanation.png
00:22.586:  256x512 ( 0)                             ScreenSelectGroup frame.png
00:22.586:   64x1024 ( 0)                            ScreenSelectGroup header.png
00:22.586:   64x512 ( 0)                             ScreenSelectStyle explanation.png
00:22.586:   64x1024 ( 0)                            ScreenSelectStyle header.png
00:22.586:   64x 64 ( 0)                             ScreenSelectStyle icon1.png
00:22.586:   64x 64 ( 0)                             ScreenSelectStyle icon2.png
00:22.586:   64x 64 ( 0)                             ScreenSelectStyle icon3.png
00:22.586:   64x 64 ( 0)                             ScreenSelectStyle icon4.png
00:22.586:   64x 64 ( 0)                             ScreenSelectStyle icon5.png
00:22.586:   64x 64 ( 0)                             ScreenSelectStyle icon6.png
00:22.586:  256x512 ( 0)                             ScreenSelectStyle info1.png
00:22.586:  256x512 ( 0)                             ScreenSelectStyle info2.png
00:22.586:  256x512 ( 0)                             ScreenSelectStyle info3.png
00:22.586:  256x512 ( 0)                             ScreenSelectStyle info4.png
00:22.586:  256x512 ( 0)                             ScreenSelectStyle info5.png
00:22.586:  256x512 ( 0)                             ScreenSelectStyle info6.png
00:22.586:  512x256 ( 0)                             ScreenSelectStyle picture1.png
00:22.586:  512x512 ( 0)                             ScreenSelectStyle picture2.png
00:22.586:  512x512 ( 0)                             ScreenSelectStyle picture3.png
00:22.586:  512x512 ( 0)                             ScreenSelectStyle picture4.png
00:22.586:  512x256 ( 0)                             ScreenSelectStyle picture5.png
00:22.586:  512x512 ( 0)                             ScreenSelectStyle picture6.png
00:22.586:   64x512 ( 0)                             ScreenSelectStyle warning.png
00:22.586:    8x  8 ( 0)                             _blank.png
00:22.586:   32x1024 ( 1)                            _shared footer.png
00:22.586:   64x1024 ( 1)                            _shared options header.png
00:22.586:  128x256 ( 1)                             MenuTimer 5x3.png
00:22.586:  128x128 ( 0)                             _numbers2 5x3.png
00:22.586: total 9277568 texels
00:23.586: FPS: 61, CFPS 61, VPF: 140
00:24.454: Loading screen ScreenSelectCharacter
00:24.454: ScreenWithMenuElements::ScreenWithMenuElements()
00:24.454: RageSound::LoadSound( 'Themes/default/Sounds/MenuTimer tick.ogg' )
00:24.455: MenuElements::MenuElements()
00:24.457: Sprite::LoadFromTexture( Themes/default/BGAnimations/_shared background/bg.png )
00:24.458: Sprite::LoadFromTexture( Themes/default/Graphics/ScreenSelectCharacter header.png )
00:24.459: RageBitmapTexture: Loaded 'Themes/default/Graphics/ScreenSelectCharacter header.png' (1024x64); FMT_RGB5A1 opaque, source 640,44;  image 640,44.
00:24.459: Sprite::LoadFromTexture( Themes/default/Graphics/MenuElements icon quadversus 4x1.png )
00:24.459: Sprite::LoadFromTexture( Themes/default/Graphics/MemoryCardDisplay ready p1.png )
00:24.461: Sprite::LoadFromTexture( Themes/default/Graphics/MemoryCardDisplay late p1.png )
00:24.461: Sprite::LoadFromTexture( Themes/default/Graphics/MemoryCardDisplay error p1.png )
00:24.461: Sprite::LoadFromTexture( Themes/default/Graphics/MemoryCardDisplay none p1.png )
00:24.461: Sprite::LoadFromTexture( Themes/default/Graphics/MemoryCardDisplay ready p2.png )
00:24.461: Sprite::LoadFromTexture( Themes/default/Graphics/MemoryCardDisplay late p2.png )
00:24.461: Sprite::LoadFromTexture( Themes/default/Graphics/MemoryCardDisplay error p2.png )
00:24.461: Sprite::LoadFromTexture( Themes/default/Graphics/MemoryCardDisplay none p2.png )
00:24.461: Sprite::LoadFromTexture( Themes/default/Graphics/MemoryCardDisplay ready p3.png )
00:24.461: Sprite::LoadFromTexture( Themes/default/Graphics/MemoryCardDisplay late p3.png )
00:24.461: Sprite::LoadFromTexture( Themes/default/Graphics/MemoryCardDisplay error p3.png )
00:24.461: Sprite::LoadFromTexture( Themes/default/Graphics/MemoryCardDisplay none p3.png )
00:24.461: Sprite::LoadFromTexture( Themes/default/Graphics/MemoryCardDisplay ready p4.png )
00:24.461: Sprite::LoadFromTexture( Themes/default/Graphics/MemoryCardDisplay late p4.png )
00:24.461: Sprite::LoadFromTexture( Themes/default/Graphics/MemoryCardDisplay error p4.png )
00:24.461: Sprite::LoadFromTexture( Themes/default/Graphics/MemoryCardDisplay none p4.png )
00:24.461: Sprite::LoadFromTexture( Themes/default/Graphics/_shared footer.png )
00:24.464: Sprite::LoadFromTexture( Themes/default/BGAnimations/_moveon.png )
00:24.465: RandomSample::LoadSound( Themes/default/BGAnimations/_swoosh.ogg )
00:24.465: RageSound::LoadSound( 'Themes/default/BGAnimations/_swoosh.ogg' )
00:24.465: Sprite::LoadFromTexture( Themes/default/BGAnimations/_moveon.png )
00:24.468: RandomSample::LoadSound( Themes/default/BGAnimations/_swoosh.ogg )
00:24.468: RageSound::LoadSound( 'Themes/default/BGAnimations/_swoosh.ogg' )
00:24.468: Sprite::LoadFromTexture( Themes/default/BGAnimations/_black.png )
00:24.478: Sprite::LoadFromTexture( Themes/default/Graphics/OptionIcon frame 3x4.png )
00:24.479: RageBitmapTexture: Loaded 'Themes/default/Graphics/OptionIcon frame 3x4.png' (128x128); FMT_RGBA4, source 114,72;  image 114,72.
00:24.513: RageBitmapTexture: Loaded 'Themes/default/Fonts/OptionIcon 16x16.png' (512x512); FMT_RGBA4, source 512,512;  image 512,512.
00:24.513: Sprite::LoadFromTexture( Themes/default/Graphics/OptionIcon frame 3x4.png )
00:24.513: Sprite::LoadFromTexture( Themes/default/Graphics/OptionIcon frame 3x4.png )
00:24.513: Sprite::LoadFromTexture( Themes/default/Graphics/OptionIcon frame 3x4.png )
00:24.513: Sprite::LoadFromTexture( Themes/default/Graphics/OptionIcon frame 3x4.png )
00:24.513: Sprite::LoadFromTexture( Themes/default/Graphics/OptionIcon frame 3x4.png )
00:24.513: Sprite::LoadFromTexture( Themes/default/Graphics/OptionIcon frame 3x4.png )
00:24.513: Sprite::LoadFromTexture( Themes/default/Graphics/OptionIcon frame 3x4.png )
00:24.513: Sprite::LoadFromTexture( Themes/default/Graphics/OptionIcon frame 3x4.png )
00:24.513: Sprite::LoadFromTexture( Themes/default/Graphics/OptionIcon frame 3x4.png )
00:24.513: Sprite::LoadFromTexture( Themes/default/Graphics/OptionIcon frame 3x4.png )
00:24.513: Sprite::LoadFromTexture( Themes/default/Graphics/OptionIcon frame 3x4.png )
00:24.514: Sprite::LoadFromTexture( Themes/default/Graphics/OptionIcon frame 3x4.png )
00:24.514: Sprite::LoadFromTexture( Themes/default/Graphics/OptionIcon frame 3x4.png )
00:24.514: Sprite::LoadFromTexture( Themes/default/Graphics/OptionIcon frame 3x4.png )
00:24.514: Sprite::LoadFromTexture( Themes/default/Graphics/OptionIcon frame 3x4.png )
00:24.514: Sprite::LoadFromTexture( Themes/default/Graphics/OptionIcon frame 3x4.png )
00:24.514: Sprite::LoadFromTexture( Themes/default/Graphics/OptionIcon frame 3x4.png )
00:24.514: Sprite::LoadFromTexture( Themes/default/Graphics/OptionIcon frame 3x4.png )
00:24.514: Sprite::LoadFromTexture( Themes/default/Graphics/OptionIcon frame 3x4.png )
00:24.514: Sprite::LoadFromTexture( Themes/default/Graphics/OptionIcon frame 3x4.png )
00:24.514: Sprite::LoadFromTexture( Themes/default/Graphics/OptionIcon frame 3x4.png )
00:24.514: Sprite::LoadFromTexture( Themes/default/Graphics/OptionIcon frame 3x4.png )
00:24.516: Sprite::LoadFromTexture( Themes/default/Graphics/OptionIcon frame 3x4.png )
00:24.516: Sprite::LoadFromTexture( Themes/default/Graphics/OptionIcon frame 3x4.png )
00:24.516: Sprite::LoadFromTexture( Themes/default/Graphics/OptionIcon frame 3x4.png )
00:24.516: Sprite::LoadFromTexture( Themes/default/Graphics/OptionIcon frame 3x4.png )
00:24.516: Sprite::LoadFromTexture( Themes/default/Graphics/OptionIcon frame 3x4.png )
00:24.516: Sprite::LoadFromTexture( Themes/default/Graphics/OptionIcon frame 3x4.png )
00:24.516: Sprite::LoadFromTexture( Themes/default/Graphics/OptionIcon frame 3x4.png )
00:24.516: Sprite::LoadFromTexture( Themes/default/Graphics/OptionIcon frame 3x4.png )
00:24.516: Sprite::LoadFromTexture( Themes/default/Graphics/OptionIcon frame 3x4.png )
00:24.516: Sprite::LoadFromTexture( Themes/default/Graphics/OptionIcon frame 3x4.png )
00:24.516: Sprite::LoadFromTexture( Themes/default/Graphics/OptionIcon frame 3x4.png )
00:24.516: Sprite::LoadFromTexture( Themes/default/Graphics/OptionIcon frame 3x4.png )
00:24.517: Sprite::LoadFromTexture( Themes/default/Graphics/OptionIcon frame 3x4.png )
00:24.517: ScreenSelectCharacter::ScreenSelectCharacter()
00:24.517: Loading screen ScreenBranchSelectSongOrCourse
00:24.517: ScreenBranch::ScreenBranch()
00:24.520: Branching to 'screen,ScreenSelectBranchForNet'
00:24.520: Loading screen ScreenSelectBranchForNet
00:24.520: ScreenBranch::ScreenBranch()
00:24.520: Branching to 'screen,ScreenSelectMusic'
00:24.520: Loading screen ScreenSelectMusic
00:24.523: ScreenWithMenuElements::ScreenWithMenuElements()
00:24.523: RageSound::LoadSound( 'Themes/default/Sounds/MenuTimer tick.ogg' )
00:24.524: MenuElements::MenuElements()
00:24.524: Sprite::LoadFromTexture( Themes/default/BGAnimations/_shared background/bg.png )
00:24.524: Sprite::LoadFromTexture( Themes/default/Graphics/ScreenSelectMusic header.png )
00:24.527: RageBitmapTexture: Loaded 'Themes/default/Graphics/ScreenSelectMusic header.png' (1024x64); FMT_RGB5A1 opaque, source 640,44;  image 640,44.
00:24.527: Sprite::LoadFromTexture( Themes/default/Graphics/MenuElements icon quadversus 4x1.png )
00:24.527: Sprite::LoadFromTexture( Themes/default/Graphics/MemoryCardDisplay ready p1.png )
00:24.527: Sprite::LoadFromTexture( Themes/default/Graphics/MemoryCardDisplay late p1.png )
00:24.527: Sprite::LoadFromTexture( Themes/default/Graphics/MemoryCardDisplay error p1.png )
00:24.527: Sprite::LoadFromTexture( Themes/default/Graphics/MemoryCardDisplay none p1.png )
00:24.527: Sprite::LoadFromTexture( Themes/default/Graphics/MemoryCardDisplay ready p2.png )
00:24.527: Sprite::LoadFromTexture( Themes/default/Graphics/MemoryCardDisplay late p2.png )
00:24.527: Sprite::LoadFromTexture( Themes/default/Graphics/MemoryCardDisplay error p2.png )
00:24.527: Sprite::LoadFromTexture( Themes/default/Graphics/MemoryCardDisplay none p2.png )
00:24.528: Sprite::LoadFromTexture( Themes/default/Graphics/MemoryCardDisplay ready p3.png )
00:24.528: Sprite::LoadFromTexture( Themes/default/Graphics/MemoryCardDisplay late p3.png )
00:24.528: Sprite::LoadFromTexture( Themes/default/Graphics/MemoryCardDisplay error p3.png )
00:24.528: Sprite::LoadFromTexture( Themes/default/Graphics/MemoryCardDisplay none p3.png )
00:24.528: Sprite::LoadFromTexture( Themes/default/Graphics/MemoryCardDisplay ready p4.png )
00:24.528: Sprite::LoadFromTexture( Themes/default/Graphics/MemoryCardDisplay late p4.png )
00:24.528: Sprite::LoadFromTexture( Themes/default/Graphics/MemoryCardDisplay error p4.png )
00:24.528: Sprite::LoadFromTexture( Themes/default/Graphics/MemoryCardDisplay none p4.png )
00:24.530: Sprite::LoadFromTexture( Themes/default/Graphics/_shared footer.png )
00:24.531: Sprite::LoadFromTexture( Themes/default/BGAnimations/_moveon.png )
00:24.533: RandomSample::LoadSound( Themes/default/BGAnimations/_swoosh.ogg )
00:24.533: RageSound::LoadSound( 'Themes/default/BGAnimations/_swoosh.ogg' )
00:24.534: Sprite::LoadFromTexture( Themes/default/BGAnimations/_black.png )
00:24.535: Sprite::LoadFromTexture( Themes/default/BGAnimations/_black.png )
00:24.538: Sprite::LoadFromTexture( Themes/default/Graphics/GrooveRadar base.png )
00:24.541: RageBitmapTexture: Loaded 'Themes/default/Graphics/GrooveRadar base.png' (256x256); FMT_RGBA4, source 170,166;  image 170,166.
00:24.541: Sprite::LoadFromTexture( Themes/default/Graphics/GrooveRadar labels 1x5.png )
00:24.542: RageBitmapTexture: Loaded 'Themes/default/Graphics/GrooveRadar labels 1x5.png' (128x256); FMT_RGBA4, source 84,130;  image 84,130.
00:24.542: Sprite::LoadFromTexture( Themes/default/Graphics/GrooveRadar labels 1x5.png )
00:24.542: Sprite::LoadFromTexture( Themes/default/Graphics/GrooveRadar labels 1x5.png )
00:24.542: Sprite::LoadFromTexture( Themes/default/Graphics/GrooveRadar labels 1x5.png )
00:24.544: Sprite::LoadFromTexture( Themes/default/Graphics/GrooveRadar labels 1x5.png )
00:24.544: Sprite::LoadFromTexture( Themes/default/Graphics/GrooveGraph base.png )
00:24.547: RageBitmapTexture: Loaded 'Themes/default/Graphics/GrooveGraph base.png' (512x128); FMT_RGB5A1 matte, source 298,106;  image 298,106.
00:24.547: Sprite::LoadFromTexture( Themes/default/Graphics/OptionIcon frame 3x4.png )
00:24.547: Sprite::LoadFromTexture( Themes/default/Graphics/OptionIcon frame 3x4.png )
00:24.547: Sprite::LoadFromTexture( Themes/default/Graphics/OptionIcon frame 3x4.png )
00:24.547: Sprite::LoadFromTexture( Themes/default/Graphics/OptionIcon frame 3x4.png )
00:24.547: Sprite::LoadFromTexture( Themes/default/Graphics/OptionIcon frame 3x4.png )
00:24.547: Sprite::LoadFromTexture( Themes/default/Graphics/OptionIcon frame 3x4.png )
00:24.547: Sprite::LoadFromTexture( Themes/default/Graphics/OptionIcon frame 3x4.png )
00:24.547: Sprite::LoadFromTexture( Themes/default/Graphics/OptionIcon frame 3x4.png )
00:24.547: Sprite::LoadFromTexture( Themes/default/Graphics/OptionIcon frame 3x4.png )
00:24.547: Sprite::LoadFromTexture( Themes/default/Graphics/OptionIcon frame 3x4.png )
00:24.547: Sprite::LoadFromTexture( Themes/default/Graphics/OptionIcon frame 3x4.png )
00:24.548: Sprite::LoadFromTexture( Themes/default/Graphics/OptionIcon frame 3x4.png )
00:24.548: Sprite::LoadFromTexture( Themes/default/Graphics/OptionIcon frame 3x4.png )
00:24.548: Sprite::LoadFromTexture( Themes/default/Graphics/OptionIcon frame 3x4.png )
00:24.548: Sprite::LoadFromTexture( Themes/default/Graphics/OptionIcon frame 3x4.png )
00:24.548: Sprite::LoadFromTexture( Themes/default/Graphics/OptionIcon frame 3x4.png )
00:24.548: Sprite::LoadFromTexture( Themes/default/Graphics/OptionIcon frame 3x4.png )
00:24.548: Sprite::LoadFromTexture( Themes/default/Graphics/OptionIcon frame 3x4.png )
00:24.548: Sprite::LoadFromTexture( Themes/default/Graphics/OptionIcon frame 3x4.png )
00:24.548: Sprite::LoadFromTexture( Themes/default/Graphics/OptionIcon frame 3x4.png )
00:24.548: Sprite::LoadFromTexture( Themes/default/Graphics/OptionIcon frame 3x4.png )
00:24.548: Sprite::LoadFromTexture( Themes/default/Graphics/OptionIcon frame 3x4.png )
00:24.548: Sprite::LoadFromTexture( Themes/default/Graphics/OptionIcon frame 3x4.png )
00:24.548: Sprite::LoadFromTexture( Themes/default/Graphics/OptionIcon frame 3x4.png )
00:24.548: Sprite::LoadFromTexture( Themes/default/Graphics/OptionIcon frame 3x4.png )
00:24.548: Sprite::LoadFromTexture( Themes/default/Graphics/OptionIcon frame 3x4.png )
00:24.548: Sprite::LoadFromTexture( Themes/default/Graphics/OptionIcon frame 3x4.png )
00:24.548: Sprite::LoadFromTexture( Themes/default/Graphics/OptionIcon frame 3x4.png )
00:24.548: Sprite::LoadFromTexture( Themes/default/Graphics/OptionIcon frame 3x4.png )
00:24.548: Sprite::LoadFromTexture( Themes/default/Graphics/OptionIcon frame 3x4.png )
00:24.548: Sprite::LoadFromTexture( Themes/default/Graphics/OptionIcon frame 3x4.png )
00:24.548: Sprite::LoadFromTexture( Themes/default/Graphics/OptionIcon frame 3x4.png )
00:24.551: Sprite::LoadFromTexture( Themes/default/Graphics/ScrollBar parts 1x3.png )
00:24.551: RageBitmapTexture: Loaded 'Themes/default/Graphics/ScrollBar parts 1x3.png' (16x64); FMT_RGBA4, source 16,48;  image 16,48.
00:24.551: Sprite::LoadFromTexture( Themes/default/Graphics/ScrollBar thumb.png )
00:24.552: RageBitmapTexture: Loaded 'Themes/default/Graphics/ScrollBar thumb.png' (16x16); FMT_RGB5A1 opaque, source 16,16;  image 16,16.
00:24.552: Sprite::LoadFromTexture( Themes/default/Graphics/ScrollBar thumb.png )
00:24.552: Sprite::LoadFromTexture( Themes/default/Graphics/ScrollBar parts 1x3.png )
00:24.552: Sprite::LoadFromTexture( Themes/default/Graphics/ScrollBar parts 1x3.png )
00:24.552: Sprite::LoadFromTexture( Themes/default/Graphics/WheelNotifyIcon icons 4x2.png )
00:24.554: RageBitmapTexture: Loaded 'Themes/default/Graphics/WheelNotifyIcon icons 4x2.png' (128x64); FMT_RGBA4, source 128,64;  image 128,64.
00:24.554: Sprite::LoadFromTexture( Themes/default/Graphics/MusicWheelItem song.png )
00:24.566: RageBitmapTexture: Loaded 'Themes/default/Graphics/MusicWheelItem song.png' (512x64); FMT_RGBA4, source 324,46;  image 324,46.
00:24.566: Sprite::LoadFromTexture( Themes/default/Graphics/MusicWheelItem section.png )
00:24.569: RageBitmapTexture: Loaded 'Themes/default/Graphics/MusicWheelItem section.png' (512x64); FMT_RGBA4, source 324,46;  image 324,46.
00:24.615: RageBitmapTexture: Loaded 'Themes/default/Fonts/_shared2 16x16.png' (512x512); FMT_RGBA4, source 512,512;  image 512,512.
00:24.617: RageBitmapTexture: Loaded 'Themes/default/Fonts/_shared2 [extras].png' (32x32); FMT_RGBA4, source 32,32;  image 32,32.
00:24.617: Sprite::LoadFromTexture( Themes/default/Graphics/MusicWheelItem grades 4x8.png )
00:24.642: RageBitmapTexture: Loaded 'Themes/default/Graphics/MusicWheelItem grades 4x8.png' (256x256); FMT_RGBA4 stretch, source 144,192;  image 256,256.
00:24.642: Sprite::LoadFromTexture( Themes/default/Graphics/MusicWheelItem grades 4x8.png )
00:24.642: Sprite::LoadFromTexture( Themes/default/Graphics/MusicWheelItem grades 4x8.png )
00:24.642: Sprite::LoadFromTexture( Themes/default/Graphics/MusicWheelItem grades 4x8.png )
00:24.642: Sprite::LoadFromTexture( Themes/default/Graphics/WheelNotifyIcon icons 4x2.png )
00:24.642: Sprite::LoadFromTexture( Themes/default/Graphics/MusicWheelItem song.png )
00:24.642: Sprite::LoadFromTexture( Themes/default/Graphics/MusicWheelItem section.png )
00:24.642: Sprite::LoadFromTexture( Themes/default/Graphics/MusicWheelItem grades 4x8.png )
00:24.642: Sprite::LoadFromTexture( Themes/default/Graphics/MusicWheelItem grades 4x8.png )
00:24.642: Sprite::LoadFromTexture( Themes/default/Graphics/MusicWheelItem grades 4x8.png )
00:24.642: Sprite::LoadFromTexture( Themes/default/Graphics/MusicWheelItem grades 4x8.png )
00:24.642: Sprite::LoadFromTexture( Themes/default/Graphics/WheelNotifyIcon icons 4x2.png )
00:24.643: Sprite::LoadFromTexture( Themes/default/Graphics/MusicWheelItem song.png )
00:24.643: Sprite::LoadFromTexture( Themes/default/Graphics/MusicWheelItem section.png )
00:24.643: Sprite::LoadFromTexture( Themes/default/Graphics/MusicWheelItem grades 4x8.png )
00:24.643: Sprite::LoadFromTexture( Themes/default/Graphics/MusicWheelItem grades 4x8.png )
00:24.643: Sprite::LoadFromTexture( Themes/default/Graphics/MusicWheelItem grades 4x8.png )
00:24.643: Sprite::LoadFromTexture( Themes/default/Graphics/MusicWheelItem grades 4x8.png )
00:24.643: Sprite::LoadFromTexture( Themes/default/Graphics/WheelNotifyIcon icons 4x2.png )
00:24.643: Sprite::LoadFromTexture( Themes/default/Graphics/MusicWheelItem song.png )
00:24.643: Sprite::LoadFromTexture( Themes/default/Graphics/MusicWheelItem section.png )
00:24.643: Sprite::LoadFromTexture( Themes/default/Graphics/MusicWheelItem grades 4x8.png )
00:24.643: Sprite::LoadFromTexture( Themes/default/Graphics/MusicWheelItem grades 4x8.png )
00:24.645: Sprite::LoadFromTexture( Themes/default/Graphics/MusicWheelItem grades 4x8.png )
00:24.645: Sprite::LoadFromTexture( Themes/default/Graphics/MusicWheelItem grades 4x8.png )
00:24.645: Sprite::LoadFromTexture( Themes/default/Graphics/WheelNotifyIcon icons 4x2.png )
00:24.645: Sprite::LoadFromTexture( Themes/default/Graphics/MusicWheelItem song.png )
00:24.645: Sprite::LoadFromTexture( Themes/default/Graphics/MusicWheelItem section.png )
00:24.645: Sprite::LoadFromTexture( Themes/default/Graphics/MusicWheelItem grades 4x8.png )
00:24.645: Sprite::LoadFromTexture( Themes/default/Graphics/MusicWheelItem grades 4x8.png )
00:24.645: Sprite::LoadFromTexture( Themes/default/Graphics/MusicWheelItem grades 4x8.png )
00:24.645: Sprite::LoadFromTexture( Themes/default/Graphics/MusicWheelItem grades 4x8.png )
00:24.645: Sprite::LoadFromTexture( Themes/default/Graphics/WheelNotifyIcon icons 4x2.png )
00:24.645: Sprite::LoadFromTexture( Themes/default/Graphics/MusicWheelItem song.png )
00:24.645: Sprite::LoadFromTexture( Themes/default/Graphics/MusicWheelItem section.png )
00:24.645: Sprite::LoadFromTexture( Themes/default/Graphics/MusicWheelItem grades 4x8.png )
00:24.645: Sprite::LoadFromTexture( Themes/default/Graphics/MusicWheelItem grades 4x8.png )
00:24.645: Sprite::LoadFromTexture( Themes/default/Graphics/MusicWheelItem grades 4x8.png )
00:24.645: Sprite::LoadFromTexture( Themes/default/Graphics/MusicWheelItem grades 4x8.png )
00:24.645: Sprite::LoadFromTexture( Themes/default/Graphics/WheelNotifyIcon icons 4x2.png )
00:24.645: Sprite::LoadFromTexture( Themes/default/Graphics/MusicWheelItem song.png )
00:24.645: Sprite::LoadFromTexture( Themes/default/Graphics/MusicWheelItem section.png )
00:24.646: Sprite::LoadFromTexture( Themes/default/Graphics/MusicWheelItem grades 4x8.png )
00:24.646: Sprite::LoadFromTexture( Themes/default/Graphics/MusicWheelItem grades 4x8.png )
00:24.646: Sprite::LoadFromTexture( Themes/default/Graphics/MusicWheelItem grades 4x8.png )
00:24.646: Sprite::LoadFromTexture( Themes/default/Graphics/MusicWheelItem grades 4x8.png )
00:24.646: Sprite::LoadFromTexture( Themes/default/Graphics/WheelNotifyIcon icons 4x2.png )
00:24.646: Sprite::LoadFromTexture( Themes/default/Graphics/MusicWheelItem song.png )
00:24.646: Sprite::LoadFromTexture( Themes/default/Graphics/MusicWheelItem section.png )
00:24.646: Sprite::LoadFromTexture( Themes/default/Graphics/MusicWheelItem grades 4x8.png )
00:24.646: Sprite::LoadFromTexture( Themes/default/Graphics/MusicWheelItem grades 4x8.png )
00:24.646: Sprite::LoadFromTexture( Themes/default/Graphics/MusicWheelItem grades 4x8.png )
00:24.646: Sprite::LoadFromTexture( Themes/default/Graphics/MusicWheelItem grades 4x8.png )
00:24.648: Sprite::LoadFromTexture( Themes/default/Graphics/WheelNotifyIcon icons 4x2.png )
00:24.648: Sprite::LoadFromTexture( Themes/default/Graphics/MusicWheelItem song.png )
00:24.648: Sprite::LoadFromTexture( Themes/default/Graphics/MusicWheelItem section.png )
00:24.648: Sprite::LoadFromTexture( Themes/default/Graphics/MusicWheelItem grades 4x8.png )
00:24.648: Sprite::LoadFromTexture( Themes/default/Graphics/MusicWheelItem grades 4x8.png )
00:24.648: Sprite::LoadFromTexture( Themes/default/Graphics/MusicWheelItem grades 4x8.png )
00:24.648: Sprite::LoadFromTexture( Themes/default/Graphics/MusicWheelItem grades 4x8.png )
00:24.649: Sprite::LoadFromTexture( Themes/default/Graphics/WheelNotifyIcon icons 4x2.png )
00:24.649: Sprite::LoadFromTexture( Themes/default/Graphics/MusicWheelItem song.png )
00:24.649: Sprite::LoadFromTexture( Themes/default/Graphics/MusicWheelItem section.png )
00:24.649: Sprite::LoadFromTexture( Themes/default/Graphics/MusicWheelItem grades 4x8.png )
00:24.649: Sprite::LoadFromTexture( Themes/default/Graphics/MusicWheelItem grades 4x8.png )
00:24.649: Sprite::LoadFromTexture( Themes/default/Graphics/MusicWheelItem grades 4x8.png )
00:24.649: Sprite::LoadFromTexture( Themes/default/Graphics/MusicWheelItem grades 4x8.png )
00:24.649: Sprite::LoadFromTexture( Themes/default/Graphics/WheelNotifyIcon icons 4x2.png )
00:24.649: Sprite::LoadFromTexture( Themes/default/Graphics/MusicWheelItem song.png )
00:24.649: Sprite::LoadFromTexture( Themes/default/Graphics/MusicWheelItem section.png )
00:24.649: Sprite::LoadFromTexture( Themes/default/Graphics/MusicWheelItem grades 4x8.png )
00:24.649: Sprite::LoadFromTexture( Themes/default/Graphics/MusicWheelItem grades 4x8.png )
00:24.649: Sprite::LoadFromTexture( Themes/default/Graphics/MusicWheelItem grades 4x8.png )
00:24.649: Sprite::LoadFromTexture( Themes/default/Graphics/MusicWheelItem grades 4x8.png )
00:24.649: Sprite::LoadFromTexture( Themes/default/Graphics/WheelNotifyIcon icons 4x2.png )
00:24.649: Sprite::LoadFromTexture( Themes/default/Graphics/MusicWheelItem song.png )
00:24.649: Sprite::LoadFromTexture( Themes/default/Graphics/MusicWheelItem section.png )
00:24.649: Sprite::LoadFromTexture( Themes/default/Graphics/MusicWheelItem grades 4x8.png )
00:24.649: Sprite::LoadFromTexture( Themes/default/Graphics/MusicWheelItem grades 4x8.png )
00:24.649: Sprite::LoadFromTexture( Themes/default/Graphics/MusicWheelItem grades 4x8.png )
00:24.649: Sprite::LoadFromTexture( Themes/default/Graphics/MusicWheelItem grades 4x8.png )
00:24.651: Sprite::LoadFromTexture( Themes/default/Graphics/WheelNotifyIcon icons 4x2.png )
00:24.651: Sprite::LoadFromTexture( Themes/default/Graphics/MusicWheelItem song.png )
00:24.651: Sprite::LoadFromTexture( Themes/default/Graphics/MusicWheelItem section.png )
00:24.651: Sprite::LoadFromTexture( Themes/default/Graphics/MusicWheelItem grades 4x8.png )
00:24.651: Sprite::LoadFromTexture( Themes/default/Graphics/MusicWheelItem grades 4x8.png )
00:24.651: Sprite::LoadFromTexture( Themes/default/Graphics/MusicWheelItem grades 4x8.png )
00:24.651: Sprite::LoadFromTexture( Themes/default/Graphics/MusicWheelItem grades 4x8.png )
00:24.651: Sprite::LoadFromTexture( Themes/default/Graphics/WheelNotifyIcon icons 4x2.png )
00:24.652: Sprite::LoadFromTexture( Themes/default/Graphics/MusicWheelItem song.png )
00:24.652: Sprite::LoadFromTexture( Themes/default/Graphics/MusicWheelItem section.png )
00:24.652: Sprite::LoadFromTexture( Themes/default/Graphics/MusicWheelItem grades 4x8.png )
00:24.652: Sprite::LoadFromTexture( Themes/default/Graphics/MusicWheelItem grades 4x8.png )
00:24.652: Sprite::LoadFromTexture( Themes/default/Graphics/MusicWheelItem grades 4x8.png )
00:24.652: Sprite::LoadFromTexture( Themes/default/Graphics/MusicWheelItem grades 4x8.png )
00:24.652: Sprite::LoadFromTexture( Themes/default/Graphics/WheelNotifyIcon icons 4x2.png )
00:24.652: Sprite::LoadFromTexture( Themes/default/Graphics/MusicWheelItem song.png )
00:24.652: Sprite::LoadFromTexture( Themes/default/Graphics/MusicWheelItem section.png )
00:24.652: Sprite::LoadFromTexture( Themes/default/Graphics/MusicWheelItem grades 4x8.png )
00:24.652: Sprite::LoadFromTexture( Themes/default/Graphics/MusicWheelItem grades 4x8.png )
00:24.652: Sprite::LoadFromTexture( Themes/default/Graphics/MusicWheelItem grades 4x8.png )
00:24.652: Sprite::LoadFromTexture( Themes/default/Graphics/MusicWheelItem grades 4x8.png )
00:24.652: Sprite::LoadFromTexture( Themes/default/Graphics/WheelNotifyIcon icons 4x2.png )
00:24.652: Sprite::LoadFromTexture( Themes/default/Graphics/MusicWheelItem song.png )
00:24.652: Sprite::LoadFromTexture( Themes/default/Graphics/MusicWheelItem section.png )
00:24.652: Sprite::LoadFromTexture( Themes/default/Graphics/MusicWheelItem grades 4x8.png )
00:24.652: Sprite::LoadFromTexture( Themes/default/Graphics/MusicWheelItem grades 4x8.png )
00:24.652: Sprite::LoadFromTexture( Themes/default/Graphics/MusicWheelItem grades 4x8.png )
00:24.652: Sprite::LoadFromTexture( Themes/default/Graphics/MusicWheelItem grades 4x8.png )
00:24.653: Sprite::LoadFromTexture( Themes/default/Graphics/WheelNotifyIcon icons 4x2.png )
00:24.653: Sprite::LoadFromTexture( Themes/default/Graphics/MusicWheelItem song.png )
00:24.653: Sprite::LoadFromTexture( Themes/default/Graphics/MusicWheelItem section.png )
00:24.653: Sprite::LoadFromTexture( Themes/default/Graphics/MusicWheelItem grades 4x8.png )
00:24.653: Sprite::LoadFromTexture( Themes/default/Graphics/MusicWheelItem grades 4x8.png )
00:24.653: Sprite::LoadFromTexture( Themes/default/Graphics/MusicWheelItem grades 4x8.png )
00:24.653: Sprite::LoadFromTexture( Themes/default/Graphics/MusicWheelItem grades 4x8.png )
00:24.653: Sprite::LoadFromTexture( Themes/default/Graphics/WheelNotifyIcon icons 4x2.png )
00:24.653: Sprite::LoadFromTexture( Themes/default/Graphics/MusicWheelItem song.png )
00:24.653: Sprite::LoadFromTexture( Themes/default/Graphics/MusicWheelItem section.png )
00:24.655: Sprite::LoadFromTexture( Themes/default/Graphics/MusicWheelItem grades 4x8.png )
00:24.655: Sprite::LoadFromTexture( Themes/default/Graphics/MusicWheelItem grades 4x8.png )
00:24.655: Sprite::LoadFromTexture( Themes/default/Graphics/MusicWheelItem grades 4x8.png )
00:24.655: Sprite::LoadFromTexture( Themes/default/Graphics/MusicWheelItem grades 4x8.png )
00:24.655: Sprite::LoadFromTexture( Themes/default/Graphics/WheelNotifyIcon icons 4x2.png )
00:24.655: Sprite::LoadFromTexture( Themes/default/Graphics/MusicWheelItem song.png )
00:24.655: Sprite::LoadFromTexture( Themes/default/Graphics/MusicWheelItem section.png )
00:24.655: Sprite::LoadFromTexture( Themes/default/Graphics/MusicWheelItem grades 4x8.png )
00:24.655: Sprite::LoadFromTexture( Themes/default/Graphics/MusicWheelItem grades 4x8.png )
00:24.655: Sprite::LoadFromTexture( Themes/default/Graphics/MusicWheelItem grades 4x8.png )
00:24.655: Sprite::LoadFromTexture( Themes/default/Graphics/MusicWheelItem grades 4x8.png )
00:24.656: Sprite::LoadFromTexture( Themes/default/Graphics/WheelNotifyIcon icons 4x2.png )
00:24.656: Sprite::LoadFromTexture( Themes/default/Graphics/MusicWheelItem song.png )
00:24.656: Sprite::LoadFromTexture( Themes/default/Graphics/MusicWheelItem section.png )
00:24.656: Sprite::LoadFromTexture( Themes/default/Graphics/MusicWheelItem grades 4x8.png )
00:24.656: Sprite::LoadFromTexture( Themes/default/Graphics/MusicWheelItem grades 4x8.png )
00:24.656: Sprite::LoadFromTexture( Themes/default/Graphics/MusicWheelItem grades 4x8.png )
00:24.656: Sprite::LoadFromTexture( Themes/default/Graphics/MusicWheelItem grades 4x8.png )
00:24.656: Sprite::LoadFromTexture( Themes/default/Graphics/WheelNotifyIcon icons 4x2.png )
00:24.656: Sprite::LoadFromTexture( Themes/default/Graphics/MusicWheelItem song.png )
00:24.656: Sprite::LoadFromTexture( Themes/default/Graphics/MusicWheelItem section.png )
00:24.656: Sprite::LoadFromTexture( Themes/default/Graphics/MusicWheelItem grades 4x8.png )
00:24.656: Sprite::LoadFromTexture( Themes/default/Graphics/MusicWheelItem grades 4x8.png )
00:24.656: Sprite::LoadFromTexture( Themes/default/Graphics/MusicWheelItem grades 4x8.png )
00:24.656: Sprite::LoadFromTexture( Themes/default/Graphics/MusicWheelItem grades 4x8.png )
00:24.656: Sprite::LoadFromTexture( Themes/default/Graphics/WheelNotifyIcon icons 4x2.png )
00:24.656: Sprite::LoadFromTexture( Themes/default/Graphics/MusicWheelItem song.png )
00:24.656: Sprite::LoadFromTexture( Themes/default/Graphics/MusicWheelItem section.png )
00:24.656: Sprite::LoadFromTexture( Themes/default/Graphics/MusicWheelItem grades 4x8.png )
00:24.656: Sprite::LoadFromTexture( Themes/default/Graphics/MusicWheelItem grades 4x8.png )
00:24.658: Sprite::LoadFromTexture( Themes/default/Graphics/MusicWheelItem grades 4x8.png )
00:24.658: Sprite::LoadFromTexture( Themes/default/Graphics/MusicWheelItem grades 4x8.png )
00:24.658: Sprite::LoadFromTexture( Themes/default/Graphics/WheelNotifyIcon icons 4x2.png )
00:24.658: Sprite::LoadFromTexture( Themes/default/Graphics/MusicWheelItem song.png )
00:24.658: Sprite::LoadFromTexture( Themes/default/Graphics/MusicWheelItem section.png )
00:24.658: Sprite::LoadFromTexture( Themes/default/Graphics/MusicWheelItem grades 4x8.png )
00:24.658: Sprite::LoadFromTexture( Themes/default/Graphics/MusicWheelItem grades 4x8.png )
00:24.658: Sprite::LoadFromTexture( Themes/default/Graphics/MusicWheelItem grades 4x8.png )
00:24.658: Sprite::LoadFromTexture( Themes/default/Graphics/MusicWheelItem grades 4x8.png )
00:24.659: Sprite::LoadFromTexture( Themes/default/Graphics/WheelNotifyIcon icons 4x2.png )
00:24.659: Sprite::LoadFromTexture( Themes/default/Graphics/MusicWheelItem song.png )
00:24.659: Sprite::LoadFromTexture( Themes/default/Graphics/MusicWheelItem section.png )
00:24.659: Sprite::LoadFromTexture( Themes/default/Graphics/MusicWheelItem grades 4x8.png )
00:24.659: Sprite::LoadFromTexture( Themes/default/Graphics/MusicWheelItem grades 4x8.png )
00:24.659: Sprite::LoadFromTexture( Themes/default/Graphics/MusicWheelItem grades 4x8.png )
00:24.659: Sprite::LoadFromTexture( Themes/default/Graphics/MusicWheelItem grades 4x8.png )
00:24.659: Sprite::LoadFromTexture( Themes/default/Graphics/WheelNotifyIcon icons 4x2.png )
00:24.659: Sprite::LoadFromTexture( Themes/default/Graphics/MusicWheelItem song.png )
00:24.659: Sprite::LoadFromTexture( Themes/default/Graphics/MusicWheelItem section.png )
00:24.659: Sprite::LoadFromTexture( Themes/default/Graphics/MusicWheelItem grades 4x8.png )
00:24.659: Sprite::LoadFromTexture( Themes/default/Graphics/MusicWheelItem grades 4x8.png )
00:24.659: Sprite::LoadFromTexture( Themes/default/Graphics/MusicWheelItem grades 4x8.png )
00:24.659: Sprite::LoadFromTexture( Themes/default/Graphics/MusicWheelItem grades 4x8.png )
00:24.659: Sprite::LoadFromTexture( Themes/default/Graphics/DifficultyDisplay bar 6x1.png )
00:24.660: RageBitmapTexture: Loaded 'Themes/default/Graphics/DifficultyDisplay bar 6x1.png' (128x16); FMT_RGBA4, source 96,16;  image 96,16.
00:24.660: Sprite::LoadFromTexture( Themes/default/Graphics/DifficultyDisplay bar 6x1.png )
00:24.660: Sprite::LoadFromTexture( Themes/default/Graphics/DifficultyDisplay bar 6x1.png )
00:24.660: Sprite::LoadFromTexture( Themes/default/Graphics/DifficultyDisplay bar 6x1.png )
00:24.660: Sprite::LoadFromTexture( Themes/default/Graphics/DifficultyDisplay bar 6x1.png )
00:24.663: Sprite::LoadFromTexture( Themes/default/Graphics/CourseEntryDisplay bar (dither).png )
00:24.666: RageBitmapTexture: Loaded 'Themes/default/Graphics/CourseEntryDisplay bar (dither).png' (512x64); FMT_RGB5A1 opaque dither, source 270,44;  image 270,44.
00:24.676: RageBitmapTexture: Loaded 'Themes/default/Graphics/CourseEntryDisplay difficulty 2x1.png' (32x32); FMT_RGBA4, source 20,18;  image 20,18.
00:24.677: Sprite::LoadFromTexture( Themes/default/Graphics/CourseEntryDisplay bar (dither).png )
00:24.677: Sprite::LoadFromTexture( Themes/default/Graphics/CourseEntryDisplay bar (dither).png )
00:24.679: Sprite::LoadFromTexture( Themes/default/Graphics/CourseEntryDisplay bar (dither).png )
00:24.680: Sprite::LoadFromTexture( Themes/default/Graphics/CourseEntryDisplay bar (dither).png )
00:24.681: Sprite::LoadFromTexture( Themes/default/Graphics/CourseEntryDisplay bar (dither).png )
00:24.683: Sprite::LoadFromTexture( Themes/default/Graphics/CourseEntryDisplay bar (dither).png )
00:24.684: Sprite::LoadFromTexture( Themes/default/Graphics/CourseEntryDisplay bar (dither).png )
00:24.684: Sprite::LoadFromTexture( Themes/default/Graphics/CourseEntryDisplay bar (dither).png )
00:24.687: Sprite::LoadFromTexture( Themes/default/Graphics/CourseEntryDisplay bar (dither).png )
00:24.687: Sprite::LoadFromTexture( Themes/default/Graphics/CourseEntryDisplay bar (dither).png )
00:24.688: Sprite::LoadFromTexture( Themes/default/Graphics/CourseEntryDisplay bar (dither).png )
00:24.690: Sprite::LoadFromTexture( Themes/default/Graphics/CourseEntryDisplay bar (dither).png )
00:24.691: Sprite::LoadFromTexture( Themes/default/Graphics/CourseEntryDisplay bar (dither).png )
00:24.693: Sprite::LoadFromTexture( Themes/default/Graphics/CourseEntryDisplay bar (dither).png )
00:24.694: Sprite::LoadFromTexture( Themes/default/Graphics/CourseEntryDisplay bar (dither).png )
00:24.694: Sprite::LoadFromTexture( Themes/default/Graphics/CourseEntryDisplay bar (dither).png )
00:24.697: Sprite::LoadFromTexture( Themes/default/Graphics/CourseEntryDisplay bar (dither).png )
00:24.697: Sprite::LoadFromTexture( Themes/default/Graphics/CourseEntryDisplay bar (dither).png )
00:24.698: Sprite::LoadFromTexture( Themes/default/Graphics/CourseEntryDisplay bar (dither).png )
00:24.700: Sprite::LoadFromTexture( Themes/default/Graphics/CourseEntryDisplay bar (dither).png )
00:24.701: Sprite::LoadFromTexture( Themes/default/Graphics/CourseEntryDisplay bar (dither).png )
00:24.701: Sprite::LoadFromTexture( Themes/default/Graphics/CourseEntryDisplay bar (dither).png )
00:24.702: Sprite::LoadFromTexture( Themes/default/Graphics/CourseEntryDisplay bar (dither).png )
00:24.704: Sprite::LoadFromTexture( Themes/default/Graphics/CourseEntryDisplay bar (dither).png )
00:24.704: Sprite::LoadFromTexture( Themes/default/Graphics/CourseEntryDisplay bar (dither).png )
00:24.707: Sprite::LoadFromTexture( Themes/default/Graphics/CourseEntryDisplay bar (dither).png )
00:24.708: Sprite::LoadFromTexture( Themes/default/Graphics/CourseEntryDisplay bar (dither).png )
00:24.708: Sprite::LoadFromTexture( Themes/default/Graphics/CourseEntryDisplay bar (dither).png )
00:24.709: Sprite::LoadFromTexture( Themes/default/Graphics/CourseEntryDisplay bar (dither).png )
00:24.711: Sprite::LoadFromTexture( Themes/default/Graphics/CourseEntryDisplay bar (dither).png )
00:24.712: Sprite::LoadFromTexture( Themes/default/Graphics/CourseEntryDisplay bar (dither).png )
00:24.714: Sprite::LoadFromTexture( Themes/default/Graphics/CourseEntryDisplay bar (dither).png )
00:24.715: Sprite::LoadFromTexture( Themes/default/Graphics/CourseEntryDisplay bar (dither).png )
00:24.716: Sprite::LoadFromTexture( Themes/default/Graphics/CourseEntryDisplay bar (dither).png )
00:24.718: Sprite::LoadFromTexture( Themes/default/Graphics/CourseEntryDisplay bar (dither).png )
00:24.718: Sprite::LoadFromTexture( Themes/default/Graphics/CourseEntryDisplay bar (dither).png )
00:24.719: Sprite::LoadFromTexture( Themes/default/Graphics/CourseEntryDisplay bar (dither).png )
00:24.722: Sprite::LoadFromTexture( Themes/default/Graphics/CourseEntryDisplay bar (dither).png )
00:24.722: Sprite::LoadFromTexture( Themes/default/Graphics/CourseEntryDisplay bar (dither).png )
00:24.723: Sprite::LoadFromTexture( Themes/default/Graphics/CourseEntryDisplay bar (dither).png )
00:24.725: Sprite::LoadFromTexture( Themes/default/Graphics/CourseEntryDisplay bar (dither).png )
00:24.726: Sprite::LoadFromTexture( Themes/default/Graphics/CourseEntryDisplay bar (dither).png )
00:24.728: Sprite::LoadFromTexture( Themes/default/Graphics/CourseEntryDisplay bar (dither).png )
00:24.729: Sprite::LoadFromTexture( Themes/default/Graphics/CourseEntryDisplay bar (dither).png )
00:24.729: Sprite::LoadFromTexture( Themes/default/Graphics/CourseEntryDisplay bar (dither).png )
00:24.732: Sprite::LoadFromTexture( Themes/default/Graphics/CourseEntryDisplay bar (dither).png )
00:24.732: Sprite::LoadFromTexture( Themes/default/Graphics/CourseEntryDisplay bar (dither).png )
00:24.733: Sprite::LoadFromTexture( Themes/default/Graphics/CourseEntryDisplay bar (dither).png )
00:24.735: Sprite::LoadFromTexture( Themes/default/Graphics/CourseEntryDisplay bar (dither).png )
00:24.736: Sprite::LoadFromTexture( Themes/default/Graphics/CourseEntryDisplay bar (dither).png )
00:24.738: Sprite::LoadFromTexture( Themes/default/Graphics/CourseEntryDisplay bar (dither).png )
00:24.739: Sprite::LoadFromTexture( Themes/default/Graphics/CourseEntryDisplay bar (dither).png )
00:24.739: Sprite::LoadFromTexture( Themes/default/Graphics/CourseEntryDisplay bar (dither).png )
00:24.740: Sprite::LoadFromTexture( Themes/default/Graphics/CourseEntryDisplay bar (dither).png )
00:24.742: Sprite::LoadFromTexture( Themes/default/Graphics/CourseEntryDisplay bar (dither).png )
00:24.743: ScreenSelectMusic::ScreenSelectMusic()
00:24.743: MusicWheel::MusicWheel()
00:24.743: Current Song: NULL
00:24.745: Sprite::LoadFromTexture( Themes/default/Graphics/MusicWheel highlight.png )
00:24.746: RageBitmapTexture: Loaded 'Themes/default/Graphics/MusicWheel highlight.png' (512x64); FMT_RGBA4, source 324,46;  image 324,46.
00:24.746: RageSound::LoadSound( 'Themes/default/Sounds/MusicWheel change.ogg' )
00:24.754: RageSound::LoadSound( 'Themes/default/Sounds/MusicWheel sort.ogg' )
00:24.756: RageSound::LoadSound( 'Themes/default/Sounds/MusicWheel expand.ogg' )
00:24.756: RageSound::LoadSound( 'Themes/default/Sounds/MusicWheel locked.ogg' )
00:24.773: took: 0:0.001 1:0.001 2:0.001 3:0.001 4:0.000 5:0.002 6:0.001 7:0.001 8:0.000 9:0.001 10:0.001 11:0.000 12:0.000 13:0.000 14:0.000 15:0.000 16:0.001 17:0.000 
00:24.784: Sprite::LoadFromTexture( Themes/default/Graphics/_blank.png )
00:24.784: Sprite::LoadFromTexture( Themes/default/Graphics/ScreenSelectMusic banner mask.png )
00:24.784: RageBitmapTexture: Loaded 'Themes/default/Graphics/ScreenSelectMusic banner mask.png' (8x8); FMT_RGB5A1 matte stretch, source 1,1;  image 8,8.
00:24.784: Sprite::LoadFromTexture( Themes/default/Graphics/_blank.png )
00:24.784: Sprite::LoadFromTexture( Themes/default/Graphics/ScreenSelectMusic banner frame.png )
00:24.785: RageBitmapTexture: Loaded 'Themes/default/Graphics/ScreenSelectMusic banner frame.png' (512x128); FMT_RGB5A1 matte, source 320,116;  image 320,116.
00:24.795: RageBitmapTexture: Loaded 'Themes/default/Numbers/BPMDisplay 5x3.png' (128x64); FMT_RGB5A1 matte, source 80,48;  image 80,48.
00:24.795: Sprite::LoadFromTexture( Themes/default/Graphics/BPMDisplay label.png )
00:24.797: RageBitmapTexture: Loaded 'Themes/default/Graphics/BPMDisplay label.png' (64x16); FMT_RGB5A1 matte, source 46,12;  image 46,12.
00:24.798: RageBitmapTexture: Loaded 'Themes/default/Graphics/ScreenSelectMusic stage demo.png' (128x16); FMT_RGBA4, source 78,16;  image 78,16.
00:24.798: RageBitmapTexture: Loaded 'Themes/default/Graphics/ScreenSelectMusic stage event.png' (128x16); FMT_RGBA4, source 88,16;  image 88,16.
00:24.799: RageBitmapTexture: Loaded 'Themes/default/Graphics/ScreenSelectMusic stage final.png' (64x16); FMT_RGBA4, source 64,16;  image 64,16.
00:24.799: RageBitmapTexture: Loaded 'Themes/default/Graphics/ScreenSelectMusic stage extra1.png' (128x16); FMT_RGBA4, source 86,16;  image 86,16.
00:24.801: RageBitmapTexture: Loaded 'Themes/default/Graphics/ScreenSelectMusic stage extra2.png' (128x16); FMT_RGBA4, source 86,16;  image 86,16.
00:24.801: RageBitmapTexture: Loaded 'Themes/default/Graphics/ScreenSelectMusic stage 1.png' (64x16); FMT_RGBA4, source 48,16;  image 48,16.
00:24.802: RageBitmapTexture: Loaded 'Themes/default/Graphics/ScreenSelectMusic stage 2.png' (64x16); FMT_RGBA4, source 54,16;  image 54,16.
00:24.802: RageBitmapTexture: Loaded 'Themes/default/Graphics/ScreenSelectMusic stage 3.png' (64x16); FMT_RGBA4, source 54,16;  image 54,16.
00:24.802: Sprite::LoadFromTexture( Themes/default/Graphics/ScreenSelectMusic fallback cdtitle.png )
00:24.802: RageBitmapTexture: Loaded 'Themes/default/Graphics/ScreenSelectMusic fallback cdtitle.png' (128x64); FMT_RGBA4, source 74,40;  image 74,40.
00:24.802: Sprite::LoadFromTexture( Themes/default/Graphics/ScreenSelectMusic fallback cdtitle.png )
00:24.822: RageBitmapTexture: Loaded 'Themes/default/Numbers/ScreenSelectMusic total time 5x3.png' (128x128); FMT_RGBA4, source 110,84;  image 110,84.
00:24.823: Sprite::LoadFromTexture( Themes/default/Graphics/ScreenSelectMusic difficulty frame p1.png )
00:24.825: RageBitmapTexture: Loaded 'Themes/default/Graphics/ScreenSelectMusic difficulty frame p1.png' (128x64); FMT_RGBA4, source 78,40;  image 78,40.
00:24.825: Sprite::LoadFromTexture( Themes/default/Graphics/ScreenSelectMusic difficulty icons 1x6.png )
00:24.826: RageBitmapTexture: Loaded 'Themes/default/Graphics/ScreenSelectMusic difficulty icons 1x6.png' (32x256); FMT_RGBA4, source 32,192;  image 32,192.
00:24.826: Sprite::LoadFromTexture( Themes/default/Graphics/ScreenSelectMusic autogen.png )
00:24.826: RageBitmapTexture: Loaded 'Themes/default/Graphics/ScreenSelectMusic autogen.png' (64x32); FMT_RGBA4, source 38,32;  image 38,32.
00:24.826: Sprite::LoadFromTexture( Themes/default/Graphics/ScreenSelectMusic meter frame p1.png )
00:24.826: RageBitmapTexture: Loaded 'Themes/default/Graphics/ScreenSelectMusic meter frame p1.png' (256x32); FMT_RGB5A1 matte, source 152,28;  image 152,28.
00:24.836: RageBitmapTexture: Loaded 'Themes/default/Graphics/DifficultyMeter bar 2x1.png' (32x32); FMT_RGBA4, source 20,18;  image 20,18.
00:24.836: Sprite::LoadFromTexture( Themes/default/Graphics/ScreenSelectMusic score frame p1.png )
00:24.836: RageBitmapTexture: Loaded 'Themes/default/Graphics/ScreenSelectMusic score frame p1.png' (256x32); FMT_RGBA4, source 170,32;  image 170,32.
00:24.847: RageBitmapTexture: Loaded 'Themes/default/Numbers/_numbers3 5x3.png' (128x128); FMT_RGBA4, source 80,66;  image 80,66.
00:24.847: Sprite::LoadFromTexture( Themes/default/Graphics/ScreenSelectMusic difficulty frame p2.png )
00:24.847: RageBitmapTexture: Loaded 'Themes/default/Graphics/ScreenSelectMusic difficulty frame p2.png' (128x64); FMT_RGBA4, source 78,40;  image 78,40.
00:24.847: Sprite::LoadFromTexture( Themes/default/Graphics/ScreenSelectMusic difficulty icons 1x6.png )
00:24.847: Sprite::LoadFromTexture( Themes/default/Graphics/ScreenSelectMusic autogen.png )
00:24.848: Sprite::LoadFromTexture( Themes/default/Graphics/ScreenSelectMusic meter frame p2.png )
00:24.848: RageBitmapTexture: Loaded 'Themes/default/Graphics/ScreenSelectMusic meter frame p2.png' (256x32); FMT_RGB5A1 matte, source 152,28;  image 152,28.
00:24.850: Sprite::LoadFromTexture( Themes/default/Graphics/ScreenSelectMusic score frame p2.png )
00:24.850: RageBitmapTexture: Loaded 'Themes/default/Graphics/ScreenSelectMusic score frame p2.png' (256x32); FMT_RGBA4, source 170,32;  image 170,32.
00:24.850: Sprite::LoadFromTexture( Themes/default/Graphics/ScreenSelectMusic difficulty frame p3.png )
00:24.851: RageBitmapTexture: Loaded 'Themes/default/Graphics/ScreenSelectMusic difficulty frame p3.png' (128x64); FMT_RGBA4, source 78,40;  image 78,40.
00:24.851: Sprite::LoadFromTexture( Themes/default/Graphics/ScreenSelectMusic difficulty icons 1x6.png )
00:24.851: Sprite::LoadFromTexture( Themes/default/Graphics/ScreenSelectMusic autogen.png )
00:24.851: Sprite::LoadFromTexture( Themes/default/Graphics/ScreenSelectMusic meter frame p3.png )
00:24.853: RageBitmapTexture: Loaded 'Themes/default/Graphics/ScreenSelectMusic meter frame p3.png' (256x32); FMT_RGB5A1 matte, source 152,28;  image 152,28.
00:24.853: Sprite::LoadFromTexture( Themes/default/Graphics/ScreenSelectMusic score frame p1.png )
00:24.853: Sprite::LoadFromTexture( Themes/default/Graphics/ScreenSelectMusic difficulty frame p4.png )
00:24.854: RageBitmapTexture: Loaded 'Themes/default/Graphics/ScreenSelectMusic difficulty frame p4.png' (128x64); FMT_RGBA4, source 78,40;  image 78,40.
00:24.854: Sprite::LoadFromTexture( Themes/default/Graphics/ScreenSelectMusic difficulty icons 1x6.png )
00:24.854: Sprite::LoadFromTexture( Themes/default/Graphics/ScreenSelectMusic autogen.png )
00:24.854: Sprite::LoadFromTexture( Themes/default/Graphics/ScreenSelectMusic meter frame p4.png )
00:24.854: RageBitmapTexture: Loaded 'Themes/default/Graphics/ScreenSelectMusic meter frame p4.png' (256x32); FMT_RGB5A1 matte, source 152,28;  image 152,28.
00:24.856: Sprite::LoadFromTexture( Themes/default/Graphics/ScreenSelectMusic score frame p2.png )
00:24.856: Sprite::LoadFromTexture( Themes/default/Graphics/MusicSortDisplay group.png )
00:24.857: RageBitmapTexture: Loaded 'Themes/default/Graphics/MusicSortDisplay group.png' (128x16); FMT_RGBA4, source 68,16;  image 68,16.
00:24.857: RageBitmapTexture: Loaded 'Themes/default/Graphics/ScreenSelectMusic balloon long.png' (256x128); FMT_RGBA4, source 162,82;  image 162,82.
00:24.860: RageBitmapTexture: Loaded 'Themes/default/Graphics/ScreenSelectMusic balloon marathon.png' (256x128); FMT_RGBA4, source 162,82;  image 162,82.
00:24.860: Sprite::LoadFromTexture( Themes/default/Graphics/_blank.png )
00:24.860: Sprite::LoadFromTexture( Themes/default/Graphics/ScreenSelectMusic options message 1x2.png )
00:24.864: RageBitmapTexture: Loaded 'Themes/default/Graphics/ScreenSelectMusic options message 1x2.png' (512x64); FMT_RGBA4, source 480,64;  image 480,64.
00:24.864: Sprite::LoadFromTexture( Themes/default/Graphics/_blank.png )
00:24.864: Sprite::LoadFromTexture( Themes/default/Graphics/_blank.png )
00:24.864: Sprite::LoadFromTexture( Themes/default/Graphics/_blank.png )
00:24.864: Sprite::LoadFromTexture( Themes/default/Graphics/_blank.png )
00:24.867: Sprite::LoadFromTexture( Themes/default/BGAnimations/_black.png )
00:24.868: Sprite::LoadFromTexture( Themes/default/BGAnimations/_black.png )
00:24.870: RageSound::LoadSound( 'Themes/default/Sounds/ScreenSelectMusic difficulty harder.ogg' )
00:24.870: RageSound::LoadSound( 'Themes/default/Sounds/ScreenSelectMusic difficulty harder.ogg' )
00:24.871: RageSound::LoadSound( 'Themes/default/Sounds/ScreenSelectMusic options.ogg' )
00:24.871: RageSound::LoadSound( 'Themes/default/Sounds/MusicWheel locked.ogg' )
00:24.872: cache "./CDTITLES/DANCE DANCE REVOLUTION 2ND MIX.PNG"
00:24.872: LoadFromCachedBanner(Songs/Dance Dance Revolution 3rd Mix/20,NOVEMBER (D.D.R. version)/20,NOVEMBER (D.D.R. version).png)
00:24.872: BannerCache::LoadCachedBanner(Songs/Dance Dance Revolution 3rd Mix/20,NOVEMBER (D.D.R. version)/20,NOVEMBER (D.D.R. version).png): Cache/Banners/2256506593
00:24.872: Loading banner texture Cache/Banners/2256506593; src 256x80; image 128x32
00:24.872: Sprite::LoadFromTexture( Cache/Banners/2256506593 )
00:24.872: Sprite::LoadFromTexture( Themes/default/Graphics/ScreenSelectMusic stage 1.png )
00:24.878: Approximate sound time: driver frame 604480, m_Queue frame 0..593024 (dist 11456), closest position is 593024
00:24.884: Loaded ScreenSelectMusic in 0.363000
00:24.884: ... SetFromNewScreen
00:24.884: Loaded ScreenSelectBranchForNet in 0.363000
00:24.884: Loaded ScreenBranchSelectSongOrCourse in 0.367000
00:24.884: Loaded ScreenSelectCharacter in 0.429000
00:24.884: ScreenSelectCharacter::~ScreenSelectCharacter()
00:24.885: Performing texture garbage collection.
00:24.885: 169 textures loaded:
00:24.885:   32x128 ( 1)                             2256506593
00:24.885:  512x1024 ( 0)                            caution.png
00:24.885:  512x512 ( 0)                             shadow (32bpp).png
00:24.885:  256x512 ( 0)                             stepmania (dither).png
00:24.885:    8x  8 ( 0)                             white.png
00:24.885:  512x1024 ( 0)                            1.png
00:24.885:   32x 32 ( 4)                             _black.png
00:24.885:  256x512 ( 1)                             _moveon.png
00:24.885:  512x1024 ( 1)                            bg.png
00:24.885:  512x512 ( 1)                             Common Normal 16x16.png
00:24.885:   32x 64 (12)                             Common default 2x1.png
00:24.885:  512x512 ( 0)                             MusicList titles 16x16.png
00:24.885:   32x 32 ( 0)                             MusicList titles [extras].png
00:24.885:  512x512 ( 1)                             OptionIcon 16x16.png
00:24.885:  256x256 ( 1)                             ScreenManager credits 16x16.png
00:24.885:   32x512 (12)                             _game chars 16px 9x1.png
00:24.885:   32x128 (12)                             _japanese 16px [extra] 4x1.png
00:24.885:  256x256 (12)                             _japanese 16px [kanji 1] 8x8.png
00:24.885:  256x256 (12)                             _japanese 16px [kanji 2] 8x8.png
00:24.885:  256x256 (12)                             _japanese 16px [kanji 3] 8x8.png
00:24.885:  256x256 (12)                             _japanese 16px [kanji 4] 8x8.png
00:24.885:  256x256 (12)                             _japanese 16px [kanji 5] 8x8.png
00:24.885:  256x256 (12)                             _japanese 16px [kanji 6] 8x8.png
00:24.885:  512x512 (12)                             _japanese 16px [main] 16x16.png
00:24.885:   32x128 ( 0)                             _japanese 24px [extra] 4x1.png
00:24.885:  256x256 ( 0)                             _japanese 24px [kanji 1] 8x8.png
00:24.885:  256x256 ( 0)                             _japanese 24px [kanji 2] 8x8.png
00:24.885:  256x256 ( 0)                             _japanese 24px [kanji 3] 8x8.png
00:24.885:  256x256 ( 0)                             _japanese 24px [kanji 4] 8x8.png
00:24.885:  256x256 ( 0)                             _japanese 24px [kanji 5] 8x8.png
00:24.885:  256x256 ( 0)                             _japanese 24px [kanji 6] 8x8.png
00:24.885:  512x512 ( 0)                             _japanese 24px [main] 16x16.png
00:24.885:  256x256 (12)                             _korean 16px [jamo 1] 8x8.png
00:24.885:  256x256 (12)                             _korean 16px [jamo 2] 8x8.png
00:24.885:  256x256 (12)                             _korean 16px [jamo 3] 8x8.png
00:24.885:  256x256 (12)                             _korean 16px [jamo 4] 8x8.png
00:24.885:  256x256 ( 0)                             _korean 24px [jamo 1] 8x8.png
00:24.885:  256x256 ( 0)                             _korean 24px [jamo 2] 8x8.png
00:24.885:  256x256 ( 0)                             _korean 24px [jamo 3] 8x8.png
00:24.885:  256x256 ( 0)                             _korean 24px [jamo 4] 8x8.png
00:24.885:  128x256 (12)                             _misc 16px 8x4.png
00:24.885:  512x512 ( 1)                             _shared1 16x16.png
00:24.885:  512x512 ( 1)                             _shared2 16x16.png
00:24.885:   32x 32 ( 1)                             _shared2 [extras].png
00:24.885:   16x 64 ( 1)                             BPMDisplay label.png
00:24.885:  128x512 ( 0)                             Banner all music.png
00:24.885:  128x256 ( 0)                             Banner random.png
00:24.885:  128x256 ( 0)                             Banner roulette.png
00:24.885:   64x256 ( 0)                             Common fallback banner.png
00:24.885:   64x512 (56)                             CourseEntryDisplay bar (dither).png
00:24.885:   32x 32 ( 1)                             CourseEntryDisplay difficulty 2x1.png
00:24.885:   16x128 ( 5)                             DifficultyDisplay bar 6x1.png
00:24.885:   32x 32 ( 1)                             DifficultyMeter bar 2x1.png
00:24.885:  128x512 ( 1)                             GrooveGraph base.png
00:24.885:  256x256 ( 1)                             GrooveRadar base.png
00:24.885:  256x128 ( 5)                             GrooveRadar labels 1x5.png
00:24.885:   32x256 ( 0)                             GroupList bar.png
00:24.885:   64x 32 ( 1)                             MemoryCardDisplay error p1.png
00:24.885:   64x 32 ( 1)                             MemoryCardDisplay error p2.png
00:24.885:   64x 32 ( 1)                             MemoryCardDisplay error p3.png
00:24.885:   64x 32 ( 1)                             MemoryCardDisplay error p4.png
00:24.885:   64x 32 ( 1)                             MemoryCardDisplay late p1.png
00:24.885:   64x 32 ( 1)                             MemoryCardDisplay late p2.png
00:24.885:   64x 32 ( 1)                             MemoryCardDisplay late p3.png
00:24.885:   64x 32 ( 1)                             MemoryCardDisplay late p4.png
00:24.885:   64x 32 ( 1)                             MemoryCardDisplay none p1.png
00:24.885:   64x 32 ( 1)                             MemoryCardDisplay none p2.png
00:24.886:   64x 32 ( 1)                             MemoryCardDisplay none p3.png
00:24.886:   64x 32 ( 1)                             MemoryCardDisplay none p4.png
00:24.886:   64x 32 ( 1)                             MemoryCardDisplay ready p1.png
00:24.886:   64x 32 ( 1)                             MemoryCardDisplay ready p2.png
00:24.886:   64x 32 ( 1)                             MemoryCardDisplay ready p3.png
00:24.886:   64x 32 ( 1)                             MemoryCardDisplay ready p4.png
00:24.886:   32x512 ( 1)                             MenuElements icon quadversus 4x1.png
00:24.886:   16x128 ( 1)                             MusicSortDisplay group.png
00:24.886:   64x512 ( 1)                             MusicWheel highlight.png
00:24.886:  256x256 (100)                            MusicWheelItem grades 4x8.png
00:24.886:   64x512 (25)                             MusicWheelItem section.png
00:24.886:   64x512 (25)                             MusicWheelItem song.png
00:24.886:  128x128 (32)                             OptionIcon frame 3x4.png
00:24.886:  512x512 ( 0)                             ScreenInstructions regular.png
00:24.886:  512x512 ( 0)                             ScreenLogo dance (dither).png
00:24.886:   64x1024 ( 0)                            ScreenSelectCharacter header.png
00:24.886:  128x512 ( 0)                             ScreenSelectDifficulty cursor 4x1.png
00:24.886:  128x256 ( 0)                             ScreenSelectDifficulty explanation 1x2.png
00:24.886:   64x1024 ( 0)                            ScreenSelectDifficulty header.png
00:24.886:  128x256 ( 0)                             ScreenSelectDifficulty info1.png
00:24.886:  128x256 ( 0)                             ScreenSelectDifficulty info2.png
00:24.886:  128x256 ( 0)                             ScreenSelectDifficulty info3.png
00:24.886:  128x256 ( 0)                             ScreenSelectDifficulty info4.png
00:24.886:  128x256 ( 0)                             ScreenSelectDifficulty info5.png
00:24.886:  128x256 ( 0)                             ScreenSelectDifficulty info6.png
00:24.886:  128x256 ( 0)                             ScreenSelectDifficulty info7.png
00:24.886:  128x256 ( 0)                             ScreenSelectDifficulty info8.png
00:24.886:  256x 64 ( 0)                             ScreenSelectDifficulty more page1 1x4.png
00:24.886:  256x 64 ( 0)                             ScreenSelectDifficulty more page2 1x4.png
00:24.886:   64x256 ( 0)                             ScreenSelectDifficulty ok 4x1.png
00:24.886:  256x256 ( 0)                             ScreenSelectDifficulty picture1.png
00:24.886:  256x256 ( 0)                             ScreenSelectDifficulty picture2.png
00:24.886:  256x256 ( 0)                             ScreenSelectDifficulty picture3.png
00:24.886:  256x256 ( 0)                             ScreenSelectDifficulty picture4.png
00:24.886:  256x256 ( 0)                             ScreenSelectDifficulty picture5.png
00:24.886:  256x256 ( 0)                             ScreenSelectDifficulty picture6.png
00:24.886:  256x256 ( 0)                             ScreenSelectDifficulty picture7.png
00:24.886:  256x256 ( 0)                             ScreenSelectDifficulty picture8.png
00:24.886:  128x512 ( 0)                             ScreenSelectDifficulty shadow 4x1.png
00:24.886:   32x1024 ( 0)                            ScreenSelectGroup contents.png
00:24.886:   32x256 ( 0)                             ScreenSelectGroup explanation.png
00:24.886:  256x512 ( 0)                             ScreenSelectGroup frame.png
00:24.886:   64x1024 ( 0)                            ScreenSelectGroup header.png
00:24.886:   32x 64 ( 4)                             ScreenSelectMusic autogen.png
00:24.886:  128x256 ( 0)                             ScreenSelectMusic balloon long.png
00:24.886:  128x256 ( 0)                             ScreenSelectMusic balloon marathon.png
00:24.886:  128x512 ( 1)                             ScreenSelectMusic banner frame.png
00:24.886:    8x  8 ( 1)                             ScreenSelectMusic banner mask.png
00:24.886:   64x128 ( 1)                             ScreenSelectMusic difficulty frame p1.png
00:24.886:   64x128 ( 1)                             ScreenSelectMusic difficulty frame p2.png
00:24.886:   64x128 ( 1)                             ScreenSelectMusic difficulty frame p3.png
00:24.886:   64x128 ( 1)                             ScreenSelectMusic difficulty frame p4.png
00:24.886:  256x 32 ( 4)                             ScreenSelectMusic difficulty icons 1x6.png
00:24.886:   64x128 ( 0)                             ScreenSelectMusic fallback cdtitle.png
00:24.886:   64x1024 ( 1)                            ScreenSelectMusic header.png
00:24.886:   32x256 ( 1)                             ScreenSelectMusic meter frame p1.png
00:24.886:   32x256 ( 1)                             ScreenSelectMusic meter frame p2.png
00:24.886:   32x256 ( 1)                             ScreenSelectMusic meter frame p3.png
00:24.886:   32x256 ( 1)                             ScreenSelectMusic meter frame p4.png
00:24.886:   64x512 ( 1)                             ScreenSelectMusic options message 1x2.png
00:24.886:   32x256 ( 2)                             ScreenSelectMusic score frame p1.png
00:24.886:   32x256 ( 2)                             ScreenSelectMusic score frame p2.png
00:24.886:   16x 64 ( 1)                             ScreenSelectMusic stage 1.png
00:24.886:   16x 64 ( 0)                             ScreenSelectMusic stage 2.png
00:24.886:   16x 64 ( 0)                             ScreenSelectMusic stage 3.png
00:24.886:   16x128 ( 0)                             ScreenSelectMusic stage demo.png
00:24.886:   16x128 ( 0)                             ScreenSelectMusic stage event.png
00:24.886:   16x128 ( 0)                             ScreenSelectMusic stage extra1.png
00:24.886:   16x128 ( 0)                             ScreenSelectMusic stage extra2.png
00:24.886:   16x 64 ( 0)                             ScreenSelectMusic stage final.png
00:24.886:   64x512 ( 0)                             ScreenSelectStyle explanation.png
00:24.886:   64x1024 ( 0)                            ScreenSelectStyle header.png
00:24.886:   64x 64 ( 0)                             ScreenSelectStyle icon1.png
00:24.886:   64x 64 ( 0)                             ScreenSelectStyle icon2.png
00:24.886:   64x 64 ( 0)                             ScreenSelectStyle icon3.png
00:24.886:   64x 64 ( 0)                             ScreenSelectStyle icon4.png
00:24.886:   64x 64 ( 0)                             ScreenSelectStyle icon5.png
00:24.886:   64x 64 ( 0)                             ScreenSelectStyle icon6.png
00:24.886:  256x512 ( 0)                             ScreenSelectStyle info1.png
00:24.886:  256x512 ( 0)                             ScreenSelectStyle info2.png
00:24.886:  256x512 ( 0)                             ScreenSelectStyle info3.png
00:24.886:  256x512 ( 0)                             ScreenSelectStyle info4.png
00:24.886:  256x512 ( 0)                             ScreenSelectStyle info5.png
00:24.886:  256x512 ( 0)                             ScreenSelectStyle info6.png
00:24.886:  512x256 ( 0)                             ScreenSelectStyle picture1.png
00:24.886:  512x512 ( 0)                             ScreenSelectStyle picture2.png
00:24.886:  512x512 ( 0)                             ScreenSelectStyle picture3.png
00:24.886:  512x512 ( 0)                             ScreenSelectStyle picture4.png
00:24.886:  512x256 ( 0)                             ScreenSelectStyle picture5.png
00:24.886:  512x512 ( 0)                             ScreenSelectStyle picture6.png
00:24.886:   64x512 ( 0)                             ScreenSelectStyle warning.png
00:24.888:   64x 16 ( 3)                             ScrollBar parts 1x3.png
00:24.888:   16x 16 ( 2)                             ScrollBar thumb.png
00:24.888:   64x128 (25)                             WheelNotifyIcon icons 4x2.png
00:24.888:    8x  8 ( 7)                             _blank.png
00:24.888:   32x1024 ( 1)                            _shared footer.png
00:24.888:   64x1024 ( 0)                            _shared options header.png
00:24.888:   64x128 ( 1)                             BPMDisplay 5x3.png
00:24.888:  128x256 ( 1)                             MenuTimer 5x3.png
00:24.888:  128x128 ( 1)                             ScreenSelectMusic total time 5x3.png
00:24.888:  128x128 ( 1)                             _numbers2 5x3.png
00:24.888:  128x128 ( 1)                             _numbers3 5x3.png
00:24.888: total 10649024 texels
00:24.889: XXX: deleting 'Themes/default/Sounds/_common menu music (loop).ogg'
00:24.892: The code 'MenuUp,MenuUp' contains an unrecognized button 'MenuUp'.
00:24.892: The code 'MenuDown,MenuDown' contains an unrecognized button 'MenuDown'.
00:24.892: The code 'MenuLeft-MenuRight-Start' contains an unrecognized button 'MenuLeft'.
00:24.892: The code 'MenuLeft+MenuRight' contains an unrecognized button 'MenuLeft'.
00:24.892: The code 'MenuUp,MenuDown,MenuUp,MenuDown' contains an unrecognized button 'MenuUp'.
00:24.893: The code 'Left,Left,Left,Right,Right,Right,Left,Righti' contains an unrecognized button 'Righti'.
00:24.893: The code 'MenuLeft,MenuLeft,MenuLeft,MenuRight,MenuRight,MenuRight,MenuLeft,MenuRight' contains an unrecognized button 'MenuLeft'.
00:24.893: The code 'MenuLeft,MenuLeft,MenuRight,MenuRight,MenuLeft,MenuLeft,MenuRight,MenuRight' contains an unrecognized button 'MenuLeft'.
00:24.893: The code 'MenuLeft,MenuRight,MenuLeft,MenuLeft,MenuRight,MenuRight,MenuLeft,MenuRight' contains an unrecognized button 'MenuLeft'.
00:24.893: The code 'MenuUp,MenuRight,MenuRight' contains an unrecognized button 'MenuUp'.
00:24.893: The code 'MenuUp,MenuDown,MenuUp,MenuDown' contains an unrecognized button 'MenuUp'.
00:24.893: The code 'MenuLeft+MenuRight' contains an unrecognized button 'MenuLeft'.
00:24.895: Sprite::LoadFromTexture( Themes/default/Graphics/ScreenSelectMusic fallback cdtitle.png )
00:24.895: Sprite::LoadFromTexture( Themes/default/Graphics/ScreenSelectMusic fallback cdtitle.png )
00:25.934: FPS: 20, CFPS 20, VPF: 3393
00:25.941: RageBitmapTexture: Loaded 'Songs/Dance Dance Revolution 3rd Mix/20,NOVEMBER (D.D.R. version)/20,NOVEMBER (D.D.R. version).png' (256x128); FMT_RGBA8 opaque, source 256,80;  image 256,80.
00:25.941: Sprite::LoadFromTexture( Songs/Dance Dance Revolution 3rd Mix/20,NOVEMBER (D.D.R. version)/20,NOVEMBER (D.D.R. version).png )
00:25.943: RageSound::LoadSound( 'Songs/Dance Dance Revolution 3rd Mix/20,NOVEMBER (D.D.R. version)/20,NOVEMBER (D.D.R. version).mp3' )
00:25.972: Sound "Songs/Dance Dance Revolution 3rd Mix/20,NOVEMBER (D.D.R. version)/20,NOVEMBER (D.D.R. version).mp3" has a start time 0.001000 seconds in the past
00:26.000: XXX: deleting ''
00:26.406: cache "./CDTITLES/DANCE DANCE REVOLUTION 3RD MIX.PNG"
00:26.406: LoadFromCachedBanner(Songs/Dance Dance Revolution 3rd Mix/AFRONOVA/AFRONOVA.png)
00:26.406: BannerCache::LoadCachedBanner(Songs/Dance Dance Revolution 3rd Mix/AFRONOVA/AFRONOVA.png): Cache/Banners/1775213184
00:26.406: Loading banner texture Cache/Banners/1775213184; src 256x80; image 128x32
00:26.408: Sprite::LoadFromTexture( Cache/Banners/1775213184 )
00:26.408: RageTextureManager: deleting 'Cache/Banners/2256506593'.
00:26.408: Sprite::LoadFromTexture( Themes/default/Graphics/ScreenSelectMusic stage 1.png )
00:26.409: Sprite::LoadFromTexture( Themes/default/Graphics/ScreenSelectMusic fallback cdtitle.png )
00:26.409: Sprite::LoadFromTexture( Themes/default/Graphics/ScreenSelectMusic fallback cdtitle.png )
00:26.468: XXX: deleting 'Songs/Dance Dance Revolution 3rd Mix/20,NOVEMBER (D.D.R. version)/20,NOVEMBER (D.D.R. version).mp3'
00:26.704: RageBitmapTexture: Loaded 'Songs/Dance Dance Revolution 3rd Mix/AFRONOVA/AFRONOVA.png' (256x128); FMT_RGBA8 opaque, source 256,80;  image 256,80.
00:26.704: Sprite::LoadFromTexture( Songs/Dance Dance Revolution 3rd Mix/AFRONOVA/AFRONOVA.png )
00:26.704: RageTextureManager: deleting 'Songs/Dance Dance Revolution 3rd Mix/20,NOVEMBER (D.D.R. version)/20,NOVEMBER (D.D.R. version).png'.
00:26.715: RageSound::LoadSound( 'Songs/Dance Dance Revolution 3rd Mix/AFRONOVA/AFRONOVA.mp3' )
00:26.763: XXX: deleting ''
00:26.936: FPS: 17, CFPS 18, VPF: 3423
00:27.978: FPS: 18, CFPS 18, VPF: 3424
00:28.327: cache "./CDTITLES/DANCE MANIA SPEED 3.PNG"
00:28.327: LoadFromCachedBanner(Songs/Dance Dance Revolution 3rd Mix/BOOM BOOM DOLLAR (K.O.G G3 MIX)/BOOM BOOM DOLLAR (K.O.G G3 MIX).png)
00:28.327: BannerCache::LoadCachedBanner(Songs/Dance Dance Revolution 3rd Mix/BOOM BOOM DOLLAR (K.O.G G3 MIX)/BOOM BOOM DOLLAR (K.O.G G3 MIX).png): Cache/Banners/3583303856
00:28.327: Loading banner texture Cache/Banners/3583303856; src 256x80; image 128x32
00:28.329: Sprite::LoadFromTexture( Cache/Banners/3583303856 )
00:28.329: RageTextureManager: deleting 'Cache/Banners/1775213184'.
00:28.329: Sprite::LoadFromTexture( Themes/default/Graphics/ScreenSelectMusic stage 1.png )
00:28.329: Sprite::LoadFromTexture( Themes/default/Graphics/ScreenSelectMusic fallback cdtitle.png )
00:28.329: Sprite::LoadFromTexture( Themes/default/Graphics/ScreenSelectMusic fallback cdtitle.png )
00:28.388: XXX: deleting 'Songs/Dance Dance Revolution 3rd Mix/AFRONOVA/AFRONOVA.mp3'
00:28.621: RageBitmapTexture: Loaded 'Songs/Dance Dance Revolution 3rd Mix/BOOM BOOM DOLLAR (K.O.G G3 MIX)/BOOM BOOM DOLLAR (K.O.G G3 MIX).png' (256x128); FMT_RGBA8 opaque, source 256,80;  image 256,80.
00:28.621: Sprite::LoadFromTexture( Songs/Dance Dance Revolution 3rd Mix/BOOM BOOM DOLLAR (K.O.G G3 MIX)/BOOM BOOM DOLLAR (K.O.G G3 MIX).png )
00:28.621: RageTextureManager: deleting 'Songs/Dance Dance Revolution 3rd Mix/AFRONOVA/AFRONOVA.png'.
00:28.629: RageSound::LoadSound( 'Songs/Dance Dance Revolution 3rd Mix/BOOM BOOM DOLLAR (K.O.G G3 MIX)/BOOM BOOM DOLLAR (K.O.G G3 MIX).mp3' )
00:28.679: XXX: deleting ''
00:29.014: FPS: 18, CFPS 18, VPF: 3384
00:30.017: FPS: 18, CFPS 18, VPF: 3344
00:30.475: cache "./CDTITLES/DANCE MANIA SPEED 2.PNG"
00:30.475: LoadFromCachedBanner(Songs/Dance Dance Revolution 3rd Mix/BUTTERFLY (UPSWING MIX)/BUTTERFLY (UPSWING MIX).png)
00:30.475: BannerCache::LoadCachedBanner(Songs/Dance Dance Revolution 3rd Mix/BUTTERFLY (UPSWING MIX)/BUTTERFLY (UPSWING MIX).png): Cache/Banners/3664435759
00:30.475: Loading banner texture Cache/Banners/3664435759; src 256x80; image 128x32
00:30.476: Sprite::LoadFromTexture( Cache/Banners/3664435759 )
00:30.476: RageTextureManager: deleting 'Cache/Banners/3583303856'.
00:30.476: Sprite::LoadFromTexture( Themes/default/Graphics/ScreenSelectMusic stage 1.png )
00:30.478: Sprite::LoadFromTexture( Themes/default/Graphics/ScreenSelectMusic fallback cdtitle.png )
00:30.478: Sprite::LoadFromTexture( Themes/default/Graphics/ScreenSelectMusic fallback cdtitle.png )
00:30.534: XXX: deleting 'Songs/Dance Dance Revolution 3rd Mix/BOOM BOOM DOLLAR (K.O.G G3 MIX)/BOOM BOOM DOLLAR (K.O.G G3 MIX).mp3'
00:30.767: RageBitmapTexture: Loaded 'Songs/Dance Dance Revolution 3rd Mix/BUTTERFLY (UPSWING MIX)/BUTTERFLY (UPSWING MIX).png' (256x128); FMT_RGBA8 opaque, source 256,80;  image 256,80.
00:30.767: Sprite::LoadFromTexture( Songs/Dance Dance Revolution 3rd Mix/BUTTERFLY (UPSWING MIX)/BUTTERFLY (UPSWING MIX).png )
00:30.767: RageTextureManager: deleting 'Songs/Dance Dance Revolution 3rd Mix/BOOM BOOM DOLLAR (K.O.G G3 MIX)/BOOM BOOM DOLLAR (K.O.G G3 MIX).png'.
00:30.770: RageSound::LoadSound( 'Songs/Dance Dance Revolution 3rd Mix/BUTTERFLY (UPSWING MIX)/BUTTERFLY (UPSWING MIX).mp3' )
00:30.826: XXX: deleting ''
00:31.051: FPS: 18, CFPS 18, VPF: 3340
00:31.110: MusicWheel::Select()
00:32.076: FPS: 28, CFPS 19, VPF: 3294
00:32.236: XXX: deleting 'Themes/default/Sounds/Common start.ogg'
00:32.661: Loading screen ScreenBranchFirstOptions
00:32.661: ScreenBranch::ScreenBranch()
00:32.662: Branching to 'screen,ScreenPlayerOptions'
00:32.662: Loading screen ScreenPlayerOptions
00:32.662: ScreenWithMenuElements::ScreenWithMenuElements()
00:32.664: RageSound::LoadSound( 'Themes/default/Sounds/MenuTimer tick.ogg' )
00:32.664: MenuElements::MenuElements()
00:32.668: Sprite::LoadFromTexture( Themes/default/BGAnimations/_shared background/bg.png )
00:32.669: Sprite::LoadFromTexture( Themes/default/BGAnimations/_black.png )
00:32.680: Sprite::LoadFromTexture( Themes/default/Graphics/_shared options header.png )
00:32.680: Sprite::LoadFromTexture( Themes/default/Graphics/_shared footer.png )
00:32.682: RandomSample::LoadSound( Themes/default/BGAnimations/_swoosh.ogg )
00:32.682: RageSound::LoadSound( 'Themes/default/BGAnimations/_swoosh.ogg' )
00:32.685: RandomSample::LoadSound( Themes/default/BGAnimations/_swoosh.ogg )
00:32.685: RageSound::LoadSound( 'Themes/default/BGAnimations/_swoosh.ogg' )
00:32.686: Sprite::LoadFromTexture( Themes/default/BGAnimations/_black.png )
00:32.687: ScreenOptions::ScreenOptions()
00:32.691: RageSound::LoadSound( 'Themes/default/Sounds/ScreenOptions change.ogg' )
00:32.695: RageSound::LoadSound( 'Themes/default/Sounds/ScreenOptions next.ogg' )
00:32.701: RageSound::LoadSound( 'Themes/default/Sounds/ScreenOptions prev.ogg' )
00:32.702: RageSound::LoadSound( 'Themes/default/Sounds/ScreenSelectMusic difficulty harder.ogg' )
00:32.703: RageSound::LoadSound( 'Themes/default/Sounds/MusicWheel expand.ogg' )
00:32.705: ScreenOptionsMaster::ScreenOptionsMaster(ScreenPlayerOptions)
00:32.712: ScreenOptions::Set()
00:32.712: Sprite::LoadFromTexture( Themes/default/Graphics/OptionIcon frame 3x4.png )
00:32.712: Sprite::LoadFromTexture( Themes/default/Graphics/OptionIcon frame 3x4.png )
00:32.712: Sprite::LoadFromTexture( Themes/default/Graphics/OptionIcon frame 3x4.png )
00:32.712: Sprite::LoadFromTexture( Themes/default/Graphics/OptionIcon frame 3x4.png )
00:32.712: Sprite::LoadFromTexture( Themes/default/Graphics/OptionIcon frame 3x4.png )
00:32.712: Sprite::LoadFromTexture( Themes/default/Graphics/OptionIcon frame 3x4.png )
00:32.712: Sprite::LoadFromTexture( Themes/default/Graphics/OptionIcon frame 3x4.png )
00:32.712: Sprite::LoadFromTexture( Themes/default/Graphics/OptionIcon frame 3x4.png )
00:32.712: Sprite::LoadFromTexture( Themes/default/Graphics/OptionIcon frame 3x4.png )
00:32.712: Sprite::LoadFromTexture( Themes/default/Graphics/OptionIcon frame 3x4.png )
00:32.713: Sprite::LoadFromTexture( Themes/default/Graphics/OptionIcon frame 3x4.png )
00:32.713: Sprite::LoadFromTexture( Themes/default/Graphics/OptionIcon frame 3x4.png )
00:32.713: Sprite::LoadFromTexture( Themes/default/Graphics/OptionIcon frame 3x4.png )
00:32.713: Sprite::LoadFromTexture( Themes/default/Graphics/OptionIcon frame 3x4.png )
00:32.713: Sprite::LoadFromTexture( Themes/default/Graphics/OptionIcon frame 3x4.png )
00:32.713: Sprite::LoadFromTexture( Themes/default/Graphics/OptionIcon frame 3x4.png )
00:32.713: Sprite::LoadFromTexture( Themes/default/Graphics/OptionIcon frame 3x4.png )
00:32.713: Sprite::LoadFromTexture( Themes/default/Graphics/OptionIcon frame 3x4.png )
00:32.713: Sprite::LoadFromTexture( Themes/default/Graphics/OptionIcon frame 3x4.png )
00:32.713: Sprite::LoadFromTexture( Themes/default/Graphics/OptionIcon frame 3x4.png )
00:32.713: Sprite::LoadFromTexture( Themes/default/Graphics/OptionIcon frame 3x4.png )
00:32.714: Sprite::LoadFromTexture( Themes/default/Graphics/OptionIcon frame 3x4.png )
00:32.714: Sprite::LoadFromTexture( Themes/default/Graphics/OptionIcon frame 3x4.png )
00:32.714: Sprite::LoadFromTexture( Themes/default/Graphics/OptionIcon frame 3x4.png )
00:32.714: Sprite::LoadFromTexture( Themes/default/Graphics/OptionIcon frame 3x4.png )
00:32.714: Sprite::LoadFromTexture( Themes/default/Graphics/OptionIcon frame 3x4.png )
00:32.714: Sprite::LoadFromTexture( Themes/default/Graphics/OptionIcon frame 3x4.png )
00:32.714: Sprite::LoadFromTexture( Themes/default/Graphics/OptionIcon frame 3x4.png )
00:32.714: Sprite::LoadFromTexture( Themes/default/Graphics/OptionIcon frame 3x4.png )
00:32.714: Sprite::LoadFromTexture( Themes/default/Graphics/OptionIcon frame 3x4.png )
00:32.714: Sprite::LoadFromTexture( Themes/default/Graphics/OptionIcon frame 3x4.png )
00:32.714: Sprite::LoadFromTexture( Themes/default/Graphics/OptionIcon frame 3x4.png )
00:32.715: Sprite::LoadFromTexture( Themes/default/Graphics/OptionIcon frame 3x4.png )
00:32.715: Sprite::LoadFromTexture( Themes/default/Graphics/OptionIcon frame 3x4.png )
00:32.715: Sprite::LoadFromTexture( Themes/default/Graphics/OptionIcon frame 3x4.png )
00:32.715: Sprite::LoadFromTexture( Themes/default/Graphics/OptionIcon frame 3x4.png )
00:32.715: Sprite::LoadFromTexture( Themes/default/Graphics/OptionIcon frame 3x4.png )
00:32.715: Sprite::LoadFromTexture( Themes/default/Graphics/OptionIcon frame 3x4.png )
00:32.715: Sprite::LoadFromTexture( Themes/default/Graphics/OptionIcon frame 3x4.png )
00:32.715: Sprite::LoadFromTexture( Themes/default/Graphics/OptionIcon frame 3x4.png )
00:32.715: Sprite::LoadFromTexture( Themes/default/Graphics/OptionIcon frame 3x4.png )
00:32.715: Sprite::LoadFromTexture( Themes/default/Graphics/OptionIcon frame 3x4.png )
00:32.715: Sprite::LoadFromTexture( Themes/default/Graphics/OptionIcon frame 3x4.png )
00:32.715: Sprite::LoadFromTexture( Themes/default/Graphics/OptionIcon frame 3x4.png )
00:32.715: Sprite::LoadFromTexture( Themes/default/Graphics/OptionIcon frame 3x4.png )
00:32.715: Sprite::LoadFromTexture( Themes/default/Graphics/OptionIcon frame 3x4.png )
00:32.715: Sprite::LoadFromTexture( Themes/default/Graphics/OptionIcon frame 3x4.png )
00:32.715: Sprite::LoadFromTexture( Themes/default/Graphics/OptionIcon frame 3x4.png )
00:32.715: Sprite::LoadFromTexture( Themes/default/Graphics/OptionIcon frame 3x4.png )
00:32.715: Sprite::LoadFromTexture( Themes/default/Graphics/OptionIcon frame 3x4.png )
00:32.715: Sprite::LoadFromTexture( Themes/default/Graphics/OptionIcon frame 3x4.png )
00:32.715: Sprite::LoadFromTexture( Themes/default/Graphics/OptionIcon frame 3x4.png )
00:32.715: Sprite::LoadFromTexture( Themes/default/Graphics/OptionIcon frame 3x4.png )
00:32.715: Sprite::LoadFromTexture( Themes/default/Graphics/OptionIcon frame 3x4.png )
00:32.715: Sprite::LoadFromTexture( Themes/default/Graphics/OptionIcon frame 3x4.png )
00:32.716: Sprite::LoadFromTexture( Themes/default/Graphics/OptionIcon frame 3x4.png )
00:32.722: Sprite::LoadFromTexture( Themes/default/Graphics/_options page.png )
00:32.747: RageBitmapTexture: Loaded 'Themes/default/Graphics/_options page.png' (1024x512); FMT_RGB5A1 matte, source 640,480;  image 640,480.
00:32.748: Sprite::LoadFromTexture( Themes/default/Graphics/_blank.png )
00:32.748: Sprite::LoadFromTexture( Themes/default/Graphics/_blank.png )
00:32.748: Sprite::LoadFromTexture( Themes/default/Graphics/_blank.png )
00:32.748: Sprite::LoadFromTexture( Themes/default/Graphics/_blank.png )
00:32.748: Sprite::LoadFromTexture( Themes/default/Graphics/OptionsCursor cursor 3x4.png )
00:32.750: RageBitmapTexture: Loaded 'Themes/default/Graphics/OptionsCursor cursor 3x4.png' (64x256); FMT_RGBA4, source 54,144;  image 54,144.
00:32.750: Sprite::LoadFromTexture( Themes/default/Graphics/OptionsCursor cursor 3x4.png )
00:32.750: Sprite::LoadFromTexture( Themes/default/Graphics/OptionsCursor cursor 3x4.png )
00:32.750: Sprite::LoadFromTexture( Themes/default/Graphics/OptionsCursor cursor 3x4.png )
00:32.750: Sprite::LoadFromTexture( Themes/default/Graphics/OptionsCursor cursor 3x4.png )
00:32.750: Sprite::LoadFromTexture( Themes/default/Graphics/OptionsCursor cursor 3x4.png )
00:32.750: Sprite::LoadFromTexture( Themes/default/Graphics/OptionsCursor cursor 3x4.png )
00:32.750: Sprite::LoadFromTexture( Themes/default/Graphics/OptionsCursor cursor 3x4.png )
00:32.750: Sprite::LoadFromTexture( Themes/default/Graphics/OptionsCursor cursor 3x4.png )
00:32.750: Sprite::LoadFromTexture( Themes/default/Graphics/OptionsCursor cursor 3x4.png )
00:32.750: Sprite::LoadFromTexture( Themes/default/Graphics/OptionsCursor cursor 3x4.png )
00:32.750: Sprite::LoadFromTexture( Themes/default/Graphics/OptionsCursor cursor 3x4.png )
00:32.750: ScreenOptions::Set() ANDREW LOG
00:32.750: ScreenOptions::Set() begin of for loop ANDREW LOG
00:32.789: RageBitmapTexture: Loaded 'Themes/default/Fonts/ScreenOptions item 16x16.png' (512x512); FMT_RGBA4, source 512,512;  image 512,512.
00:32.790: ScreenOptions::Set() inside for loop ANDREW LOG
00:32.790: ScreenOptions::Set() inside FOREACH_PlayerNumber( p ) ANDREW LOG
00:32.790: Sprite::LoadFromTexture( Themes/default/Graphics/OptionsCursor underline 3x4.png )
00:32.791: RageBitmapTexture: Loaded 'Themes/default/Graphics/OptionsCursor underline 3x4.png' (64x256); FMT_RGBA4, source 42,144;  image 42,144.
00:32.791: Sprite::LoadFromTexture( Themes/default/Graphics/OptionsCursor underline 3x4.png )
00:32.791: Sprite::LoadFromTexture( Themes/default/Graphics/OptionsCursor underline 3x4.png )
00:32.791: ScreenOptions::Set() inside FOREACH_PlayerNumber( p ) ANDREW LOG
00:32.791: Sprite::LoadFromTexture( Themes/default/Graphics/OptionsCursor underline 3x4.png )
00:32.791: Sprite::LoadFromTexture( Themes/default/Graphics/OptionsCursor underline 3x4.png )
00:32.791: Sprite::LoadFromTexture( Themes/default/Graphics/OptionsCursor underline 3x4.png )
00:32.791: ScreenOptions::Set() inside FOREACH_PlayerNumber( p ) ANDREW LOG
00:32.791: Sprite::LoadFromTexture( Themes/default/Graphics/OptionsCursor underline 3x4.png )
00:32.791: Sprite::LoadFromTexture( Themes/default/Graphics/OptionsCursor underline 3x4.png )
00:32.791: Sprite::LoadFromTexture( Themes/default/Graphics/OptionsCursor underline 3x4.png )
00:32.791: ScreenOptions::Set() inside FOREACH_PlayerNumber( p ) ANDREW LOG
00:32.791: Sprite::LoadFromTexture( Themes/default/Graphics/OptionsCursor underline 3x4.png )
00:32.791: Sprite::LoadFromTexture( Themes/default/Graphics/OptionsCursor underline 3x4.png )
00:32.791: Sprite::LoadFromTexture( Themes/default/Graphics/OptionsCursor underline 3x4.png )
00:32.791: ScreenOptions::Set() inside for loop ANDREW LOG
00:32.791: ScreenOptions::Set() inside FOREACH_PlayerNumber( p ) ANDREW LOG
00:32.791: Sprite::LoadFromTexture( Themes/default/Graphics/OptionsCursor underline 3x4.png )
00:32.791: Sprite::LoadFromTexture( Themes/default/Graphics/OptionsCursor underline 3x4.png )
00:32.791: Sprite::LoadFromTexture( Themes/default/Graphics/OptionsCursor underline 3x4.png )
00:32.791: ScreenOptions::Set() inside FOREACH_PlayerNumber( p ) ANDREW LOG
00:32.791: Sprite::LoadFromTexture( Themes/default/Graphics/OptionsCursor underline 3x4.png )
00:32.791: Sprite::LoadFromTexture( Themes/default/Graphics/OptionsCursor underline 3x4.png )
00:32.791: Sprite::LoadFromTexture( Themes/default/Graphics/OptionsCursor underline 3x4.png )
00:32.791: ScreenOptions::Set() inside FOREACH_PlayerNumber( p ) ANDREW LOG
00:32.791: Sprite::LoadFromTexture( Themes/default/Graphics/OptionsCursor underline 3x4.png )
00:32.791: Sprite::LoadFromTexture( Themes/default/Graphics/OptionsCursor underline 3x4.png )
00:32.791: Sprite::LoadFromTexture( Themes/default/Graphics/OptionsCursor underline 3x4.png )
00:32.791: ScreenOptions::Set() inside FOREACH_PlayerNumber( p ) ANDREW LOG
00:32.791: Sprite::LoadFromTexture( Themes/default/Graphics/OptionsCursor underline 3x4.png )
00:32.791: Sprite::LoadFromTexture( Themes/default/Graphics/OptionsCursor underline 3x4.png )
00:32.791: Sprite::LoadFromTexture( Themes/default/Graphics/OptionsCursor underline 3x4.png )
00:32.791: ScreenOptions::Set() inside for loop ANDREW LOG
00:32.791: ScreenOptions::Set() inside FOREACH_PlayerNumber( p ) ANDREW LOG
00:32.791: Sprite::LoadFromTexture( Themes/default/Graphics/OptionsCursor underline 3x4.png )
00:32.792: Sprite::LoadFromTexture( Themes/default/Graphics/OptionsCursor underline 3x4.png )
00:32.792: Sprite::LoadFromTexture( Themes/default/Graphics/OptionsCursor underline 3x4.png )
00:32.792: ScreenOptions::Set() inside FOREACH_PlayerNumber( p ) ANDREW LOG
00:32.792: Sprite::LoadFromTexture( Themes/default/Graphics/OptionsCursor underline 3x4.png )
00:32.792: Sprite::LoadFromTexture( Themes/default/Graphics/OptionsCursor underline 3x4.png )
00:32.792: Sprite::LoadFromTexture( Themes/default/Graphics/OptionsCursor underline 3x4.png )
00:32.792: ScreenOptions::Set() inside FOREACH_PlayerNumber( p ) ANDREW LOG
00:32.792: Sprite::LoadFromTexture( Themes/default/Graphics/OptionsCursor underline 3x4.png )
00:32.792: Sprite::LoadFromTexture( Themes/default/Graphics/OptionsCursor underline 3x4.png )
00:32.792: Sprite::LoadFromTexture( Themes/default/Graphics/OptionsCursor underline 3x4.png )
00:32.792: ScreenOptions::Set() inside FOREACH_PlayerNumber( p ) ANDREW LOG
00:32.792: Sprite::LoadFromTexture( Themes/default/Graphics/OptionsCursor underline 3x4.png )
00:32.792: Sprite::LoadFromTexture( Themes/default/Graphics/OptionsCursor underline 3x4.png )
00:32.792: Sprite::LoadFromTexture( Themes/default/Graphics/OptionsCursor underline 3x4.png )
00:32.792: ScreenOptions::Set() inside for loop ANDREW LOG
00:32.792: ScreenOptions::Set() inside FOREACH_PlayerNumber( p ) ANDREW LOG
00:32.792: Sprite::LoadFromTexture( Themes/default/Graphics/OptionsCursor underline 3x4.png )
00:32.792: Sprite::LoadFromTexture( Themes/default/Graphics/OptionsCursor underline 3x4.png )
00:32.792: Sprite::LoadFromTexture( Themes/default/Graphics/OptionsCursor underline 3x4.png )
00:32.792: ScreenOptions::Set() inside FOREACH_PlayerNumber( p ) ANDREW LOG
00:32.792: Sprite::LoadFromTexture( Themes/default/Graphics/OptionsCursor underline 3x4.png )
00:32.792: Sprite::LoadFromTexture( Themes/default/Graphics/OptionsCursor underline 3x4.png )
00:32.792: Sprite::LoadFromTexture( Themes/default/Graphics/OptionsCursor underline 3x4.png )
00:32.792: ScreenOptions::Set() inside FOREACH_PlayerNumber( p ) ANDREW LOG
00:32.792: Sprite::LoadFromTexture( Themes/default/Graphics/OptionsCursor underline 3x4.png )
00:32.792: Sprite::LoadFromTexture( Themes/default/Graphics/OptionsCursor underline 3x4.png )
00:32.793: Sprite::LoadFromTexture( Themes/default/Graphics/OptionsCursor underline 3x4.png )
00:32.793: ScreenOptions::Set() inside FOREACH_PlayerNumber( p ) ANDREW LOG
00:32.793: Sprite::LoadFromTexture( Themes/default/Graphics/OptionsCursor underline 3x4.png )
00:32.793: Sprite::LoadFromTexture( Themes/default/Graphics/OptionsCursor underline 3x4.png )
00:32.793: Sprite::LoadFromTexture( Themes/default/Graphics/OptionsCursor underline 3x4.png )
00:32.793: ScreenOptions::Set() inside for loop ANDREW LOG
00:32.793: ScreenOptions::Set() inside FOREACH_PlayerNumber( p ) ANDREW LOG
00:32.793: Sprite::LoadFromTexture( Themes/default/Graphics/OptionsCursor underline 3x4.png )
00:32.793: Sprite::LoadFromTexture( Themes/default/Graphics/OptionsCursor underline 3x4.png )
00:32.793: Sprite::LoadFromTexture( Themes/default/Graphics/OptionsCursor underline 3x4.png )
00:32.793: ScreenOptions::Set() inside FOREACH_PlayerNumber( p ) ANDREW LOG
00:32.793: Sprite::LoadFromTexture( Themes/default/Graphics/OptionsCursor underline 3x4.png )
00:32.793: Sprite::LoadFromTexture( Themes/default/Graphics/OptionsCursor underline 3x4.png )
00:32.793: Sprite::LoadFromTexture( Themes/default/Graphics/OptionsCursor underline 3x4.png )
00:32.793: ScreenOptions::Set() inside FOREACH_PlayerNumber( p ) ANDREW LOG
00:32.793: Sprite::LoadFromTexture( Themes/default/Graphics/OptionsCursor underline 3x4.png )
00:32.793: Sprite::LoadFromTexture( Themes/default/Graphics/OptionsCursor underline 3x4.png )
00:32.793: Sprite::LoadFromTexture( Themes/default/Graphics/OptionsCursor underline 3x4.png )
00:32.793: ScreenOptions::Set() inside FOREACH_PlayerNumber( p ) ANDREW LOG
00:32.793: Sprite::LoadFromTexture( Themes/default/Graphics/OptionsCursor underline 3x4.png )
00:32.793: Sprite::LoadFromTexture( Themes/default/Graphics/OptionsCursor underline 3x4.png )
00:32.793: Sprite::LoadFromTexture( Themes/default/Graphics/OptionsCursor underline 3x4.png )
00:32.793: ScreenOptions::Set() inside for loop ANDREW LOG
00:32.793: ScreenOptions::Set() inside FOREACH_PlayerNumber( p ) ANDREW LOG
00:32.793: Sprite::LoadFromTexture( Themes/default/Graphics/OptionsCursor underline 3x4.png )
00:32.794: Sprite::LoadFromTexture( Themes/default/Graphics/OptionsCursor underline 3x4.png )
00:32.794: Sprite::LoadFromTexture( Themes/default/Graphics/OptionsCursor underline 3x4.png )
00:32.794: ScreenOptions::Set() inside FOREACH_PlayerNumber( p ) ANDREW LOG
00:32.794: Sprite::LoadFromTexture( Themes/default/Graphics/OptionsCursor underline 3x4.png )
00:32.794: Sprite::LoadFromTexture( Themes/default/Graphics/OptionsCursor underline 3x4.png )
00:32.794: Sprite::LoadFromTexture( Themes/default/Graphics/OptionsCursor underline 3x4.png )
00:32.794: ScreenOptions::Set() inside FOREACH_PlayerNumber( p ) ANDREW LOG
00:32.794: Sprite::LoadFromTexture( Themes/default/Graphics/OptionsCursor underline 3x4.png )
00:32.794: Sprite::LoadFromTexture( Themes/default/Graphics/OptionsCursor underline 3x4.png )
00:32.794: Sprite::LoadFromTexture( Themes/default/Graphics/OptionsCursor underline 3x4.png )
00:32.794: ScreenOptions::Set() inside FOREACH_PlayerNumber( p ) ANDREW LOG
00:32.794: Sprite::LoadFromTexture( Themes/default/Graphics/OptionsCursor underline 3x4.png )
00:32.794: Sprite::LoadFromTexture( Themes/default/Graphics/OptionsCursor underline 3x4.png )
00:32.794: Sprite::LoadFromTexture( Themes/default/Graphics/OptionsCursor underline 3x4.png )
00:32.794: ScreenOptions::Set() inside for loop ANDREW LOG
00:32.794: ScreenOptions::Set() inside FOREACH_PlayerNumber( p ) ANDREW LOG
00:32.794: Sprite::LoadFromTexture( Themes/default/Graphics/OptionsCursor underline 3x4.png )
00:32.794: Sprite::LoadFromTexture( Themes/default/Graphics/OptionsCursor underline 3x4.png )
00:32.794: Sprite::LoadFromTexture( Themes/default/Graphics/OptionsCursor underline 3x4.png )
00:32.794: ScreenOptions::Set() inside FOREACH_PlayerNumber( p ) ANDREW LOG
00:32.794: Sprite::LoadFromTexture( Themes/default/Graphics/OptionsCursor underline 3x4.png )
00:32.794: Sprite::LoadFromTexture( Themes/default/Graphics/OptionsCursor underline 3x4.png )
00:32.794: Sprite::LoadFromTexture( Themes/default/Graphics/OptionsCursor underline 3x4.png )
00:32.794: ScreenOptions::Set() inside FOREACH_PlayerNumber( p ) ANDREW LOG
00:32.794: Sprite::LoadFromTexture( Themes/default/Graphics/OptionsCursor underline 3x4.png )
00:32.796: Sprite::LoadFromTexture( Themes/default/Graphics/OptionsCursor underline 3x4.png )
00:32.796: Sprite::LoadFromTexture( Themes/default/Graphics/OptionsCursor underline 3x4.png )
00:32.796: ScreenOptions::Set() inside FOREACH_PlayerNumber( p ) ANDREW LOG
00:32.796: Sprite::LoadFromTexture( Themes/default/Graphics/OptionsCursor underline 3x4.png )
00:32.796: Sprite::LoadFromTexture( Themes/default/Graphics/OptionsCursor underline 3x4.png )
00:32.796: Sprite::LoadFromTexture( Themes/default/Graphics/OptionsCursor underline 3x4.png )
00:32.796: ScreenOptions::Set() inside for loop ANDREW LOG
00:32.796: ScreenOptions::Set() inside FOREACH_PlayerNumber( p ) ANDREW LOG
00:32.796: Sprite::LoadFromTexture( Themes/default/Graphics/OptionsCursor underline 3x4.png )
00:32.796: Sprite::LoadFromTexture( Themes/default/Graphics/OptionsCursor underline 3x4.png )
00:32.796: Sprite::LoadFromTexture( Themes/default/Graphics/OptionsCursor underline 3x4.png )
00:32.796: ScreenOptions::Set() inside FOREACH_PlayerNumber( p ) ANDREW LOG
00:32.796: Sprite::LoadFromTexture( Themes/default/Graphics/OptionsCursor underline 3x4.png )
00:32.796: Sprite::LoadFromTexture( Themes/default/Graphics/OptionsCursor underline 3x4.png )
00:32.796: Sprite::LoadFromTexture( Themes/default/Graphics/OptionsCursor underline 3x4.png )
00:32.796: ScreenOptions::Set() inside FOREACH_PlayerNumber( p ) ANDREW LOG
00:32.796: Sprite::LoadFromTexture( Themes/default/Graphics/OptionsCursor underline 3x4.png )
00:32.796: Sprite::LoadFromTexture( Themes/default/Graphics/OptionsCursor underline 3x4.png )
00:32.796: Sprite::LoadFromTexture( Themes/default/Graphics/OptionsCursor underline 3x4.png )
00:32.796: ScreenOptions::Set() inside FOREACH_PlayerNumber( p ) ANDREW LOG
00:32.796: Sprite::LoadFromTexture( Themes/default/Graphics/OptionsCursor underline 3x4.png )
00:32.796: Sprite::LoadFromTexture( Themes/default/Graphics/OptionsCursor underline 3x4.png )
00:32.796: Sprite::LoadFromTexture( Themes/default/Graphics/OptionsCursor underline 3x4.png )
00:32.797: ScreenOptions::Set() inside for loop ANDREW LOG
00:32.797: ScreenOptions::Set() inside FOREACH_PlayerNumber( p ) ANDREW LOG
00:32.797: Sprite::LoadFromTexture( Themes/default/Graphics/OptionsCursor underline 3x4.png )
00:32.797: Sprite::LoadFromTexture( Themes/default/Graphics/OptionsCursor underline 3x4.png )
00:32.797: Sprite::LoadFromTexture( Themes/default/Graphics/OptionsCursor underline 3x4.png )
00:32.797: ScreenOptions::Set() inside FOREACH_PlayerNumber( p ) ANDREW LOG
00:32.797: Sprite::LoadFromTexture( Themes/default/Graphics/OptionsCursor underline 3x4.png )
00:32.797: Sprite::LoadFromTexture( Themes/default/Graphics/OptionsCursor underline 3x4.png )
00:32.797: Sprite::LoadFromTexture( Themes/default/Graphics/OptionsCursor underline 3x4.png )
00:32.797: ScreenOptions::Set() inside FOREACH_PlayerNumber( p ) ANDREW LOG
00:32.797: Sprite::LoadFromTexture( Themes/default/Graphics/OptionsCursor underline 3x4.png )
00:32.797: Sprite::LoadFromTexture( Themes/default/Graphics/OptionsCursor underline 3x4.png )
00:32.797: Sprite::LoadFromTexture( Themes/default/Graphics/OptionsCursor underline 3x4.png )
00:32.797: ScreenOptions::Set() inside FOREACH_PlayerNumber( p ) ANDREW LOG
00:32.797: Sprite::LoadFromTexture( Themes/default/Graphics/OptionsCursor underline 3x4.png )
00:32.797: Sprite::LoadFromTexture( Themes/default/Graphics/OptionsCursor underline 3x4.png )
00:32.797: Sprite::LoadFromTexture( Themes/default/Graphics/OptionsCursor underline 3x4.png )
00:32.808: Sprite::LoadFromTexture( Themes/default/Graphics/OptionsCursor underline 3x4.png )
00:32.808: Sprite::LoadFromTexture( Themes/default/Graphics/OptionsCursor underline 3x4.png )
00:32.808: Sprite::LoadFromTexture( Themes/default/Graphics/OptionsCursor underline 3x4.png )
00:32.808: Sprite::LoadFromTexture( Themes/default/Graphics/OptionsCursor underline 3x4.png )
00:32.808: Sprite::LoadFromTexture( Themes/default/Graphics/OptionsCursor underline 3x4.png )
00:32.808: Sprite::LoadFromTexture( Themes/default/Graphics/OptionsCursor underline 3x4.png )
00:32.808: Sprite::LoadFromTexture( Themes/default/Graphics/OptionsCursor underline 3x4.png )
00:32.808: Sprite::LoadFromTexture( Themes/default/Graphics/OptionsCursor underline 3x4.png )
00:32.808: Sprite::LoadFromTexture( Themes/default/Graphics/OptionsCursor underline 3x4.png )
00:32.808: Sprite::LoadFromTexture( Themes/default/Graphics/OptionsCursor underline 3x4.png )
00:32.808: Sprite::LoadFromTexture( Themes/default/Graphics/OptionsCursor underline 3x4.png )
00:32.808: Sprite::LoadFromTexture( Themes/default/Graphics/OptionsCursor underline 3x4.png )
00:32.808: ScreenOptions::Set() end of for loop ANDREW LOG
00:32.808: ScreenOptions::Set() begin of for loop ANDREW LOG
00:32.808: ScreenOptions::Set() inside for loop ANDREW LOG
00:32.808: ScreenOptions::Set() inside FOREACH_PlayerNumber( p ) ANDREW LOG
00:32.808: Sprite::LoadFromTexture( Themes/default/Graphics/OptionsCursor underline 3x4.png )
00:32.808: Sprite::LoadFromTexture( Themes/default/Graphics/OptionsCursor underline 3x4.png )
00:32.808: Sprite::LoadFromTexture( Themes/default/Graphics/OptionsCursor underline 3x4.png )
00:32.808: ScreenOptions::Set() inside FOREACH_PlayerNumber( p ) ANDREW LOG
00:32.810: Sprite::LoadFromTexture( Themes/default/Graphics/OptionsCursor underline 3x4.png )
00:32.810: Sprite::LoadFromTexture( Themes/default/Graphics/OptionsCursor underline 3x4.png )
00:32.810: Sprite::LoadFromTexture( Themes/default/Graphics/OptionsCursor underline 3x4.png )
00:32.810: ScreenOptions::Set() inside FOREACH_PlayerNumber( p ) ANDREW LOG
00:32.810: Sprite::LoadFromTexture( Themes/default/Graphics/OptionsCursor underline 3x4.png )
00:32.810: Sprite::LoadFromTexture( Themes/default/Graphics/OptionsCursor underline 3x4.png )
00:32.810: Sprite::LoadFromTexture( Themes/default/Graphics/OptionsCursor underline 3x4.png )
00:32.810: ScreenOptions::Set() inside FOREACH_PlayerNumber( p ) ANDREW LOG
00:32.810: Sprite::LoadFromTexture( Themes/default/Graphics/OptionsCursor underline 3x4.png )
00:32.810: Sprite::LoadFromTexture( Themes/default/Graphics/OptionsCursor underline 3x4.png )
00:32.810: Sprite::LoadFromTexture( Themes/default/Graphics/OptionsCursor underline 3x4.png )
00:32.810: ScreenOptions::Set() inside for loop ANDREW LOG
00:32.810: ScreenOptions::Set() inside FOREACH_PlayerNumber( p ) ANDREW LOG
00:32.810: Sprite::LoadFromTexture( Themes/default/Graphics/OptionsCursor underline 3x4.png )
00:32.810: Sprite::LoadFromTexture( Themes/default/Graphics/OptionsCursor underline 3x4.png )
00:32.810: Sprite::LoadFromTexture( Themes/default/Graphics/OptionsCursor underline 3x4.png )
00:32.810: ScreenOptions::Set() inside FOREACH_PlayerNumber( p ) ANDREW LOG
00:32.810: Sprite::LoadFromTexture( Themes/default/Graphics/OptionsCursor underline 3x4.png )
00:32.810: Sprite::LoadFromTexture( Themes/default/Graphics/OptionsCursor underline 3x4.png )
00:32.810: Sprite::LoadFromTexture( Themes/default/Graphics/OptionsCursor underline 3x4.png )
00:32.810: ScreenOptions::Set() inside FOREACH_PlayerNumber( p ) ANDREW LOG
00:32.810: Sprite::LoadFromTexture( Themes/default/Graphics/OptionsCursor underline 3x4.png )
00:32.810: Sprite::LoadFromTexture( Themes/default/Graphics/OptionsCursor underline 3x4.png )
00:32.811: Sprite::LoadFromTexture( Themes/default/Graphics/OptionsCursor underline 3x4.png )
00:32.811: ScreenOptions::Set() inside FOREACH_PlayerNumber( p ) ANDREW LOG
00:32.811: Sprite::LoadFromTexture( Themes/default/Graphics/OptionsCursor underline 3x4.png )
00:32.811: Sprite::LoadFromTexture( Themes/default/Graphics/OptionsCursor underline 3x4.png )
00:32.811: Sprite::LoadFromTexture( Themes/default/Graphics/OptionsCursor underline 3x4.png )
00:32.811: ScreenOptions::Set() inside for loop ANDREW LOG
00:32.811: ScreenOptions::Set() inside FOREACH_PlayerNumber( p ) ANDREW LOG
00:32.811: Sprite::LoadFromTexture( Themes/default/Graphics/OptionsCursor underline 3x4.png )
00:32.811: Sprite::LoadFromTexture( Themes/default/Graphics/OptionsCursor underline 3x4.png )
00:32.811: Sprite::LoadFromTexture( Themes/default/Graphics/OptionsCursor underline 3x4.png )
00:32.811: ScreenOptions::Set() inside FOREACH_PlayerNumber( p ) ANDREW LOG
00:32.811: Sprite::LoadFromTexture( Themes/default/Graphics/OptionsCursor underline 3x4.png )
00:32.811: Sprite::LoadFromTexture( Themes/default/Graphics/OptionsCursor underline 3x4.png )
00:32.811: Sprite::LoadFromTexture( Themes/default/Graphics/OptionsCursor underline 3x4.png )
00:32.811: ScreenOptions::Set() inside FOREACH_PlayerNumber( p ) ANDREW LOG
00:32.811: Sprite::LoadFromTexture( Themes/default/Graphics/OptionsCursor underline 3x4.png )
00:32.811: Sprite::LoadFromTexture( Themes/default/Graphics/OptionsCursor underline 3x4.png )
00:32.811: Sprite::LoadFromTexture( Themes/default/Graphics/OptionsCursor underline 3x4.png )
00:32.811: ScreenOptions::Set() inside FOREACH_PlayerNumber( p ) ANDREW LOG
00:32.811: Sprite::LoadFromTexture( Themes/default/Graphics/OptionsCursor underline 3x4.png )
00:32.811: Sprite::LoadFromTexture( Themes/default/Graphics/OptionsCursor underline 3x4.png )
00:32.811: Sprite::LoadFromTexture( Themes/default/Graphics/OptionsCursor underline 3x4.png )
00:32.811: ScreenOptions::Set() inside for loop ANDREW LOG
00:32.811: ScreenOptions::Set() inside FOREACH_PlayerNumber( p ) ANDREW LOG
00:32.811: Sprite::LoadFromTexture( Themes/default/Graphics/OptionsCursor underline 3x4.png )
00:32.811: Sprite::LoadFromTexture( Themes/default/Graphics/OptionsCursor underline 3x4.png )
00:32.812: Sprite::LoadFromTexture( Themes/default/Graphics/OptionsCursor underline 3x4.png )
00:32.812: ScreenOptions::Set() inside FOREACH_PlayerNumber( p ) ANDREW LOG
00:32.812: Sprite::LoadFromTexture( Themes/default/Graphics/OptionsCursor underline 3x4.png )
00:32.812: Sprite::LoadFromTexture( Themes/default/Graphics/OptionsCursor underline 3x4.png )
00:32.812: Sprite::LoadFromTexture( Themes/default/Graphics/OptionsCursor underline 3x4.png )
00:32.812: ScreenOptions::Set() inside FOREACH_PlayerNumber( p ) ANDREW LOG
00:32.812: Sprite::LoadFromTexture( Themes/default/Graphics/OptionsCursor underline 3x4.png )
00:32.812: Sprite::LoadFromTexture( Themes/default/Graphics/OptionsCursor underline 3x4.png )
00:32.812: Sprite::LoadFromTexture( Themes/default/Graphics/OptionsCursor underline 3x4.png )
00:32.812: ScreenOptions::Set() inside FOREACH_PlayerNumber( p ) ANDREW LOG
00:32.812: Sprite::LoadFromTexture( Themes/default/Graphics/OptionsCursor underline 3x4.png )
00:32.812: Sprite::LoadFromTexture( Themes/default/Graphics/OptionsCursor underline 3x4.png )
00:32.812: Sprite::LoadFromTexture( Themes/default/Graphics/OptionsCursor underline 3x4.png )
00:32.812: ScreenOptions::Set() inside for loop ANDREW LOG
00:32.812: ScreenOptions::Set() inside FOREACH_PlayerNumber( p ) ANDREW LOG
00:32.812: Sprite::LoadFromTexture( Themes/default/Graphics/OptionsCursor underline 3x4.png )
00:32.812: Sprite::LoadFromTexture( Themes/default/Graphics/OptionsCursor underline 3x4.png )
00:32.812: Sprite::LoadFromTexture( Themes/default/Graphics/OptionsCursor underline 3x4.png )
00:32.812: ScreenOptions::Set() inside FOREACH_PlayerNumber( p ) ANDREW LOG
00:32.812: Sprite::LoadFromTexture( Themes/default/Graphics/OptionsCursor underline 3x4.png )
00:32.812: Sprite::LoadFromTexture( Themes/default/Graphics/OptionsCursor underline 3x4.png )
00:32.812: Sprite::LoadFromTexture( Themes/default/Graphics/OptionsCursor underline 3x4.png )
00:32.812: ScreenOptions::Set() inside FOREACH_PlayerNumber( p ) ANDREW LOG
00:32.812: Sprite::LoadFromTexture( Themes/default/Graphics/OptionsCursor underline 3x4.png )
00:32.812: Sprite::LoadFromTexture( Themes/default/Graphics/OptionsCursor underline 3x4.png )
00:32.812: Sprite::LoadFromTexture( Themes/default/Graphics/OptionsCursor underline 3x4.png )
00:32.812: ScreenOptions::Set() inside FOREACH_PlayerNumber( p ) ANDREW LOG
00:32.812: Sprite::LoadFromTexture( Themes/default/Graphics/OptionsCursor underline 3x4.png )
00:32.812: Sprite::LoadFromTexture( Themes/default/Graphics/OptionsCursor underline 3x4.png )
00:32.812: Sprite::LoadFromTexture( Themes/default/Graphics/OptionsCursor underline 3x4.png )
00:32.812: ScreenOptions::Set() inside for loop ANDREW LOG
00:32.812: ScreenOptions::Set() inside FOREACH_PlayerNumber( p ) ANDREW LOG
00:32.812: Sprite::LoadFromTexture( Themes/default/Graphics/OptionsCursor underline 3x4.png )
00:32.812: Sprite::LoadFromTexture( Themes/default/Graphics/OptionsCursor underline 3x4.png )
00:32.812: Sprite::LoadFromTexture( Themes/default/Graphics/OptionsCursor underline 3x4.png )
00:32.812: ScreenOptions::Set() inside FOREACH_PlayerNumber( p ) ANDREW LOG
00:32.812: Sprite::LoadFromTexture( Themes/default/Graphics/OptionsCursor underline 3x4.png )
00:32.812: Sprite::LoadFromTexture( Themes/default/Graphics/OptionsCursor underline 3x4.png )
00:32.812: Sprite::LoadFromTexture( Themes/default/Graphics/OptionsCursor underline 3x4.png )
00:32.812: ScreenOptions::Set() inside FOREACH_PlayerNumber( p ) ANDREW LOG
00:32.812: Sprite::LoadFromTexture( Themes/default/Graphics/OptionsCursor underline 3x4.png )
00:32.812: Sprite::LoadFromTexture( Themes/default/Graphics/OptionsCursor underline 3x4.png )
00:32.812: Sprite::LoadFromTexture( Themes/default/Graphics/OptionsCursor underline 3x4.png )
00:32.812: ScreenOptions::Set() inside FOREACH_PlayerNumber( p ) ANDREW LOG
00:32.812: Sprite::LoadFromTexture( Themes/default/Graphics/OptionsCursor underline 3x4.png )
00:32.812: Sprite::LoadFromTexture( Themes/default/Graphics/OptionsCursor underline 3x4.png )
00:32.812: Sprite::LoadFromTexture( Themes/default/Graphics/OptionsCursor underline 3x4.png )
00:32.813: Sprite::LoadFromTexture( Themes/default/Graphics/OptionsCursor underline 3x4.png )
00:32.813: Sprite::LoadFromTexture( Themes/default/Graphics/OptionsCursor underline 3x4.png )
00:32.813: Sprite::LoadFromTexture( Themes/default/Graphics/OptionsCursor underline 3x4.png )
00:32.813: Sprite::LoadFromTexture( Themes/default/Graphics/OptionsCursor underline 3x4.png )
00:32.813: Sprite::LoadFromTexture( Themes/default/Graphics/OptionsCursor underline 3x4.png )
00:32.813: Sprite::LoadFromTexture( Themes/default/Graphics/OptionsCursor underline 3x4.png )
00:32.813: Sprite::LoadFromTexture( Themes/default/Graphics/OptionsCursor underline 3x4.png )
00:32.813: Sprite::LoadFromTexture( Themes/default/Graphics/OptionsCursor underline 3x4.png )
00:32.813: Sprite::LoadFromTexture( Themes/default/Graphics/OptionsCursor underline 3x4.png )
00:32.813: Sprite::LoadFromTexture( Themes/default/Graphics/OptionsCursor underline 3x4.png )
00:32.813: Sprite::LoadFromTexture( Themes/default/Graphics/OptionsCursor underline 3x4.png )
00:32.813: Sprite::LoadFromTexture( Themes/default/Graphics/OptionsCursor underline 3x4.png )
00:32.813: ScreenOptions::Set() end of for loop ANDREW LOG
00:32.813: ScreenOptions::Set() begin of for loop ANDREW LOG
00:32.813: ScreenOptions::Set() inside for loop ANDREW LOG
00:32.813: ScreenOptions::Set() inside FOREACH_PlayerNumber( p ) ANDREW LOG
00:32.813: Sprite::LoadFromTexture( Themes/default/Graphics/OptionsCursor underline 3x4.png )
00:32.813: Sprite::LoadFromTexture( Themes/default/Graphics/OptionsCursor underline 3x4.png )
00:32.813: Sprite::LoadFromTexture( Themes/default/Graphics/OptionsCursor underline 3x4.png )
00:32.813: ScreenOptions::Set() inside FOREACH_PlayerNumber( p ) ANDREW LOG
00:32.813: Sprite::LoadFromTexture( Themes/default/Graphics/OptionsCursor underline 3x4.png )
00:32.813: Sprite::LoadFromTexture( Themes/default/Graphics/OptionsCursor underline 3x4.png )
00:32.813: Sprite::LoadFromTexture( Themes/default/Graphics/OptionsCursor underline 3x4.png )
00:32.814: ScreenOptions::Set() inside FOREACH_PlayerNumber( p ) ANDREW LOG
00:32.814: Sprite::LoadFromTexture( Themes/default/Graphics/OptionsCursor underline 3x4.png )
00:32.814: Sprite::LoadFromTexture( Themes/default/Graphics/OptionsCursor underline 3x4.png )
00:32.814: Sprite::LoadFromTexture( Themes/default/Graphics/OptionsCursor underline 3x4.png )
00:32.814: ScreenOptions::Set() inside FOREACH_PlayerNumber( p ) ANDREW LOG
00:32.814: Sprite::LoadFromTexture( Themes/default/Graphics/OptionsCursor underline 3x4.png )
00:32.814: Sprite::LoadFromTexture( Themes/default/Graphics/OptionsCursor underline 3x4.png )
00:32.814: Sprite::LoadFromTexture( Themes/default/Graphics/OptionsCursor underline 3x4.png )
00:32.814: ScreenOptions::Set() inside for loop ANDREW LOG
00:32.814: ScreenOptions::Set() inside FOREACH_PlayerNumber( p ) ANDREW LOG
00:32.814: Sprite::LoadFromTexture( Themes/default/Graphics/OptionsCursor underline 3x4.png )
00:32.814: Sprite::LoadFromTexture( Themes/default/Graphics/OptionsCursor underline 3x4.png )
00:32.814: Sprite::LoadFromTexture( Themes/default/Graphics/OptionsCursor underline 3x4.png )
00:32.814: ScreenOptions::Set() inside FOREACH_PlayerNumber( p ) ANDREW LOG
00:32.814: Sprite::LoadFromTexture( Themes/default/Graphics/OptionsCursor underline 3x4.png )
00:32.814: Sprite::LoadFromTexture( Themes/default/Graphics/OptionsCursor underline 3x4.png )
00:32.814: Sprite::LoadFromTexture( Themes/default/Graphics/OptionsCursor underline 3x4.png )
00:32.814: ScreenOptions::Set() inside FOREACH_PlayerNumber( p ) ANDREW LOG
00:32.814: Sprite::LoadFromTexture( Themes/default/Graphics/OptionsCursor underline 3x4.png )
00:32.814: Sprite::LoadFromTexture( Themes/default/Graphics/OptionsCursor underline 3x4.png )
00:32.814: Sprite::LoadFromTexture( Themes/default/Graphics/OptionsCursor underline 3x4.png )
00:32.814: ScreenOptions::Set() inside FOREACH_PlayerNumber( p ) ANDREW LOG
00:32.814: Sprite::LoadFromTexture( Themes/default/Graphics/OptionsCursor underline 3x4.png )
00:32.814: Sprite::LoadFromTexture( Themes/default/Graphics/OptionsCursor underline 3x4.png )
00:32.814: Sprite::LoadFromTexture( Themes/default/Graphics/OptionsCursor underline 3x4.png )
00:32.816: ScreenOptions::Set() inside for loop ANDREW LOG
00:32.816: ScreenOptions::Set() inside FOREACH_PlayerNumber( p ) ANDREW LOG
00:32.816: Sprite::LoadFromTexture( Themes/default/Graphics/OptionsCursor underline 3x4.png )
00:32.816: Sprite::LoadFromTexture( Themes/default/Graphics/OptionsCursor underline 3x4.png )
00:32.816: Sprite::LoadFromTexture( Themes/default/Graphics/OptionsCursor underline 3x4.png )
00:32.816: ScreenOptions::Set() inside FOREACH_PlayerNumber( p ) ANDREW LOG
00:32.816: Sprite::LoadFromTexture( Themes/default/Graphics/OptionsCursor underline 3x4.png )
00:32.816: Sprite::LoadFromTexture( Themes/default/Graphics/OptionsCursor underline 3x4.png )
00:32.816: Sprite::LoadFromTexture( Themes/default/Graphics/OptionsCursor underline 3x4.png )
00:32.816: ScreenOptions::Set() inside FOREACH_PlayerNumber( p ) ANDREW LOG
00:32.816: Sprite::LoadFromTexture( Themes/default/Graphics/OptionsCursor underline 3x4.png )
00:32.816: Sprite::LoadFromTexture( Themes/default/Graphics/OptionsCursor underline 3x4.png )
00:32.816: Sprite::LoadFromTexture( Themes/default/Graphics/OptionsCursor underline 3x4.png )
00:32.816: ScreenOptions::Set() inside FOREACH_PlayerNumber( p ) ANDREW LOG
00:32.816: Sprite::LoadFromTexture( Themes/default/Graphics/OptionsCursor underline 3x4.png )
00:32.816: Sprite::LoadFromTexture( Themes/default/Graphics/OptionsCursor underline 3x4.png )
00:32.816: Sprite::LoadFromTexture( Themes/default/Graphics/OptionsCursor underline 3x4.png )
00:32.816: ScreenOptions::Set() inside for loop ANDREW LOG
00:32.816: ScreenOptions::Set() inside FOREACH_PlayerNumber( p ) ANDREW LOG
00:32.816: Sprite::LoadFromTexture( Themes/default/Graphics/OptionsCursor underline 3x4.png )
00:32.816: Sprite::LoadFromTexture( Themes/default/Graphics/OptionsCursor underline 3x4.png )
00:32.816: Sprite::LoadFromTexture( Themes/default/Graphics/OptionsCursor underline 3x4.png )
00:32.816: ScreenOptions::Set() inside FOREACH_PlayerNumber( p ) ANDREW LOG
00:32.816: Sprite::LoadFromTexture( Themes/default/Graphics/OptionsCursor underline 3x4.png )
00:32.817: Sprite::LoadFromTexture( Themes/default/Graphics/OptionsCursor underline 3x4.png )
00:32.817: Sprite::LoadFromTexture( Themes/default/Graphics/OptionsCursor underline 3x4.png )
00:32.817: ScreenOptions::Set() inside FOREACH_PlayerNumber( p ) ANDREW LOG
00:32.817: Sprite::LoadFromTexture( Themes/default/Graphics/OptionsCursor underline 3x4.png )
00:32.817: Sprite::LoadFromTexture( Themes/default/Graphics/OptionsCursor underline 3x4.png )
00:32.817: Sprite::LoadFromTexture( Themes/default/Graphics/OptionsCursor underline 3x4.png )
00:32.817: ScreenOptions::Set() inside FOREACH_PlayerNumber( p ) ANDREW LOG
00:32.817: Sprite::LoadFromTexture( Themes/default/Graphics/OptionsCursor underline 3x4.png )
00:32.817: Sprite::LoadFromTexture( Themes/default/Graphics/OptionsCursor underline 3x4.png )
00:32.817: Sprite::LoadFromTexture( Themes/default/Graphics/OptionsCursor underline 3x4.png )
00:32.817: ScreenOptions::Set() inside for loop ANDREW LOG
00:32.817: ScreenOptions::Set() inside FOREACH_PlayerNumber( p ) ANDREW LOG
00:32.817: Sprite::LoadFromTexture( Themes/default/Graphics/OptionsCursor underline 3x4.png )
00:32.817: Sprite::LoadFromTexture( Themes/default/Graphics/OptionsCursor underline 3x4.png )
00:32.817: Sprite::LoadFromTexture( Themes/default/Graphics/OptionsCursor underline 3x4.png )
00:32.817: ScreenOptions::Set() inside FOREACH_PlayerNumber( p ) ANDREW LOG
00:32.817: Sprite::LoadFromTexture( Themes/default/Graphics/OptionsCursor underline 3x4.png )
00:32.817: Sprite::LoadFromTexture( Themes/default/Graphics/OptionsCursor underline 3x4.png )
00:32.817: Sprite::LoadFromTexture( Themes/default/Graphics/OptionsCursor underline 3x4.png )
00:32.817: ScreenOptions::Set() inside FOREACH_PlayerNumber( p ) ANDREW LOG
00:32.817: Sprite::LoadFromTexture( Themes/default/Graphics/OptionsCursor underline 3x4.png )
00:32.817: Sprite::LoadFromTexture( Themes/default/Graphics/OptionsCursor underline 3x4.png )
00:32.817: Sprite::LoadFromTexture( Themes/default/Graphics/OptionsCursor underline 3x4.png )
00:32.817: ScreenOptions::Set() inside FOREACH_PlayerNumber( p ) ANDREW LOG
00:32.817: Sprite::LoadFromTexture( Themes/default/Graphics/OptionsCursor underline 3x4.png )
00:32.817: Sprite::LoadFromTexture( Themes/default/Graphics/OptionsCursor underline 3x4.png )
00:32.818: Sprite::LoadFromTexture( Themes/default/Graphics/OptionsCursor underline 3x4.png )
00:32.818: ScreenOptions::Set() inside for loop ANDREW LOG
00:32.818: ScreenOptions::Set() inside FOREACH_PlayerNumber( p ) ANDREW LOG
00:32.818: Sprite::LoadFromTexture( Themes/default/Graphics/OptionsCursor underline 3x4.png )
00:32.818: Sprite::LoadFromTexture( Themes/default/Graphics/OptionsCursor underline 3x4.png )
00:32.818: Sprite::LoadFromTexture( Themes/default/Graphics/OptionsCursor underline 3x4.png )
00:32.818: ScreenOptions::Set() inside FOREACH_PlayerNumber( p ) ANDREW LOG
00:32.818: Sprite::LoadFromTexture( Themes/default/Graphics/OptionsCursor underline 3x4.png )
00:32.818: Sprite::LoadFromTexture( Themes/default/Graphics/OptionsCursor underline 3x4.png )
00:32.818: Sprite::LoadFromTexture( Themes/default/Graphics/OptionsCursor underline 3x4.png )
00:32.818: ScreenOptions::Set() inside FOREACH_PlayerNumber( p ) ANDREW LOG
00:32.818: Sprite::LoadFromTexture( Themes/default/Graphics/OptionsCursor underline 3x4.png )
00:32.818: Sprite::LoadFromTexture( Themes/default/Graphics/OptionsCursor underline 3x4.png )
00:32.818: Sprite::LoadFromTexture( Themes/default/Graphics/OptionsCursor underline 3x4.png )
00:32.818: ScreenOptions::Set() inside FOREACH_PlayerNumber( p ) ANDREW LOG
00:32.818: Sprite::LoadFromTexture( Themes/default/Graphics/OptionsCursor underline 3x4.png )
00:32.818: Sprite::LoadFromTexture( Themes/default/Graphics/OptionsCursor underline 3x4.png )
00:32.818: Sprite::LoadFromTexture( Themes/default/Graphics/OptionsCursor underline 3x4.png )
00:32.818: Sprite::LoadFromTexture( Themes/default/Graphics/OptionsCursor underline 3x4.png )
00:32.819: Sprite::LoadFromTexture( Themes/default/Graphics/OptionsCursor underline 3x4.png )
00:32.819: Sprite::LoadFromTexture( Themes/default/Graphics/OptionsCursor underline 3x4.png )
00:32.819: Sprite::LoadFromTexture( Themes/default/Graphics/OptionsCursor underline 3x4.png )
00:32.819: Sprite::LoadFromTexture( Themes/default/Graphics/OptionsCursor underline 3x4.png )
00:32.819: Sprite::LoadFromTexture( Themes/default/Graphics/OptionsCursor underline 3x4.png )
00:32.819: Sprite::LoadFromTexture( Themes/default/Graphics/OptionsCursor underline 3x4.png )
00:32.819: Sprite::LoadFromTexture( Themes/default/Graphics/OptionsCursor underline 3x4.png )
00:32.819: Sprite::LoadFromTexture( Themes/default/Graphics/OptionsCursor underline 3x4.png )
00:32.819: Sprite::LoadFromTexture( Themes/default/Graphics/OptionsCursor underline 3x4.png )
00:32.819: Sprite::LoadFromTexture( Themes/default/Graphics/OptionsCursor underline 3x4.png )
00:32.819: Sprite::LoadFromTexture( Themes/default/Graphics/OptionsCursor underline 3x4.png )
00:32.819: ScreenOptions::Set() end of for loop ANDREW LOG
00:32.819: ScreenOptions::Set() begin of for loop ANDREW LOG
00:32.819: ScreenOptions::Set() inside for loop ANDREW LOG
00:32.819: ScreenOptions::Set() inside FOREACH_PlayerNumber( p ) ANDREW LOG
00:32.819: Sprite::LoadFromTexture( Themes/default/Graphics/OptionsCursor underline 3x4.png )
00:32.819: Sprite::LoadFromTexture( Themes/default/Graphics/OptionsCursor underline 3x4.png )
00:32.819: Sprite::LoadFromTexture( Themes/default/Graphics/OptionsCursor underline 3x4.png )
00:32.819: ScreenOptions::Set() inside FOREACH_PlayerNumber( p ) ANDREW LOG
00:32.819: Sprite::LoadFromTexture( Themes/default/Graphics/OptionsCursor underline 3x4.png )
00:32.819: Sprite::LoadFromTexture( Themes/default/Graphics/OptionsCursor underline 3x4.png )
00:32.819: Sprite::LoadFromTexture( Themes/default/Graphics/OptionsCursor underline 3x4.png )
00:32.819: ScreenOptions::Set() inside FOREACH_PlayerNumber( p ) ANDREW LOG
00:32.819: Sprite::LoadFromTexture( Themes/default/Graphics/OptionsCursor underline 3x4.png )
00:32.819: Sprite::LoadFromTexture( Themes/default/Graphics/OptionsCursor underline 3x4.png )
00:32.819: Sprite::LoadFromTexture( Themes/default/Graphics/OptionsCursor underline 3x4.png )
00:32.819: ScreenOptions::Set() inside FOREACH_PlayerNumber( p ) ANDREW LOG
00:32.819: Sprite::LoadFromTexture( Themes/default/Graphics/OptionsCursor underline 3x4.png )
00:32.819: Sprite::LoadFromTexture( Themes/default/Graphics/OptionsCursor underline 3x4.png )
00:32.819: Sprite::LoadFromTexture( Themes/default/Graphics/OptionsCursor underline 3x4.png )
00:32.819: ScreenOptions::Set() inside for loop ANDREW LOG
00:32.819: ScreenOptions::Set() inside FOREACH_PlayerNumber( p ) ANDREW LOG
00:32.819: Sprite::LoadFromTexture( Themes/default/Graphics/OptionsCursor underline 3x4.png )
00:32.819: Sprite::LoadFromTexture( Themes/default/Graphics/OptionsCursor underline 3x4.png )
00:32.819: Sprite::LoadFromTexture( Themes/default/Graphics/OptionsCursor underline 3x4.png )
00:32.819: ScreenOptions::Set() inside FOREACH_PlayerNumber( p ) ANDREW LOG
00:32.819: Sprite::LoadFromTexture( Themes/default/Graphics/OptionsCursor underline 3x4.png )
00:32.819: Sprite::LoadFromTexture( Themes/default/Graphics/OptionsCursor underline 3x4.png )
00:32.819: Sprite::LoadFromTexture( Themes/default/Graphics/OptionsCursor underline 3x4.png )
00:32.819: ScreenOptions::Set() inside FOREACH_PlayerNumber( p ) ANDREW LOG
00:32.819: Sprite::LoadFromTexture( Themes/default/Graphics/OptionsCursor underline 3x4.png )
00:32.819: Sprite::LoadFromTexture( Themes/default/Graphics/OptionsCursor underline 3x4.png )
00:32.819: Sprite::LoadFromTexture( Themes/default/Graphics/OptionsCursor underline 3x4.png )
00:32.819: ScreenOptions::Set() inside FOREACH_PlayerNumber( p ) ANDREW LOG
00:32.819: Sprite::LoadFromTexture( Themes/default/Graphics/OptionsCursor underline 3x4.png )
00:32.819: Sprite::LoadFromTexture( Themes/default/Graphics/OptionsCursor underline 3x4.png )
00:32.819: Sprite::LoadFromTexture( Themes/default/Graphics/OptionsCursor underline 3x4.png )
00:32.820: ScreenOptions::Set() inside for loop ANDREW LOG
00:32.820: ScreenOptions::Set() inside FOREACH_PlayerNumber( p ) ANDREW LOG
00:32.820: Sprite::LoadFromTexture( Themes/default/Graphics/OptionsCursor underline 3x4.png )
00:32.820: Sprite::LoadFromTexture( Themes/default/Graphics/OptionsCursor underline 3x4.png )
00:32.820: Sprite::LoadFromTexture( Themes/default/Graphics/OptionsCursor underline 3x4.png )
00:32.820: ScreenOptions::Set() inside FOREACH_PlayerNumber( p ) ANDREW LOG
00:32.820: Sprite::LoadFromTexture( Themes/default/Graphics/OptionsCursor underline 3x4.png )
00:32.820: Sprite::LoadFromTexture( Themes/default/Graphics/OptionsCursor underline 3x4.png )
00:32.820: Sprite::LoadFromTexture( Themes/default/Graphics/OptionsCursor underline 3x4.png )
00:32.820: ScreenOptions::Set() inside FOREACH_PlayerNumber( p ) ANDREW LOG
00:32.820: Sprite::LoadFromTexture( Themes/default/Graphics/OptionsCursor underline 3x4.png )
00:32.820: Sprite::LoadFromTexture( Themes/default/Graphics/OptionsCursor underline 3x4.png )
00:32.820: Sprite::LoadFromTexture( Themes/default/Graphics/OptionsCursor underline 3x4.png )
00:32.820: ScreenOptions::Set() inside FOREACH_PlayerNumber( p ) ANDREW LOG
00:32.820: Sprite::LoadFromTexture( Themes/default/Graphics/OptionsCursor underline 3x4.png )
00:32.820: Sprite::LoadFromTexture( Themes/default/Graphics/OptionsCursor underline 3x4.png )
00:32.820: Sprite::LoadFromTexture( Themes/default/Graphics/OptionsCursor underline 3x4.png )
00:32.820: ScreenOptions::Set() inside for loop ANDREW LOG
00:32.820: ScreenOptions::Set() inside FOREACH_PlayerNumber( p ) ANDREW LOG
00:32.820: Sprite::LoadFromTexture( Themes/default/Graphics/OptionsCursor underline 3x4.png )
00:32.820: Sprite::LoadFromTexture( Themes/default/Graphics/OptionsCursor underline 3x4.png )
00:32.820: Sprite::LoadFromTexture( Themes/default/Graphics/OptionsCursor underline 3x4.png )
00:32.820: ScreenOptions::Set() inside FOREACH_PlayerNumber( p ) ANDREW LOG
00:32.820: Sprite::LoadFromTexture( Themes/default/Graphics/OptionsCursor underline 3x4.png )
00:32.821: Sprite::LoadFromTexture( Themes/default/Graphics/OptionsCursor underline 3x4.png )
00:32.821: Sprite::LoadFromTexture( Themes/default/Graphics/OptionsCursor underline 3x4.png )
00:32.821: ScreenOptions::Set() inside FOREACH_PlayerNumber( p ) ANDREW LOG
00:32.821: Sprite::LoadFromTexture( Themes/default/Graphics/OptionsCursor underline 3x4.png )
00:32.821: Sprite::LoadFromTexture( Themes/default/Graphics/OptionsCursor underline 3x4.png )
00:32.821: Sprite::LoadFromTexture( Themes/default/Graphics/OptionsCursor underline 3x4.png )
00:32.821: ScreenOptions::Set() inside FOREACH_PlayerNumber( p ) ANDREW LOG
00:32.821: Sprite::LoadFromTexture( Themes/default/Graphics/OptionsCursor underline 3x4.png )
00:32.821: Sprite::LoadFromTexture( Themes/default/Graphics/OptionsCursor underline 3x4.png )
00:32.821: Sprite::LoadFromTexture( Themes/default/Graphics/OptionsCursor underline 3x4.png )
00:32.821: ScreenOptions::Set() inside for loop ANDREW LOG
00:32.821: ScreenOptions::Set() inside FOREACH_PlayerNumber( p ) ANDREW LOG
00:32.821: Sprite::LoadFromTexture( Themes/default/Graphics/OptionsCursor underline 3x4.png )
00:32.821: Sprite::LoadFromTexture( Themes/default/Graphics/OptionsCursor underline 3x4.png )
00:32.821: Sprite::LoadFromTexture( Themes/default/Graphics/OptionsCursor underline 3x4.png )
00:32.821: ScreenOptions::Set() inside FOREACH_PlayerNumber( p ) ANDREW LOG
00:32.821: Sprite::LoadFromTexture( Themes/default/Graphics/OptionsCursor underline 3x4.png )
00:32.821: Sprite::LoadFromTexture( Themes/default/Graphics/OptionsCursor underline 3x4.png )
00:32.821: Sprite::LoadFromTexture( Themes/default/Graphics/OptionsCursor underline 3x4.png )
00:32.821: ScreenOptions::Set() inside FOREACH_PlayerNumber( p ) ANDREW LOG
00:32.821: Sprite::LoadFromTexture( Themes/default/Graphics/OptionsCursor underline 3x4.png )
00:32.821: Sprite::LoadFromTexture( Themes/default/Graphics/OptionsCursor underline 3x4.png )
00:32.821: Sprite::LoadFromTexture( Themes/default/Graphics/OptionsCursor underline 3x4.png )
00:32.821: ScreenOptions::Set() inside FOREACH_PlayerNumber( p ) ANDREW LOG
00:32.821: Sprite::LoadFromTexture( Themes/default/Graphics/OptionsCursor underline 3x4.png )
00:32.823: Sprite::LoadFromTexture( Themes/default/Graphics/OptionsCursor underline 3x4.png )
00:32.823: Sprite::LoadFromTexture( Themes/default/Graphics/OptionsCursor underline 3x4.png )
00:32.823: Sprite::LoadFromTexture( Themes/default/Graphics/OptionsCursor underline 3x4.png )
00:32.823: Sprite::LoadFromTexture( Themes/default/Graphics/OptionsCursor underline 3x4.png )
00:32.823: Sprite::LoadFromTexture( Themes/default/Graphics/OptionsCursor underline 3x4.png )
00:32.823: Sprite::LoadFromTexture( Themes/default/Graphics/OptionsCursor underline 3x4.png )
00:32.823: Sprite::LoadFromTexture( Themes/default/Graphics/OptionsCursor underline 3x4.png )
00:32.823: Sprite::LoadFromTexture( Themes/default/Graphics/OptionsCursor underline 3x4.png )
00:32.823: Sprite::LoadFromTexture( Themes/default/Graphics/OptionsCursor underline 3x4.png )
00:32.823: Sprite::LoadFromTexture( Themes/default/Graphics/OptionsCursor underline 3x4.png )
00:32.823: Sprite::LoadFromTexture( Themes/default/Graphics/OptionsCursor underline 3x4.png )
00:32.823: Sprite::LoadFromTexture( Themes/default/Graphics/OptionsCursor underline 3x4.png )
00:32.823: Sprite::LoadFromTexture( Themes/default/Graphics/OptionsCursor underline 3x4.png )
00:32.823: Sprite::LoadFromTexture( Themes/default/Graphics/OptionsCursor underline 3x4.png )
00:32.823: ScreenOptions::Set() end of for loop ANDREW LOG
00:32.823: ScreenOptions::Set() begin of for loop ANDREW LOG
00:32.823: ScreenOptions::Set() inside for loop ANDREW LOG
00:32.823: ScreenOptions::Set() inside FOREACH_PlayerNumber( p ) ANDREW LOG
00:32.823: Sprite::LoadFromTexture( Themes/default/Graphics/OptionsCursor underline 3x4.png )
00:32.824: Sprite::LoadFromTexture( Themes/default/Graphics/OptionsCursor underline 3x4.png )
00:32.824: Sprite::LoadFromTexture( Themes/default/Graphics/OptionsCursor underline 3x4.png )
00:32.824: ScreenOptions::Set() inside FOREACH_PlayerNumber( p ) ANDREW LOG
00:32.824: Sprite::LoadFromTexture( Themes/default/Graphics/OptionsCursor underline 3x4.png )
00:32.824: Sprite::LoadFromTexture( Themes/default/Graphics/OptionsCursor underline 3x4.png )
00:32.824: Sprite::LoadFromTexture( Themes/default/Graphics/OptionsCursor underline 3x4.png )
00:32.824: ScreenOptions::Set() inside FOREACH_PlayerNumber( p ) ANDREW LOG
00:32.824: Sprite::LoadFromTexture( Themes/default/Graphics/OptionsCursor underline 3x4.png )
00:32.824: Sprite::LoadFromTexture( Themes/default/Graphics/OptionsCursor underline 3x4.png )
00:32.824: Sprite::LoadFromTexture( Themes/default/Graphics/OptionsCursor underline 3x4.png )
00:32.824: ScreenOptions::Set() inside FOREACH_PlayerNumber( p ) ANDREW LOG
00:32.824: Sprite::LoadFromTexture( Themes/default/Graphics/OptionsCursor underline 3x4.png )
00:32.824: Sprite::LoadFromTexture( Themes/default/Graphics/OptionsCursor underline 3x4.png )
00:32.824: Sprite::LoadFromTexture( Themes/default/Graphics/OptionsCursor underline 3x4.png )
00:32.824: ScreenOptions::Set() inside for loop ANDREW LOG
00:32.824: ScreenOptions::Set() inside FOREACH_PlayerNumber( p ) ANDREW LOG
00:32.824: Sprite::LoadFromTexture( Themes/default/Graphics/OptionsCursor underline 3x4.png )
00:32.824: Sprite::LoadFromTexture( Themes/default/Graphics/OptionsCursor underline 3x4.png )
00:32.824: Sprite::LoadFromTexture( Themes/default/Graphics/OptionsCursor underline 3x4.png )
00:32.824: ScreenOptions::Set() inside FOREACH_PlayerNumber( p ) ANDREW LOG
00:32.824: Sprite::LoadFromTexture( Themes/default/Graphics/OptionsCursor underline 3x4.png )
00:32.824: Sprite::LoadFromTexture( Themes/default/Graphics/OptionsCursor underline 3x4.png )
00:32.824: Sprite::LoadFromTexture( Themes/default/Graphics/OptionsCursor underline 3x4.png )
00:32.824: ScreenOptions::Set() inside FOREACH_PlayerNumber( p ) ANDREW LOG
00:32.824: Sprite::LoadFromTexture( Themes/default/Graphics/OptionsCursor underline 3x4.png )
00:32.825: Sprite::LoadFromTexture( Themes/default/Graphics/OptionsCursor underline 3x4.png )
00:32.825: Sprite::LoadFromTexture( Themes/default/Graphics/OptionsCursor underline 3x4.png )
00:32.825: ScreenOptions::Set() inside FOREACH_PlayerNumber( p ) ANDREW LOG
00:32.825: Sprite::LoadFromTexture( Themes/default/Graphics/OptionsCursor underline 3x4.png )
00:32.825: Sprite::LoadFromTexture( Themes/default/Graphics/OptionsCursor underline 3x4.png )
00:32.825: Sprite::LoadFromTexture( Themes/default/Graphics/OptionsCursor underline 3x4.png )
00:32.825: ScreenOptions::Set() inside for loop ANDREW LOG
00:32.825: ScreenOptions::Set() inside FOREACH_PlayerNumber( p ) ANDREW LOG
00:32.825: Sprite::LoadFromTexture( Themes/default/Graphics/OptionsCursor underline 3x4.png )
00:32.825: Sprite::LoadFromTexture( Themes/default/Graphics/OptionsCursor underline 3x4.png )
00:32.825: Sprite::LoadFromTexture( Themes/default/Graphics/OptionsCursor underline 3x4.png )
00:32.825: ScreenOptions::Set() inside FOREACH_PlayerNumber( p ) ANDREW LOG
00:32.825: Sprite::LoadFromTexture( Themes/default/Graphics/OptionsCursor underline 3x4.png )
00:32.825: Sprite::LoadFromTexture( Themes/default/Graphics/OptionsCursor underline 3x4.png )
00:32.825: Sprite::LoadFromTexture( Themes/default/Graphics/OptionsCursor underline 3x4.png )
00:32.825: ScreenOptions::Set() inside FOREACH_PlayerNumber( p ) ANDREW LOG
00:32.825: Sprite::LoadFromTexture( Themes/default/Graphics/OptionsCursor underline 3x4.png )
00:32.825: Sprite::LoadFromTexture( Themes/default/Graphics/OptionsCursor underline 3x4.png )
00:32.825: Sprite::LoadFromTexture( Themes/default/Graphics/OptionsCursor underline 3x4.png )
00:32.825: ScreenOptions::Set() inside FOREACH_PlayerNumber( p ) ANDREW LOG
00:32.825: Sprite::LoadFromTexture( Themes/default/Graphics/OptionsCursor underline 3x4.png )
00:32.825: Sprite::LoadFromTexture( Themes/default/Graphics/OptionsCursor underline 3x4.png )
00:32.825: Sprite::LoadFromTexture( Themes/default/Graphics/OptionsCursor underline 3x4.png )
00:32.826: ScreenOptions::Set() inside for loop ANDREW LOG
00:32.826: ScreenOptions::Set() inside FOREACH_PlayerNumber( p ) ANDREW LOG
00:32.826: Sprite::LoadFromTexture( Themes/default/Graphics/OptionsCursor underline 3x4.png )
00:32.826: Sprite::LoadFromTexture( Themes/default/Graphics/OptionsCursor underline 3x4.png )
00:32.826: Sprite::LoadFromTexture( Themes/default/Graphics/OptionsCursor underline 3x4.png )
00:32.826: ScreenOptions::Set() inside FOREACH_PlayerNumber( p ) ANDREW LOG
00:32.826: Sprite::LoadFromTexture( Themes/default/Graphics/OptionsCursor underline 3x4.png )
00:32.826: Sprite::LoadFromTexture( Themes/default/Graphics/OptionsCursor underline 3x4.png )
00:32.826: Sprite::LoadFromTexture( Themes/default/Graphics/OptionsCursor underline 3x4.png )
00:32.826: ScreenOptions::Set() inside FOREACH_PlayerNumber( p ) ANDREW LOG
00:32.826: Sprite::LoadFromTexture( Themes/default/Graphics/OptionsCursor underline 3x4.png )
00:32.826: Sprite::LoadFromTexture( Themes/default/Graphics/OptionsCursor underline 3x4.png )
00:32.826: Sprite::LoadFromTexture( Themes/default/Graphics/OptionsCursor underline 3x4.png )
00:32.826: ScreenOptions::Set() inside FOREACH_PlayerNumber( p ) ANDREW LOG
00:32.826: Sprite::LoadFromTexture( Themes/default/Graphics/OptionsCursor underline 3x4.png )
00:32.826: Sprite::LoadFromTexture( Themes/default/Graphics/OptionsCursor underline 3x4.png )
00:32.826: Sprite::LoadFromTexture( Themes/default/Graphics/OptionsCursor underline 3x4.png )
00:32.826: ScreenOptions::Set() inside for loop ANDREW LOG
00:32.826: ScreenOptions::Set() inside FOREACH_PlayerNumber( p ) ANDREW LOG
00:32.826: Sprite::LoadFromTexture( Themes/default/Graphics/OptionsCursor underline 3x4.png )
00:32.826: Sprite::LoadFromTexture( Themes/default/Graphics/OptionsCursor underline 3x4.png )
00:32.826: Sprite::LoadFromTexture( Themes/default/Graphics/OptionsCursor underline 3x4.png )
00:32.826: ScreenOptions::Set() inside FOREACH_PlayerNumber( p ) ANDREW LOG
00:32.826: Sprite::LoadFromTexture( Themes/default/Graphics/OptionsCursor underline 3x4.png )
00:32.826: Sprite::LoadFromTexture( Themes/default/Graphics/OptionsCursor underline 3x4.png )
00:32.826: Sprite::LoadFromTexture( Themes/default/Graphics/OptionsCursor underline 3x4.png )
00:32.826: ScreenOptions::Set() inside FOREACH_PlayerNumber( p ) ANDREW LOG
00:32.826: Sprite::LoadFromTexture( Themes/default/Graphics/OptionsCursor underline 3x4.png )
00:32.826: Sprite::LoadFromTexture( Themes/default/Graphics/OptionsCursor underline 3x4.png )
00:32.826: Sprite::LoadFromTexture( Themes/default/Graphics/OptionsCursor underline 3x4.png )
00:32.826: ScreenOptions::Set() inside FOREACH_PlayerNumber( p ) ANDREW LOG
00:32.826: Sprite::LoadFromTexture( Themes/default/Graphics/OptionsCursor underline 3x4.png )
00:32.826: Sprite::LoadFromTexture( Themes/default/Graphics/OptionsCursor underline 3x4.png )
00:32.826: Sprite::LoadFromTexture( Themes/default/Graphics/OptionsCursor underline 3x4.png )
00:32.826: ScreenOptions::Set() inside for loop ANDREW LOG
00:32.826: ScreenOptions::Set() inside FOREACH_PlayerNumber( p ) ANDREW LOG
00:32.826: Sprite::LoadFromTexture( Themes/default/Graphics/OptionsCursor underline 3x4.png )
00:32.826: Sprite::LoadFromTexture( Themes/default/Graphics/OptionsCursor underline 3x4.png )
00:32.826: Sprite::LoadFromTexture( Themes/default/Graphics/OptionsCursor underline 3x4.png )
00:32.826: ScreenOptions::Set() inside FOREACH_PlayerNumber( p ) ANDREW LOG
00:32.826: Sprite::LoadFromTexture( Themes/default/Graphics/OptionsCursor underline 3x4.png )
00:32.826: Sprite::LoadFromTexture( Themes/default/Graphics/OptionsCursor underline 3x4.png )
00:32.826: Sprite::LoadFromTexture( Themes/default/Graphics/OptionsCursor underline 3x4.png )
00:32.826: ScreenOptions::Set() inside FOREACH_PlayerNumber( p ) ANDREW LOG
00:32.826: Sprite::LoadFromTexture( Themes/default/Graphics/OptionsCursor underline 3x4.png )
00:32.826: Sprite::LoadFromTexture( Themes/default/Graphics/OptionsCursor underline 3x4.png )
00:32.826: Sprite::LoadFromTexture( Themes/default/Graphics/OptionsCursor underline 3x4.png )
00:32.826: ScreenOptions::Set() inside FOREACH_PlayerNumber( p ) ANDREW LOG
00:32.826: Sprite::LoadFromTexture( Themes/default/Graphics/OptionsCursor underline 3x4.png )
00:32.826: Sprite::LoadFromTexture( Themes/default/Graphics/OptionsCursor underline 3x4.png )
00:32.826: Sprite::LoadFromTexture( Themes/default/Graphics/OptionsCursor underline 3x4.png )
00:32.826: Sprite::LoadFromTexture( Themes/default/Graphics/OptionsCursor underline 3x4.png )
00:32.826: Sprite::LoadFromTexture( Themes/default/Graphics/OptionsCursor underline 3x4.png )
00:32.826: Sprite::LoadFromTexture( Themes/default/Graphics/OptionsCursor underline 3x4.png )
00:32.826: Sprite::LoadFromTexture( Themes/default/Graphics/OptionsCursor underline 3x4.png )
00:32.826: Sprite::LoadFromTexture( Themes/default/Graphics/OptionsCursor underline 3x4.png )
00:32.826: Sprite::LoadFromTexture( Themes/default/Graphics/OptionsCursor underline 3x4.png )
00:32.826: Sprite::LoadFromTexture( Themes/default/Graphics/OptionsCursor underline 3x4.png )
00:32.826: Sprite::LoadFromTexture( Themes/default/Graphics/OptionsCursor underline 3x4.png )
00:32.826: Sprite::LoadFromTexture( Themes/default/Graphics/OptionsCursor underline 3x4.png )
00:32.826: Sprite::LoadFromTexture( Themes/default/Graphics/OptionsCursor underline 3x4.png )
00:32.826: Sprite::LoadFromTexture( Themes/default/Graphics/OptionsCursor underline 3x4.png )
00:32.826: Sprite::LoadFromTexture( Themes/default/Graphics/OptionsCursor underline 3x4.png )
00:32.826: ScreenOptions::Set() end of for loop ANDREW LOG
00:32.826: ScreenOptions::Set() begin of for loop ANDREW LOG
00:32.826: ScreenOptions::Set() inside for loop ANDREW LOG
00:32.826: ScreenOptions::Set() inside FOREACH_PlayerNumber( p ) ANDREW LOG
00:32.827: Sprite::LoadFromTexture( Themes/default/Graphics/OptionsCursor underline 3x4.png )
00:32.827: Sprite::LoadFromTexture( Themes/default/Graphics/OptionsCursor underline 3x4.png )
00:32.827: Sprite::LoadFromTexture( Themes/default/Graphics/OptionsCursor underline 3x4.png )
00:32.827: ScreenOptions::Set() inside FOREACH_PlayerNumber( p ) ANDREW LOG
00:32.827: Sprite::LoadFromTexture( Themes/default/Graphics/OptionsCursor underline 3x4.png )
00:32.827: Sprite::LoadFromTexture( Themes/default/Graphics/OptionsCursor underline 3x4.png )
00:32.827: Sprite::LoadFromTexture( Themes/default/Graphics/OptionsCursor underline 3x4.png )
00:32.827: ScreenOptions::Set() inside FOREACH_PlayerNumber( p ) ANDREW LOG
00:32.827: Sprite::LoadFromTexture( Themes/default/Graphics/OptionsCursor underline 3x4.png )
00:32.827: Sprite::LoadFromTexture( Themes/default/Graphics/OptionsCursor underline 3x4.png )
00:32.827: Sprite::LoadFromTexture( Themes/default/Graphics/OptionsCursor underline 3x4.png )
00:32.827: ScreenOptions::Set() inside FOREACH_PlayerNumber( p ) ANDREW LOG
00:32.827: Sprite::LoadFromTexture( Themes/default/Graphics/OptionsCursor underline 3x4.png )
00:32.827: Sprite::LoadFromTexture( Themes/default/Graphics/OptionsCursor underline 3x4.png )
00:32.827: Sprite::LoadFromTexture( Themes/default/Graphics/OptionsCursor underline 3x4.png )
00:32.827: ScreenOptions::Set() inside for loop ANDREW LOG
00:32.827: ScreenOptions::Set() inside FOREACH_PlayerNumber( p ) ANDREW LOG
00:32.827: Sprite::LoadFromTexture( Themes/default/Graphics/OptionsCursor underline 3x4.png )
00:32.827: Sprite::LoadFromTexture( Themes/default/Graphics/OptionsCursor underline 3x4.png )
00:32.827: Sprite::LoadFromTexture( Themes/default/Graphics/OptionsCursor underline 3x4.png )
00:32.827: ScreenOptions::Set() inside FOREACH_PlayerNumber( p ) ANDREW LOG
00:32.827: Sprite::LoadFromTexture( Themes/default/Graphics/OptionsCursor underline 3x4.png )
00:32.827: Sprite::LoadFromTexture( Themes/default/Graphics/OptionsCursor underline 3x4.png )
00:32.827: Sprite::LoadFromTexture( Themes/default/Graphics/OptionsCursor underline 3x4.png )
00:32.827: ScreenOptions::Set() inside FOREACH_PlayerNumber( p ) ANDREW LOG
00:32.827: Sprite::LoadFromTexture( Themes/default/Graphics/OptionsCursor underline 3x4.png )
00:32.828: Sprite::LoadFromTexture( Themes/default/Graphics/OptionsCursor underline 3x4.png )
00:32.828: Sprite::LoadFromTexture( Themes/default/Graphics/OptionsCursor underline 3x4.png )
00:32.828: ScreenOptions::Set() inside FOREACH_PlayerNumber( p ) ANDREW LOG
00:32.828: Sprite::LoadFromTexture( Themes/default/Graphics/OptionsCursor underline 3x4.png )
00:32.828: Sprite::LoadFromTexture( Themes/default/Graphics/OptionsCursor underline 3x4.png )
00:32.828: Sprite::LoadFromTexture( Themes/default/Graphics/OptionsCursor underline 3x4.png )
00:32.828: ScreenOptions::Set() inside for loop ANDREW LOG
00:32.828: ScreenOptions::Set() inside FOREACH_PlayerNumber( p ) ANDREW LOG
00:32.828: Sprite::LoadFromTexture( Themes/default/Graphics/OptionsCursor underline 3x4.png )
00:32.828: Sprite::LoadFromTexture( Themes/default/Graphics/OptionsCursor underline 3x4.png )
00:32.828: Sprite::LoadFromTexture( Themes/default/Graphics/OptionsCursor underline 3x4.png )
00:32.828: ScreenOptions::Set() inside FOREACH_PlayerNumber( p ) ANDREW LOG
00:32.828: Sprite::LoadFromTexture( Themes/default/Graphics/OptionsCursor underline 3x4.png )
00:32.828: Sprite::LoadFromTexture( Themes/default/Graphics/OptionsCursor underline 3x4.png )
00:32.828: Sprite::LoadFromTexture( Themes/default/Graphics/OptionsCursor underline 3x4.png )
00:32.828: ScreenOptions::Set() inside FOREACH_PlayerNumber( p ) ANDREW LOG
00:32.828: Sprite::LoadFromTexture( Themes/default/Graphics/OptionsCursor underline 3x4.png )
00:32.828: Sprite::LoadFromTexture( Themes/default/Graphics/OptionsCursor underline 3x4.png )
00:32.828: Sprite::LoadFromTexture( Themes/default/Graphics/OptionsCursor underline 3x4.png )
00:32.828: ScreenOptions::Set() inside FOREACH_PlayerNumber( p ) ANDREW LOG
00:32.828: Sprite::LoadFromTexture( Themes/default/Graphics/OptionsCursor underline 3x4.png )
00:32.828: Sprite::LoadFromTexture( Themes/default/Graphics/OptionsCursor underline 3x4.png )
00:32.828: Sprite::LoadFromTexture( Themes/default/Graphics/OptionsCursor underline 3x4.png )
00:32.828: ScreenOptions::Set() inside for loop ANDREW LOG
00:32.828: ScreenOptions::Set() inside FOREACH_PlayerNumber( p ) ANDREW LOG
00:32.828: Sprite::LoadFromTexture( Themes/default/Graphics/OptionsCursor underline 3x4.png )
00:32.830: Sprite::LoadFromTexture( Themes/default/Graphics/OptionsCursor underline 3x4.png )
00:32.830: Sprite::LoadFromTexture( Themes/default/Graphics/OptionsCursor underline 3x4.png )
00:32.830: ScreenOptions::Set() inside FOREACH_PlayerNumber( p ) ANDREW LOG
00:32.830: Sprite::LoadFromTexture( Themes/default/Graphics/OptionsCursor underline 3x4.png )
00:32.830: Sprite::LoadFromTexture( Themes/default/Graphics/OptionsCursor underline 3x4.png )
00:32.830: Sprite::LoadFromTexture( Themes/default/Graphics/OptionsCursor underline 3x4.png )
00:32.830: ScreenOptions::Set() inside FOREACH_PlayerNumber( p ) ANDREW LOG
00:32.830: Sprite::LoadFromTexture( Themes/default/Graphics/OptionsCursor underline 3x4.png )
00:32.830: Sprite::LoadFromTexture( Themes/default/Graphics/OptionsCursor underline 3x4.png )
00:32.830: Sprite::LoadFromTexture( Themes/default/Graphics/OptionsCursor underline 3x4.png )
00:32.830: ScreenOptions::Set() inside FOREACH_PlayerNumber( p ) ANDREW LOG
00:32.830: Sprite::LoadFromTexture( Themes/default/Graphics/OptionsCursor underline 3x4.png )
00:32.830: Sprite::LoadFromTexture( Themes/default/Graphics/OptionsCursor underline 3x4.png )
00:32.830: Sprite::LoadFromTexture( Themes/default/Graphics/OptionsCursor underline 3x4.png )
00:32.830: ScreenOptions::Set() inside for loop ANDREW LOG
00:32.830: ScreenOptions::Set() inside FOREACH_PlayerNumber( p ) ANDREW LOG
00:32.830: Sprite::LoadFromTexture( Themes/default/Graphics/OptionsCursor underline 3x4.png )
00:32.830: Sprite::LoadFromTexture( Themes/default/Graphics/OptionsCursor underline 3x4.png )
00:32.830: Sprite::LoadFromTexture( Themes/default/Graphics/OptionsCursor underline 3x4.png )
00:32.830: ScreenOptions::Set() inside FOREACH_PlayerNumber( p ) ANDREW LOG
00:32.830: Sprite::LoadFromTexture( Themes/default/Graphics/OptionsCursor underline 3x4.png )
00:32.830: Sprite::LoadFromTexture( Themes/default/Graphics/OptionsCursor underline 3x4.png )
00:32.830: Sprite::LoadFromTexture( Themes/default/Graphics/OptionsCursor underline 3x4.png )
00:32.830: ScreenOptions::Set() inside FOREACH_PlayerNumber( p ) ANDREW LOG
00:32.830: Sprite::LoadFromTexture( Themes/default/Graphics/OptionsCursor underline 3x4.png )
00:32.831: Sprite::LoadFromTexture( Themes/default/Graphics/OptionsCursor underline 3x4.png )
00:32.831: Sprite::LoadFromTexture( Themes/default/Graphics/OptionsCursor underline 3x4.png )
00:32.831: ScreenOptions::Set() inside FOREACH_PlayerNumber( p ) ANDREW LOG
00:32.831: Sprite::LoadFromTexture( Themes/default/Graphics/OptionsCursor underline 3x4.png )
00:32.831: Sprite::LoadFromTexture( Themes/default/Graphics/OptionsCursor underline 3x4.png )
00:32.831: Sprite::LoadFromTexture( Themes/default/Graphics/OptionsCursor underline 3x4.png )
00:32.831: ScreenOptions::Set() inside for loop ANDREW LOG
00:32.831: ScreenOptions::Set() inside FOREACH_PlayerNumber( p ) ANDREW LOG
00:32.831: Sprite::LoadFromTexture( Themes/default/Graphics/OptionsCursor underline 3x4.png )
00:32.831: Sprite::LoadFromTexture( Themes/default/Graphics/OptionsCursor underline 3x4.png )
00:32.831: Sprite::LoadFromTexture( Themes/default/Graphics/OptionsCursor underline 3x4.png )
00:32.831: ScreenOptions::Set() inside FOREACH_PlayerNumber( p ) ANDREW LOG
00:32.831: Sprite::LoadFromTexture( Themes/default/Graphics/OptionsCursor underline 3x4.png )
00:32.831: Sprite::LoadFromTexture( Themes/default/Graphics/OptionsCursor underline 3x4.png )
00:32.831: Sprite::LoadFromTexture( Themes/default/Graphics/OptionsCursor underline 3x4.png )
00:32.831: ScreenOptions::Set() inside FOREACH_PlayerNumber( p ) ANDREW LOG
00:32.831: Sprite::LoadFromTexture( Themes/default/Graphics/OptionsCursor underline 3x4.png )
00:32.831: Sprite::LoadFromTexture( Themes/default/Graphics/OptionsCursor underline 3x4.png )
00:32.831: Sprite::LoadFromTexture( Themes/default/Graphics/OptionsCursor underline 3x4.png )
00:32.831: ScreenOptions::Set() inside FOREACH_PlayerNumber( p ) ANDREW LOG
00:32.831: Sprite::LoadFromTexture( Themes/default/Graphics/OptionsCursor underline 3x4.png )
00:32.831: Sprite::LoadFromTexture( Themes/default/Graphics/OptionsCursor underline 3x4.png )
00:32.831: Sprite::LoadFromTexture( Themes/default/Graphics/OptionsCursor underline 3x4.png )
00:32.831: ScreenOptions::Set() inside for loop ANDREW LOG
00:32.831: ScreenOptions::Set() inside FOREACH_PlayerNumber( p ) ANDREW LOG
00:32.832: Sprite::LoadFromTexture( Themes/default/Graphics/OptionsCursor underline 3x4.png )
00:32.832: Sprite::LoadFromTexture( Themes/default/Graphics/OptionsCursor underline 3x4.png )
00:32.832: Sprite::LoadFromTexture( Themes/default/Graphics/OptionsCursor underline 3x4.png )
00:32.832: ScreenOptions::Set() inside FOREACH_PlayerNumber( p ) ANDREW LOG
00:32.832: Sprite::LoadFromTexture( Themes/default/Graphics/OptionsCursor underline 3x4.png )
00:32.832: Sprite::LoadFromTexture( Themes/default/Graphics/OptionsCursor underline 3x4.png )
00:32.832: Sprite::LoadFromTexture( Themes/default/Graphics/OptionsCursor underline 3x4.png )
00:32.832: ScreenOptions::Set() inside FOREACH_PlayerNumber( p ) ANDREW LOG
00:32.832: Sprite::LoadFromTexture( Themes/default/Graphics/OptionsCursor underline 3x4.png )
00:32.832: Sprite::LoadFromTexture( Themes/default/Graphics/OptionsCursor underline 3x4.png )
00:32.832: Sprite::LoadFromTexture( Themes/default/Graphics/OptionsCursor underline 3x4.png )
00:32.832: ScreenOptions::Set() inside FOREACH_PlayerNumber( p ) ANDREW LOG
00:32.832: Sprite::LoadFromTexture( Themes/default/Graphics/OptionsCursor underline 3x4.png )
00:32.832: Sprite::LoadFromTexture( Themes/default/Graphics/OptionsCursor underline 3x4.png )
00:32.832: Sprite::LoadFromTexture( Themes/default/Graphics/OptionsCursor underline 3x4.png )
00:32.832: Sprite::LoadFromTexture( Themes/default/Graphics/OptionsCursor underline 3x4.png )
00:32.832: Sprite::LoadFromTexture( Themes/default/Graphics/OptionsCursor underline 3x4.png )
00:32.832: Sprite::LoadFromTexture( Themes/default/Graphics/OptionsCursor underline 3x4.png )
00:32.832: Sprite::LoadFromTexture( Themes/default/Graphics/OptionsCursor underline 3x4.png )
00:32.833: Sprite::LoadFromTexture( Themes/default/Graphics/OptionsCursor underline 3x4.png )
00:32.833: Sprite::LoadFromTexture( Themes/default/Graphics/OptionsCursor underline 3x4.png )
00:32.833: Sprite::LoadFromTexture( Themes/default/Graphics/OptionsCursor underline 3x4.png )
00:32.833: Sprite::LoadFromTexture( Themes/default/Graphics/OptionsCursor underline 3x4.png )
00:32.833: Sprite::LoadFromTexture( Themes/default/Graphics/OptionsCursor underline 3x4.png )
00:32.833: Sprite::LoadFromTexture( Themes/default/Graphics/OptionsCursor underline 3x4.png )
00:32.833: Sprite::LoadFromTexture( Themes/default/Graphics/OptionsCursor underline 3x4.png )
00:32.833: Sprite::LoadFromTexture( Themes/default/Graphics/OptionsCursor underline 3x4.png )
00:32.833: ScreenOptions::Set() end of for loop ANDREW LOG
00:32.833: ScreenOptions::Set() begin of for loop ANDREW LOG
00:32.833: ScreenOptions::Set() inside for loop ANDREW LOG
00:32.833: ScreenOptions::Set() inside FOREACH_PlayerNumber( p ) ANDREW LOG
00:32.833: Sprite::LoadFromTexture( Themes/default/Graphics/OptionsCursor underline 3x4.png )
00:32.833: Sprite::LoadFromTexture( Themes/default/Graphics/OptionsCursor underline 3x4.png )
00:32.833: Sprite::LoadFromTexture( Themes/default/Graphics/OptionsCursor underline 3x4.png )
00:32.833: ScreenOptions::Set() inside FOREACH_PlayerNumber( p ) ANDREW LOG
00:32.833: Sprite::LoadFromTexture( Themes/default/Graphics/OptionsCursor underline 3x4.png )
00:32.833: Sprite::LoadFromTexture( Themes/default/Graphics/OptionsCursor underline 3x4.png )
00:32.833: Sprite::LoadFromTexture( Themes/default/Graphics/OptionsCursor underline 3x4.png )
00:32.833: ScreenOptions::Set() inside FOREACH_PlayerNumber( p ) ANDREW LOG
00:32.833: Sprite::LoadFromTexture( Themes/default/Graphics/OptionsCursor underline 3x4.png )
00:32.833: Sprite::LoadFromTexture( Themes/default/Graphics/OptionsCursor underline 3x4.png )
00:32.833: Sprite::LoadFromTexture( Themes/default/Graphics/OptionsCursor underline 3x4.png )
00:32.833: ScreenOptions::Set() inside FOREACH_PlayerNumber( p ) ANDREW LOG
00:32.833: Sprite::LoadFromTexture( Themes/default/Graphics/OptionsCursor underline 3x4.png )
00:32.833: Sprite::LoadFromTexture( Themes/default/Graphics/OptionsCursor underline 3x4.png )
00:32.833: Sprite::LoadFromTexture( Themes/default/Graphics/OptionsCursor underline 3x4.png )
00:32.833: ScreenOptions::Set() inside for loop ANDREW LOG
00:32.833: ScreenOptions::Set() inside FOREACH_PlayerNumber( p ) ANDREW LOG
00:32.833: Sprite::LoadFromTexture( Themes/default/Graphics/OptionsCursor underline 3x4.png )
00:32.833: Sprite::LoadFromTexture( Themes/default/Graphics/OptionsCursor underline 3x4.png )
00:32.833: Sprite::LoadFromTexture( Themes/default/Graphics/OptionsCursor underline 3x4.png )
00:32.833: ScreenOptions::Set() inside FOREACH_PlayerNumber( p ) ANDREW LOG
00:32.833: Sprite::LoadFromTexture( Themes/default/Graphics/OptionsCursor underline 3x4.png )
00:32.833: Sprite::LoadFromTexture( Themes/default/Graphics/OptionsCursor underline 3x4.png )
00:32.833: Sprite::LoadFromTexture( Themes/default/Graphics/OptionsCursor underline 3x4.png )
00:32.833: ScreenOptions::Set() inside FOREACH_PlayerNumber( p ) ANDREW LOG
00:32.833: Sprite::LoadFromTexture( Themes/default/Graphics/OptionsCursor underline 3x4.png )
00:32.833: Sprite::LoadFromTexture( Themes/default/Graphics/OptionsCursor underline 3x4.png )
00:32.833: Sprite::LoadFromTexture( Themes/default/Graphics/OptionsCursor underline 3x4.png )
00:32.833: ScreenOptions::Set() inside FOREACH_PlayerNumber( p ) ANDREW LOG
00:32.833: Sprite::LoadFromTexture( Themes/default/Graphics/OptionsCursor underline 3x4.png )
00:32.833: Sprite::LoadFromTexture( Themes/default/Graphics/OptionsCursor underline 3x4.png )
00:32.833: Sprite::LoadFromTexture( Themes/default/Graphics/OptionsCursor underline 3x4.png )
00:32.833: ScreenOptions::Set() inside for loop ANDREW LOG
00:32.833: ScreenOptions::Set() inside FOREACH_PlayerNumber( p ) ANDREW LOG
00:32.833: Sprite::LoadFromTexture( Themes/default/Graphics/OptionsCursor underline 3x4.png )
00:32.833: Sprite::LoadFromTexture( Themes/default/Graphics/OptionsCursor underline 3x4.png )
00:32.833: Sprite::LoadFromTexture( Themes/default/Graphics/OptionsCursor underline 3x4.png )
00:32.833: ScreenOptions::Set() inside FOREACH_PlayerNumber( p ) ANDREW LOG
00:32.833: Sprite::LoadFromTexture( Themes/default/Graphics/OptionsCursor underline 3x4.png )
00:32.834: Sprite::LoadFromTexture( Themes/default/Graphics/OptionsCursor underline 3x4.png )
00:32.834: Sprite::LoadFromTexture( Themes/default/Graphics/OptionsCursor underline 3x4.png )
00:32.834: ScreenOptions::Set() inside FOREACH_PlayerNumber( p ) ANDREW LOG
00:32.834: Sprite::LoadFromTexture( Themes/default/Graphics/OptionsCursor underline 3x4.png )
00:32.834: Sprite::LoadFromTexture( Themes/default/Graphics/OptionsCursor underline 3x4.png )
00:32.834: Sprite::LoadFromTexture( Themes/default/Graphics/OptionsCursor underline 3x4.png )
00:32.834: ScreenOptions::Set() inside FOREACH_PlayerNumber( p ) ANDREW LOG
00:32.834: Sprite::LoadFromTexture( Themes/default/Graphics/OptionsCursor underline 3x4.png )
00:32.834: Sprite::LoadFromTexture( Themes/default/Graphics/OptionsCursor underline 3x4.png )
00:32.834: Sprite::LoadFromTexture( Themes/default/Graphics/OptionsCursor underline 3x4.png )
00:32.834: ScreenOptions::Set() inside for loop ANDREW LOG
00:32.834: ScreenOptions::Set() inside FOREACH_PlayerNumber( p ) ANDREW LOG
00:32.834: Sprite::LoadFromTexture( Themes/default/Graphics/OptionsCursor underline 3x4.png )
00:32.834: Sprite::LoadFromTexture( Themes/default/Graphics/OptionsCursor underline 3x4.png )
00:32.834: Sprite::LoadFromTexture( Themes/default/Graphics/OptionsCursor underline 3x4.png )
00:32.834: ScreenOptions::Set() inside FOREACH_PlayerNumber( p ) ANDREW LOG
00:32.834: Sprite::LoadFromTexture( Themes/default/Graphics/OptionsCursor underline 3x4.png )
00:32.834: Sprite::LoadFromTexture( Themes/default/Graphics/OptionsCursor underline 3x4.png )
00:32.834: Sprite::LoadFromTexture( Themes/default/Graphics/OptionsCursor underline 3x4.png )
00:32.834: ScreenOptions::Set() inside FOREACH_PlayerNumber( p ) ANDREW LOG
00:32.834: Sprite::LoadFromTexture( Themes/default/Graphics/OptionsCursor underline 3x4.png )
00:32.834: Sprite::LoadFromTexture( Themes/default/Graphics/OptionsCursor underline 3x4.png )
00:32.834: Sprite::LoadFromTexture( Themes/default/Graphics/OptionsCursor underline 3x4.png )
00:32.834: ScreenOptions::Set() inside FOREACH_PlayerNumber( p ) ANDREW LOG
00:32.834: Sprite::LoadFromTexture( Themes/default/Graphics/OptionsCursor underline 3x4.png )
00:32.835: Sprite::LoadFromTexture( Themes/default/Graphics/OptionsCursor underline 3x4.png )
00:32.835: Sprite::LoadFromTexture( Themes/default/Graphics/OptionsCursor underline 3x4.png )
00:32.835: Sprite::LoadFromTexture( Themes/default/Graphics/OptionsCursor underline 3x4.png )
00:32.835: Sprite::LoadFromTexture( Themes/default/Graphics/OptionsCursor underline 3x4.png )
00:32.835: Sprite::LoadFromTexture( Themes/default/Graphics/OptionsCursor underline 3x4.png )
00:32.835: Sprite::LoadFromTexture( Themes/default/Graphics/OptionsCursor underline 3x4.png )
00:32.835: Sprite::LoadFromTexture( Themes/default/Graphics/OptionsCursor underline 3x4.png )
00:32.835: Sprite::LoadFromTexture( Themes/default/Graphics/OptionsCursor underline 3x4.png )
00:32.835: Sprite::LoadFromTexture( Themes/default/Graphics/OptionsCursor underline 3x4.png )
00:32.835: Sprite::LoadFromTexture( Themes/default/Graphics/OptionsCursor underline 3x4.png )
00:32.835: Sprite::LoadFromTexture( Themes/default/Graphics/OptionsCursor underline 3x4.png )
00:32.835: Sprite::LoadFromTexture( Themes/default/Graphics/OptionsCursor underline 3x4.png )
00:32.835: Sprite::LoadFromTexture( Themes/default/Graphics/OptionsCursor underline 3x4.png )
00:32.835: Sprite::LoadFromTexture( Themes/default/Graphics/OptionsCursor underline 3x4.png )
00:32.835: ScreenOptions::Set() end of for loop ANDREW LOG
00:32.835: ScreenOptions::Set() begin of for loop ANDREW LOG
00:32.835: ScreenOptions::Set() inside for loop ANDREW LOG
00:32.837: ScreenOptions::Set() inside FOREACH_PlayerNumber( p ) ANDREW LOG
00:32.837: Sprite::LoadFromTexture( Themes/default/Graphics/OptionsCursor underline 3x4.png )
00:32.837: Sprite::LoadFromTexture( Themes/default/Graphics/OptionsCursor underline 3x4.png )
00:32.837: Sprite::LoadFromTexture( Themes/default/Graphics/OptionsCursor underline 3x4.png )
00:32.837: ScreenOptions::Set() inside FOREACH_PlayerNumber( p ) ANDREW LOG
00:32.837: Sprite::LoadFromTexture( Themes/default/Graphics/OptionsCursor underline 3x4.png )
00:32.837: Sprite::LoadFromTexture( Themes/default/Graphics/OptionsCursor underline 3x4.png )
00:32.837: Sprite::LoadFromTexture( Themes/default/Graphics/OptionsCursor underline 3x4.png )
00:32.837: ScreenOptions::Set() inside FOREACH_PlayerNumber( p ) ANDREW LOG
00:32.837: Sprite::LoadFromTexture( Themes/default/Graphics/OptionsCursor underline 3x4.png )
00:32.837: Sprite::LoadFromTexture( Themes/default/Graphics/OptionsCursor underline 3x4.png )
00:32.837: Sprite::LoadFromTexture( Themes/default/Graphics/OptionsCursor underline 3x4.png )
00:32.837: ScreenOptions::Set() inside FOREACH_PlayerNumber( p ) ANDREW LOG
00:32.837: Sprite::LoadFromTexture( Themes/default/Graphics/OptionsCursor underline 3x4.png )
00:32.837: Sprite::LoadFromTexture( Themes/default/Graphics/OptionsCursor underline 3x4.png )
00:32.837: Sprite::LoadFromTexture( Themes/default/Graphics/OptionsCursor underline 3x4.png )
00:32.837: ScreenOptions::Set() inside for loop ANDREW LOG
00:32.837: ScreenOptions::Set() inside FOREACH_PlayerNumber( p ) ANDREW LOG
00:32.837: Sprite::LoadFromTexture( Themes/default/Graphics/OptionsCursor underline 3x4.png )
00:32.837: Sprite::LoadFromTexture( Themes/default/Graphics/OptionsCursor underline 3x4.png )
00:32.837: Sprite::LoadFromTexture( Themes/default/Graphics/OptionsCursor underline 3x4.png )
00:32.837: ScreenOptions::Set() inside FOREACH_PlayerNumber( p ) ANDREW LOG
00:32.837: Sprite::LoadFromTexture( Themes/default/Graphics/OptionsCursor underline 3x4.png )
00:32.837: Sprite::LoadFromTexture( Themes/default/Graphics/OptionsCursor underline 3x4.png )
00:32.837: Sprite::LoadFromTexture( Themes/default/Graphics/OptionsCursor underline 3x4.png )
00:32.837: ScreenOptions::Set() inside FOREACH_PlayerNumber( p ) ANDREW LOG
00:32.838: Sprite::LoadFromTexture( Themes/default/Graphics/OptionsCursor underline 3x4.png )
00:32.838: Sprite::LoadFromTexture( Themes/default/Graphics/OptionsCursor underline 3x4.png )
00:32.838: Sprite::LoadFromTexture( Themes/default/Graphics/OptionsCursor underline 3x4.png )
00:32.838: ScreenOptions::Set() inside FOREACH_PlayerNumber( p ) ANDREW LOG
00:32.838: Sprite::LoadFromTexture( Themes/default/Graphics/OptionsCursor underline 3x4.png )
00:32.838: Sprite::LoadFromTexture( Themes/default/Graphics/OptionsCursor underline 3x4.png )
00:32.838: Sprite::LoadFromTexture( Themes/default/Graphics/OptionsCursor underline 3x4.png )
00:32.838: ScreenOptions::Set() inside for loop ANDREW LOG
00:32.838: ScreenOptions::Set() inside FOREACH_PlayerNumber( p ) ANDREW LOG
00:32.838: Sprite::LoadFromTexture( Themes/default/Graphics/OptionsCursor underline 3x4.png )
00:32.838: Sprite::LoadFromTexture( Themes/default/Graphics/OptionsCursor underline 3x4.png )
00:32.838: Sprite::LoadFromTexture( Themes/default/Graphics/OptionsCursor underline 3x4.png )
00:32.838: ScreenOptions::Set() inside FOREACH_PlayerNumber( p ) ANDREW LOG
00:32.838: Sprite::LoadFromTexture( Themes/default/Graphics/OptionsCursor underline 3x4.png )
00:32.838: Sprite::LoadFromTexture( Themes/default/Graphics/OptionsCursor underline 3x4.png )
00:32.838: Sprite::LoadFromTexture( Themes/default/Graphics/OptionsCursor underline 3x4.png )
00:32.838: ScreenOptions::Set() inside FOREACH_PlayerNumber( p ) ANDREW LOG
00:32.838: Sprite::LoadFromTexture( Themes/default/Graphics/OptionsCursor underline 3x4.png )
00:32.838: Sprite::LoadFromTexture( Themes/default/Graphics/OptionsCursor underline 3x4.png )
00:32.838: Sprite::LoadFromTexture( Themes/default/Graphics/OptionsCursor underline 3x4.png )
00:32.838: ScreenOptions::Set() inside FOREACH_PlayerNumber( p ) ANDREW LOG
00:32.838: Sprite::LoadFromTexture( Themes/default/Graphics/OptionsCursor underline 3x4.png )
00:32.838: Sprite::LoadFromTexture( Themes/default/Graphics/OptionsCursor underline 3x4.png )
00:32.838: Sprite::LoadFromTexture( Themes/default/Graphics/OptionsCursor underline 3x4.png )
00:32.838: ScreenOptions::Set() inside for loop ANDREW LOG
00:32.838: ScreenOptions::Set() inside FOREACH_PlayerNumber( p ) ANDREW LOG
00:32.839: Sprite::LoadFromTexture( Themes/default/Graphics/OptionsCursor underline 3x4.png )
00:32.839: Sprite::LoadFromTexture( Themes/default/Graphics/OptionsCursor underline 3x4.png )
00:32.839: Sprite::LoadFromTexture( Themes/default/Graphics/OptionsCursor underline 3x4.png )
00:32.839: ScreenOptions::Set() inside FOREACH_PlayerNumber( p ) ANDREW LOG
00:32.839: Sprite::LoadFromTexture( Themes/default/Graphics/OptionsCursor underline 3x4.png )
00:32.839: Sprite::LoadFromTexture( Themes/default/Graphics/OptionsCursor underline 3x4.png )
00:32.839: Sprite::LoadFromTexture( Themes/default/Graphics/OptionsCursor underline 3x4.png )
00:32.839: ScreenOptions::Set() inside FOREACH_PlayerNumber( p ) ANDREW LOG
00:32.839: Sprite::LoadFromTexture( Themes/default/Graphics/OptionsCursor underline 3x4.png )
00:32.839: Sprite::LoadFromTexture( Themes/default/Graphics/OptionsCursor underline 3x4.png )
00:32.839: Sprite::LoadFromTexture( Themes/default/Graphics/OptionsCursor underline 3x4.png )
00:32.839: ScreenOptions::Set() inside FOREACH_PlayerNumber( p ) ANDREW LOG
00:32.839: Sprite::LoadFromTexture( Themes/default/Graphics/OptionsCursor underline 3x4.png )
00:32.839: Sprite::LoadFromTexture( Themes/default/Graphics/OptionsCursor underline 3x4.png )
00:32.839: Sprite::LoadFromTexture( Themes/default/Graphics/OptionsCursor underline 3x4.png )
00:32.839: ScreenOptions::Set() end of for loop ANDREW LOG
00:32.839: ScreenOptions::Set() begin of for loop ANDREW LOG
00:32.839: ScreenOptions::Set() inside for loop ANDREW LOG
00:32.839: ScreenOptions::Set() inside FOREACH_PlayerNumber( p ) ANDREW LOG
00:32.839: Sprite::LoadFromTexture( Themes/default/Graphics/OptionsCursor underline 3x4.png )
00:32.839: Sprite::LoadFromTexture( Themes/default/Graphics/OptionsCursor underline 3x4.png )
00:32.839: Sprite::LoadFromTexture( Themes/default/Graphics/OptionsCursor underline 3x4.png )
00:32.839: ScreenOptions::Set() inside FOREACH_PlayerNumber( p ) ANDREW LOG
00:32.839: Sprite::LoadFromTexture( Themes/default/Graphics/OptionsCursor underline 3x4.png )
00:32.839: Sprite::LoadFromTexture( Themes/default/Graphics/OptionsCursor underline 3x4.png )
00:32.839: Sprite::LoadFromTexture( Themes/default/Graphics/OptionsCursor underline 3x4.png )
00:32.839: ScreenOptions::Set() inside FOREACH_PlayerNumber( p ) ANDREW LOG
00:32.840: Sprite::LoadFromTexture( Themes/default/Graphics/OptionsCursor underline 3x4.png )
00:32.840: Sprite::LoadFromTexture( Themes/default/Graphics/OptionsCursor underline 3x4.png )
00:32.840: Sprite::LoadFromTexture( Themes/default/Graphics/OptionsCursor underline 3x4.png )
00:32.840: ScreenOptions::Set() inside FOREACH_PlayerNumber( p ) ANDREW LOG
00:32.840: Sprite::LoadFromTexture( Themes/default/Graphics/OptionsCursor underline 3x4.png )
00:32.840: Sprite::LoadFromTexture( Themes/default/Graphics/OptionsCursor underline 3x4.png )
00:32.840: Sprite::LoadFromTexture( Themes/default/Graphics/OptionsCursor underline 3x4.png )
00:32.840: ScreenOptions::Set() inside for loop ANDREW LOG
00:32.840: ScreenOptions::Set() inside FOREACH_PlayerNumber( p ) ANDREW LOG
00:32.840: Sprite::LoadFromTexture( Themes/default/Graphics/OptionsCursor underline 3x4.png )
00:32.840: Sprite::LoadFromTexture( Themes/default/Graphics/OptionsCursor underline 3x4.png )
00:32.840: Sprite::LoadFromTexture( Themes/default/Graphics/OptionsCursor underline 3x4.png )
00:32.840: ScreenOptions::Set() inside FOREACH_PlayerNumber( p ) ANDREW LOG
00:32.840: Sprite::LoadFromTexture( Themes/default/Graphics/OptionsCursor underline 3x4.png )
00:32.840: Sprite::LoadFromTexture( Themes/default/Graphics/OptionsCursor underline 3x4.png )
00:32.840: Sprite::LoadFromTexture( Themes/default/Graphics/OptionsCursor underline 3x4.png )
00:32.840: ScreenOptions::Set() inside FOREACH_PlayerNumber( p ) ANDREW LOG
00:32.840: Sprite::LoadFromTexture( Themes/default/Graphics/OptionsCursor underline 3x4.png )
00:32.840: Sprite::LoadFromTexture( Themes/default/Graphics/OptionsCursor underline 3x4.png )
00:32.840: Sprite::LoadFromTexture( Themes/default/Graphics/OptionsCursor underline 3x4.png )
00:32.840: ScreenOptions::Set() inside FOREACH_PlayerNumber( p ) ANDREW LOG
00:32.840: Sprite::LoadFromTexture( Themes/default/Graphics/OptionsCursor underline 3x4.png )
00:32.840: Sprite::LoadFromTexture( Themes/default/Graphics/OptionsCursor underline 3x4.png )
00:32.840: Sprite::LoadFromTexture( Themes/default/Graphics/OptionsCursor underline 3x4.png )
00:32.840: ScreenOptions::Set() inside for loop ANDREW LOG
00:32.840: ScreenOptions::Set() inside FOREACH_PlayerNumber( p ) ANDREW LOG
00:32.840: Sprite::LoadFromTexture( Themes/default/Graphics/OptionsCursor underline 3x4.png )
00:32.840: Sprite::LoadFromTexture( Themes/default/Graphics/OptionsCursor underline 3x4.png )
00:32.840: Sprite::LoadFromTexture( Themes/default/Graphics/OptionsCursor underline 3x4.png )
00:32.840: ScreenOptions::Set() inside FOREACH_PlayerNumber( p ) ANDREW LOG
00:32.840: Sprite::LoadFromTexture( Themes/default/Graphics/OptionsCursor underline 3x4.png )
00:32.840: Sprite::LoadFromTexture( Themes/default/Graphics/OptionsCursor underline 3x4.png )
00:32.840: Sprite::LoadFromTexture( Themes/default/Graphics/OptionsCursor underline 3x4.png )
00:32.840: ScreenOptions::Set() inside FOREACH_PlayerNumber( p ) ANDREW LOG
00:32.840: Sprite::LoadFromTexture( Themes/default/Graphics/OptionsCursor underline 3x4.png )
00:32.840: Sprite::LoadFromTexture( Themes/default/Graphics/OptionsCursor underline 3x4.png )
00:32.840: Sprite::LoadFromTexture( Themes/default/Graphics/OptionsCursor underline 3x4.png )
00:32.840: ScreenOptions::Set() inside FOREACH_PlayerNumber( p ) ANDREW LOG
00:32.840: Sprite::LoadFromTexture( Themes/default/Graphics/OptionsCursor underline 3x4.png )
00:32.840: Sprite::LoadFromTexture( Themes/default/Graphics/OptionsCursor underline 3x4.png )
00:32.840: Sprite::LoadFromTexture( Themes/default/Graphics/OptionsCursor underline 3x4.png )
00:32.840: ScreenOptions::Set() inside for loop ANDREW LOG
00:32.840: ScreenOptions::Set() inside FOREACH_PlayerNumber( p ) ANDREW LOG
00:32.840: Sprite::LoadFromTexture( Themes/default/Graphics/OptionsCursor underline 3x4.png )
00:32.840: Sprite::LoadFromTexture( Themes/default/Graphics/OptionsCursor underline 3x4.png )
00:32.840: Sprite::LoadFromTexture( Themes/default/Graphics/OptionsCursor underline 3x4.png )
00:32.840: ScreenOptions::Set() inside FOREACH_PlayerNumber( p ) ANDREW LOG
00:32.840: Sprite::LoadFromTexture( Themes/default/Graphics/OptionsCursor underline 3x4.png )
00:32.841: Sprite::LoadFromTexture( Themes/default/Graphics/OptionsCursor underline 3x4.png )
00:32.841: Sprite::LoadFromTexture( Themes/default/Graphics/OptionsCursor underline 3x4.png )
00:32.841: ScreenOptions::Set() inside FOREACH_PlayerNumber( p ) ANDREW LOG
00:32.841: Sprite::LoadFromTexture( Themes/default/Graphics/OptionsCursor underline 3x4.png )
00:32.841: Sprite::LoadFromTexture( Themes/default/Graphics/OptionsCursor underline 3x4.png )
00:32.841: Sprite::LoadFromTexture( Themes/default/Graphics/OptionsCursor underline 3x4.png )
00:32.841: ScreenOptions::Set() inside FOREACH_PlayerNumber( p ) ANDREW LOG
00:32.841: Sprite::LoadFromTexture( Themes/default/Graphics/OptionsCursor underline 3x4.png )
00:32.841: Sprite::LoadFromTexture( Themes/default/Graphics/OptionsCursor underline 3x4.png )
00:32.841: Sprite::LoadFromTexture( Themes/default/Graphics/OptionsCursor underline 3x4.png )
00:32.841: ScreenOptions::Set() inside for loop ANDREW LOG
00:32.841: ScreenOptions::Set() inside FOREACH_PlayerNumber( p ) ANDREW LOG
00:32.841: Sprite::LoadFromTexture( Themes/default/Graphics/OptionsCursor underline 3x4.png )
00:32.841: Sprite::LoadFromTexture( Themes/default/Graphics/OptionsCursor underline 3x4.png )
00:32.841: Sprite::LoadFromTexture( Themes/default/Graphics/OptionsCursor underline 3x4.png )
00:32.841: ScreenOptions::Set() inside FOREACH_PlayerNumber( p ) ANDREW LOG
00:32.841: Sprite::LoadFromTexture( Themes/default/Graphics/OptionsCursor underline 3x4.png )
00:32.841: Sprite::LoadFromTexture( Themes/default/Graphics/OptionsCursor underline 3x4.png )
00:32.841: Sprite::LoadFromTexture( Themes/default/Graphics/OptionsCursor underline 3x4.png )
00:32.841: ScreenOptions::Set() inside FOREACH_PlayerNumber( p ) ANDREW LOG
00:32.841: Sprite::LoadFromTexture( Themes/default/Graphics/OptionsCursor underline 3x4.png )
00:32.841: Sprite::LoadFromTexture( Themes/default/Graphics/OptionsCursor underline 3x4.png )
00:32.841: Sprite::LoadFromTexture( Themes/default/Graphics/OptionsCursor underline 3x4.png )
00:32.841: ScreenOptions::Set() inside FOREACH_PlayerNumber( p ) ANDREW LOG
00:32.841: Sprite::LoadFromTexture( Themes/default/Graphics/OptionsCursor underline 3x4.png )
00:32.842: Sprite::LoadFromTexture( Themes/default/Graphics/OptionsCursor underline 3x4.png )
00:32.842: Sprite::LoadFromTexture( Themes/default/Graphics/OptionsCursor underline 3x4.png )
00:32.842: ScreenOptions::Set() inside for loop ANDREW LOG
00:32.842: ScreenOptions::Set() inside FOREACH_PlayerNumber( p ) ANDREW LOG
00:32.842: Sprite::LoadFromTexture( Themes/default/Graphics/OptionsCursor underline 3x4.png )
00:32.842: Sprite::LoadFromTexture( Themes/default/Graphics/OptionsCursor underline 3x4.png )
00:32.842: Sprite::LoadFromTexture( Themes/default/Graphics/OptionsCursor underline 3x4.png )
00:32.842: ScreenOptions::Set() inside FOREACH_PlayerNumber( p ) ANDREW LOG
00:32.842: Sprite::LoadFromTexture( Themes/default/Graphics/OptionsCursor underline 3x4.png )
00:32.842: Sprite::LoadFromTexture( Themes/default/Graphics/OptionsCursor underline 3x4.png )
00:32.842: Sprite::LoadFromTexture( Themes/default/Graphics/OptionsCursor underline 3x4.png )
00:32.842: ScreenOptions::Set() inside FOREACH_PlayerNumber( p ) ANDREW LOG
00:32.842: Sprite::LoadFromTexture( Themes/default/Graphics/OptionsCursor underline 3x4.png )
00:32.842: Sprite::LoadFromTexture( Themes/default/Graphics/OptionsCursor underline 3x4.png )
00:32.842: Sprite::LoadFromTexture( Themes/default/Graphics/OptionsCursor underline 3x4.png )
00:32.842: ScreenOptions::Set() inside FOREACH_PlayerNumber( p ) ANDREW LOG
00:32.842: Sprite::LoadFromTexture( Themes/default/Graphics/OptionsCursor underline 3x4.png )
00:32.842: Sprite::LoadFromTexture( Themes/default/Graphics/OptionsCursor underline 3x4.png )
00:32.842: Sprite::LoadFromTexture( Themes/default/Graphics/OptionsCursor underline 3x4.png )
00:32.844: Sprite::LoadFromTexture( Themes/default/Graphics/OptionsCursor underline 3x4.png )
00:32.844: Sprite::LoadFromTexture( Themes/default/Graphics/OptionsCursor underline 3x4.png )
00:32.844: Sprite::LoadFromTexture( Themes/default/Graphics/OptionsCursor underline 3x4.png )
00:32.844: Sprite::LoadFromTexture( Themes/default/Graphics/OptionsCursor underline 3x4.png )
00:32.844: Sprite::LoadFromTexture( Themes/default/Graphics/OptionsCursor underline 3x4.png )
00:32.844: Sprite::LoadFromTexture( Themes/default/Graphics/OptionsCursor underline 3x4.png )
00:32.844: Sprite::LoadFromTexture( Themes/default/Graphics/OptionsCursor underline 3x4.png )
00:32.844: Sprite::LoadFromTexture( Themes/default/Graphics/OptionsCursor underline 3x4.png )
00:32.844: Sprite::LoadFromTexture( Themes/default/Graphics/OptionsCursor underline 3x4.png )
00:32.844: Sprite::LoadFromTexture( Themes/default/Graphics/OptionsCursor underline 3x4.png )
00:32.844: Sprite::LoadFromTexture( Themes/default/Graphics/OptionsCursor underline 3x4.png )
00:32.844: Sprite::LoadFromTexture( Themes/default/Graphics/OptionsCursor underline 3x4.png )
00:32.844: ScreenOptions::Set() end of for loop ANDREW LOG
00:32.844: ScreenOptions::Set() begin of for loop ANDREW LOG
00:32.844: ScreenOptions::Set() inside for loop ANDREW LOG
00:32.844: ScreenOptions::Set() inside FOREACH_PlayerNumber( p ) ANDREW LOG
00:32.844: Sprite::LoadFromTexture( Themes/default/Graphics/OptionsCursor underline 3x4.png )
00:32.844: Sprite::LoadFromTexture( Themes/default/Graphics/OptionsCursor underline 3x4.png )
00:32.844: Sprite::LoadFromTexture( Themes/default/Graphics/OptionsCursor underline 3x4.png )
00:32.844: ScreenOptions::Set() inside FOREACH_PlayerNumber( p ) ANDREW LOG
00:32.844: Sprite::LoadFromTexture( Themes/default/Graphics/OptionsCursor underline 3x4.png )
00:32.844: Sprite::LoadFromTexture( Themes/default/Graphics/OptionsCursor underline 3x4.png )
00:32.844: Sprite::LoadFromTexture( Themes/default/Graphics/OptionsCursor underline 3x4.png )
00:32.844: ScreenOptions::Set() inside FOREACH_PlayerNumber( p ) ANDREW LOG
00:32.844: Sprite::LoadFromTexture( Themes/default/Graphics/OptionsCursor underline 3x4.png )
00:32.845: Sprite::LoadFromTexture( Themes/default/Graphics/OptionsCursor underline 3x4.png )
00:32.845: Sprite::LoadFromTexture( Themes/default/Graphics/OptionsCursor underline 3x4.png )
00:32.845: ScreenOptions::Set() inside FOREACH_PlayerNumber( p ) ANDREW LOG
00:32.845: Sprite::LoadFromTexture( Themes/default/Graphics/OptionsCursor underline 3x4.png )
00:32.845: Sprite::LoadFromTexture( Themes/default/Graphics/OptionsCursor underline 3x4.png )
00:32.845: Sprite::LoadFromTexture( Themes/default/Graphics/OptionsCursor underline 3x4.png )
00:32.845: ScreenOptions::Set() inside for loop ANDREW LOG
00:32.845: ScreenOptions::Set() inside FOREACH_PlayerNumber( p ) ANDREW LOG
00:32.845: Sprite::LoadFromTexture( Themes/default/Graphics/OptionsCursor underline 3x4.png )
00:32.845: Sprite::LoadFromTexture( Themes/default/Graphics/OptionsCursor underline 3x4.png )
00:32.845: Sprite::LoadFromTexture( Themes/default/Graphics/OptionsCursor underline 3x4.png )
00:32.845: ScreenOptions::Set() inside FOREACH_PlayerNumber( p ) ANDREW LOG
00:32.845: Sprite::LoadFromTexture( Themes/default/Graphics/OptionsCursor underline 3x4.png )
00:32.845: Sprite::LoadFromTexture( Themes/default/Graphics/OptionsCursor underline 3x4.png )
00:32.845: Sprite::LoadFromTexture( Themes/default/Graphics/OptionsCursor underline 3x4.png )
00:32.845: ScreenOptions::Set() inside FOREACH_PlayerNumber( p ) ANDREW LOG
00:32.845: Sprite::LoadFromTexture( Themes/default/Graphics/OptionsCursor underline 3x4.png )
00:32.845: Sprite::LoadFromTexture( Themes/default/Graphics/OptionsCursor underline 3x4.png )
00:32.845: Sprite::LoadFromTexture( Themes/default/Graphics/OptionsCursor underline 3x4.png )
00:32.845: ScreenOptions::Set() inside FOREACH_PlayerNumber( p ) ANDREW LOG
00:32.845: Sprite::LoadFromTexture( Themes/default/Graphics/OptionsCursor underline 3x4.png )
00:32.845: Sprite::LoadFromTexture( Themes/default/Graphics/OptionsCursor underline 3x4.png )
00:32.845: Sprite::LoadFromTexture( Themes/default/Graphics/OptionsCursor underline 3x4.png )
00:32.845: ScreenOptions::Set() inside for loop ANDREW LOG
00:32.845: ScreenOptions::Set() inside FOREACH_PlayerNumber( p ) ANDREW LOG
00:32.846: Sprite::LoadFromTexture( Themes/default/Graphics/OptionsCursor underline 3x4.png )
00:32.846: Sprite::LoadFromTexture( Themes/default/Graphics/OptionsCursor underline 3x4.png )
00:32.846: Sprite::LoadFromTexture( Themes/default/Graphics/OptionsCursor underline 3x4.png )
00:32.846: ScreenOptions::Set() inside FOREACH_PlayerNumber( p ) ANDREW LOG
00:32.846: Sprite::LoadFromTexture( Themes/default/Graphics/OptionsCursor underline 3x4.png )
00:32.846: Sprite::LoadFromTexture( Themes/default/Graphics/OptionsCursor underline 3x4.png )
00:32.846: Sprite::LoadFromTexture( Themes/default/Graphics/OptionsCursor underline 3x4.png )
00:32.846: ScreenOptions::Set() inside FOREACH_PlayerNumber( p ) ANDREW LOG
00:32.846: Sprite::LoadFromTexture( Themes/default/Graphics/OptionsCursor underline 3x4.png )
00:32.846: Sprite::LoadFromTexture( Themes/default/Graphics/OptionsCursor underline 3x4.png )
00:32.846: Sprite::LoadFromTexture( Themes/default/Graphics/OptionsCursor underline 3x4.png )
00:32.846: ScreenOptions::Set() inside FOREACH_PlayerNumber( p ) ANDREW LOG
00:32.846: Sprite::LoadFromTexture( Themes/default/Graphics/OptionsCursor underline 3x4.png )
00:32.846: Sprite::LoadFromTexture( Themes/default/Graphics/OptionsCursor underline 3x4.png )
00:32.846: Sprite::LoadFromTexture( Themes/default/Graphics/OptionsCursor underline 3x4.png )
00:32.846: ScreenOptions::Set() end of for loop ANDREW LOG
00:32.846: ScreenOptions::Set() begin of for loop ANDREW LOG
00:32.846: ScreenOptions::Set() inside for loop ANDREW LOG
00:32.846: ScreenOptions::Set() inside FOREACH_PlayerNumber( p ) ANDREW LOG
00:32.846: Sprite::LoadFromTexture( Themes/default/Graphics/OptionsCursor underline 3x4.png )
00:32.846: Sprite::LoadFromTexture( Themes/default/Graphics/OptionsCursor underline 3x4.png )
00:32.846: Sprite::LoadFromTexture( Themes/default/Graphics/OptionsCursor underline 3x4.png )
00:32.846: ScreenOptions::Set() inside FOREACH_PlayerNumber( p ) ANDREW LOG
00:32.846: Sprite::LoadFromTexture( Themes/default/Graphics/OptionsCursor underline 3x4.png )
00:32.846: Sprite::LoadFromTexture( Themes/default/Graphics/OptionsCursor underline 3x4.png )
00:32.846: Sprite::LoadFromTexture( Themes/default/Graphics/OptionsCursor underline 3x4.png )
00:32.847: ScreenOptions::Set() inside FOREACH_PlayerNumber( p ) ANDREW LOG
00:32.847: Sprite::LoadFromTexture( Themes/default/Graphics/OptionsCursor underline 3x4.png )
00:32.847: Sprite::LoadFromTexture( Themes/default/Graphics/OptionsCursor underline 3x4.png )
00:32.847: Sprite::LoadFromTexture( Themes/default/Graphics/OptionsCursor underline 3x4.png )
00:32.847: ScreenOptions::Set() inside FOREACH_PlayerNumber( p ) ANDREW LOG
00:32.847: Sprite::LoadFromTexture( Themes/default/Graphics/OptionsCursor underline 3x4.png )
00:32.847: Sprite::LoadFromTexture( Themes/default/Graphics/OptionsCursor underline 3x4.png )
00:32.847: Sprite::LoadFromTexture( Themes/default/Graphics/OptionsCursor underline 3x4.png )
00:32.847: ScreenOptions::Set() inside for loop ANDREW LOG
00:32.847: ScreenOptions::Set() inside FOREACH_PlayerNumber( p ) ANDREW LOG
00:32.847: Sprite::LoadFromTexture( Themes/default/Graphics/OptionsCursor underline 3x4.png )
00:32.847: Sprite::LoadFromTexture( Themes/default/Graphics/OptionsCursor underline 3x4.png )
00:32.847: Sprite::LoadFromTexture( Themes/default/Graphics/OptionsCursor underline 3x4.png )
00:32.847: ScreenOptions::Set() inside FOREACH_PlayerNumber( p ) ANDREW LOG
00:32.847: Sprite::LoadFromTexture( Themes/default/Graphics/OptionsCursor underline 3x4.png )
00:32.847: Sprite::LoadFromTexture( Themes/default/Graphics/OptionsCursor underline 3x4.png )
00:32.847: Sprite::LoadFromTexture( Themes/default/Graphics/OptionsCursor underline 3x4.png )
00:32.847: ScreenOptions::Set() inside FOREACH_PlayerNumber( p ) ANDREW LOG
00:32.847: Sprite::LoadFromTexture( Themes/default/Graphics/OptionsCursor underline 3x4.png )
00:32.847: Sprite::LoadFromTexture( Themes/default/Graphics/OptionsCursor underline 3x4.png )
00:32.847: Sprite::LoadFromTexture( Themes/default/Graphics/OptionsCursor underline 3x4.png )
00:32.847: ScreenOptions::Set() inside FOREACH_PlayerNumber( p ) ANDREW LOG
00:32.847: Sprite::LoadFromTexture( Themes/default/Graphics/OptionsCursor underline 3x4.png )
00:32.847: Sprite::LoadFromTexture( Themes/default/Graphics/OptionsCursor underline 3x4.png )
00:32.847: Sprite::LoadFromTexture( Themes/default/Graphics/OptionsCursor underline 3x4.png )
00:32.847: ScreenOptions::Set() inside for loop ANDREW LOG
00:32.847: ScreenOptions::Set() inside FOREACH_PlayerNumber( p ) ANDREW LOG
00:32.847: Sprite::LoadFromTexture( Themes/default/Graphics/OptionsCursor underline 3x4.png )
00:32.847: Sprite::LoadFromTexture( Themes/default/Graphics/OptionsCursor underline 3x4.png )
00:32.847: Sprite::LoadFromTexture( Themes/default/Graphics/OptionsCursor underline 3x4.png )
00:32.847: ScreenOptions::Set() inside FOREACH_PlayerNumber( p ) ANDREW LOG
00:32.847: Sprite::LoadFromTexture( Themes/default/Graphics/OptionsCursor underline 3x4.png )
00:32.847: Sprite::LoadFromTexture( Themes/default/Graphics/OptionsCursor underline 3x4.png )
00:32.847: Sprite::LoadFromTexture( Themes/default/Graphics/OptionsCursor underline 3x4.png )
00:32.847: ScreenOptions::Set() inside FOREACH_PlayerNumber( p ) ANDREW LOG
00:32.847: Sprite::LoadFromTexture( Themes/default/Graphics/OptionsCursor underline 3x4.png )
00:32.847: Sprite::LoadFromTexture( Themes/default/Graphics/OptionsCursor underline 3x4.png )
00:32.847: Sprite::LoadFromTexture( Themes/default/Graphics/OptionsCursor underline 3x4.png )
00:32.847: ScreenOptions::Set() inside FOREACH_PlayerNumber( p ) ANDREW LOG
00:32.847: Sprite::LoadFromTexture( Themes/default/Graphics/OptionsCursor underline 3x4.png )
00:32.847: Sprite::LoadFromTexture( Themes/default/Graphics/OptionsCursor underline 3x4.png )
00:32.847: Sprite::LoadFromTexture( Themes/default/Graphics/OptionsCursor underline 3x4.png )
00:32.847: ScreenOptions::Set() end of for loop ANDREW LOG
00:32.847: ScreenOptions::Set() begin of for loop ANDREW LOG
00:32.847: ScreenOptions::Set() inside for loop ANDREW LOG
00:32.847: ScreenOptions::Set() inside FOREACH_PlayerNumber( p ) ANDREW LOG
00:32.847: Sprite::LoadFromTexture( Themes/default/Graphics/OptionsCursor underline 3x4.png )
00:32.847: Sprite::LoadFromTexture( Themes/default/Graphics/OptionsCursor underline 3x4.png )
00:32.847: Sprite::LoadFromTexture( Themes/default/Graphics/OptionsCursor underline 3x4.png )
00:32.848: ScreenOptions::Set() inside FOREACH_PlayerNumber( p ) ANDREW LOG
00:32.848: Sprite::LoadFromTexture( Themes/default/Graphics/OptionsCursor underline 3x4.png )
00:32.848: Sprite::LoadFromTexture( Themes/default/Graphics/OptionsCursor underline 3x4.png )
00:32.848: Sprite::LoadFromTexture( Themes/default/Graphics/OptionsCursor underline 3x4.png )
00:32.848: ScreenOptions::Set() inside FOREACH_PlayerNumber( p ) ANDREW LOG
00:32.848: Sprite::LoadFromTexture( Themes/default/Graphics/OptionsCursor underline 3x4.png )
00:32.848: Sprite::LoadFromTexture( Themes/default/Graphics/OptionsCursor underline 3x4.png )
00:32.848: Sprite::LoadFromTexture( Themes/default/Graphics/OptionsCursor underline 3x4.png )
00:32.848: ScreenOptions::Set() inside FOREACH_PlayerNumber( p ) ANDREW LOG
00:32.848: Sprite::LoadFromTexture( Themes/default/Graphics/OptionsCursor underline 3x4.png )
00:32.848: Sprite::LoadFromTexture( Themes/default/Graphics/OptionsCursor underline 3x4.png )
00:32.848: Sprite::LoadFromTexture( Themes/default/Graphics/OptionsCursor underline 3x4.png )
00:32.848: ScreenOptions::Set() inside for loop ANDREW LOG
00:32.848: ScreenOptions::Set() inside FOREACH_PlayerNumber( p ) ANDREW LOG
00:32.848: Sprite::LoadFromTexture( Themes/default/Graphics/OptionsCursor underline 3x4.png )
00:32.848: Sprite::LoadFromTexture( Themes/default/Graphics/OptionsCursor underline 3x4.png )
00:32.848: Sprite::LoadFromTexture( Themes/default/Graphics/OptionsCursor underline 3x4.png )
00:32.848: ScreenOptions::Set() inside FOREACH_PlayerNumber( p ) ANDREW LOG
00:32.848: Sprite::LoadFromTexture( Themes/default/Graphics/OptionsCursor underline 3x4.png )
00:32.848: Sprite::LoadFromTexture( Themes/default/Graphics/OptionsCursor underline 3x4.png )
00:32.848: Sprite::LoadFromTexture( Themes/default/Graphics/OptionsCursor underline 3x4.png )
00:32.848: ScreenOptions::Set() inside FOREACH_PlayerNumber( p ) ANDREW LOG
00:32.848: Sprite::LoadFromTexture( Themes/default/Graphics/OptionsCursor underline 3x4.png )
00:32.848: Sprite::LoadFromTexture( Themes/default/Graphics/OptionsCursor underline 3x4.png )
00:32.849: Sprite::LoadFromTexture( Themes/default/Graphics/OptionsCursor underline 3x4.png )
00:32.849: ScreenOptions::Set() inside FOREACH_PlayerNumber( p ) ANDREW LOG
00:32.849: Sprite::LoadFromTexture( Themes/default/Graphics/OptionsCursor underline 3x4.png )
00:32.849: Sprite::LoadFromTexture( Themes/default/Graphics/OptionsCursor underline 3x4.png )
00:32.849: Sprite::LoadFromTexture( Themes/default/Graphics/OptionsCursor underline 3x4.png )
00:32.849: ScreenOptions::Set() inside for loop ANDREW LOG
00:32.849: ScreenOptions::Set() inside FOREACH_PlayerNumber( p ) ANDREW LOG
00:32.849: Sprite::LoadFromTexture( Themes/default/Graphics/OptionsCursor underline 3x4.png )
00:32.849: Sprite::LoadFromTexture( Themes/default/Graphics/OptionsCursor underline 3x4.png )
00:32.849: Sprite::LoadFromTexture( Themes/default/Graphics/OptionsCursor underline 3x4.png )
00:32.849: ScreenOptions::Set() inside FOREACH_PlayerNumber( p ) ANDREW LOG
00:32.849: Sprite::LoadFromTexture( Themes/default/Graphics/OptionsCursor underline 3x4.png )
00:32.849: Sprite::LoadFromTexture( Themes/default/Graphics/OptionsCursor underline 3x4.png )
00:32.849: Sprite::LoadFromTexture( Themes/default/Graphics/OptionsCursor underline 3x4.png )
00:32.849: ScreenOptions::Set() inside FOREACH_PlayerNumber( p ) ANDREW LOG
00:32.849: Sprite::LoadFromTexture( Themes/default/Graphics/OptionsCursor underline 3x4.png )
00:32.849: Sprite::LoadFromTexture( Themes/default/Graphics/OptionsCursor underline 3x4.png )
00:32.849: Sprite::LoadFromTexture( Themes/default/Graphics/OptionsCursor underline 3x4.png )
00:32.849: ScreenOptions::Set() inside FOREACH_PlayerNumber( p ) ANDREW LOG
00:32.849: Sprite::LoadFromTexture( Themes/default/Graphics/OptionsCursor underline 3x4.png )
00:32.849: Sprite::LoadFromTexture( Themes/default/Graphics/OptionsCursor underline 3x4.png )
00:32.849: Sprite::LoadFromTexture( Themes/default/Graphics/OptionsCursor underline 3x4.png )
00:32.849: ScreenOptions::Set() inside for loop ANDREW LOG
00:32.849: ScreenOptions::Set() inside FOREACH_PlayerNumber( p ) ANDREW LOG
00:32.851: Sprite::LoadFromTexture( Themes/default/Graphics/OptionsCursor underline 3x4.png )
00:32.851: Sprite::LoadFromTexture( Themes/default/Graphics/OptionsCursor underline 3x4.png )
00:32.851: Sprite::LoadFromTexture( Themes/default/Graphics/OptionsCursor underline 3x4.png )
00:32.851: ScreenOptions::Set() inside FOREACH_PlayerNumber( p ) ANDREW LOG
00:32.851: Sprite::LoadFromTexture( Themes/default/Graphics/OptionsCursor underline 3x4.png )
00:32.851: Sprite::LoadFromTexture( Themes/default/Graphics/OptionsCursor underline 3x4.png )
00:32.851: Sprite::LoadFromTexture( Themes/default/Graphics/OptionsCursor underline 3x4.png )
00:32.851: ScreenOptions::Set() inside FOREACH_PlayerNumber( p ) ANDREW LOG
00:32.851: Sprite::LoadFromTexture( Themes/default/Graphics/OptionsCursor underline 3x4.png )
00:32.851: Sprite::LoadFromTexture( Themes/default/Graphics/OptionsCursor underline 3x4.png )
00:32.851: Sprite::LoadFromTexture( Themes/default/Graphics/OptionsCursor underline 3x4.png )
00:32.851: ScreenOptions::Set() inside FOREACH_PlayerNumber( p ) ANDREW LOG
00:32.851: Sprite::LoadFromTexture( Themes/default/Graphics/OptionsCursor underline 3x4.png )
00:32.851: Sprite::LoadFromTexture( Themes/default/Graphics/OptionsCursor underline 3x4.png )
00:32.851: Sprite::LoadFromTexture( Themes/default/Graphics/OptionsCursor underline 3x4.png )
00:32.851: ScreenOptions::Set() inside for loop ANDREW LOG
00:32.851: ScreenOptions::Set() inside FOREACH_PlayerNumber( p ) ANDREW LOG
00:32.851: Sprite::LoadFromTexture( Themes/default/Graphics/OptionsCursor underline 3x4.png )
00:32.851: Sprite::LoadFromTexture( Themes/default/Graphics/OptionsCursor underline 3x4.png )
00:32.851: Sprite::LoadFromTexture( Themes/default/Graphics/OptionsCursor underline 3x4.png )
00:32.851: ScreenOptions::Set() inside FOREACH_PlayerNumber( p ) ANDREW LOG
00:32.852: Sprite::LoadFromTexture( Themes/default/Graphics/OptionsCursor underline 3x4.png )
00:32.852: Sprite::LoadFromTexture( Themes/default/Graphics/OptionsCursor underline 3x4.png )
00:32.852: Sprite::LoadFromTexture( Themes/default/Graphics/OptionsCursor underline 3x4.png )
00:32.852: ScreenOptions::Set() inside FOREACH_PlayerNumber( p ) ANDREW LOG
00:32.852: Sprite::LoadFromTexture( Themes/default/Graphics/OptionsCursor underline 3x4.png )
00:32.852: Sprite::LoadFromTexture( Themes/default/Graphics/OptionsCursor underline 3x4.png )
00:32.852: Sprite::LoadFromTexture( Themes/default/Graphics/OptionsCursor underline 3x4.png )
00:32.852: ScreenOptions::Set() inside FOREACH_PlayerNumber( p ) ANDREW LOG
00:32.852: Sprite::LoadFromTexture( Themes/default/Graphics/OptionsCursor underline 3x4.png )
00:32.852: Sprite::LoadFromTexture( Themes/default/Graphics/OptionsCursor underline 3x4.png )
00:32.852: Sprite::LoadFromTexture( Themes/default/Graphics/OptionsCursor underline 3x4.png )
00:32.852: Sprite::LoadFromTexture( Themes/default/Graphics/OptionsCursor underline 3x4.png )
00:32.852: Sprite::LoadFromTexture( Themes/default/Graphics/OptionsCursor underline 3x4.png )
00:32.852: Sprite::LoadFromTexture( Themes/default/Graphics/OptionsCursor underline 3x4.png )
00:32.852: Sprite::LoadFromTexture( Themes/default/Graphics/OptionsCursor underline 3x4.png )
00:32.852: Sprite::LoadFromTexture( Themes/default/Graphics/OptionsCursor underline 3x4.png )
00:32.852: Sprite::LoadFromTexture( Themes/default/Graphics/OptionsCursor underline 3x4.png )
00:32.852: Sprite::LoadFromTexture( Themes/default/Graphics/OptionsCursor underline 3x4.png )
00:32.853: Sprite::LoadFromTexture( Themes/default/Graphics/OptionsCursor underline 3x4.png )
00:32.853: Sprite::LoadFromTexture( Themes/default/Graphics/OptionsCursor underline 3x4.png )
00:32.853: Sprite::LoadFromTexture( Themes/default/Graphics/OptionsCursor underline 3x4.png )
00:32.853: Sprite::LoadFromTexture( Themes/default/Graphics/OptionsCursor underline 3x4.png )
00:32.853: Sprite::LoadFromTexture( Themes/default/Graphics/OptionsCursor underline 3x4.png )
00:32.853: ScreenOptions::Set() end of for loop ANDREW LOG
00:32.853: ScreenOptions::Set() begin of for loop ANDREW LOG
00:32.853: ScreenOptions::Set() inside for loop ANDREW LOG
00:32.853: ScreenOptions::Set() inside FOREACH_PlayerNumber( p ) ANDREW LOG
00:32.853: Sprite::LoadFromTexture( Themes/default/Graphics/OptionsCursor underline 3x4.png )
00:32.853: Sprite::LoadFromTexture( Themes/default/Graphics/OptionsCursor underline 3x4.png )
00:32.853: Sprite::LoadFromTexture( Themes/default/Graphics/OptionsCursor underline 3x4.png )
00:32.853: ScreenOptions::Set() inside FOREACH_PlayerNumber( p ) ANDREW LOG
00:32.853: Sprite::LoadFromTexture( Themes/default/Graphics/OptionsCursor underline 3x4.png )
00:32.853: Sprite::LoadFromTexture( Themes/default/Graphics/OptionsCursor underline 3x4.png )
00:32.853: Sprite::LoadFromTexture( Themes/default/Graphics/OptionsCursor underline 3x4.png )
00:32.853: ScreenOptions::Set() inside FOREACH_PlayerNumber( p ) ANDREW LOG
00:32.853: Sprite::LoadFromTexture( Themes/default/Graphics/OptionsCursor underline 3x4.png )
00:32.853: Sprite::LoadFromTexture( Themes/default/Graphics/OptionsCursor underline 3x4.png )
00:32.853: Sprite::LoadFromTexture( Themes/default/Graphics/OptionsCursor underline 3x4.png )
00:32.853: ScreenOptions::Set() inside FOREACH_PlayerNumber( p ) ANDREW LOG
00:32.853: Sprite::LoadFromTexture( Themes/default/Graphics/OptionsCursor underline 3x4.png )
00:32.853: Sprite::LoadFromTexture( Themes/default/Graphics/OptionsCursor underline 3x4.png )
00:32.853: Sprite::LoadFromTexture( Themes/default/Graphics/OptionsCursor underline 3x4.png )
00:32.854: ScreenOptions::Set() inside for loop ANDREW LOG
00:32.854: ScreenOptions::Set() inside FOREACH_PlayerNumber( p ) ANDREW LOG
00:32.854: Sprite::LoadFromTexture( Themes/default/Graphics/OptionsCursor underline 3x4.png )
00:32.854: Sprite::LoadFromTexture( Themes/default/Graphics/OptionsCursor underline 3x4.png )
00:32.854: Sprite::LoadFromTexture( Themes/default/Graphics/OptionsCursor underline 3x4.png )
00:32.854: ScreenOptions::Set() inside FOREACH_PlayerNumber( p ) ANDREW LOG
00:32.854: Sprite::LoadFromTexture( Themes/default/Graphics/OptionsCursor underline 3x4.png )
00:32.854: Sprite::LoadFromTexture( Themes/default/Graphics/OptionsCursor underline 3x4.png )
00:32.854: Sprite::LoadFromTexture( Themes/default/Graphics/OptionsCursor underline 3x4.png )
00:32.854: ScreenOptions::Set() inside FOREACH_PlayerNumber( p ) ANDREW LOG
00:32.854: Sprite::LoadFromTexture( Themes/default/Graphics/OptionsCursor underline 3x4.png )
00:32.854: Sprite::LoadFromTexture( Themes/default/Graphics/OptionsCursor underline 3x4.png )
00:32.854: Sprite::LoadFromTexture( Themes/default/Graphics/OptionsCursor underline 3x4.png )
00:32.854: ScreenOptions::Set() inside FOREACH_PlayerNumber( p ) ANDREW LOG
00:32.854: Sprite::LoadFromTexture( Themes/default/Graphics/OptionsCursor underline 3x4.png )
00:32.854: Sprite::LoadFromTexture( Themes/default/Graphics/OptionsCursor underline 3x4.png )
00:32.854: Sprite::LoadFromTexture( Themes/default/Graphics/OptionsCursor underline 3x4.png )
00:32.854: ScreenOptions::Set() inside for loop ANDREW LOG
00:32.854: ScreenOptions::Set() inside FOREACH_PlayerNumber( p ) ANDREW LOG
00:32.854: Sprite::LoadFromTexture( Themes/default/Graphics/OptionsCursor underline 3x4.png )
00:32.854: Sprite::LoadFromTexture( Themes/default/Graphics/OptionsCursor underline 3x4.png )
00:32.854: Sprite::LoadFromTexture( Themes/default/Graphics/OptionsCursor underline 3x4.png )
00:32.854: ScreenOptions::Set() inside FOREACH_PlayerNumber( p ) ANDREW LOG
00:32.854: Sprite::LoadFromTexture( Themes/default/Graphics/OptionsCursor underline 3x4.png )
00:32.854: Sprite::LoadFromTexture( Themes/default/Graphics/OptionsCursor underline 3x4.png )
00:32.854: Sprite::LoadFromTexture( Themes/default/Graphics/OptionsCursor underline 3x4.png )
00:32.854: ScreenOptions::Set() inside FOREACH_PlayerNumber( p ) ANDREW LOG
00:32.854: Sprite::LoadFromTexture( Themes/default/Graphics/OptionsCursor underline 3x4.png )
00:32.854: Sprite::LoadFromTexture( Themes/default/Graphics/OptionsCursor underline 3x4.png )
00:32.854: Sprite::LoadFromTexture( Themes/default/Graphics/OptionsCursor underline 3x4.png )
00:32.854: ScreenOptions::Set() inside FOREACH_PlayerNumber( p ) ANDREW LOG
00:32.854: Sprite::LoadFromTexture( Themes/default/Graphics/OptionsCursor underline 3x4.png )
00:32.854: Sprite::LoadFromTexture( Themes/default/Graphics/OptionsCursor underline 3x4.png )
00:32.854: Sprite::LoadFromTexture( Themes/default/Graphics/OptionsCursor underline 3x4.png )
00:32.854: ScreenOptions::Set() inside for loop ANDREW LOG
00:32.854: ScreenOptions::Set() inside FOREACH_PlayerNumber( p ) ANDREW LOG
00:32.854: Sprite::LoadFromTexture( Themes/default/Graphics/OptionsCursor underline 3x4.png )
00:32.854: Sprite::LoadFromTexture( Themes/default/Graphics/OptionsCursor underline 3x4.png )
00:32.854: Sprite::LoadFromTexture( Themes/default/Graphics/OptionsCursor underline 3x4.png )
00:32.854: ScreenOptions::Set() inside FOREACH_PlayerNumber( p ) ANDREW LOG
00:32.854: Sprite::LoadFromTexture( Themes/default/Graphics/OptionsCursor underline 3x4.png )
00:32.854: Sprite::LoadFromTexture( Themes/default/Graphics/OptionsCursor underline 3x4.png )
00:32.854: Sprite::LoadFromTexture( Themes/default/Graphics/OptionsCursor underline 3x4.png )
00:32.854: ScreenOptions::Set() inside FOREACH_PlayerNumber( p ) ANDREW LOG
00:32.854: Sprite::LoadFromTexture( Themes/default/Graphics/OptionsCursor underline 3x4.png )
00:32.854: Sprite::LoadFromTexture( Themes/default/Graphics/OptionsCursor underline 3x4.png )
00:32.854: Sprite::LoadFromTexture( Themes/default/Graphics/OptionsCursor underline 3x4.png )
00:32.854: ScreenOptions::Set() inside FOREACH_PlayerNumber( p ) ANDREW LOG
00:32.854: Sprite::LoadFromTexture( Themes/default/Graphics/OptionsCursor underline 3x4.png )
00:32.854: Sprite::LoadFromTexture( Themes/default/Graphics/OptionsCursor underline 3x4.png )
00:32.855: Sprite::LoadFromTexture( Themes/default/Graphics/OptionsCursor underline 3x4.png )
00:32.855: Sprite::LoadFromTexture( Themes/default/Graphics/OptionsCursor underline 3x4.png )
00:32.855: Sprite::LoadFromTexture( Themes/default/Graphics/OptionsCursor underline 3x4.png )
00:32.855: Sprite::LoadFromTexture( Themes/default/Graphics/OptionsCursor underline 3x4.png )
00:32.855: Sprite::LoadFromTexture( Themes/default/Graphics/OptionsCursor underline 3x4.png )
00:32.855: Sprite::LoadFromTexture( Themes/default/Graphics/OptionsCursor underline 3x4.png )
00:32.855: Sprite::LoadFromTexture( Themes/default/Graphics/OptionsCursor underline 3x4.png )
00:32.855: Sprite::LoadFromTexture( Themes/default/Graphics/OptionsCursor underline 3x4.png )
00:32.855: Sprite::LoadFromTexture( Themes/default/Graphics/OptionsCursor underline 3x4.png )
00:32.855: Sprite::LoadFromTexture( Themes/default/Graphics/OptionsCursor underline 3x4.png )
00:32.855: Sprite::LoadFromTexture( Themes/default/Graphics/OptionsCursor underline 3x4.png )
00:32.855: Sprite::LoadFromTexture( Themes/default/Graphics/OptionsCursor underline 3x4.png )
00:32.855: Sprite::LoadFromTexture( Themes/default/Graphics/OptionsCursor underline 3x4.png )
00:32.855: ScreenOptions::Set() end of for loop ANDREW LOG
00:32.855: ScreenOptions::Set() begin of for loop ANDREW LOG
00:32.855: ScreenOptions::Set() inside for loop ANDREW LOG
00:32.855: ScreenOptions::Set() inside FOREACH_PlayerNumber( p ) ANDREW LOG
00:32.855: Sprite::LoadFromTexture( Themes/default/Graphics/OptionsCursor underline 3x4.png )
00:32.856: Sprite::LoadFromTexture( Themes/default/Graphics/OptionsCursor underline 3x4.png )
00:32.856: Sprite::LoadFromTexture( Themes/default/Graphics/OptionsCursor underline 3x4.png )
00:32.856: ScreenOptions::Set() inside FOREACH_PlayerNumber( p ) ANDREW LOG
00:32.856: Sprite::LoadFromTexture( Themes/default/Graphics/OptionsCursor underline 3x4.png )
00:32.856: Sprite::LoadFromTexture( Themes/default/Graphics/OptionsCursor underline 3x4.png )
00:32.856: Sprite::LoadFromTexture( Themes/default/Graphics/OptionsCursor underline 3x4.png )
00:32.856: ScreenOptions::Set() inside FOREACH_PlayerNumber( p ) ANDREW LOG
00:32.856: Sprite::LoadFromTexture( Themes/default/Graphics/OptionsCursor underline 3x4.png )
00:32.856: Sprite::LoadFromTexture( Themes/default/Graphics/OptionsCursor underline 3x4.png )
00:32.856: Sprite::LoadFromTexture( Themes/default/Graphics/OptionsCursor underline 3x4.png )
00:32.856: ScreenOptions::Set() inside FOREACH_PlayerNumber( p ) ANDREW LOG
00:32.856: Sprite::LoadFromTexture( Themes/default/Graphics/OptionsCursor underline 3x4.png )
00:32.856: Sprite::LoadFromTexture( Themes/default/Graphics/OptionsCursor underline 3x4.png )
00:32.856: Sprite::LoadFromTexture( Themes/default/Graphics/OptionsCursor underline 3x4.png )
00:32.856: ScreenOptions::Set() end of for loop ANDREW LOG
00:32.856: ScreenOptions::Set() ANDREW LOG
00:32.856: Sprite::LoadFromTexture( Themes/default/Graphics/OptionIcon frame 3x4.png )
00:32.856: Sprite::LoadFromTexture( Themes/default/Graphics/OptionIcon frame 3x4.png )
00:32.856: Sprite::LoadFromTexture( Themes/default/Graphics/OptionIcon frame 3x4.png )
00:32.856: Sprite::LoadFromTexture( Themes/default/Graphics/OptionIcon frame 3x4.png )
00:32.858: Sprite::LoadFromTexture( Themes/default/Graphics/ScreenOptions bullet.png )
00:32.858: RageBitmapTexture: Loaded 'Themes/default/Graphics/ScreenOptions bullet.png' (32x32); FMT_RGBA4, source 32,32;  image 32,32.
00:32.859: Sprite::LoadFromTexture( Themes/default/Graphics/ScreenOptions bullet.png )
00:32.859: Sprite::LoadFromTexture( Themes/default/Graphics/ScreenOptions bullet.png )
00:32.859: Sprite::LoadFromTexture( Themes/default/Graphics/ScreenOptions bullet.png )
00:32.859: Sprite::LoadFromTexture( Themes/default/Graphics/ScreenOptions bullet.png )
00:32.859: Sprite::LoadFromTexture( Themes/default/Graphics/ScreenOptions bullet.png )
00:32.859: Sprite::LoadFromTexture( Themes/default/Graphics/ScreenOptions bullet.png )
00:32.859: Sprite::LoadFromTexture( Themes/default/Graphics/ScreenOptions bullet.png )
00:32.860: Sprite::LoadFromTexture( Themes/default/Graphics/ScreenOptions bullet.png )
00:32.860: Sprite::LoadFromTexture( Themes/default/Graphics/ScreenOptions bullet.png )
00:32.860: Sprite::LoadFromTexture( Themes/default/Graphics/ScreenOptions bullet.png )
00:32.860: Sprite::LoadFromTexture( Themes/default/Graphics/ScreenOptions bullet.png )
00:32.860: Sprite::LoadFromTexture( Themes/default/Graphics/ScreenOptions bullet.png )
00:32.860: Sprite::LoadFromTexture( Themes/default/Graphics/ScreenOptions bullet.png )
00:32.861: Sprite::LoadFromTexture( Themes/default/Graphics/_blank.png )
00:32.861: Sprite::LoadFromTexture( Themes/default/Graphics/_blank.png )
00:32.861: Sprite::LoadFromTexture( Themes/default/Graphics/_blank.png )
00:32.861: Sprite::LoadFromTexture( Themes/default/Graphics/_blank.png )
00:32.861: Sprite::LoadFromTexture( Themes/default/Graphics/_blank.png )
00:32.861: Sprite::LoadFromTexture( Themes/default/Graphics/_blank.png )
00:32.877: ScreenPlayerOptions::ScreenPlayerOptions()
00:32.879: Sprite::LoadFromTexture( Themes/default/Graphics/_blank.png )
00:32.879: Sprite::LoadFromTexture( Themes/default/Graphics/_blank.png )
00:32.880: Sprite::LoadFromTexture( Themes/default/Graphics/_blank.png )
00:32.880: Sprite::LoadFromTexture( Themes/default/Graphics/_blank.png )
00:32.883: Loaded ScreenPlayerOptions in 0.221000
00:32.883: ... SetFromNewScreen
00:32.883: The code 'MenuUp,MenuUp' contains an unrecognized button 'MenuUp'.
00:32.883: The code 'MenuDown,MenuDown' contains an unrecognized button 'MenuDown'.
00:32.883: The code 'MenuLeft-MenuRight-Start' contains an unrecognized button 'MenuLeft'.
00:32.883: The code 'MenuLeft+MenuRight' contains an unrecognized button 'MenuLeft'.
00:32.883: The code 'MenuUp,MenuDown,MenuUp,MenuDown' contains an unrecognized button 'MenuUp'.
00:32.884: The code 'Left,Left,Left,Right,Right,Right,Left,Righti' contains an unrecognized button 'Righti'.
00:32.884: The code 'MenuLeft,MenuLeft,MenuLeft,MenuRight,MenuRight,MenuRight,MenuLeft,MenuRight' contains an unrecognized button 'MenuLeft'.
00:32.884: The code 'MenuLeft,MenuLeft,MenuRight,MenuRight,MenuLeft,MenuLeft,MenuRight,MenuRight' contains an unrecognized button 'MenuLeft'.
00:32.884: The code 'MenuLeft,MenuRight,MenuLeft,MenuLeft,MenuRight,MenuRight,MenuLeft,MenuRight' contains an unrecognized button 'MenuLeft'.
00:32.884: The code 'MenuUp,MenuRight,MenuRight' contains an unrecognized button 'MenuUp'.
00:32.884: The code 'MenuUp,MenuDown,MenuUp,MenuDown' contains an unrecognized button 'MenuUp'.
00:32.884: The code 'MenuLeft+MenuRight' contains an unrecognized button 'MenuLeft'.
00:32.886: Loaded ScreenBranchFirstOptions in 0.224000
00:32.886: ScreenSelectMusic::~ScreenSelectMusic()
00:32.895: RageTextureManager: deleting 'Songs/Dance Dance Revolution 3rd Mix/BUTTERFLY (UPSWING MIX)/BUTTERFLY (UPSWING MIX).png'.
00:32.895: RageTextureManager: deleting 'Cache/Banners/3664435759'.
00:32.896: Performing texture garbage collection.
00:32.896: 173 textures loaded:
00:32.896:  512x1024 ( 0)                            caution.png
00:32.896:  512x512 ( 0)                             shadow (32bpp).png
00:32.896:  256x512 ( 0)                             stepmania (dither).png
00:32.896:    8x  8 ( 0)                             white.png
00:32.896:  512x1024 ( 0)                            1.png
00:32.896:   32x 32 ( 2)                             _black.png
00:32.896:  256x512 ( 0)                             _moveon.png
00:32.896:  512x1024 ( 1)                            bg.png
00:32.896:  512x512 ( 1)                             Common Normal 16x16.png
00:32.896:   32x 64 ( 6)                             Common default 2x1.png
00:32.896:  512x512 ( 0)                             MusicList titles 16x16.png
00:32.896:   32x 32 ( 0)                             MusicList titles [extras].png
00:32.896:  512x512 ( 1)                             OptionIcon 16x16.png
00:32.896:  256x256 ( 1)                             ScreenManager credits 16x16.png
00:32.896:  512x512 ( 1)                             ScreenOptions item 16x16.png
00:32.896:   32x512 ( 6)                             _game chars 16px 9x1.png
00:32.896:   32x128 ( 6)                             _japanese 16px [extra] 4x1.png
00:32.896:  256x256 ( 6)                             _japanese 16px [kanji 1] 8x8.png
00:32.896:  256x256 ( 6)                             _japanese 16px [kanji 2] 8x8.png
00:32.896:  256x256 ( 6)                             _japanese 16px [kanji 3] 8x8.png
00:32.896:  256x256 ( 6)                             _japanese 16px [kanji 4] 8x8.png
00:32.897:  256x256 ( 6)                             _japanese 16px [kanji 5] 8x8.png
00:32.897:  256x256 ( 6)                             _japanese 16px [kanji 6] 8x8.png
00:32.897:  512x512 ( 6)                             _japanese 16px [main] 16x16.png
00:32.897:   32x128 ( 0)                             _japanese 24px [extra] 4x1.png
00:32.897:  256x256 ( 0)                             _japanese 24px [kanji 1] 8x8.png
00:32.897:  256x256 ( 0)                             _japanese 24px [kanji 2] 8x8.png
00:32.897:  256x256 ( 0)                             _japanese 24px [kanji 3] 8x8.png
00:32.897:  256x256 ( 0)                             _japanese 24px [kanji 4] 8x8.png
00:32.897:  256x256 ( 0)                             _japanese 24px [kanji 5] 8x8.png
00:32.897:  256x256 ( 0)                             _japanese 24px [kanji 6] 8x8.png
00:32.897:  512x512 ( 0)                             _japanese 24px [main] 16x16.png
00:32.897:  256x256 ( 6)                             _korean 16px [jamo 1] 8x8.png
00:32.897:  256x256 ( 6)                             _korean 16px [jamo 2] 8x8.png
00:32.897:  256x256 ( 6)                             _korean 16px [jamo 3] 8x8.png
00:32.897:  256x256 ( 6)                             _korean 16px [jamo 4] 8x8.png
00:32.897:  256x256 ( 0)                             _korean 24px [jamo 1] 8x8.png
00:32.897:  256x256 ( 0)                             _korean 24px [jamo 2] 8x8.png
00:32.897:  256x256 ( 0)                             _korean 24px [jamo 3] 8x8.png
00:32.897:  256x256 ( 0)                             _korean 24px [jamo 4] 8x8.png
00:32.897:  128x256 ( 6)                             _misc 16px 8x4.png
00:32.897:  512x512 ( 0)                             _shared1 16x16.png
00:32.897:  512x512 ( 1)                             _shared2 16x16.png
00:32.897:   32x 32 ( 1)                             _shared2 [extras].png
00:32.897:   16x 64 ( 0)                             BPMDisplay label.png
00:32.897:  128x512 ( 0)                             Banner all music.png
00:32.897:  128x256 ( 0)                             Banner random.png
00:32.897:  128x256 ( 0)                             Banner roulette.png
00:32.897:   64x256 ( 0)                             Common fallback banner.png
00:32.897:   64x512 ( 0)                             CourseEntryDisplay bar (dither).png
00:32.897:   32x 32 ( 0)                             CourseEntryDisplay difficulty 2x1.png
00:32.897:   16x128 ( 0)                             DifficultyDisplay bar 6x1.png
00:32.897:   32x 32 ( 0)                             DifficultyMeter bar 2x1.png
00:32.897:  128x512 ( 0)                             GrooveGraph base.png
00:32.897:  256x256 ( 0)                             GrooveRadar base.png
00:32.897:  256x128 ( 0)                             GrooveRadar labels 1x5.png
00:32.897:   32x256 ( 0)                             GroupList bar.png
00:32.897:   64x 32 ( 0)                             MemoryCardDisplay error p1.png
00:32.897:   64x 32 ( 0)                             MemoryCardDisplay error p2.png
00:32.897:   64x 32 ( 0)                             MemoryCardDisplay error p3.png
00:32.897:   64x 32 ( 0)                             MemoryCardDisplay error p4.png
00:32.897:   64x 32 ( 0)                             MemoryCardDisplay late p1.png
00:32.897:   64x 32 ( 0)                             MemoryCardDisplay late p2.png
00:32.897:   64x 32 ( 0)                             MemoryCardDisplay late p3.png
00:32.897:   64x 32 ( 0)                             MemoryCardDisplay late p4.png
00:32.897:   64x 32 ( 0)                             MemoryCardDisplay none p1.png
00:32.897:   64x 32 ( 0)                             MemoryCardDisplay none p2.png
00:32.897:   64x 32 ( 0)                             MemoryCardDisplay none p3.png
00:32.897:   64x 32 ( 0)                             MemoryCardDisplay none p4.png
00:32.897:   64x 32 ( 0)                             MemoryCardDisplay ready p1.png
00:32.897:   64x 32 ( 0)                             MemoryCardDisplay ready p2.png
00:32.897:   64x 32 ( 0)                             MemoryCardDisplay ready p3.png
00:32.897:   64x 32 ( 0)                             MemoryCardDisplay ready p4.png
00:32.897:   32x512 ( 0)                             MenuElements icon quadversus 4x1.png
00:32.897:   16x128 ( 0)                             MusicSortDisplay group.png
00:32.897:   64x512 ( 0)                             MusicWheel highlight.png
00:32.897:  256x256 ( 0)                             MusicWheelItem grades 4x8.png
00:32.897:   64x512 ( 0)                             MusicWheelItem section.png
00:32.897:   64x512 ( 0)                             MusicWheelItem song.png
00:32.897:  128x128 (60)                             OptionIcon frame 3x4.png
00:32.897:  256x 64 (12)                             OptionsCursor cursor 3x4.png
00:32.897:  256x 64 (252)                            OptionsCursor underline 3x4.png
00:32.897:  512x512 ( 0)                             ScreenInstructions regular.png
00:32.897:  512x512 ( 0)                             ScreenLogo dance (dither).png
00:32.897:   32x 32 (14)                             ScreenOptions bullet.png
00:32.897:   64x1024 ( 0)                            ScreenSelectCharacter header.png
00:32.897:  128x512 ( 0)                             ScreenSelectDifficulty cursor 4x1.png
00:32.897:  128x256 ( 0)                             ScreenSelectDifficulty explanation 1x2.png
00:32.897:   64x1024 ( 0)                            ScreenSelectDifficulty header.png
00:32.897:  128x256 ( 0)                             ScreenSelectDifficulty info1.png
00:32.897:  128x256 ( 0)                             ScreenSelectDifficulty info2.png
00:32.897:  128x256 ( 0)                             ScreenSelectDifficulty info3.png
00:32.897:  128x256 ( 0)                             ScreenSelectDifficulty info4.png
00:32.897:  128x256 ( 0)                             ScreenSelectDifficulty info5.png
00:32.897:  128x256 ( 0)                             ScreenSelectDifficulty info6.png
00:32.897:  128x256 ( 0)                             ScreenSelectDifficulty info7.png
00:32.897:  128x256 ( 0)                             ScreenSelectDifficulty info8.png
00:32.897:  256x 64 ( 0)                             ScreenSelectDifficulty more page1 1x4.png
00:32.897:  256x 64 ( 0)                             ScreenSelectDifficulty more page2 1x4.png
00:32.897:   64x256 ( 0)                             ScreenSelectDifficulty ok 4x1.png
00:32.897:  256x256 ( 0)                             ScreenSelectDifficulty picture1.png
00:32.897:  256x256 ( 0)                             ScreenSelectDifficulty picture2.png
00:32.897:  256x256 ( 0)                             ScreenSelectDifficulty picture3.png
00:32.897:  256x256 ( 0)                             ScreenSelectDifficulty picture4.png
00:32.897:  256x256 ( 0)                             ScreenSelectDifficulty picture5.png
00:32.897:  256x256 ( 0)                             ScreenSelectDifficulty picture6.png
00:32.898:  256x256 ( 0)                             ScreenSelectDifficulty picture7.png
00:32.898:  256x256 ( 0)                             ScreenSelectDifficulty picture8.png
00:32.898:  128x512 ( 0)                             ScreenSelectDifficulty shadow 4x1.png
00:32.898:   32x1024 ( 0)                            ScreenSelectGroup contents.png
00:32.898:   32x256 ( 0)                             ScreenSelectGroup explanation.png
00:32.898:  256x512 ( 0)                             ScreenSelectGroup frame.png
00:32.898:   64x1024 ( 0)                            ScreenSelectGroup header.png
00:32.898:   32x 64 ( 0)                             ScreenSelectMusic autogen.png
00:32.898:  128x256 ( 0)                             ScreenSelectMusic balloon long.png
00:32.898:  128x256 ( 0)                             ScreenSelectMusic balloon marathon.png
00:32.898:  128x512 ( 0)                             ScreenSelectMusic banner frame.png
00:32.898:    8x  8 ( 0)                             ScreenSelectMusic banner mask.png
00:32.898:   64x128 ( 0)                             ScreenSelectMusic difficulty frame p1.png
00:32.898:   64x128 ( 0)                             ScreenSelectMusic difficulty frame p2.png
00:32.898:   64x128 ( 0)                             ScreenSelectMusic difficulty frame p3.png
00:32.898:   64x128 ( 0)                             ScreenSelectMusic difficulty frame p4.png
00:32.898:  256x 32 ( 0)                             ScreenSelectMusic difficulty icons 1x6.png
00:32.898:   64x128 ( 0)                             ScreenSelectMusic fallback cdtitle.png
00:32.898:   64x1024 ( 0)                            ScreenSelectMusic header.png
00:32.898:   32x256 ( 0)                             ScreenSelectMusic meter frame p1.png
00:32.898:   32x256 ( 0)                             ScreenSelectMusic meter frame p2.png
00:32.898:   32x256 ( 0)                             ScreenSelectMusic meter frame p3.png
00:32.898:   32x256 ( 0)                             ScreenSelectMusic meter frame p4.png
00:32.898:   64x512 ( 0)                             ScreenSelectMusic options message 1x2.png
00:32.898:   32x256 ( 0)                             ScreenSelectMusic score frame p1.png
00:32.898:   32x256 ( 0)                             ScreenSelectMusic score frame p2.png
00:32.898:   16x 64 ( 0)                             ScreenSelectMusic stage 1.png
00:32.898:   16x 64 ( 0)                             ScreenSelectMusic stage 2.png
00:32.898:   16x 64 ( 0)                             ScreenSelectMusic stage 3.png
00:32.898:   16x128 ( 0)                             ScreenSelectMusic stage demo.png
00:32.898:   16x128 ( 0)                             ScreenSelectMusic stage event.png
00:32.898:   16x128 ( 0)                             ScreenSelectMusic stage extra1.png
00:32.898:   16x128 ( 0)                             ScreenSelectMusic stage extra2.png
00:32.898:   16x 64 ( 0)                             ScreenSelectMusic stage final.png
00:32.898:   64x512 ( 0)                             ScreenSelectStyle explanation.png
00:32.898:   64x1024 ( 0)                            ScreenSelectStyle header.png
00:32.898:   64x 64 ( 0)                             ScreenSelectStyle icon1.png
00:32.898:   64x 64 ( 0)                             ScreenSelectStyle icon2.png
00:32.898:   64x 64 ( 0)                             ScreenSelectStyle icon3.png
00:32.898:   64x 64 ( 0)                             ScreenSelectStyle icon4.png
00:32.898:   64x 64 ( 0)                             ScreenSelectStyle icon5.png
00:32.898:   64x 64 ( 0)                             ScreenSelectStyle icon6.png
00:32.898:  256x512 ( 0)                             ScreenSelectStyle info1.png
00:32.898:  256x512 ( 0)                             ScreenSelectStyle info2.png
00:32.898:  256x512 ( 0)                             ScreenSelectStyle info3.png
00:32.898:  256x512 ( 0)                             ScreenSelectStyle info4.png
00:32.898:  256x512 ( 0)                             ScreenSelectStyle info5.png
00:32.898:  256x512 ( 0)                             ScreenSelectStyle info6.png
00:32.898:  512x256 ( 0)                             ScreenSelectStyle picture1.png
00:32.898:  512x512 ( 0)                             ScreenSelectStyle picture2.png
00:32.898:  512x512 ( 0)                             ScreenSelectStyle picture3.png
00:32.898:  512x512 ( 0)                             ScreenSelectStyle picture4.png
00:32.898:  512x256 ( 0)                             ScreenSelectStyle picture5.png
00:32.898:  512x512 ( 0)                             ScreenSelectStyle picture6.png
00:32.898:   64x512 ( 0)                             ScreenSelectStyle warning.png
00:32.898:   64x 16 ( 0)                             ScrollBar parts 1x3.png
00:32.898:   16x 16 ( 0)                             ScrollBar thumb.png
00:32.898:   64x128 ( 0)                             WheelNotifyIcon icons 4x2.png
00:32.898:    8x  8 (14)                             _blank.png
00:32.898:  512x1024 ( 1)                            _options page.png
00:32.898:   32x1024 ( 1)                            _shared footer.png
00:32.898:   64x1024 ( 1)                            _shared options header.png
00:32.898:   64x128 ( 0)                             BPMDisplay 5x3.png
00:32.898:  128x256 ( 1)                             MenuTimer 5x3.png
00:32.898:  128x128 ( 0)                             ScreenSelectMusic total time 5x3.png
00:32.898:  128x128 ( 0)                             _numbers2 5x3.png
00:32.898:  128x128 ( 0)                             _numbers3 5x3.png
00:32.898: total 11465152 texels
00:33.936: FPS: 17, CFPS 17, VPF: 1942
00:34.287: move pn 0, dir 1, rep 0
00:34.993: FPS: 12, CFPS 14, VPF: 1940
00:35.259: move pn 0, dir -1, rep 0
00:36.055: FPS: 12, CFPS 13, VPF: 1940
00:36.233: move pn 0, dir 1, rep 0
00:36.411: move pn 0, dir 1, rep 0
00:36.679: move pn 0, dir 1, rep 0
00:36.860: move pn 0, dir 1, rep 0
00:37.039: move pn 0, dir 1, rep 0
00:37.129: FPS: 12, CFPS 13, VPF: 1940
00:37.131: XXX: deleting 'Themes/default/Sounds/ScreenOptions next.ogg'
00:37.306: XXX: deleting 'Themes/default/Sounds/ScreenOptions next.ogg'
00:37.660: move pn 0, dir 1, rep 0
00:37.752: XXX: deleting 'Themes/default/Sounds/ScreenOptions next.ogg'
00:38.192: FPS: 12, CFPS 13, VPF: 1940
00:39.251: FPS: 12, CFPS 12, VPF: 1948
00:40.312: FPS: 12, CFPS 12, VPF: 1960
00:41.376: FPS: 12, CFPS 12, VPF: 1948
00:41.467: move pn 0, dir 1, rep 0
00:42.443: FPS: 12, CFPS 12, VPF: 1948
00:42.708: move pn 0, dir 7, rep 0
00:42.988: move pn 3, dir 14, rep 0
00:43.498: FPS: 12, CFPS 12, VPF: 2101
00:43.661: XXX: deleting 'Themes/default/Sounds/ScreenOptions next.ogg'
00:43.826: move pn 1, dir 14, rep 0
00:44.195: move pn 2, dir 14, rep 0
00:44.532: FPS: 12, CFPS 12, VPF: 2124
00:44.868: XXX: deleting 'Themes/default/Sounds/ScreenOptions next.ogg'
00:45.310: Loading screen ScreenSongOptions
00:45.310: ScreenWithMenuElements::ScreenWithMenuElements()
00:45.310: RageSound::LoadSound( 'Themes/default/Sounds/MenuTimer tick.ogg' )
00:45.311: MenuElements::MenuElements()
00:45.312: Sprite::LoadFromTexture( Themes/default/BGAnimations/_shared background/bg.png )
00:45.312: Sprite::LoadFromTexture( Themes/default/Graphics/_shared options header.png )
00:45.312: Sprite::LoadFromTexture( Themes/default/Graphics/_shared footer.png )
00:45.316: RandomSample::LoadSound( Themes/default/BGAnimations/_swoosh.ogg )
00:45.316: RageSound::LoadSound( 'Themes/default/BGAnimations/_swoosh.ogg' )
00:45.318: Sprite::LoadFromTexture( Themes/default/BGAnimations/_black.png )
00:45.319: RandomSample::LoadSound( Themes/default/BGAnimations/_swoosh.ogg )
00:45.319: RageSound::LoadSound( 'Themes/default/BGAnimations/_swoosh.ogg' )
00:45.320: Sprite::LoadFromTexture( Themes/default/BGAnimations/_black.png )
00:45.321: ScreenOptions::ScreenOptions()
00:45.323: RageSound::LoadSound( 'Themes/default/Sounds/ScreenOptions change.ogg' )
00:45.326: RageSound::LoadSound( 'Themes/default/Sounds/ScreenOptions next.ogg' )
00:45.332: RageSound::LoadSound( 'Themes/default/Sounds/ScreenOptions prev.ogg' )
00:45.334: RageSound::LoadSound( 'Themes/default/Sounds/ScreenSelectMusic difficulty harder.ogg' )
00:45.334: RageSound::LoadSound( 'Themes/default/Sounds/MusicWheel expand.ogg' )
00:45.335: ScreenOptionsMaster::ScreenOptionsMaster(ScreenSongOptions)
00:45.340: ScreenOptions::Set()
00:45.340: Sprite::LoadFromTexture( Themes/default/Graphics/OptionIcon frame 3x4.png )
00:45.340: Sprite::LoadFromTexture( Themes/default/Graphics/OptionIcon frame 3x4.png )
00:45.340: Sprite::LoadFromTexture( Themes/default/Graphics/OptionIcon frame 3x4.png )
00:45.340: Sprite::LoadFromTexture( Themes/default/Graphics/OptionIcon frame 3x4.png )
00:45.340: Sprite::LoadFromTexture( Themes/default/Graphics/OptionIcon frame 3x4.png )
00:45.340: Sprite::LoadFromTexture( Themes/default/Graphics/OptionIcon frame 3x4.png )
00:45.340: Sprite::LoadFromTexture( Themes/default/Graphics/OptionIcon frame 3x4.png )
00:45.340: Sprite::LoadFromTexture( Themes/default/Graphics/OptionIcon frame 3x4.png )
00:45.340: Sprite::LoadFromTexture( Themes/default/Graphics/OptionIcon frame 3x4.png )
00:45.340: Sprite::LoadFromTexture( Themes/default/Graphics/OptionIcon frame 3x4.png )
00:45.340: Sprite::LoadFromTexture( Themes/default/Graphics/OptionIcon frame 3x4.png )
00:45.340: Sprite::LoadFromTexture( Themes/default/Graphics/OptionIcon frame 3x4.png )
00:45.340: Sprite::LoadFromTexture( Themes/default/Graphics/OptionIcon frame 3x4.png )
00:45.340: Sprite::LoadFromTexture( Themes/default/Graphics/OptionIcon frame 3x4.png )
00:45.341: Sprite::LoadFromTexture( Themes/default/Graphics/OptionIcon frame 3x4.png )
00:45.341: Sprite::LoadFromTexture( Themes/default/Graphics/OptionIcon frame 3x4.png )
00:45.341: Sprite::LoadFromTexture( Themes/default/Graphics/OptionIcon frame 3x4.png )
00:45.341: Sprite::LoadFromTexture( Themes/default/Graphics/OptionIcon frame 3x4.png )
00:45.341: Sprite::LoadFromTexture( Themes/default/Graphics/OptionIcon frame 3x4.png )
00:45.341: Sprite::LoadFromTexture( Themes/default/Graphics/OptionIcon frame 3x4.png )
00:45.341: Sprite::LoadFromTexture( Themes/default/Graphics/OptionIcon frame 3x4.png )
00:45.341: Sprite::LoadFromTexture( Themes/default/Graphics/OptionIcon frame 3x4.png )
00:45.341: Sprite::LoadFromTexture( Themes/default/Graphics/OptionIcon frame 3x4.png )
00:45.341: Sprite::LoadFromTexture( Themes/default/Graphics/OptionIcon frame 3x4.png )
00:45.341: Sprite::LoadFromTexture( Themes/default/Graphics/OptionIcon frame 3x4.png )
00:45.341: Sprite::LoadFromTexture( Themes/default/Graphics/OptionIcon frame 3x4.png )
00:45.342: Sprite::LoadFromTexture( Themes/default/Graphics/OptionIcon frame 3x4.png )
00:45.342: Sprite::LoadFromTexture( Themes/default/Graphics/OptionIcon frame 3x4.png )
00:45.342: Sprite::LoadFromTexture( Themes/default/Graphics/OptionIcon frame 3x4.png )
00:45.342: Sprite::LoadFromTexture( Themes/default/Graphics/OptionIcon frame 3x4.png )
00:45.342: Sprite::LoadFromTexture( Themes/default/Graphics/OptionIcon frame 3x4.png )
00:45.342: Sprite::LoadFromTexture( Themes/default/Graphics/OptionIcon frame 3x4.png )
00:45.345: Sprite::LoadFromTexture( Themes/default/Graphics/_options page.png )
00:45.345: Sprite::LoadFromTexture( Themes/default/Graphics/_blank.png )
00:45.345: Sprite::LoadFromTexture( Themes/default/Graphics/_blank.png )
00:45.346: Sprite::LoadFromTexture( Themes/default/Graphics/_blank.png )
00:45.346: Sprite::LoadFromTexture( Themes/default/Graphics/_blank.png )
00:45.346: Sprite::LoadFromTexture( Themes/default/Graphics/OptionsCursor cursor 3x4.png )
00:45.346: Sprite::LoadFromTexture( Themes/default/Graphics/OptionsCursor cursor 3x4.png )
00:45.346: Sprite::LoadFromTexture( Themes/default/Graphics/OptionsCursor cursor 3x4.png )
00:45.346: Sprite::LoadFromTexture( Themes/default/Graphics/OptionsCursor cursor 3x4.png )
00:45.346: Sprite::LoadFromTexture( Themes/default/Graphics/OptionsCursor cursor 3x4.png )
00:45.346: Sprite::LoadFromTexture( Themes/default/Graphics/OptionsCursor cursor 3x4.png )
00:45.346: Sprite::LoadFromTexture( Themes/default/Graphics/OptionsCursor cursor 3x4.png )
00:45.346: Sprite::LoadFromTexture( Themes/default/Graphics/OptionsCursor cursor 3x4.png )
00:45.346: Sprite::LoadFromTexture( Themes/default/Graphics/OptionsCursor cursor 3x4.png )
00:45.346: Sprite::LoadFromTexture( Themes/default/Graphics/OptionsCursor cursor 3x4.png )
00:45.346: Sprite::LoadFromTexture( Themes/default/Graphics/OptionsCursor cursor 3x4.png )
00:45.346: Sprite::LoadFromTexture( Themes/default/Graphics/OptionsCursor cursor 3x4.png )
00:45.347: ScreenOptions::Set() ANDREW LOG
00:45.347: ScreenOptions::Set() begin of for loop ANDREW LOG
00:45.347: ScreenOptions::Set() inside for loop ANDREW LOG
00:45.347: ScreenOptions::Set() inside FOREACH_PlayerNumber( p ) ANDREW LOG
00:45.347: Sprite::LoadFromTexture( Themes/default/Graphics/OptionsCursor underline 3x4.png )
00:45.347: Sprite::LoadFromTexture( Themes/default/Graphics/OptionsCursor underline 3x4.png )
00:45.347: Sprite::LoadFromTexture( Themes/default/Graphics/OptionsCursor underline 3x4.png )
00:45.347: ScreenOptions::Set() inside FOREACH_PlayerNumber( p ) ANDREW LOG
00:45.347: Sprite::LoadFromTexture( Themes/default/Graphics/OptionsCursor underline 3x4.png )
00:45.347: Sprite::LoadFromTexture( Themes/default/Graphics/OptionsCursor underline 3x4.png )
00:45.347: Sprite::LoadFromTexture( Themes/default/Graphics/OptionsCursor underline 3x4.png )
00:45.347: ScreenOptions::Set() inside FOREACH_PlayerNumber( p ) ANDREW LOG
00:45.347: Sprite::LoadFromTexture( Themes/default/Graphics/OptionsCursor underline 3x4.png )
00:45.347: Sprite::LoadFromTexture( Themes/default/Graphics/OptionsCursor underline 3x4.png )
00:45.347: Sprite::LoadFromTexture( Themes/default/Graphics/OptionsCursor underline 3x4.png )
00:45.347: ScreenOptions::Set() inside FOREACH_PlayerNumber( p ) ANDREW LOG
00:45.347: Sprite::LoadFromTexture( Themes/default/Graphics/OptionsCursor underline 3x4.png )
00:45.347: Sprite::LoadFromTexture( Themes/default/Graphics/OptionsCursor underline 3x4.png )
00:45.347: Sprite::LoadFromTexture( Themes/default/Graphics/OptionsCursor underline 3x4.png )
00:45.347: ScreenOptions::Set() inside for loop ANDREW LOG
00:45.347: ScreenOptions::Set() inside FOREACH_PlayerNumber( p ) ANDREW LOG
00:45.347: Sprite::LoadFromTexture( Themes/default/Graphics/OptionsCursor underline 3x4.png )
00:45.347: Sprite::LoadFromTexture( Themes/default/Graphics/OptionsCursor underline 3x4.png )
00:45.347: Sprite::LoadFromTexture( Themes/default/Graphics/OptionsCursor underline 3x4.png )
00:45.347: ScreenOptions::Set() inside FOREACH_PlayerNumber( p ) ANDREW LOG
00:45.347: Sprite::LoadFromTexture( Themes/default/Graphics/OptionsCursor underline 3x4.png )
00:45.347: Sprite::LoadFromTexture( Themes/default/Graphics/OptionsCursor underline 3x4.png )
00:45.347: Sprite::LoadFromTexture( Themes/default/Graphics/OptionsCursor underline 3x4.png )
00:45.347: ScreenOptions::Set() inside FOREACH_PlayerNumber( p ) ANDREW LOG
00:45.347: Sprite::LoadFromTexture( Themes/default/Graphics/OptionsCursor underline 3x4.png )
00:45.347: Sprite::LoadFromTexture( Themes/default/Graphics/OptionsCursor underline 3x4.png )
00:45.347: Sprite::LoadFromTexture( Themes/default/Graphics/OptionsCursor underline 3x4.png )
00:45.347: ScreenOptions::Set() inside FOREACH_PlayerNumber( p ) ANDREW LOG
00:45.347: Sprite::LoadFromTexture( Themes/default/Graphics/OptionsCursor underline 3x4.png )
00:45.347: Sprite::LoadFromTexture( Themes/default/Graphics/OptionsCursor underline 3x4.png )
00:45.347: Sprite::LoadFromTexture( Themes/default/Graphics/OptionsCursor underline 3x4.png )
00:45.347: ScreenOptions::Set() end of for loop ANDREW LOG
00:45.347: ScreenOptions::Set() begin of for loop ANDREW LOG
00:45.347: ScreenOptions::Set() inside for loop ANDREW LOG
00:45.347: ScreenOptions::Set() inside FOREACH_PlayerNumber( p ) ANDREW LOG
00:45.347: Sprite::LoadFromTexture( Themes/default/Graphics/OptionsCursor underline 3x4.png )
00:45.347: Sprite::LoadFromTexture( Themes/default/Graphics/OptionsCursor underline 3x4.png )
00:45.347: Sprite::LoadFromTexture( Themes/default/Graphics/OptionsCursor underline 3x4.png )
00:45.347: ScreenOptions::Set() inside FOREACH_PlayerNumber( p ) ANDREW LOG
00:45.347: Sprite::LoadFromTexture( Themes/default/Graphics/OptionsCursor underline 3x4.png )
00:45.347: Sprite::LoadFromTexture( Themes/default/Graphics/OptionsCursor underline 3x4.png )
00:45.347: Sprite::LoadFromTexture( Themes/default/Graphics/OptionsCursor underline 3x4.png )
00:45.347: ScreenOptions::Set() inside FOREACH_PlayerNumber( p ) ANDREW LOG
00:45.347: Sprite::LoadFromTexture( Themes/default/Graphics/OptionsCursor underline 3x4.png )
00:45.347: Sprite::LoadFromTexture( Themes/default/Graphics/OptionsCursor underline 3x4.png )
00:45.347: Sprite::LoadFromTexture( Themes/default/Graphics/OptionsCursor underline 3x4.png )
00:45.347: ScreenOptions::Set() inside FOREACH_PlayerNumber( p ) ANDREW LOG
00:45.348: Sprite::LoadFromTexture( Themes/default/Graphics/OptionsCursor underline 3x4.png )
00:45.348: Sprite::LoadFromTexture( Themes/default/Graphics/OptionsCursor underline 3x4.png )
00:45.348: Sprite::LoadFromTexture( Themes/default/Graphics/OptionsCursor underline 3x4.png )
00:45.348: ScreenOptions::Set() inside for loop ANDREW LOG
00:45.348: ScreenOptions::Set() inside FOREACH_PlayerNumber( p ) ANDREW LOG
00:45.348: Sprite::LoadFromTexture( Themes/default/Graphics/OptionsCursor underline 3x4.png )
00:45.348: Sprite::LoadFromTexture( Themes/default/Graphics/OptionsCursor underline 3x4.png )
00:45.348: Sprite::LoadFromTexture( Themes/default/Graphics/OptionsCursor underline 3x4.png )
00:45.348: ScreenOptions::Set() inside FOREACH_PlayerNumber( p ) ANDREW LOG
00:45.348: Sprite::LoadFromTexture( Themes/default/Graphics/OptionsCursor underline 3x4.png )
00:45.348: Sprite::LoadFromTexture( Themes/default/Graphics/OptionsCursor underline 3x4.png )
00:45.348: Sprite::LoadFromTexture( Themes/default/Graphics/OptionsCursor underline 3x4.png )
00:45.348: ScreenOptions::Set() inside FOREACH_PlayerNumber( p ) ANDREW LOG
00:45.348: Sprite::LoadFromTexture( Themes/default/Graphics/OptionsCursor underline 3x4.png )
00:45.348: Sprite::LoadFromTexture( Themes/default/Graphics/OptionsCursor underline 3x4.png )
00:45.348: Sprite::LoadFromTexture( Themes/default/Graphics/OptionsCursor underline 3x4.png )
00:45.348: ScreenOptions::Set() inside FOREACH_PlayerNumber( p ) ANDREW LOG
00:45.348: Sprite::LoadFromTexture( Themes/default/Graphics/OptionsCursor underline 3x4.png )
00:45.348: Sprite::LoadFromTexture( Themes/default/Graphics/OptionsCursor underline 3x4.png )
00:45.348: Sprite::LoadFromTexture( Themes/default/Graphics/OptionsCursor underline 3x4.png )
00:45.348: ScreenOptions::Set() inside for loop ANDREW LOG
00:45.348: ScreenOptions::Set() inside FOREACH_PlayerNumber( p ) ANDREW LOG
00:45.348: Sprite::LoadFromTexture( Themes/default/Graphics/OptionsCursor underline 3x4.png )
00:45.348: Sprite::LoadFromTexture( Themes/default/Graphics/OptionsCursor underline 3x4.png )
00:45.349: Sprite::LoadFromTexture( Themes/default/Graphics/OptionsCursor underline 3x4.png )
00:45.349: ScreenOptions::Set() inside FOREACH_PlayerNumber( p ) ANDREW LOG
00:45.349: Sprite::LoadFromTexture( Themes/default/Graphics/OptionsCursor underline 3x4.png )
00:45.349: Sprite::LoadFromTexture( Themes/default/Graphics/OptionsCursor underline 3x4.png )
00:45.349: Sprite::LoadFromTexture( Themes/default/Graphics/OptionsCursor underline 3x4.png )
00:45.349: ScreenOptions::Set() inside FOREACH_PlayerNumber( p ) ANDREW LOG
00:45.349: Sprite::LoadFromTexture( Themes/default/Graphics/OptionsCursor underline 3x4.png )
00:45.349: Sprite::LoadFromTexture( Themes/default/Graphics/OptionsCursor underline 3x4.png )
00:45.349: Sprite::LoadFromTexture( Themes/default/Graphics/OptionsCursor underline 3x4.png )
00:45.349: ScreenOptions::Set() inside FOREACH_PlayerNumber( p ) ANDREW LOG
00:45.349: Sprite::LoadFromTexture( Themes/default/Graphics/OptionsCursor underline 3x4.png )
00:45.349: Sprite::LoadFromTexture( Themes/default/Graphics/OptionsCursor underline 3x4.png )
00:45.349: Sprite::LoadFromTexture( Themes/default/Graphics/OptionsCursor underline 3x4.png )
00:45.349: ScreenOptions::Set() end of for loop ANDREW LOG
00:45.349: ScreenOptions::Set() begin of for loop ANDREW LOG
00:45.349: ScreenOptions::Set() inside for loop ANDREW LOG
00:45.349: ScreenOptions::Set() inside FOREACH_PlayerNumber( p ) ANDREW LOG
00:45.349: Sprite::LoadFromTexture( Themes/default/Graphics/OptionsCursor underline 3x4.png )
00:45.349: Sprite::LoadFromTexture( Themes/default/Graphics/OptionsCursor underline 3x4.png )
00:45.349: Sprite::LoadFromTexture( Themes/default/Graphics/OptionsCursor underline 3x4.png )
00:45.349: ScreenOptions::Set() inside FOREACH_PlayerNumber( p ) ANDREW LOG
00:45.349: Sprite::LoadFromTexture( Themes/default/Graphics/OptionsCursor underline 3x4.png )
00:45.349: Sprite::LoadFromTexture( Themes/default/Graphics/OptionsCursor underline 3x4.png )
00:45.349: Sprite::LoadFromTexture( Themes/default/Graphics/OptionsCursor underline 3x4.png )
00:45.349: ScreenOptions::Set() inside FOREACH_PlayerNumber( p ) ANDREW LOG
00:45.349: Sprite::LoadFromTexture( Themes/default/Graphics/OptionsCursor underline 3x4.png )
00:45.349: Sprite::LoadFromTexture( Themes/default/Graphics/OptionsCursor underline 3x4.png )
00:45.351: Sprite::LoadFromTexture( Themes/default/Graphics/OptionsCursor underline 3x4.png )
00:45.351: ScreenOptions::Set() inside FOREACH_PlayerNumber( p ) ANDREW LOG
00:45.351: Sprite::LoadFromTexture( Themes/default/Graphics/OptionsCursor underline 3x4.png )
00:45.351: Sprite::LoadFromTexture( Themes/default/Graphics/OptionsCursor underline 3x4.png )
00:45.351: Sprite::LoadFromTexture( Themes/default/Graphics/OptionsCursor underline 3x4.png )
00:45.351: ScreenOptions::Set() inside for loop ANDREW LOG
00:45.351: ScreenOptions::Set() inside FOREACH_PlayerNumber( p ) ANDREW LOG
00:45.351: Sprite::LoadFromTexture( Themes/default/Graphics/OptionsCursor underline 3x4.png )
00:45.351: Sprite::LoadFromTexture( Themes/default/Graphics/OptionsCursor underline 3x4.png )
00:45.351: Sprite::LoadFromTexture( Themes/default/Graphics/OptionsCursor underline 3x4.png )
00:45.351: ScreenOptions::Set() inside FOREACH_PlayerNumber( p ) ANDREW LOG
00:45.351: Sprite::LoadFromTexture( Themes/default/Graphics/OptionsCursor underline 3x4.png )
00:45.351: Sprite::LoadFromTexture( Themes/default/Graphics/OptionsCursor underline 3x4.png )
00:45.351: Sprite::LoadFromTexture( Themes/default/Graphics/OptionsCursor underline 3x4.png )
00:45.351: ScreenOptions::Set() inside FOREACH_PlayerNumber( p ) ANDREW LOG
00:45.351: Sprite::LoadFromTexture( Themes/default/Graphics/OptionsCursor underline 3x4.png )
00:45.351: Sprite::LoadFromTexture( Themes/default/Graphics/OptionsCursor underline 3x4.png )
00:45.351: Sprite::LoadFromTexture( Themes/default/Graphics/OptionsCursor underline 3x4.png )
00:45.351: ScreenOptions::Set() inside FOREACH_PlayerNumber( p ) ANDREW LOG
00:45.351: Sprite::LoadFromTexture( Themes/default/Graphics/OptionsCursor underline 3x4.png )
00:45.351: Sprite::LoadFromTexture( Themes/default/Graphics/OptionsCursor underline 3x4.png )
00:45.351: Sprite::LoadFromTexture( Themes/default/Graphics/OptionsCursor underline 3x4.png )
00:45.351: ScreenOptions::Set() inside for loop ANDREW LOG
00:45.351: ScreenOptions::Set() inside FOREACH_PlayerNumber( p ) ANDREW LOG
00:45.352: Sprite::LoadFromTexture( Themes/default/Graphics/OptionsCursor underline 3x4.png )
00:45.352: Sprite::LoadFromTexture( Themes/default/Graphics/OptionsCursor underline 3x4.png )
00:45.352: Sprite::LoadFromTexture( Themes/default/Graphics/OptionsCursor underline 3x4.png )
00:45.352: ScreenOptions::Set() inside FOREACH_PlayerNumber( p ) ANDREW LOG
00:45.352: Sprite::LoadFromTexture( Themes/default/Graphics/OptionsCursor underline 3x4.png )
00:45.352: Sprite::LoadFromTexture( Themes/default/Graphics/OptionsCursor underline 3x4.png )
00:45.352: Sprite::LoadFromTexture( Themes/default/Graphics/OptionsCursor underline 3x4.png )
00:45.352: ScreenOptions::Set() inside FOREACH_PlayerNumber( p ) ANDREW LOG
00:45.352: Sprite::LoadFromTexture( Themes/default/Graphics/OptionsCursor underline 3x4.png )
00:45.352: Sprite::LoadFromTexture( Themes/default/Graphics/OptionsCursor underline 3x4.png )
00:45.352: Sprite::LoadFromTexture( Themes/default/Graphics/OptionsCursor underline 3x4.png )
00:45.352: ScreenOptions::Set() inside FOREACH_PlayerNumber( p ) ANDREW LOG
00:45.352: Sprite::LoadFromTexture( Themes/default/Graphics/OptionsCursor underline 3x4.png )
00:45.352: Sprite::LoadFromTexture( Themes/default/Graphics/OptionsCursor underline 3x4.png )
00:45.352: Sprite::LoadFromTexture( Themes/default/Graphics/OptionsCursor underline 3x4.png )
00:45.352: ScreenOptions::Set() inside for loop ANDREW LOG
00:45.352: ScreenOptions::Set() inside FOREACH_PlayerNumber( p ) ANDREW LOG
00:45.352: Sprite::LoadFromTexture( Themes/default/Graphics/OptionsCursor underline 3x4.png )
00:45.352: Sprite::LoadFromTexture( Themes/default/Graphics/OptionsCursor underline 3x4.png )
00:45.352: Sprite::LoadFromTexture( Themes/default/Graphics/OptionsCursor underline 3x4.png )
00:45.352: ScreenOptions::Set() inside FOREACH_PlayerNumber( p ) ANDREW LOG
00:45.352: Sprite::LoadFromTexture( Themes/default/Graphics/OptionsCursor underline 3x4.png )
00:45.352: Sprite::LoadFromTexture( Themes/default/Graphics/OptionsCursor underline 3x4.png )
00:45.352: Sprite::LoadFromTexture( Themes/default/Graphics/OptionsCursor underline 3x4.png )
00:45.353: ScreenOptions::Set() inside FOREACH_PlayerNumber( p ) ANDREW LOG
00:45.353: Sprite::LoadFromTexture( Themes/default/Graphics/OptionsCursor underline 3x4.png )
00:45.353: Sprite::LoadFromTexture( Themes/default/Graphics/OptionsCursor underline 3x4.png )
00:45.353: Sprite::LoadFromTexture( Themes/default/Graphics/OptionsCursor underline 3x4.png )
00:45.353: ScreenOptions::Set() inside FOREACH_PlayerNumber( p ) ANDREW LOG
00:45.353: Sprite::LoadFromTexture( Themes/default/Graphics/OptionsCursor underline 3x4.png )
00:45.353: Sprite::LoadFromTexture( Themes/default/Graphics/OptionsCursor underline 3x4.png )
00:45.353: Sprite::LoadFromTexture( Themes/default/Graphics/OptionsCursor underline 3x4.png )
00:45.353: ScreenOptions::Set() inside for loop ANDREW LOG
00:45.353: ScreenOptions::Set() inside FOREACH_PlayerNumber( p ) ANDREW LOG
00:45.353: Sprite::LoadFromTexture( Themes/default/Graphics/OptionsCursor underline 3x4.png )
00:45.353: Sprite::LoadFromTexture( Themes/default/Graphics/OptionsCursor underline 3x4.png )
00:45.353: Sprite::LoadFromTexture( Themes/default/Graphics/OptionsCursor underline 3x4.png )
00:45.353: ScreenOptions::Set() inside FOREACH_PlayerNumber( p ) ANDREW LOG
00:45.353: Sprite::LoadFromTexture( Themes/default/Graphics/OptionsCursor underline 3x4.png )
00:45.353: Sprite::LoadFromTexture( Themes/default/Graphics/OptionsCursor underline 3x4.png )
00:45.353: Sprite::LoadFromTexture( Themes/default/Graphics/OptionsCursor underline 3x4.png )
00:45.353: ScreenOptions::Set() inside FOREACH_PlayerNumber( p ) ANDREW LOG
00:45.353: Sprite::LoadFromTexture( Themes/default/Graphics/OptionsCursor underline 3x4.png )
00:45.353: Sprite::LoadFromTexture( Themes/default/Graphics/OptionsCursor underline 3x4.png )
00:45.353: Sprite::LoadFromTexture( Themes/default/Graphics/OptionsCursor underline 3x4.png )
00:45.353: ScreenOptions::Set() inside FOREACH_PlayerNumber( p ) ANDREW LOG
00:45.353: Sprite::LoadFromTexture( Themes/default/Graphics/OptionsCursor underline 3x4.png )
00:45.353: Sprite::LoadFromTexture( Themes/default/Graphics/OptionsCursor underline 3x4.png )
00:45.353: Sprite::LoadFromTexture( Themes/default/Graphics/OptionsCursor underline 3x4.png )
00:45.354: ScreenOptions::Set() inside for loop ANDREW LOG
00:45.354: ScreenOptions::Set() inside FOREACH_PlayerNumber( p ) ANDREW LOG
00:45.354: Sprite::LoadFromTexture( Themes/default/Graphics/OptionsCursor underline 3x4.png )
00:45.354: Sprite::LoadFromTexture( Themes/default/Graphics/OptionsCursor underline 3x4.png )
00:45.354: Sprite::LoadFromTexture( Themes/default/Graphics/OptionsCursor underline 3x4.png )
00:45.354: ScreenOptions::Set() inside FOREACH_PlayerNumber( p ) ANDREW LOG
00:45.354: Sprite::LoadFromTexture( Themes/default/Graphics/OptionsCursor underline 3x4.png )
00:45.354: Sprite::LoadFromTexture( Themes/default/Graphics/OptionsCursor underline 3x4.png )
00:45.354: Sprite::LoadFromTexture( Themes/default/Graphics/OptionsCursor underline 3x4.png )
00:45.354: ScreenOptions::Set() inside FOREACH_PlayerNumber( p ) ANDREW LOG
00:45.354: Sprite::LoadFromTexture( Themes/default/Graphics/OptionsCursor underline 3x4.png )
00:45.354: Sprite::LoadFromTexture( Themes/default/Graphics/OptionsCursor underline 3x4.png )
00:45.354: Sprite::LoadFromTexture( Themes/default/Graphics/OptionsCursor underline 3x4.png )
00:45.354: ScreenOptions::Set() inside FOREACH_PlayerNumber( p ) ANDREW LOG
00:45.354: Sprite::LoadFromTexture( Themes/default/Graphics/OptionsCursor underline 3x4.png )
00:45.354: Sprite::LoadFromTexture( Themes/default/Graphics/OptionsCursor underline 3x4.png )
00:45.354: Sprite::LoadFromTexture( Themes/default/Graphics/OptionsCursor underline 3x4.png )
00:45.354: ScreenOptions::Set() inside for loop ANDREW LOG
00:45.354: ScreenOptions::Set() inside FOREACH_PlayerNumber( p ) ANDREW LOG
00:45.354: Sprite::LoadFromTexture( Themes/default/Graphics/OptionsCursor underline 3x4.png )
00:45.354: Sprite::LoadFromTexture( Themes/default/Graphics/OptionsCursor underline 3x4.png )
00:45.354: Sprite::LoadFromTexture( Themes/default/Graphics/OptionsCursor underline 3x4.png )
00:45.354: ScreenOptions::Set() inside FOREACH_PlayerNumber( p ) ANDREW LOG
00:45.354: Sprite::LoadFromTexture( Themes/default/Graphics/OptionsCursor underline 3x4.png )
00:45.354: Sprite::LoadFromTexture( Themes/default/Graphics/OptionsCursor underline 3x4.png )
00:45.354: Sprite::LoadFromTexture( Themes/default/Graphics/OptionsCursor underline 3x4.png )
00:45.354: ScreenOptions::Set() inside FOREACH_PlayerNumber( p ) ANDREW LOG
00:45.354: Sprite::LoadFromTexture( Themes/default/Graphics/OptionsCursor underline 3x4.png )
00:45.354: Sprite::LoadFromTexture( Themes/default/Graphics/OptionsCursor underline 3x4.png )
00:45.354: Sprite::LoadFromTexture( Themes/default/Graphics/OptionsCursor underline 3x4.png )
00:45.354: ScreenOptions::Set() inside FOREACH_PlayerNumber( p ) ANDREW LOG
00:45.354: Sprite::LoadFromTexture( Themes/default/Graphics/OptionsCursor underline 3x4.png )
00:45.354: Sprite::LoadFromTexture( Themes/default/Graphics/OptionsCursor underline 3x4.png )
00:45.354: Sprite::LoadFromTexture( Themes/default/Graphics/OptionsCursor underline 3x4.png )
00:45.354: ScreenOptions::Set() inside for loop ANDREW LOG
00:45.354: ScreenOptions::Set() inside FOREACH_PlayerNumber( p ) ANDREW LOG
00:45.354: Sprite::LoadFromTexture( Themes/default/Graphics/OptionsCursor underline 3x4.png )
00:45.354: Sprite::LoadFromTexture( Themes/default/Graphics/OptionsCursor underline 3x4.png )
00:45.354: Sprite::LoadFromTexture( Themes/default/Graphics/OptionsCursor underline 3x4.png )
00:45.354: ScreenOptions::Set() inside FOREACH_PlayerNumber( p ) ANDREW LOG
00:45.354: Sprite::LoadFromTexture( Themes/default/Graphics/OptionsCursor underline 3x4.png )
00:45.354: Sprite::LoadFromTexture( Themes/default/Graphics/OptionsCursor underline 3x4.png )
00:45.354: Sprite::LoadFromTexture( Themes/default/Graphics/OptionsCursor underline 3x4.png )
00:45.354: ScreenOptions::Set() inside FOREACH_PlayerNumber( p ) ANDREW LOG
00:45.354: Sprite::LoadFromTexture( Themes/default/Graphics/OptionsCursor underline 3x4.png )
00:45.354: Sprite::LoadFromTexture( Themes/default/Graphics/OptionsCursor underline 3x4.png )
00:45.354: Sprite::LoadFromTexture( Themes/default/Graphics/OptionsCursor underline 3x4.png )
00:45.354: ScreenOptions::Set() inside FOREACH_PlayerNumber( p ) ANDREW LOG
00:45.354: Sprite::LoadFromTexture( Themes/default/Graphics/OptionsCursor underline 3x4.png )
00:45.354: Sprite::LoadFromTexture( Themes/default/Graphics/OptionsCursor underline 3x4.png )
00:45.355: Sprite::LoadFromTexture( Themes/default/Graphics/OptionsCursor underline 3x4.png )
00:45.355: ScreenOptions::Set() inside for loop ANDREW LOG
00:45.355: ScreenOptions::Set() inside FOREACH_PlayerNumber( p ) ANDREW LOG
00:45.355: Sprite::LoadFromTexture( Themes/default/Graphics/OptionsCursor underline 3x4.png )
00:45.355: Sprite::LoadFromTexture( Themes/default/Graphics/OptionsCursor underline 3x4.png )
00:45.355: Sprite::LoadFromTexture( Themes/default/Graphics/OptionsCursor underline 3x4.png )
00:45.355: ScreenOptions::Set() inside FOREACH_PlayerNumber( p ) ANDREW LOG
00:45.355: Sprite::LoadFromTexture( Themes/default/Graphics/OptionsCursor underline 3x4.png )
00:45.355: Sprite::LoadFromTexture( Themes/default/Graphics/OptionsCursor underline 3x4.png )
00:45.355: Sprite::LoadFromTexture( Themes/default/Graphics/OptionsCursor underline 3x4.png )
00:45.355: ScreenOptions::Set() inside FOREACH_PlayerNumber( p ) ANDREW LOG
00:45.355: Sprite::LoadFromTexture( Themes/default/Graphics/OptionsCursor underline 3x4.png )
00:45.355: Sprite::LoadFromTexture( Themes/default/Graphics/OptionsCursor underline 3x4.png )
00:45.355: Sprite::LoadFromTexture( Themes/default/Graphics/OptionsCursor underline 3x4.png )
00:45.355: ScreenOptions::Set() inside FOREACH_PlayerNumber( p ) ANDREW LOG
00:45.355: Sprite::LoadFromTexture( Themes/default/Graphics/OptionsCursor underline 3x4.png )
00:45.355: Sprite::LoadFromTexture( Themes/default/Graphics/OptionsCursor underline 3x4.png )
00:45.355: Sprite::LoadFromTexture( Themes/default/Graphics/OptionsCursor underline 3x4.png )
00:45.355: ScreenOptions::Set() inside for loop ANDREW LOG
00:45.355: ScreenOptions::Set() inside FOREACH_PlayerNumber( p ) ANDREW LOG
00:45.355: Sprite::LoadFromTexture( Themes/default/Graphics/OptionsCursor underline 3x4.png )
00:45.355: Sprite::LoadFromTexture( Themes/default/Graphics/OptionsCursor underline 3x4.png )
00:45.355: Sprite::LoadFromTexture( Themes/default/Graphics/OptionsCursor underline 3x4.png )
00:45.355: ScreenOptions::Set() inside FOREACH_PlayerNumber( p ) ANDREW LOG
00:45.356: Sprite::LoadFromTexture( Themes/default/Graphics/OptionsCursor underline 3x4.png )
00:45.356: Sprite::LoadFromTexture( Themes/default/Graphics/OptionsCursor underline 3x4.png )
00:45.356: Sprite::LoadFromTexture( Themes/default/Graphics/OptionsCursor underline 3x4.png )
00:45.356: ScreenOptions::Set() inside FOREACH_PlayerNumber( p ) ANDREW LOG
00:45.356: Sprite::LoadFromTexture( Themes/default/Graphics/OptionsCursor underline 3x4.png )
00:45.356: Sprite::LoadFromTexture( Themes/default/Graphics/OptionsCursor underline 3x4.png )
00:45.356: Sprite::LoadFromTexture( Themes/default/Graphics/OptionsCursor underline 3x4.png )
00:45.356: ScreenOptions::Set() inside FOREACH_PlayerNumber( p ) ANDREW LOG
00:45.356: Sprite::LoadFromTexture( Themes/default/Graphics/OptionsCursor underline 3x4.png )
00:45.356: Sprite::LoadFromTexture( Themes/default/Graphics/OptionsCursor underline 3x4.png )
00:45.356: Sprite::LoadFromTexture( Themes/default/Graphics/OptionsCursor underline 3x4.png )
00:45.356: ScreenOptions::Set() end of for loop ANDREW LOG
00:45.356: ScreenOptions::Set() begin of for loop ANDREW LOG
00:45.356: ScreenOptions::Set() inside for loop ANDREW LOG
00:45.356: ScreenOptions::Set() inside FOREACH_PlayerNumber( p ) ANDREW LOG
00:45.356: Sprite::LoadFromTexture( Themes/default/Graphics/OptionsCursor underline 3x4.png )
00:45.356: Sprite::LoadFromTexture( Themes/default/Graphics/OptionsCursor underline 3x4.png )
00:45.356: Sprite::LoadFromTexture( Themes/default/Graphics/OptionsCursor underline 3x4.png )
00:45.356: ScreenOptions::Set() inside FOREACH_PlayerNumber( p ) ANDREW LOG
00:45.356: Sprite::LoadFromTexture( Themes/default/Graphics/OptionsCursor underline 3x4.png )
00:45.356: Sprite::LoadFromTexture( Themes/default/Graphics/OptionsCursor underline 3x4.png )
00:45.356: Sprite::LoadFromTexture( Themes/default/Graphics/OptionsCursor underline 3x4.png )
00:45.356: ScreenOptions::Set() inside FOREACH_PlayerNumber( p ) ANDREW LOG
00:45.356: Sprite::LoadFromTexture( Themes/default/Graphics/OptionsCursor underline 3x4.png )
00:45.356: Sprite::LoadFromTexture( Themes/default/Graphics/OptionsCursor underline 3x4.png )
00:45.356: Sprite::LoadFromTexture( Themes/default/Graphics/OptionsCursor underline 3x4.png )
00:45.358: ScreenOptions::Set() inside FOREACH_PlayerNumber( p ) ANDREW LOG
00:45.358: Sprite::LoadFromTexture( Themes/default/Graphics/OptionsCursor underline 3x4.png )
00:45.358: Sprite::LoadFromTexture( Themes/default/Graphics/OptionsCursor underline 3x4.png )
00:45.358: Sprite::LoadFromTexture( Themes/default/Graphics/OptionsCursor underline 3x4.png )
00:45.358: ScreenOptions::Set() inside for loop ANDREW LOG
00:45.358: ScreenOptions::Set() inside FOREACH_PlayerNumber( p ) ANDREW LOG
00:45.358: Sprite::LoadFromTexture( Themes/default/Graphics/OptionsCursor underline 3x4.png )
00:45.358: Sprite::LoadFromTexture( Themes/default/Graphics/OptionsCursor underline 3x4.png )
00:45.358: Sprite::LoadFromTexture( Themes/default/Graphics/OptionsCursor underline 3x4.png )
00:45.358: ScreenOptions::Set() inside FOREACH_PlayerNumber( p ) ANDREW LOG
00:45.358: Sprite::LoadFromTexture( Themes/default/Graphics/OptionsCursor underline 3x4.png )
00:45.358: Sprite::LoadFromTexture( Themes/default/Graphics/OptionsCursor underline 3x4.png )
00:45.358: Sprite::LoadFromTexture( Themes/default/Graphics/OptionsCursor underline 3x4.png )
00:45.358: ScreenOptions::Set() inside FOREACH_PlayerNumber( p ) ANDREW LOG
00:45.358: Sprite::LoadFromTexture( Themes/default/Graphics/OptionsCursor underline 3x4.png )
00:45.358: Sprite::LoadFromTexture( Themes/default/Graphics/OptionsCursor underline 3x4.png )
00:45.358: Sprite::LoadFromTexture( Themes/default/Graphics/OptionsCursor underline 3x4.png )
00:45.358: ScreenOptions::Set() inside FOREACH_PlayerNumber( p ) ANDREW LOG
00:45.358: Sprite::LoadFromTexture( Themes/default/Graphics/OptionsCursor underline 3x4.png )
00:45.358: Sprite::LoadFromTexture( Themes/default/Graphics/OptionsCursor underline 3x4.png )
00:45.358: Sprite::LoadFromTexture( Themes/default/Graphics/OptionsCursor underline 3x4.png )
00:45.358: ScreenOptions::Set() inside for loop ANDREW LOG
00:45.358: ScreenOptions::Set() inside FOREACH_PlayerNumber( p ) ANDREW LOG
00:45.358: Sprite::LoadFromTexture( Themes/default/Graphics/OptionsCursor underline 3x4.png )
00:45.358: Sprite::LoadFromTexture( Themes/default/Graphics/OptionsCursor underline 3x4.png )
00:45.359: Sprite::LoadFromTexture( Themes/default/Graphics/OptionsCursor underline 3x4.png )
00:45.359: ScreenOptions::Set() inside FOREACH_PlayerNumber( p ) ANDREW LOG
00:45.359: Sprite::LoadFromTexture( Themes/default/Graphics/OptionsCursor underline 3x4.png )
00:45.359: Sprite::LoadFromTexture( Themes/default/Graphics/OptionsCursor underline 3x4.png )
00:45.359: Sprite::LoadFromTexture( Themes/default/Graphics/OptionsCursor underline 3x4.png )
00:45.359: ScreenOptions::Set() inside FOREACH_PlayerNumber( p ) ANDREW LOG
00:45.359: Sprite::LoadFromTexture( Themes/default/Graphics/OptionsCursor underline 3x4.png )
00:45.359: Sprite::LoadFromTexture( Themes/default/Graphics/OptionsCursor underline 3x4.png )
00:45.359: Sprite::LoadFromTexture( Themes/default/Graphics/OptionsCursor underline 3x4.png )
00:45.359: ScreenOptions::Set() inside FOREACH_PlayerNumber( p ) ANDREW LOG
00:45.359: Sprite::LoadFromTexture( Themes/default/Graphics/OptionsCursor underline 3x4.png )
00:45.359: Sprite::LoadFromTexture( Themes/default/Graphics/OptionsCursor underline 3x4.png )
00:45.359: Sprite::LoadFromTexture( Themes/default/Graphics/OptionsCursor underline 3x4.png )
00:45.359: ScreenOptions::Set() end of for loop ANDREW LOG
00:45.359: ScreenOptions::Set() begin of for loop ANDREW LOG
00:45.359: ScreenOptions::Set() inside for loop ANDREW LOG
00:45.359: ScreenOptions::Set() inside FOREACH_PlayerNumber( p ) ANDREW LOG
00:45.359: Sprite::LoadFromTexture( Themes/default/Graphics/OptionsCursor underline 3x4.png )
00:45.359: Sprite::LoadFromTexture( Themes/default/Graphics/OptionsCursor underline 3x4.png )
00:45.359: Sprite::LoadFromTexture( Themes/default/Graphics/OptionsCursor underline 3x4.png )
00:45.359: ScreenOptions::Set() inside FOREACH_PlayerNumber( p ) ANDREW LOG
00:45.359: Sprite::LoadFromTexture( Themes/default/Graphics/OptionsCursor underline 3x4.png )
00:45.359: Sprite::LoadFromTexture( Themes/default/Graphics/OptionsCursor underline 3x4.png )
00:45.359: Sprite::LoadFromTexture( Themes/default/Graphics/OptionsCursor underline 3x4.png )
00:45.360: ScreenOptions::Set() inside FOREACH_PlayerNumber( p ) ANDREW LOG
00:45.360: Sprite::LoadFromTexture( Themes/default/Graphics/OptionsCursor underline 3x4.png )
00:45.360: Sprite::LoadFromTexture( Themes/default/Graphics/OptionsCursor underline 3x4.png )
00:45.360: Sprite::LoadFromTexture( Themes/default/Graphics/OptionsCursor underline 3x4.png )
00:45.360: ScreenOptions::Set() inside FOREACH_PlayerNumber( p ) ANDREW LOG
00:45.360: Sprite::LoadFromTexture( Themes/default/Graphics/OptionsCursor underline 3x4.png )
00:45.360: Sprite::LoadFromTexture( Themes/default/Graphics/OptionsCursor underline 3x4.png )
00:45.360: Sprite::LoadFromTexture( Themes/default/Graphics/OptionsCursor underline 3x4.png )
00:45.360: ScreenOptions::Set() inside for loop ANDREW LOG
00:45.360: ScreenOptions::Set() inside FOREACH_PlayerNumber( p ) ANDREW LOG
00:45.360: Sprite::LoadFromTexture( Themes/default/Graphics/OptionsCursor underline 3x4.png )
00:45.360: Sprite::LoadFromTexture( Themes/default/Graphics/OptionsCursor underline 3x4.png )
00:45.360: Sprite::LoadFromTexture( Themes/default/Graphics/OptionsCursor underline 3x4.png )
00:45.360: ScreenOptions::Set() inside FOREACH_PlayerNumber( p ) ANDREW LOG
00:45.360: Sprite::LoadFromTexture( Themes/default/Graphics/OptionsCursor underline 3x4.png )
00:45.360: Sprite::LoadFromTexture( Themes/default/Graphics/OptionsCursor underline 3x4.png )
00:45.360: Sprite::LoadFromTexture( Themes/default/Graphics/OptionsCursor underline 3x4.png )
00:45.360: ScreenOptions::Set() inside FOREACH_PlayerNumber( p ) ANDREW LOG
00:45.360: Sprite::LoadFromTexture( Themes/default/Graphics/OptionsCursor underline 3x4.png )
00:45.360: Sprite::LoadFromTexture( Themes/default/Graphics/OptionsCursor underline 3x4.png )
00:45.360: Sprite::LoadFromTexture( Themes/default/Graphics/OptionsCursor underline 3x4.png )
00:45.360: ScreenOptions::Set() inside FOREACH_PlayerNumber( p ) ANDREW LOG
00:45.361: Sprite::LoadFromTexture( Themes/default/Graphics/OptionsCursor underline 3x4.png )
00:45.361: Sprite::LoadFromTexture( Themes/default/Graphics/OptionsCursor underline 3x4.png )
00:45.361: Sprite::LoadFromTexture( Themes/default/Graphics/OptionsCursor underline 3x4.png )
00:45.361: ScreenOptions::Set() end of for loop ANDREW LOG
00:45.361: ScreenOptions::Set() begin of for loop ANDREW LOG
00:45.361: ScreenOptions::Set() inside for loop ANDREW LOG
00:45.361: ScreenOptions::Set() inside FOREACH_PlayerNumber( p ) ANDREW LOG
00:45.361: Sprite::LoadFromTexture( Themes/default/Graphics/OptionsCursor underline 3x4.png )
00:45.361: Sprite::LoadFromTexture( Themes/default/Graphics/OptionsCursor underline 3x4.png )
00:45.361: Sprite::LoadFromTexture( Themes/default/Graphics/OptionsCursor underline 3x4.png )
00:45.361: ScreenOptions::Set() inside FOREACH_PlayerNumber( p ) ANDREW LOG
00:45.361: Sprite::LoadFromTexture( Themes/default/Graphics/OptionsCursor underline 3x4.png )
00:45.361: Sprite::LoadFromTexture( Themes/default/Graphics/OptionsCursor underline 3x4.png )
00:45.361: Sprite::LoadFromTexture( Themes/default/Graphics/OptionsCursor underline 3x4.png )
00:45.361: ScreenOptions::Set() inside FOREACH_PlayerNumber( p ) ANDREW LOG
00:45.361: Sprite::LoadFromTexture( Themes/default/Graphics/OptionsCursor underline 3x4.png )
00:45.361: Sprite::LoadFromTexture( Themes/default/Graphics/OptionsCursor underline 3x4.png )
00:45.361: Sprite::LoadFromTexture( Themes/default/Graphics/OptionsCursor underline 3x4.png )
00:45.361: ScreenOptions::Set() inside FOREACH_PlayerNumber( p ) ANDREW LOG
00:45.361: Sprite::LoadFromTexture( Themes/default/Graphics/OptionsCursor underline 3x4.png )
00:45.361: Sprite::LoadFromTexture( Themes/default/Graphics/OptionsCursor underline 3x4.png )
00:45.361: Sprite::LoadFromTexture( Themes/default/Graphics/OptionsCursor underline 3x4.png )
00:45.361: ScreenOptions::Set() inside for loop ANDREW LOG
00:45.361: ScreenOptions::Set() inside FOREACH_PlayerNumber( p ) ANDREW LOG
00:45.361: Sprite::LoadFromTexture( Themes/default/Graphics/OptionsCursor underline 3x4.png )
00:45.361: Sprite::LoadFromTexture( Themes/default/Graphics/OptionsCursor underline 3x4.png )
00:45.361: Sprite::LoadFromTexture( Themes/default/Graphics/OptionsCursor underline 3x4.png )
00:45.361: ScreenOptions::Set() inside FOREACH_PlayerNumber( p ) ANDREW LOG
00:45.362: Sprite::LoadFromTexture( Themes/default/Graphics/OptionsCursor underline 3x4.png )
00:45.362: Sprite::LoadFromTexture( Themes/default/Graphics/OptionsCursor underline 3x4.png )
00:45.362: Sprite::LoadFromTexture( Themes/default/Graphics/OptionsCursor underline 3x4.png )
00:45.362: ScreenOptions::Set() inside FOREACH_PlayerNumber( p ) ANDREW LOG
00:45.362: Sprite::LoadFromTexture( Themes/default/Graphics/OptionsCursor underline 3x4.png )
00:45.362: Sprite::LoadFromTexture( Themes/default/Graphics/OptionsCursor underline 3x4.png )
00:45.362: Sprite::LoadFromTexture( Themes/default/Graphics/OptionsCursor underline 3x4.png )
00:45.362: ScreenOptions::Set() inside FOREACH_PlayerNumber( p ) ANDREW LOG
00:45.362: Sprite::LoadFromTexture( Themes/default/Graphics/OptionsCursor underline 3x4.png )
00:45.362: Sprite::LoadFromTexture( Themes/default/Graphics/OptionsCursor underline 3x4.png )
00:45.362: Sprite::LoadFromTexture( Themes/default/Graphics/OptionsCursor underline 3x4.png )
00:45.362: ScreenOptions::Set() inside for loop ANDREW LOG
00:45.362: ScreenOptions::Set() inside FOREACH_PlayerNumber( p ) ANDREW LOG
00:45.362: Sprite::LoadFromTexture( Themes/default/Graphics/OptionsCursor underline 3x4.png )
00:45.362: Sprite::LoadFromTexture( Themes/default/Graphics/OptionsCursor underline 3x4.png )
00:45.362: Sprite::LoadFromTexture( Themes/default/Graphics/OptionsCursor underline 3x4.png )
00:45.362: ScreenOptions::Set() inside FOREACH_PlayerNumber( p ) ANDREW LOG
00:45.362: Sprite::LoadFromTexture( Themes/default/Graphics/OptionsCursor underline 3x4.png )
00:45.362: Sprite::LoadFromTexture( Themes/default/Graphics/OptionsCursor underline 3x4.png )
00:45.362: Sprite::LoadFromTexture( Themes/default/Graphics/OptionsCursor underline 3x4.png )
00:45.362: ScreenOptions::Set() inside FOREACH_PlayerNumber( p ) ANDREW LOG
00:45.363: Sprite::LoadFromTexture( Themes/default/Graphics/OptionsCursor underline 3x4.png )
00:45.363: Sprite::LoadFromTexture( Themes/default/Graphics/OptionsCursor underline 3x4.png )
00:45.363: Sprite::LoadFromTexture( Themes/default/Graphics/OptionsCursor underline 3x4.png )
00:45.363: ScreenOptions::Set() inside FOREACH_PlayerNumber( p ) ANDREW LOG
00:45.363: Sprite::LoadFromTexture( Themes/default/Graphics/OptionsCursor underline 3x4.png )
00:45.363: Sprite::LoadFromTexture( Themes/default/Graphics/OptionsCursor underline 3x4.png )
00:45.363: Sprite::LoadFromTexture( Themes/default/Graphics/OptionsCursor underline 3x4.png )
00:45.363: ScreenOptions::Set() inside for loop ANDREW LOG
00:45.363: ScreenOptions::Set() inside FOREACH_PlayerNumber( p ) ANDREW LOG
00:45.363: Sprite::LoadFromTexture( Themes/default/Graphics/OptionsCursor underline 3x4.png )
00:45.363: Sprite::LoadFromTexture( Themes/default/Graphics/OptionsCursor underline 3x4.png )
00:45.363: Sprite::LoadFromTexture( Themes/default/Graphics/OptionsCursor underline 3x4.png )
00:45.363: ScreenOptions::Set() inside FOREACH_PlayerNumber( p ) ANDREW LOG
00:45.363: Sprite::LoadFromTexture( Themes/default/Graphics/OptionsCursor underline 3x4.png )
00:45.363: Sprite::LoadFromTexture( Themes/default/Graphics/OptionsCursor underline 3x4.png )
00:45.363: Sprite::LoadFromTexture( Themes/default/Graphics/OptionsCursor underline 3x4.png )
00:45.363: ScreenOptions::Set() inside FOREACH_PlayerNumber( p ) ANDREW LOG
00:45.363: Sprite::LoadFromTexture( Themes/default/Graphics/OptionsCursor underline 3x4.png )
00:45.363: Sprite::LoadFromTexture( Themes/default/Graphics/OptionsCursor underline 3x4.png )
00:45.363: Sprite::LoadFromTexture( Themes/default/Graphics/OptionsCursor underline 3x4.png )
00:45.363: ScreenOptions::Set() inside FOREACH_PlayerNumber( p ) ANDREW LOG
00:45.365: Sprite::LoadFromTexture( Themes/default/Graphics/OptionsCursor underline 3x4.png )
00:45.365: Sprite::LoadFromTexture( Themes/default/Graphics/OptionsCursor underline 3x4.png )
00:45.365: Sprite::LoadFromTexture( Themes/default/Graphics/OptionsCursor underline 3x4.png )
00:45.365: ScreenOptions::Set() inside for loop ANDREW LOG
00:45.365: ScreenOptions::Set() inside FOREACH_PlayerNumber( p ) ANDREW LOG
00:45.365: Sprite::LoadFromTexture( Themes/default/Graphics/OptionsCursor underline 3x4.png )
00:45.365: Sprite::LoadFromTexture( Themes/default/Graphics/OptionsCursor underline 3x4.png )
00:45.365: Sprite::LoadFromTexture( Themes/default/Graphics/OptionsCursor underline 3x4.png )
00:45.365: ScreenOptions::Set() inside FOREACH_PlayerNumber( p ) ANDREW LOG
00:45.365: Sprite::LoadFromTexture( Themes/default/Graphics/OptionsCursor underline 3x4.png )
00:45.365: Sprite::LoadFromTexture( Themes/default/Graphics/OptionsCursor underline 3x4.png )
00:45.365: Sprite::LoadFromTexture( Themes/default/Graphics/OptionsCursor underline 3x4.png )
00:45.365: ScreenOptions::Set() inside FOREACH_PlayerNumber( p ) ANDREW LOG
00:45.365: Sprite::LoadFromTexture( Themes/default/Graphics/OptionsCursor underline 3x4.png )
00:45.365: Sprite::LoadFromTexture( Themes/default/Graphics/OptionsCursor underline 3x4.png )
00:45.365: Sprite::LoadFromTexture( Themes/default/Graphics/OptionsCursor underline 3x4.png )
00:45.365: ScreenOptions::Set() inside FOREACH_PlayerNumber( p ) ANDREW LOG
00:45.365: Sprite::LoadFromTexture( Themes/default/Graphics/OptionsCursor underline 3x4.png )
00:45.365: Sprite::LoadFromTexture( Themes/default/Graphics/OptionsCursor underline 3x4.png )
00:45.366: Sprite::LoadFromTexture( Themes/default/Graphics/OptionsCursor underline 3x4.png )
00:45.366: ScreenOptions::Set() inside for loop ANDREW LOG
00:45.366: ScreenOptions::Set() inside FOREACH_PlayerNumber( p ) ANDREW LOG
00:45.366: Sprite::LoadFromTexture( Themes/default/Graphics/OptionsCursor underline 3x4.png )
00:45.366: Sprite::LoadFromTexture( Themes/default/Graphics/OptionsCursor underline 3x4.png )
00:45.366: Sprite::LoadFromTexture( Themes/default/Graphics/OptionsCursor underline 3x4.png )
00:45.366: ScreenOptions::Set() inside FOREACH_PlayerNumber( p ) ANDREW LOG
00:45.366: Sprite::LoadFromTexture( Themes/default/Graphics/OptionsCursor underline 3x4.png )
00:45.366: Sprite::LoadFromTexture( Themes/default/Graphics/OptionsCursor underline 3x4.png )
00:45.366: Sprite::LoadFromTexture( Themes/default/Graphics/OptionsCursor underline 3x4.png )
00:45.366: ScreenOptions::Set() inside FOREACH_PlayerNumber( p ) ANDREW LOG
00:45.366: Sprite::LoadFromTexture( Themes/default/Graphics/OptionsCursor underline 3x4.png )
00:45.366: Sprite::LoadFromTexture( Themes/default/Graphics/OptionsCursor underline 3x4.png )
00:45.366: Sprite::LoadFromTexture( Themes/default/Graphics/OptionsCursor underline 3x4.png )
00:45.366: ScreenOptions::Set() inside FOREACH_PlayerNumber( p ) ANDREW LOG
00:45.366: Sprite::LoadFromTexture( Themes/default/Graphics/OptionsCursor underline 3x4.png )
00:45.366: Sprite::LoadFromTexture( Themes/default/Graphics/OptionsCursor underline 3x4.png )
00:45.366: Sprite::LoadFromTexture( Themes/default/Graphics/OptionsCursor underline 3x4.png )
00:45.366: ScreenOptions::Set() inside for loop ANDREW LOG
00:45.366: ScreenOptions::Set() inside FOREACH_PlayerNumber( p ) ANDREW LOG
00:45.366: Sprite::LoadFromTexture( Themes/default/Graphics/OptionsCursor underline 3x4.png )
00:45.366: Sprite::LoadFromTexture( Themes/default/Graphics/OptionsCursor underline 3x4.png )
00:45.366: Sprite::LoadFromTexture( Themes/default/Graphics/OptionsCursor underline 3x4.png )
00:45.366: ScreenOptions::Set() inside FOREACH_PlayerNumber( p ) ANDREW LOG
00:45.367: Sprite::LoadFromTexture( Themes/default/Graphics/OptionsCursor underline 3x4.png )
00:45.367: Sprite::LoadFromTexture( Themes/default/Graphics/OptionsCursor underline 3x4.png )
00:45.367: Sprite::LoadFromTexture( Themes/default/Graphics/OptionsCursor underline 3x4.png )
00:45.367: ScreenOptions::Set() inside FOREACH_PlayerNumber( p ) ANDREW LOG
00:45.367: Sprite::LoadFromTexture( Themes/default/Graphics/OptionsCursor underline 3x4.png )
00:45.367: Sprite::LoadFromTexture( Themes/default/Graphics/OptionsCursor underline 3x4.png )
00:45.367: Sprite::LoadFromTexture( Themes/default/Graphics/OptionsCursor underline 3x4.png )
00:45.367: ScreenOptions::Set() inside FOREACH_PlayerNumber( p ) ANDREW LOG
00:45.367: Sprite::LoadFromTexture( Themes/default/Graphics/OptionsCursor underline 3x4.png )
00:45.367: Sprite::LoadFromTexture( Themes/default/Graphics/OptionsCursor underline 3x4.png )
00:45.367: Sprite::LoadFromTexture( Themes/default/Graphics/OptionsCursor underline 3x4.png )
00:45.367: ScreenOptions::Set() inside for loop ANDREW LOG
00:45.367: ScreenOptions::Set() inside FOREACH_PlayerNumber( p ) ANDREW LOG
00:45.367: Sprite::LoadFromTexture( Themes/default/Graphics/OptionsCursor underline 3x4.png )
00:45.367: Sprite::LoadFromTexture( Themes/default/Graphics/OptionsCursor underline 3x4.png )
00:45.367: Sprite::LoadFromTexture( Themes/default/Graphics/OptionsCursor underline 3x4.png )
00:45.367: ScreenOptions::Set() inside FOREACH_PlayerNumber( p ) ANDREW LOG
00:45.367: Sprite::LoadFromTexture( Themes/default/Graphics/OptionsCursor underline 3x4.png )
00:45.367: Sprite::LoadFromTexture( Themes/default/Graphics/OptionsCursor underline 3x4.png )
00:45.367: Sprite::LoadFromTexture( Themes/default/Graphics/OptionsCursor underline 3x4.png )
00:45.367: ScreenOptions::Set() inside FOREACH_PlayerNumber( p ) ANDREW LOG
00:45.367: Sprite::LoadFromTexture( Themes/default/Graphics/OptionsCursor underline 3x4.png )
00:45.367: Sprite::LoadFromTexture( Themes/default/Graphics/OptionsCursor underline 3x4.png )
00:45.367: Sprite::LoadFromTexture( Themes/default/Graphics/OptionsCursor underline 3x4.png )
00:45.367: ScreenOptions::Set() inside FOREACH_PlayerNumber( p ) ANDREW LOG
00:45.367: Sprite::LoadFromTexture( Themes/default/Graphics/OptionsCursor underline 3x4.png )
00:45.367: Sprite::LoadFromTexture( Themes/default/Graphics/OptionsCursor underline 3x4.png )
00:45.367: Sprite::LoadFromTexture( Themes/default/Graphics/OptionsCursor underline 3x4.png )
00:45.367: Sprite::LoadFromTexture( Themes/default/Graphics/OptionsCursor underline 3x4.png )
00:45.367: Sprite::LoadFromTexture( Themes/default/Graphics/OptionsCursor underline 3x4.png )
00:45.367: Sprite::LoadFromTexture( Themes/default/Graphics/OptionsCursor underline 3x4.png )
00:45.367: Sprite::LoadFromTexture( Themes/default/Graphics/OptionsCursor underline 3x4.png )
00:45.367: Sprite::LoadFromTexture( Themes/default/Graphics/OptionsCursor underline 3x4.png )
00:45.367: Sprite::LoadFromTexture( Themes/default/Graphics/OptionsCursor underline 3x4.png )
00:45.367: Sprite::LoadFromTexture( Themes/default/Graphics/OptionsCursor underline 3x4.png )
00:45.367: Sprite::LoadFromTexture( Themes/default/Graphics/OptionsCursor underline 3x4.png )
00:45.367: Sprite::LoadFromTexture( Themes/default/Graphics/OptionsCursor underline 3x4.png )
00:45.367: Sprite::LoadFromTexture( Themes/default/Graphics/OptionsCursor underline 3x4.png )
00:45.367: Sprite::LoadFromTexture( Themes/default/Graphics/OptionsCursor underline 3x4.png )
00:45.367: Sprite::LoadFromTexture( Themes/default/Graphics/OptionsCursor underline 3x4.png )
00:45.367: ScreenOptions::Set() end of for loop ANDREW LOG
00:45.367: ScreenOptions::Set() begin of for loop ANDREW LOG
00:45.367: ScreenOptions::Set() inside for loop ANDREW LOG
00:45.367: ScreenOptions::Set() inside FOREACH_PlayerNumber( p ) ANDREW LOG
00:45.367: Sprite::LoadFromTexture( Themes/default/Graphics/OptionsCursor underline 3x4.png )
00:45.367: Sprite::LoadFromTexture( Themes/default/Graphics/OptionsCursor underline 3x4.png )
00:45.368: Sprite::LoadFromTexture( Themes/default/Graphics/OptionsCursor underline 3x4.png )
00:45.368: ScreenOptions::Set() inside FOREACH_PlayerNumber( p ) ANDREW LOG
00:45.368: Sprite::LoadFromTexture( Themes/default/Graphics/OptionsCursor underline 3x4.png )
00:45.368: Sprite::LoadFromTexture( Themes/default/Graphics/OptionsCursor underline 3x4.png )
00:45.368: Sprite::LoadFromTexture( Themes/default/Graphics/OptionsCursor underline 3x4.png )
00:45.368: ScreenOptions::Set() inside FOREACH_PlayerNumber( p ) ANDREW LOG
00:45.368: Sprite::LoadFromTexture( Themes/default/Graphics/OptionsCursor underline 3x4.png )
00:45.368: Sprite::LoadFromTexture( Themes/default/Graphics/OptionsCursor underline 3x4.png )
00:45.368: Sprite::LoadFromTexture( Themes/default/Graphics/OptionsCursor underline 3x4.png )
00:45.368: ScreenOptions::Set() inside FOREACH_PlayerNumber( p ) ANDREW LOG
00:45.368: Sprite::LoadFromTexture( Themes/default/Graphics/OptionsCursor underline 3x4.png )
00:45.368: Sprite::LoadFromTexture( Themes/default/Graphics/OptionsCursor underline 3x4.png )
00:45.368: Sprite::LoadFromTexture( Themes/default/Graphics/OptionsCursor underline 3x4.png )
00:45.368: ScreenOptions::Set() inside for loop ANDREW LOG
00:45.368: ScreenOptions::Set() inside FOREACH_PlayerNumber( p ) ANDREW LOG
00:45.368: Sprite::LoadFromTexture( Themes/default/Graphics/OptionsCursor underline 3x4.png )
00:45.368: Sprite::LoadFromTexture( Themes/default/Graphics/OptionsCursor underline 3x4.png )
00:45.368: Sprite::LoadFromTexture( Themes/default/Graphics/OptionsCursor underline 3x4.png )
00:45.368: ScreenOptions::Set() inside FOREACH_PlayerNumber( p ) ANDREW LOG
00:45.368: Sprite::LoadFromTexture( Themes/default/Graphics/OptionsCursor underline 3x4.png )
00:45.368: Sprite::LoadFromTexture( Themes/default/Graphics/OptionsCursor underline 3x4.png )
00:45.368: Sprite::LoadFromTexture( Themes/default/Graphics/OptionsCursor underline 3x4.png )
00:45.368: ScreenOptions::Set() inside FOREACH_PlayerNumber( p ) ANDREW LOG
00:45.368: Sprite::LoadFromTexture( Themes/default/Graphics/OptionsCursor underline 3x4.png )
00:45.368: Sprite::LoadFromTexture( Themes/default/Graphics/OptionsCursor underline 3x4.png )
00:45.368: Sprite::LoadFromTexture( Themes/default/Graphics/OptionsCursor underline 3x4.png )
00:45.368: ScreenOptions::Set() inside FOREACH_PlayerNumber( p ) ANDREW LOG
00:45.368: Sprite::LoadFromTexture( Themes/default/Graphics/OptionsCursor underline 3x4.png )
00:45.368: Sprite::LoadFromTexture( Themes/default/Graphics/OptionsCursor underline 3x4.png )
00:45.368: Sprite::LoadFromTexture( Themes/default/Graphics/OptionsCursor underline 3x4.png )
00:45.368: ScreenOptions::Set() end of for loop ANDREW LOG
00:45.368: ScreenOptions::Set() begin of for loop ANDREW LOG
00:45.368: ScreenOptions::Set() inside for loop ANDREW LOG
00:45.368: ScreenOptions::Set() inside FOREACH_PlayerNumber( p ) ANDREW LOG
00:45.368: Sprite::LoadFromTexture( Themes/default/Graphics/OptionsCursor underline 3x4.png )
00:45.368: Sprite::LoadFromTexture( Themes/default/Graphics/OptionsCursor underline 3x4.png )
00:45.368: Sprite::LoadFromTexture( Themes/default/Graphics/OptionsCursor underline 3x4.png )
00:45.368: ScreenOptions::Set() inside FOREACH_PlayerNumber( p ) ANDREW LOG
00:45.368: Sprite::LoadFromTexture( Themes/default/Graphics/OptionsCursor underline 3x4.png )
00:45.368: Sprite::LoadFromTexture( Themes/default/Graphics/OptionsCursor underline 3x4.png )
00:45.368: Sprite::LoadFromTexture( Themes/default/Graphics/OptionsCursor underline 3x4.png )
00:45.368: ScreenOptions::Set() inside FOREACH_PlayerNumber( p ) ANDREW LOG
00:45.368: Sprite::LoadFromTexture( Themes/default/Graphics/OptionsCursor underline 3x4.png )
00:45.368: Sprite::LoadFromTexture( Themes/default/Graphics/OptionsCursor underline 3x4.png )
00:45.368: Sprite::LoadFromTexture( Themes/default/Graphics/OptionsCursor underline 3x4.png )
00:45.368: ScreenOptions::Set() inside FOREACH_PlayerNumber( p ) ANDREW LOG
00:45.368: Sprite::LoadFromTexture( Themes/default/Graphics/OptionsCursor underline 3x4.png )
00:45.368: Sprite::LoadFromTexture( Themes/default/Graphics/OptionsCursor underline 3x4.png )
00:45.368: Sprite::LoadFromTexture( Themes/default/Graphics/OptionsCursor underline 3x4.png )
00:45.368: ScreenOptions::Set() inside for loop ANDREW LOG
00:45.368: ScreenOptions::Set() inside FOREACH_PlayerNumber( p ) ANDREW LOG
00:45.368: Sprite::LoadFromTexture( Themes/default/Graphics/OptionsCursor underline 3x4.png )
00:45.369: Sprite::LoadFromTexture( Themes/default/Graphics/OptionsCursor underline 3x4.png )
00:45.369: Sprite::LoadFromTexture( Themes/default/Graphics/OptionsCursor underline 3x4.png )
00:45.369: ScreenOptions::Set() inside FOREACH_PlayerNumber( p ) ANDREW LOG
00:45.369: Sprite::LoadFromTexture( Themes/default/Graphics/OptionsCursor underline 3x4.png )
00:45.369: Sprite::LoadFromTexture( Themes/default/Graphics/OptionsCursor underline 3x4.png )
00:45.369: Sprite::LoadFromTexture( Themes/default/Graphics/OptionsCursor underline 3x4.png )
00:45.369: ScreenOptions::Set() inside FOREACH_PlayerNumber( p ) ANDREW LOG
00:45.369: Sprite::LoadFromTexture( Themes/default/Graphics/OptionsCursor underline 3x4.png )
00:45.369: Sprite::LoadFromTexture( Themes/default/Graphics/OptionsCursor underline 3x4.png )
00:45.369: Sprite::LoadFromTexture( Themes/default/Graphics/OptionsCursor underline 3x4.png )
00:45.369: ScreenOptions::Set() inside FOREACH_PlayerNumber( p ) ANDREW LOG
00:45.369: Sprite::LoadFromTexture( Themes/default/Graphics/OptionsCursor underline 3x4.png )
00:45.369: Sprite::LoadFromTexture( Themes/default/Graphics/OptionsCursor underline 3x4.png )
00:45.369: Sprite::LoadFromTexture( Themes/default/Graphics/OptionsCursor underline 3x4.png )
00:45.369: ScreenOptions::Set() end of for loop ANDREW LOG
00:45.369: ScreenOptions::Set() ANDREW LOG
00:45.369: Sprite::LoadFromTexture( Themes/default/Graphics/OptionIcon frame 3x4.png )
00:45.369: Sprite::LoadFromTexture( Themes/default/Graphics/OptionIcon frame 3x4.png )
00:45.369: Sprite::LoadFromTexture( Themes/default/Graphics/OptionIcon frame 3x4.png )
00:45.369: Sprite::LoadFromTexture( Themes/default/Graphics/OptionIcon frame 3x4.png )
00:45.370: Sprite::LoadFromTexture( Themes/default/Graphics/ScreenOptions bullet.png )
00:45.370: Sprite::LoadFromTexture( Themes/default/Graphics/ScreenOptions bullet.png )
00:45.370: Sprite::LoadFromTexture( Themes/default/Graphics/ScreenOptions bullet.png )
00:45.370: Sprite::LoadFromTexture( Themes/default/Graphics/ScreenOptions bullet.png )
00:45.370: Sprite::LoadFromTexture( Themes/default/Graphics/ScreenOptions bullet.png )
00:45.370: Sprite::LoadFromTexture( Themes/default/Graphics/ScreenOptions bullet.png )
00:45.370: Sprite::LoadFromTexture( Themes/default/Graphics/ScreenOptions bullet.png )
00:45.372: Sprite::LoadFromTexture( Themes/default/Graphics/ScreenOptions bullet.png )
00:45.372: Sprite::LoadFromTexture( Themes/default/Graphics/_blank.png )
00:45.372: Sprite::LoadFromTexture( Themes/default/Graphics/_blank.png )
00:45.372: Sprite::LoadFromTexture( Themes/default/Graphics/_blank.png )
00:45.373: Sprite::LoadFromTexture( Themes/default/Graphics/_blank.png )
00:45.373: Sprite::LoadFromTexture( Themes/default/Graphics/_blank.png )
00:45.373: Sprite::LoadFromTexture( Themes/default/Graphics/_blank.png )
00:45.389: Loaded ScreenSongOptions in 0.080000
00:45.389: ... SetFromNewScreen
00:45.389: ScreenOptions::~ScreenOptions()
00:45.394: Performing texture garbage collection.
00:45.394: 173 textures loaded:
00:45.394:  512x1024 ( 0)                            caution.png
00:45.394:  512x512 ( 0)                             shadow (32bpp).png
00:45.394:  256x512 ( 0)                             stepmania (dither).png
00:45.394:    8x  8 ( 0)                             white.png
00:45.394:  512x1024 ( 0)                            1.png
00:45.394:   32x 32 ( 2)                             _black.png
00:45.394:  256x512 ( 0)                             _moveon.png
00:45.394:  512x1024 ( 1)                            bg.png
00:45.394:  512x512 ( 1)                             Common Normal 16x16.png
00:45.394:   32x 64 ( 6)                             Common default 2x1.png
00:45.394:  512x512 ( 0)                             MusicList titles 16x16.png
00:45.394:   32x 32 ( 0)                             MusicList titles [extras].png
00:45.394:  512x512 ( 1)                             OptionIcon 16x16.png
00:45.394:  256x256 ( 1)                             ScreenManager credits 16x16.png
00:45.394:  512x512 ( 1)                             ScreenOptions item 16x16.png
00:45.394:   32x512 ( 6)                             _game chars 16px 9x1.png
00:45.394:   32x128 ( 6)                             _japanese 16px [extra] 4x1.png
00:45.394:  256x256 ( 6)                             _japanese 16px [kanji 1] 8x8.png
00:45.394:  256x256 ( 6)                             _japanese 16px [kanji 2] 8x8.png
00:45.394:  256x256 ( 6)                             _japanese 16px [kanji 3] 8x8.png
00:45.394:  256x256 ( 6)                             _japanese 16px [kanji 4] 8x8.png
00:45.394:  256x256 ( 6)                             _japanese 16px [kanji 5] 8x8.png
00:45.394:  256x256 ( 6)                             _japanese 16px [kanji 6] 8x8.png
00:45.394:  512x512 ( 6)                             _japanese 16px [main] 16x16.png
00:45.394:   32x128 ( 0)                             _japanese 24px [extra] 4x1.png
00:45.394:  256x256 ( 0)                             _japanese 24px [kanji 1] 8x8.png
00:45.394:  256x256 ( 0)                             _japanese 24px [kanji 2] 8x8.png
00:45.394:  256x256 ( 0)                             _japanese 24px [kanji 3] 8x8.png
00:45.394:  256x256 ( 0)                             _japanese 24px [kanji 4] 8x8.png
00:45.394:  256x256 ( 0)                             _japanese 24px [kanji 5] 8x8.png
00:45.394:  256x256 ( 0)                             _japanese 24px [kanji 6] 8x8.png
00:45.394:  512x512 ( 0)                             _japanese 24px [main] 16x16.png
00:45.394:  256x256 ( 6)                             _korean 16px [jamo 1] 8x8.png
00:45.394:  256x256 ( 6)                             _korean 16px [jamo 2] 8x8.png
00:45.394:  256x256 ( 6)                             _korean 16px [jamo 3] 8x8.png
00:45.394:  256x256 ( 6)                             _korean 16px [jamo 4] 8x8.png
00:45.394:  256x256 ( 0)                             _korean 24px [jamo 1] 8x8.png
00:45.394:  256x256 ( 0)                             _korean 24px [jamo 2] 8x8.png
00:45.394:  256x256 ( 0)                             _korean 24px [jamo 3] 8x8.png
00:45.394:  256x256 ( 0)                             _korean 24px [jamo 4] 8x8.png
00:45.394:  128x256 ( 6)                             _misc 16px 8x4.png
00:45.394:  512x512 ( 0)                             _shared1 16x16.png
00:45.394:  512x512 ( 1)                             _shared2 16x16.png
00:45.394:   32x 32 ( 1)                             _shared2 [extras].png
00:45.394:   16x 64 ( 0)                             BPMDisplay label.png
00:45.394:  128x512 ( 0)                             Banner all music.png
00:45.394:  128x256 ( 0)                             Banner random.png
00:45.394:  128x256 ( 0)                             Banner roulette.png
00:45.394:   64x256 ( 0)                             Common fallback banner.png
00:45.394:   64x512 ( 0)                             CourseEntryDisplay bar (dither).png
00:45.394:   32x 32 ( 0)                             CourseEntryDisplay difficulty 2x1.png
00:45.394:   16x128 ( 0)                             DifficultyDisplay bar 6x1.png
00:45.394:   32x 32 ( 0)                             DifficultyMeter bar 2x1.png
00:45.394:  128x512 ( 0)                             GrooveGraph base.png
00:45.394:  256x256 ( 0)                             GrooveRadar base.png
00:45.394:  256x128 ( 0)                             GrooveRadar labels 1x5.png
00:45.394:   32x256 ( 0)                             GroupList bar.png
00:45.394:   64x 32 ( 0)                             MemoryCardDisplay error p1.png
00:45.394:   64x 32 ( 0)                             MemoryCardDisplay error p2.png
00:45.394:   64x 32 ( 0)                             MemoryCardDisplay error p3.png
00:45.395:   64x 32 ( 0)                             MemoryCardDisplay error p4.png
00:45.395:   64x 32 ( 0)                             MemoryCardDisplay late p1.png
00:45.395:   64x 32 ( 0)                             MemoryCardDisplay late p2.png
00:45.395:   64x 32 ( 0)                             MemoryCardDisplay late p3.png
00:45.395:   64x 32 ( 0)                             MemoryCardDisplay late p4.png
00:45.395:   64x 32 ( 0)                             MemoryCardDisplay none p1.png
00:45.395:   64x 32 ( 0)                             MemoryCardDisplay none p2.png
00:45.395:   64x 32 ( 0)                             MemoryCardDisplay none p3.png
00:45.395:   64x 32 ( 0)                             MemoryCardDisplay none p4.png
00:45.395:   64x 32 ( 0)                             MemoryCardDisplay ready p1.png
00:45.395:   64x 32 ( 0)                             MemoryCardDisplay ready p2.png
00:45.395:   64x 32 ( 0)                             MemoryCardDisplay ready p3.png
00:45.395:   64x 32 ( 0)                             MemoryCardDisplay ready p4.png
00:45.395:   32x512 ( 0)                             MenuElements icon quadversus 4x1.png
00:45.395:   16x128 ( 0)                             MusicSortDisplay group.png
00:45.395:   64x512 ( 0)                             MusicWheel highlight.png
00:45.395:  256x256 ( 0)                             MusicWheelItem grades 4x8.png
00:45.395:   64x512 ( 0)                             MusicWheelItem section.png
00:45.395:   64x512 ( 0)                             MusicWheelItem song.png
00:45.395:  128x128 (36)                             OptionIcon frame 3x4.png
00:45.395:  256x 64 (12)                             OptionsCursor cursor 3x4.png
00:45.395:  256x 64 (300)                            OptionsCursor underline 3x4.png
00:45.395:  512x512 ( 0)                             ScreenInstructions regular.png
00:45.395:  512x512 ( 0)                             ScreenLogo dance (dither).png
00:45.395:   32x 32 ( 8)                             ScreenOptions bullet.png
00:45.395:   64x1024 ( 0)                            ScreenSelectCharacter header.png
00:45.395:  128x512 ( 0)                             ScreenSelectDifficulty cursor 4x1.png
00:45.395:  128x256 ( 0)                             ScreenSelectDifficulty explanation 1x2.png
00:45.395:   64x1024 ( 0)                            ScreenSelectDifficulty header.png
00:45.395:  128x256 ( 0)                             ScreenSelectDifficulty info1.png
00:45.395:  128x256 ( 0)                             ScreenSelectDifficulty info2.png
00:45.395:  128x256 ( 0)                             ScreenSelectDifficulty info3.png
00:45.395:  128x256 ( 0)                             ScreenSelectDifficulty info4.png
00:45.395:  128x256 ( 0)                             ScreenSelectDifficulty info5.png
00:45.395:  128x256 ( 0)                             ScreenSelectDifficulty info6.png
00:45.395:  128x256 ( 0)                             ScreenSelectDifficulty info7.png
00:45.395:  128x256 ( 0)                             ScreenSelectDifficulty info8.png
00:45.395:  256x 64 ( 0)                             ScreenSelectDifficulty more page1 1x4.png
00:45.395:  256x 64 ( 0)                             ScreenSelectDifficulty more page2 1x4.png
00:45.395:   64x256 ( 0)                             ScreenSelectDifficulty ok 4x1.png
00:45.395:  256x256 ( 0)                             ScreenSelectDifficulty picture1.png
00:45.395:  256x256 ( 0)                             ScreenSelectDifficulty picture2.png
00:45.395:  256x256 ( 0)                             ScreenSelectDifficulty picture3.png
00:45.395:  256x256 ( 0)                             ScreenSelectDifficulty picture4.png
00:45.395:  256x256 ( 0)                             ScreenSelectDifficulty picture5.png
00:45.395:  256x256 ( 0)                             ScreenSelectDifficulty picture6.png
00:45.395:  256x256 ( 0)                             ScreenSelectDifficulty picture7.png
00:45.395:  256x256 ( 0)                             ScreenSelectDifficulty picture8.png
00:45.395:  128x512 ( 0)                             ScreenSelectDifficulty shadow 4x1.png
00:45.395:   32x1024 ( 0)                            ScreenSelectGroup contents.png
00:45.395:   32x256 ( 0)                             ScreenSelectGroup explanation.png
00:45.395:  256x512 ( 0)                             ScreenSelectGroup frame.png
00:45.395:   64x1024 ( 0)                            ScreenSelectGroup header.png
00:45.395:   32x 64 ( 0)                             ScreenSelectMusic autogen.png
00:45.395:  128x256 ( 0)                             ScreenSelectMusic balloon long.png
00:45.395:  128x256 ( 0)                             ScreenSelectMusic balloon marathon.png
00:45.395:  128x512 ( 0)                             ScreenSelectMusic banner frame.png
00:45.395:    8x  8 ( 0)                             ScreenSelectMusic banner mask.png
00:45.395:   64x128 ( 0)                             ScreenSelectMusic difficulty frame p1.png
00:45.395:   64x128 ( 0)                             ScreenSelectMusic difficulty frame p2.png
00:45.395:   64x128 ( 0)                             ScreenSelectMusic difficulty frame p3.png
00:45.395:   64x128 ( 0)                             ScreenSelectMusic difficulty frame p4.png
00:45.395:  256x 32 ( 0)                             ScreenSelectMusic difficulty icons 1x6.png
00:45.395:   64x128 ( 0)                             ScreenSelectMusic fallback cdtitle.png
00:45.395:   64x1024 ( 0)                            ScreenSelectMusic header.png
00:45.395:   32x256 ( 0)                             ScreenSelectMusic meter frame p1.png
00:45.395:   32x256 ( 0)                             ScreenSelectMusic meter frame p2.png
00:45.395:   32x256 ( 0)                             ScreenSelectMusic meter frame p3.png
00:45.395:   32x256 ( 0)                             ScreenSelectMusic meter frame p4.png
00:45.395:   64x512 ( 0)                             ScreenSelectMusic options message 1x2.png
00:45.395:   32x256 ( 0)                             ScreenSelectMusic score frame p1.png
00:45.395:   32x256 ( 0)                             ScreenSelectMusic score frame p2.png
00:45.395:   16x 64 ( 0)                             ScreenSelectMusic stage 1.png
00:45.395:   16x 64 ( 0)                             ScreenSelectMusic stage 2.png
00:45.395:   16x 64 ( 0)                             ScreenSelectMusic stage 3.png
00:45.395:   16x128 ( 0)                             ScreenSelectMusic stage demo.png
00:45.395:   16x128 ( 0)                             ScreenSelectMusic stage event.png
00:45.395:   16x128 ( 0)                             ScreenSelectMusic stage extra1.png
00:45.395:   16x128 ( 0)                             ScreenSelectMusic stage extra2.png
00:45.395:   16x 64 ( 0)                             ScreenSelectMusic stage final.png
00:45.395:   64x512 ( 0)                             ScreenSelectStyle explanation.png
00:45.395:   64x1024 ( 0)                            ScreenSelectStyle header.png
00:45.395:   64x 64 ( 0)                             ScreenSelectStyle icon1.png
00:45.395:   64x 64 ( 0)                             ScreenSelectStyle icon2.png
00:45.395:   64x 64 ( 0)                             ScreenSelectStyle icon3.png
00:45.395:   64x 64 ( 0)                             ScreenSelectStyle icon4.png
00:45.395:   64x 64 ( 0)                             ScreenSelectStyle icon5.png
00:45.395:   64x 64 ( 0)                             ScreenSelectStyle icon6.png
00:45.395:  256x512 ( 0)                             ScreenSelectStyle info1.png
00:45.395:  256x512 ( 0)                             ScreenSelectStyle info2.png
00:45.395:  256x512 ( 0)                             ScreenSelectStyle info3.png
00:45.395:  256x512 ( 0)                             ScreenSelectStyle info4.png
00:45.395:  256x512 ( 0)                             ScreenSelectStyle info5.png
00:45.395:  256x512 ( 0)                             ScreenSelectStyle info6.png
00:45.395:  512x256 ( 0)                             ScreenSelectStyle picture1.png
00:45.395:  512x512 ( 0)                             ScreenSelectStyle picture2.png
00:45.395:  512x512 ( 0)                             ScreenSelectStyle picture3.png
00:45.395:  512x512 ( 0)                             ScreenSelectStyle picture4.png
00:45.395:  512x256 ( 0)                             ScreenSelectStyle picture5.png
00:45.395:  512x512 ( 0)                             ScreenSelectStyle picture6.png
00:45.395:   64x512 ( 0)                             ScreenSelectStyle warning.png
00:45.395:   64x 16 ( 0)                             ScrollBar parts 1x3.png
00:45.395:   16x 16 ( 0)                             ScrollBar thumb.png
00:45.395:   64x128 ( 0)                             WheelNotifyIcon icons 4x2.png
00:45.395:    8x  8 (10)                             _blank.png
00:45.395:  512x1024 ( 1)                            _options page.png
00:45.395:   32x1024 ( 1)                            _shared footer.png
00:45.395:   64x1024 ( 1)                            _shared options header.png
00:45.395:   64x128 ( 0)                             BPMDisplay 5x3.png
00:45.395:  128x256 ( 1)                             MenuTimer 5x3.png
00:45.395:  128x128 ( 0)                             ScreenSelectMusic total time 5x3.png
00:45.395:  128x128 ( 0)                             _numbers2 5x3.png
00:45.395:  128x128 ( 0)                             _numbers3 5x3.png
00:45.395: total 11465152 texels
00:46.423: FPS: 20, CFPS 20, VPF: 1548
00:46.424: move pn 0, dir 8, rep 0
00:46.713: move pn 3, dir 8, rep 0
00:46.930: move pn 2, dir 8, rep 0
00:47.361: XXX: deleting 'Themes/default/Sounds/ScreenOptions next.ogg'
00:47.430: FPS: 14, CFPS 17, VPF: 1548
00:47.431: move pn 1, dir 8, rep 0
00:47.576: XXX: deleting 'Themes/default/Sounds/ScreenOptions next.ogg'
00:48.324: Loading screen ScreenBranchGameplay
00:48.324: ScreenBranch::ScreenBranch()
00:48.325: Branching to 'screen,ScreenStageQuad'
00:48.325: Loading screen ScreenStageQuad
00:48.326: Sprite::LoadFromTexture( Themes/default/BGAnimations/ScreenStage 1/1.png )
00:48.327: RageBitmapTexture: Loaded 'Themes/default/BGAnimations/ScreenStage 1/1.png' (512x128); FMT_RGB5A1 opaque, source 324,70;  image 324,70.
00:48.328: Sprite::LoadFromTexture( Themes/default/BGAnimations/_black.png )
00:48.328: Sprite::LoadFromTexture( Themes/default/BGAnimations/_underline.png )
00:48.330: RageBitmapTexture: Loaded 'Themes/default/BGAnimations/_underline.png' (512x16); FMT_RGBA4, source 386,10;  image 386,10.
00:48.334: Sprite::LoadFromTexture( Themes/default/BGAnimations/_black.png )
00:48.337: Sprite::LoadFromTexture( Themes/default/BGAnimations/_black.png )
00:48.338: Sprite::LoadFromTexture(  )
/////////////////////////////////////////
00:48.338: WARNING: RageBitmapTexture: Couldn't load : No such file or directory
/////////////////////////////////////////
00:48.338: RageBitmapTexture: Loaded '' (64x64); FMT_RGB5A1 opaque, source 64,64;  image 64,64.
00:48.339: Sprite::LoadFromTexture(  )
00:48.339: Sprite::LoadFromTexture(  )
00:48.339: Sprite::LoadFromTexture(  )
00:48.340: Loaded ScreenStageQuad in 0.015000
00:48.340: ... SetFromNewScreen
00:48.340: Loaded ScreenBranchGameplay in 0.016000
00:48.340: ScreenOptions::~ScreenOptions()
00:48.345: Performing texture garbage collection.
00:48.345: 176 textures loaded:
00:48.345:   64x 64 ( 4)                             
00:48.345:  512x1024 ( 0)                            caution.png
00:48.345:  512x512 ( 0)                             shadow (32bpp).png
00:48.345:  256x512 ( 0)                             stepmania (dither).png
00:48.345:    8x  8 ( 0)                             white.png
00:48.345:  512x1024 ( 0)                            1.png
00:48.345:  128x512 ( 1)                             1.png
00:48.345:   32x 32 ( 3)                             _black.png
00:48.345:  256x512 ( 0)                             _moveon.png
00:48.345:  512x1024 ( 0)                            bg.png
00:48.345:   16x512 ( 1)                             _underline.png
00:48.345:  512x512 ( 1)                             Common Normal 16x16.png
00:48.345:   32x 64 ( 3)                             Common default 2x1.png
00:48.345:  512x512 ( 0)                             MusicList titles 16x16.png
00:48.345:   32x 32 ( 0)                             MusicList titles [extras].png
00:48.345:  512x512 ( 0)                             OptionIcon 16x16.png
00:48.345:  256x256 ( 1)                             ScreenManager credits 16x16.png
00:48.345:  512x512 ( 0)                             ScreenOptions item 16x16.png
00:48.345:   32x512 ( 3)                             _game chars 16px 9x1.png
00:48.345:   32x128 ( 3)                             _japanese 16px [extra] 4x1.png
00:48.345:  256x256 ( 3)                             _japanese 16px [kanji 1] 8x8.png
00:48.345:  256x256 ( 3)                             _japanese 16px [kanji 2] 8x8.png
00:48.345:  256x256 ( 3)                             _japanese 16px [kanji 3] 8x8.png
00:48.345:  256x256 ( 3)                             _japanese 16px [kanji 4] 8x8.png
00:48.345:  256x256 ( 3)                             _japanese 16px [kanji 5] 8x8.png
00:48.345:  256x256 ( 3)                             _japanese 16px [kanji 6] 8x8.png
00:48.345:  512x512 ( 3)                             _japanese 16px [main] 16x16.png
00:48.345:   32x128 ( 0)                             _japanese 24px [extra] 4x1.png
00:48.345:  256x256 ( 0)                             _japanese 24px [kanji 1] 8x8.png
00:48.345:  256x256 ( 0)                             _japanese 24px [kanji 2] 8x8.png
00:48.345:  256x256 ( 0)                             _japanese 24px [kanji 3] 8x8.png
00:48.345:  256x256 ( 0)                             _japanese 24px [kanji 4] 8x8.png
00:48.345:  256x256 ( 0)                             _japanese 24px [kanji 5] 8x8.png
00:48.345:  256x256 ( 0)                             _japanese 24px [kanji 6] 8x8.png
00:48.345:  512x512 ( 0)                             _japanese 24px [main] 16x16.png
00:48.345:  256x256 ( 3)                             _korean 16px [jamo 1] 8x8.png
00:48.345:  256x256 ( 3)                             _korean 16px [jamo 2] 8x8.png
00:48.345:  256x256 ( 3)                             _korean 16px [jamo 3] 8x8.png
00:48.345:  256x256 ( 3)                             _korean 16px [jamo 4] 8x8.png
00:48.345:  256x256 ( 0)                             _korean 24px [jamo 1] 8x8.png
00:48.345:  256x256 ( 0)                             _korean 24px [jamo 2] 8x8.png
00:48.345:  256x256 ( 0)                             _korean 24px [jamo 3] 8x8.png
00:48.345:  256x256 ( 0)                             _korean 24px [jamo 4] 8x8.png
00:48.345:  128x256 ( 3)                             _misc 16px 8x4.png
00:48.345:  512x512 ( 0)                             _shared1 16x16.png
00:48.345:  512x512 ( 1)                             _shared2 16x16.png
00:48.345:   32x 32 ( 1)                             _shared2 [extras].png
00:48.345:   16x 64 ( 0)                             BPMDisplay label.png
00:48.345:  128x512 ( 0)                             Banner all music.png
00:48.345:  128x256 ( 0)                             Banner random.png
00:48.345:  128x256 ( 0)                             Banner roulette.png
00:48.345:   64x256 ( 0)                             Common fallback banner.png
00:48.345:   64x512 ( 0)                             CourseEntryDisplay bar (dither).png
00:48.345:   32x 32 ( 0)                             CourseEntryDisplay difficulty 2x1.png
00:48.345:   16x128 ( 0)                             DifficultyDisplay bar 6x1.png
00:48.345:   32x 32 ( 0)                             DifficultyMeter bar 2x1.png
00:48.345:  128x512 ( 0)                             GrooveGraph base.png
00:48.345:  256x256 ( 0)                             GrooveRadar base.png
00:48.345:  256x128 ( 0)                             GrooveRadar labels 1x5.png
00:48.345:   32x256 ( 0)                             GroupList bar.png
00:48.345:   64x 32 ( 0)                             MemoryCardDisplay error p1.png
00:48.345:   64x 32 ( 0)                             MemoryCardDisplay error p2.png
00:48.345:   64x 32 ( 0)                             MemoryCardDisplay error p3.png
00:48.345:   64x 32 ( 0)                             MemoryCardDisplay error p4.png
00:48.345:   64x 32 ( 0)                             MemoryCardDisplay late p1.png
00:48.345:   64x 32 ( 0)                             MemoryCardDisplay late p2.png
00:48.345:   64x 32 ( 0)                             MemoryCardDisplay late p3.png
00:48.345:   64x 32 ( 0)                             MemoryCardDisplay late p4.png
00:48.345:   64x 32 ( 0)                             MemoryCardDisplay none p1.png
00:48.345:   64x 32 ( 0)                             MemoryCardDisplay none p2.png
00:48.345:   64x 32 ( 0)                             MemoryCardDisplay none p3.png
00:48.345:   64x 32 ( 0)                             MemoryCardDisplay none p4.png
00:48.345:   64x 32 ( 0)                             MemoryCardDisplay ready p1.png
00:48.345:   64x 32 ( 0)                             MemoryCardDisplay ready p2.png
00:48.345:   64x 32 ( 0)                             MemoryCardDisplay ready p3.png
00:48.345:   64x 32 ( 0)                             MemoryCardDisplay ready p4.png
00:48.346:   32x512 ( 0)                             MenuElements icon quadversus 4x1.png
00:48.346:   16x128 ( 0)                             MusicSortDisplay group.png
00:48.346:   64x512 ( 0)                             MusicWheel highlight.png
00:48.346:  256x256 ( 0)                             MusicWheelItem grades 4x8.png
00:48.346:   64x512 ( 0)                             MusicWheelItem section.png
00:48.346:   64x512 ( 0)                             MusicWheelItem song.png
00:48.346:  128x128 ( 0)                             OptionIcon frame 3x4.png
00:48.346:  256x 64 ( 0)                             OptionsCursor cursor 3x4.png
00:48.346:  256x 64 ( 0)                             OptionsCursor underline 3x4.png
00:48.346:  512x512 ( 0)                             ScreenInstructions regular.png
00:48.346:  512x512 ( 0)                             ScreenLogo dance (dither).png
00:48.346:   32x 32 ( 0)                             ScreenOptions bullet.png
00:48.346:   64x1024 ( 0)                            ScreenSelectCharacter header.png
00:48.346:  128x512 ( 0)                             ScreenSelectDifficulty cursor 4x1.png
00:48.346:  128x256 ( 0)                             ScreenSelectDifficulty explanation 1x2.png
00:48.346:   64x1024 ( 0)                            ScreenSelectDifficulty header.png
00:48.346:  128x256 ( 0)                             ScreenSelectDifficulty info1.png
00:48.346:  128x256 ( 0)                             ScreenSelectDifficulty info2.png
00:48.346:  128x256 ( 0)                             ScreenSelectDifficulty info3.png
00:48.346:  128x256 ( 0)                             ScreenSelectDifficulty info4.png
00:48.346:  128x256 ( 0)                             ScreenSelectDifficulty info5.png
00:48.346:  128x256 ( 0)                             ScreenSelectDifficulty info6.png
00:48.346:  128x256 ( 0)                             ScreenSelectDifficulty info7.png
00:48.346:  128x256 ( 0)                             ScreenSelectDifficulty info8.png
00:48.346:  256x 64 ( 0)                             ScreenSelectDifficulty more page1 1x4.png
00:48.346:  256x 64 ( 0)                             ScreenSelectDifficulty more page2 1x4.png
00:48.346:   64x256 ( 0)                             ScreenSelectDifficulty ok 4x1.png
00:48.346:  256x256 ( 0)                             ScreenSelectDifficulty picture1.png
00:48.346:  256x256 ( 0)                             ScreenSelectDifficulty picture2.png
00:48.346:  256x256 ( 0)                             ScreenSelectDifficulty picture3.png
00:48.346:  256x256 ( 0)                             ScreenSelectDifficulty picture4.png
00:48.346:  256x256 ( 0)                             ScreenSelectDifficulty picture5.png
00:48.346:  256x256 ( 0)                             ScreenSelectDifficulty picture6.png
00:48.346:  256x256 ( 0)                             ScreenSelectDifficulty picture7.png
00:48.346:  256x256 ( 0)                             ScreenSelectDifficulty picture8.png
00:48.346:  128x512 ( 0)                             ScreenSelectDifficulty shadow 4x1.png
00:48.346:   32x1024 ( 0)                            ScreenSelectGroup contents.png
00:48.346:   32x256 ( 0)                             ScreenSelectGroup explanation.png
00:48.346:  256x512 ( 0)                             ScreenSelectGroup frame.png
00:48.346:   64x1024 ( 0)                            ScreenSelectGroup header.png
00:48.346:   32x 64 ( 0)                             ScreenSelectMusic autogen.png
00:48.346:  128x256 ( 0)                             ScreenSelectMusic balloon long.png
00:48.346:  128x256 ( 0)                             ScreenSelectMusic balloon marathon.png
00:48.346:  128x512 ( 0)                             ScreenSelectMusic banner frame.png
00:48.346:    8x  8 ( 0)                             ScreenSelectMusic banner mask.png
00:48.346:   64x128 ( 0)                             ScreenSelectMusic difficulty frame p1.png
00:48.346:   64x128 ( 0)                             ScreenSelectMusic difficulty frame p2.png
00:48.346:   64x128 ( 0)                             ScreenSelectMusic difficulty frame p3.png
00:48.346:   64x128 ( 0)                             ScreenSelectMusic difficulty frame p4.png
00:48.346:  256x 32 ( 0)                             ScreenSelectMusic difficulty icons 1x6.png
00:48.346:   64x128 ( 0)                             ScreenSelectMusic fallback cdtitle.png
00:48.346:   64x1024 ( 0)                            ScreenSelectMusic header.png
00:48.346:   32x256 ( 0)                             ScreenSelectMusic meter frame p1.png
00:48.346:   32x256 ( 0)                             ScreenSelectMusic meter frame p2.png
00:48.346:   32x256 ( 0)                             ScreenSelectMusic meter frame p3.png
00:48.346:   32x256 ( 0)                             ScreenSelectMusic meter frame p4.png
00:48.346:   64x512 ( 0)                             ScreenSelectMusic options message 1x2.png
00:48.346:   32x256 ( 0)                             ScreenSelectMusic score frame p1.png
00:48.346:   32x256 ( 0)                             ScreenSelectMusic score frame p2.png
00:48.346:   16x 64 ( 0)                             ScreenSelectMusic stage 1.png
00:48.346:   16x 64 ( 0)                             ScreenSelectMusic stage 2.png
00:48.346:   16x 64 ( 0)                             ScreenSelectMusic stage 3.png
00:48.346:   16x128 ( 0)                             ScreenSelectMusic stage demo.png
00:48.346:   16x128 ( 0)                             ScreenSelectMusic stage event.png
00:48.346:   16x128 ( 0)                             ScreenSelectMusic stage extra1.png
00:48.346:   16x128 ( 0)                             ScreenSelectMusic stage extra2.png
00:48.346:   16x 64 ( 0)                             ScreenSelectMusic stage final.png
00:48.346:   64x512 ( 0)                             ScreenSelectStyle explanation.png
00:48.346:   64x1024 ( 0)                            ScreenSelectStyle header.png
00:48.346:   64x 64 ( 0)                             ScreenSelectStyle icon1.png
00:48.346:   64x 64 ( 0)                             ScreenSelectStyle icon2.png
00:48.346:   64x 64 ( 0)                             ScreenSelectStyle icon3.png
00:48.346:   64x 64 ( 0)                             ScreenSelectStyle icon4.png
00:48.346:   64x 64 ( 0)                             ScreenSelectStyle icon5.png
00:48.346:   64x 64 ( 0)                             ScreenSelectStyle icon6.png
00:48.346:  256x512 ( 0)                             ScreenSelectStyle info1.png
00:48.346:  256x512 ( 0)                             ScreenSelectStyle info2.png
00:48.346:  256x512 ( 0)                             ScreenSelectStyle info3.png
00:48.346:  256x512 ( 0)                             ScreenSelectStyle info4.png
00:48.346:  256x512 ( 0)                             ScreenSelectStyle info5.png
00:48.346:  256x512 ( 0)                             ScreenSelectStyle info6.png
00:48.346:  512x256 ( 0)                             ScreenSelectStyle picture1.png
00:48.346:  512x512 ( 0)                             ScreenSelectStyle picture2.png
00:48.346:  512x512 ( 0)                             ScreenSelectStyle picture3.png
00:48.347:  512x512 ( 0)                             ScreenSelectStyle picture4.png
00:48.347:  512x256 ( 0)                             ScreenSelectStyle picture5.png
00:48.347:  512x512 ( 0)                             ScreenSelectStyle picture6.png
00:48.347:   64x512 ( 0)                             ScreenSelectStyle warning.png
00:48.347:   64x 16 ( 0)                             ScrollBar parts 1x3.png
00:48.347:   16x 16 ( 0)                             ScrollBar thumb.png
00:48.347:   64x128 ( 0)                             WheelNotifyIcon icons 4x2.png
00:48.347:    8x  8 ( 0)                             _blank.png
00:48.347:  512x1024 ( 0)                            _options page.png
00:48.347:   32x1024 ( 0)                            _shared footer.png
00:48.347:   64x1024 ( 0)                            _shared options header.png
00:48.347:   64x128 ( 0)                             BPMDisplay 5x3.png
00:48.347:  128x256 ( 0)                             MenuTimer 5x3.png
00:48.347:  128x128 ( 0)                             ScreenSelectMusic total time 5x3.png
00:48.347:  128x128 ( 0)                             _numbers2 5x3.png
00:48.347:  128x128 ( 0)                             _numbers3 5x3.png
00:48.347: total 11542976 texels
00:48.348: XXX: deleting 'Songs/Dance Dance Revolution 3rd Mix/BUTTERFLY (UPSWING MIX)/BUTTERFLY (UPSWING MIX).mp3'
00:49.073: Loading screen ScreenGameplayQuad
00:49.076: Sprite::LoadFromSpriteFile(Themes/default/BGAnimations/ScreenGameplay danger all/1 tilestill.sprite)
00:49.076: Sprite::LoadFromTexture( Themes/default/BGAnimations/ScreenGameplay danger all/_danger 2x4.png )
00:49.083: RageBitmapTexture: Loaded 'Themes/default/BGAnimations/ScreenGameplay danger all/_danger 2x4.png' (256x512); FMT_RGB5A1 opaque stretch, source 256,512;  image 256,512.
00:49.084: Sprite::LoadFromSpriteFile(Themes/default/BGAnimations/ScreenGameplay danger all/1 tilestill.sprite)
00:49.084: Sprite::LoadFromTexture( Themes/default/BGAnimations/ScreenGameplay danger all/_danger 2x4.png )
00:49.084: Sprite::LoadFromSpriteFile(Themes/default/BGAnimations/ScreenGameplay danger all/1 tilestill.sprite)
00:49.084: Sprite::LoadFromTexture( Themes/default/BGAnimations/ScreenGameplay danger all/_danger 2x4.png )
00:49.084: Sprite::LoadFromSpriteFile(Themes/default/BGAnimations/ScreenGameplay danger all/1 tilestill.sprite)
00:49.085: Sprite::LoadFromTexture( Themes/default/BGAnimations/ScreenGameplay danger all/_danger 2x4.png )
00:49.085: Sprite::LoadFromSpriteFile(Themes/default/BGAnimations/ScreenGameplay danger all/1 tilestill.sprite)
00:49.085: Sprite::LoadFromTexture( Themes/default/BGAnimations/ScreenGameplay danger all/_danger 2x4.png )
00:49.085: Sprite::LoadFromSpriteFile(Themes/default/BGAnimations/ScreenGameplay danger all/1 tilestill.sprite)
00:49.085: Sprite::LoadFromTexture( Themes/default/BGAnimations/ScreenGameplay danger all/_danger 2x4.png )
00:49.085: Sprite::LoadFromSpriteFile(Themes/default/BGAnimations/ScreenGameplay danger all/1 tilestill.sprite)
00:49.087: Sprite::LoadFromTexture( Themes/default/BGAnimations/ScreenGameplay danger all/_danger 2x4.png )
00:49.087: Sprite::LoadFromSpriteFile(Themes/default/BGAnimations/ScreenGameplay danger all/1 tilestill.sprite)
00:49.087: Sprite::LoadFromTexture( Themes/default/BGAnimations/ScreenGameplay danger all/_danger 2x4.png )
00:49.087: Sprite::LoadFromSpriteFile(Themes/default/BGAnimations/ScreenGameplay danger all/1 tilestill.sprite)
00:49.087: Sprite::LoadFromTexture( Themes/default/BGAnimations/ScreenGameplay danger all/_danger 2x4.png )
00:49.088: Sprite::LoadFromSpriteFile(Themes/default/BGAnimations/ScreenGameplay danger all/1 tilestill.sprite)
00:49.088: Sprite::LoadFromTexture( Themes/default/BGAnimations/ScreenGameplay danger all/_danger 2x4.png )
00:49.088: Sprite::LoadFromSpriteFile(Themes/default/BGAnimations/ScreenGameplay danger all/1 tilestill.sprite)
00:49.088: Sprite::LoadFromTexture( Themes/default/BGAnimations/ScreenGameplay danger all/_danger 2x4.png )
00:49.088: Sprite::LoadFromSpriteFile(Themes/default/BGAnimations/ScreenGameplay danger all/1 tilestill.sprite)
00:49.089: Sprite::LoadFromTexture( Themes/default/BGAnimations/ScreenGameplay danger all/_danger 2x4.png )
00:49.089: Sprite::LoadFromSpriteFile(Themes/default/BGAnimations/ScreenGameplay danger all/1 tilestill.sprite)
00:49.089: Sprite::LoadFromTexture( Themes/default/BGAnimations/ScreenGameplay danger all/_danger 2x4.png )
00:49.089: Sprite::LoadFromSpriteFile(Themes/default/BGAnimations/ScreenGameplay danger all/1 tilestill.sprite)
00:49.089: Sprite::LoadFromTexture( Themes/default/BGAnimations/ScreenGameplay danger all/_danger 2x4.png )
00:49.089: Sprite::LoadFromSpriteFile(Themes/default/BGAnimations/ScreenGameplay danger all/1 tilestill.sprite)
00:49.090: Sprite::LoadFromTexture( Themes/default/BGAnimations/ScreenGameplay danger all/_danger 2x4.png )
00:49.090: Sprite::LoadFromSpriteFile(Themes/default/BGAnimations/ScreenGameplay danger all/1 tilestill.sprite)
00:49.090: Sprite::LoadFromTexture( Themes/default/BGAnimations/ScreenGameplay danger all/_danger 2x4.png )
00:49.090: Sprite::LoadFromSpriteFile(Themes/default/BGAnimations/ScreenGameplay danger all/1 tilestill.sprite)
00:49.090: Sprite::LoadFromTexture( Themes/default/BGAnimations/ScreenGameplay danger all/_danger 2x4.png )
00:49.090: Sprite::LoadFromSpriteFile(Themes/default/BGAnimations/ScreenGameplay danger all/1 tilestill.sprite)
00:49.090: Sprite::LoadFromTexture( Themes/default/BGAnimations/ScreenGameplay danger all/_danger 2x4.png )
00:49.090: Sprite::LoadFromSpriteFile(Themes/default/BGAnimations/ScreenGameplay danger all/1 tilestill.sprite)
00:49.090: Sprite::LoadFromTexture( Themes/default/BGAnimations/ScreenGameplay danger all/_danger 2x4.png )
00:49.090: Sprite::LoadFromSpriteFile(Themes/default/BGAnimations/ScreenGameplay danger all/1 tilestill.sprite)
00:49.090: Sprite::LoadFromTexture( Themes/default/BGAnimations/ScreenGameplay danger all/_danger 2x4.png )
00:49.091: Sprite::LoadFromSpriteFile(Themes/default/BGAnimations/ScreenGameplay danger all/1 tilestill.sprite)
00:49.091: Sprite::LoadFromTexture( Themes/default/BGAnimations/ScreenGameplay danger all/_danger 2x4.png )
00:49.091: Sprite::LoadFromSpriteFile(Themes/default/BGAnimations/ScreenGameplay danger all/1 tilestill.sprite)
00:49.091: Sprite::LoadFromTexture( Themes/default/BGAnimations/ScreenGameplay danger all/_danger 2x4.png )
00:49.091: Sprite::LoadFromSpriteFile(Themes/default/BGAnimations/ScreenGameplay danger all/1 tilestill.sprite)
00:49.092: Sprite::LoadFromTexture( Themes/default/BGAnimations/ScreenGameplay danger all/_danger 2x4.png )
00:49.092: Sprite::LoadFromSpriteFile(Themes/default/BGAnimations/ScreenGameplay danger all/1 tilestill.sprite)
00:49.092: Sprite::LoadFromTexture( Themes/default/BGAnimations/ScreenGameplay danger all/_danger 2x4.png )
00:49.092: Sprite::LoadFromSpriteFile(Themes/default/BGAnimations/ScreenGameplay danger all/1 tilestill.sprite)
00:49.092: Sprite::LoadFromTexture( Themes/default/BGAnimations/ScreenGameplay danger all/_danger 2x4.png )
00:49.092: Sprite::LoadFromSpriteFile(Themes/default/BGAnimations/ScreenGameplay danger all/1 tilestill.sprite)
00:49.094: Sprite::LoadFromTexture( Themes/default/BGAnimations/ScreenGameplay danger all/_danger 2x4.png )
00:49.094: Sprite::LoadFromSpriteFile(Themes/default/BGAnimations/ScreenGameplay danger all/1 tilestill.sprite)
00:49.094: Sprite::LoadFromTexture( Themes/default/BGAnimations/ScreenGameplay danger all/_danger 2x4.png )
00:49.094: Sprite::LoadFromSpriteFile(Themes/default/BGAnimations/ScreenGameplay danger all/1 tilestill.sprite)
00:49.094: Sprite::LoadFromTexture( Themes/default/BGAnimations/ScreenGameplay danger all/_danger 2x4.png )
00:49.094: Sprite::LoadFromSpriteFile(Themes/default/BGAnimations/ScreenGameplay danger all/1 tilestill.sprite)
00:49.095: Sprite::LoadFromTexture( Themes/default/BGAnimations/ScreenGameplay danger all/_danger 2x4.png )
00:49.095: Sprite::LoadFromSpriteFile(Themes/default/BGAnimations/ScreenGameplay danger all/1 tilestill.sprite)
00:49.095: Sprite::LoadFromTexture( Themes/default/BGAnimations/ScreenGameplay danger all/_danger 2x4.png )
00:49.095: Sprite::LoadFromSpriteFile(Themes/default/BGAnimations/ScreenGameplay danger all/1 tilestill.sprite)
00:49.095: Sprite::LoadFromTexture( Themes/default/BGAnimations/ScreenGameplay danger all/_danger 2x4.png )
00:49.096: Sprite::LoadFromSpriteFile(Themes/default/BGAnimations/ScreenGameplay danger all/1 tilestill.sprite)
00:49.096: Sprite::LoadFromTexture( Themes/default/BGAnimations/ScreenGameplay danger all/_danger 2x4.png )
00:49.096: Sprite::LoadFromSpriteFile(Themes/default/BGAnimations/ScreenGameplay danger all/1 tilestill.sprite)
00:49.096: Sprite::LoadFromTexture( Themes/default/BGAnimations/ScreenGameplay danger all/_danger 2x4.png )
00:49.096: Sprite::LoadFromSpriteFile(Themes/default/BGAnimations/ScreenGameplay danger all/1 tilestill.sprite)
00:49.096: Sprite::LoadFromTexture( Themes/default/BGAnimations/ScreenGameplay danger all/_danger 2x4.png )
00:49.097: Sprite::LoadFromSpriteFile(Themes/default/BGAnimations/ScreenGameplay danger all/1 tilestill.sprite)
00:49.097: Sprite::LoadFromTexture( Themes/default/BGAnimations/ScreenGameplay danger all/_danger 2x4.png )
00:49.097: Sprite::LoadFromSpriteFile(Themes/default/BGAnimations/ScreenGameplay danger all/1 tilestill.sprite)
00:49.097: Sprite::LoadFromTexture( Themes/default/BGAnimations/ScreenGameplay danger all/_danger 2x4.png )
00:49.097: Sprite::LoadFromTexture( Themes/default/BGAnimations/ScreenGameplay danger all/2 center cyclealpha.png )
00:49.104: RageBitmapTexture: Loaded 'Themes/default/BGAnimations/ScreenGameplay danger all/2 center cyclealpha.png' (512x128); FMT_RGBA4, source 512,128;  image 512,128.
00:49.104: Sprite::LoadFromTexture( Themes/default/BGAnimations/ScreenGameplay danger all/3 center cyclecolor.png )
00:49.109: RageBitmapTexture: Loaded 'Themes/default/BGAnimations/ScreenGameplay danger all/3 center cyclecolor.png' (512x128); FMT_RGB5A1 matte, source 512,128;  image 512,128.
00:49.125: Sprite::LoadFromTexture( Themes/default/Graphics/HoldJudgment 1x2.png )
00:49.125: RageBitmapTexture: Loaded 'Themes/default/Graphics/HoldJudgment 1x2.png' (64x64); FMT_RGBA4, source 62,56;  image 62,56.
00:49.125: Sprite::LoadFromTexture( Themes/default/Graphics/HoldJudgment 1x2.png )
00:49.126: Sprite::LoadFromTexture( Themes/default/Graphics/HoldJudgment 1x2.png )
00:49.126: Sprite::LoadFromTexture( Themes/default/Graphics/HoldJudgment 1x2.png )
00:49.126: Sprite::LoadFromTexture( Themes/default/Graphics/HoldJudgment 1x2.png )
00:49.126: Sprite::LoadFromTexture( Themes/default/Graphics/HoldJudgment 1x2.png )
00:49.127: Sprite::LoadFromTexture( Themes/default/Graphics/HoldJudgment 1x2.png )
00:49.127: Sprite::LoadFromTexture( Themes/default/Graphics/HoldJudgment 1x2.png )
00:49.127: Sprite::LoadFromTexture( Themes/default/Graphics/HoldJudgment 1x2.png )
00:49.129: Sprite::LoadFromTexture( Themes/default/Graphics/HoldJudgment 1x2.png )
00:49.129: Sprite::LoadFromTexture( Themes/default/Graphics/HoldJudgment 1x2.png )
00:49.129: Sprite::LoadFromTexture( Themes/default/Graphics/HoldJudgment 1x2.png )
00:49.129: Sprite::LoadFromTexture( Themes/default/Graphics/HoldJudgment 1x2.png )
00:49.130: Sprite::LoadFromTexture( Themes/default/Graphics/HoldJudgment 1x2.png )
00:49.130: Sprite::LoadFromTexture( Themes/default/Graphics/HoldJudgment 1x2.png )
00:49.130: Sprite::LoadFromTexture( Themes/default/Graphics/HoldJudgment 1x2.png )
00:49.130: Sprite::LoadFromTexture( Themes/default/Graphics/HoldJudgment 1x2.png )
00:49.131: Sprite::LoadFromTexture( Themes/default/Graphics/HoldJudgment 1x2.png )
00:49.131: Sprite::LoadFromTexture( Themes/default/Graphics/HoldJudgment 1x2.png )
00:49.131: Sprite::LoadFromTexture( Themes/default/Graphics/HoldJudgment 1x2.png )
00:49.131: Sprite::LoadFromTexture( Themes/default/Graphics/Judgment 1x6.png )
00:49.134: RageBitmapTexture: Loaded 'Themes/default/Graphics/Judgment 1x6.png' (256x256); FMT_RGBA4, source 168,168;  image 168,168.
00:49.146: RageBitmapTexture: Loaded 'Themes/default/Numbers/_numbers1 5x3.png' (256x128); FMT_RGBA4, source 130,102;  image 130,102.
00:49.147: Sprite::LoadFromTexture( Themes/default/Graphics/Combo label.png )
00:49.148: RageBitmapTexture: Loaded 'Themes/default/Graphics/Combo label.png' (128x32); FMT_RGBA4, source 96,32;  image 96,32.
00:49.148: Sprite::LoadFromTexture( Themes/default/Graphics/_blank.png )
00:49.161: RageBitmapTexture: Loaded 'Themes/default/Numbers/Combo 5x3.png' (256x256); FMT_RGBA4, source 220,198;  image 220,198.
00:49.162: Sprite::LoadFromTexture( Themes/default/Graphics/NoteField bars 1x4.png )
00:49.164: RageBitmapTexture: Loaded 'Themes/default/Graphics/NoteField bars 1x4.png' (16x32); FMT_RGB5A1 matte, source 16,32;  image 16,32.
00:49.164: Sprite::LoadFromTexture( Themes/default/Graphics/HoldJudgment 1x2.png )
00:49.164: Sprite::LoadFromTexture( Themes/default/Graphics/HoldJudgment 1x2.png )
00:49.164: Sprite::LoadFromTexture( Themes/default/Graphics/HoldJudgment 1x2.png )
00:49.165: Sprite::LoadFromTexture( Themes/default/Graphics/HoldJudgment 1x2.png )
00:49.165: Sprite::LoadFromTexture( Themes/default/Graphics/HoldJudgment 1x2.png )
00:49.165: Sprite::LoadFromTexture( Themes/default/Graphics/HoldJudgment 1x2.png )
00:49.166: Sprite::LoadFromTexture( Themes/default/Graphics/HoldJudgment 1x2.png )
00:49.166: Sprite::LoadFromTexture( Themes/default/Graphics/HoldJudgment 1x2.png )
00:49.166: Sprite::LoadFromTexture( Themes/default/Graphics/HoldJudgment 1x2.png )
00:49.166: Sprite::LoadFromTexture( Themes/default/Graphics/HoldJudgment 1x2.png )
00:49.166: Sprite::LoadFromTexture( Themes/default/Graphics/HoldJudgment 1x2.png )
00:49.166: Sprite::LoadFromTexture( Themes/default/Graphics/HoldJudgment 1x2.png )
00:49.166: Sprite::LoadFromTexture( Themes/default/Graphics/HoldJudgment 1x2.png )
00:49.166: Sprite::LoadFromTexture( Themes/default/Graphics/HoldJudgment 1x2.png )
00:49.167: Sprite::LoadFromTexture( Themes/default/Graphics/HoldJudgment 1x2.png )
00:49.167: Sprite::LoadFromTexture( Themes/default/Graphics/HoldJudgment 1x2.png )
00:49.167: Sprite::LoadFromTexture( Themes/default/Graphics/HoldJudgment 1x2.png )
00:49.168: Sprite::LoadFromTexture( Themes/default/Graphics/HoldJudgment 1x2.png )
00:49.168: Sprite::LoadFromTexture( Themes/default/Graphics/HoldJudgment 1x2.png )
00:49.168: Sprite::LoadFromTexture( Themes/default/Graphics/HoldJudgment 1x2.png )
00:49.169: Sprite::LoadFromTexture( Themes/default/Graphics/Judgment 1x6.png )
00:49.171: Sprite::LoadFromTexture( Themes/default/Graphics/Combo label.png )
00:49.171: Sprite::LoadFromTexture( Themes/default/Graphics/_blank.png )
00:49.172: Sprite::LoadFromTexture( Themes/default/Graphics/NoteField bars 1x4.png )
00:49.172: Sprite::LoadFromTexture( Themes/default/Graphics/HoldJudgment 1x2.png )
00:49.172: Sprite::LoadFromTexture( Themes/default/Graphics/HoldJudgment 1x2.png )
00:49.172: Sprite::LoadFromTexture( Themes/default/Graphics/HoldJudgment 1x2.png )
00:49.173: Sprite::LoadFromTexture( Themes/default/Graphics/HoldJudgment 1x2.png )
00:49.173: Sprite::LoadFromTexture( Themes/default/Graphics/HoldJudgment 1x2.png )
00:49.173: Sprite::LoadFromTexture( Themes/default/Graphics/HoldJudgment 1x2.png )
00:49.173: Sprite::LoadFromTexture( Themes/default/Graphics/HoldJudgment 1x2.png )
00:49.173: Sprite::LoadFromTexture( Themes/default/Graphics/HoldJudgment 1x2.png )
00:49.173: Sprite::LoadFromTexture( Themes/default/Graphics/HoldJudgment 1x2.png )
00:49.173: Sprite::LoadFromTexture( Themes/default/Graphics/HoldJudgment 1x2.png )
00:49.174: Sprite::LoadFromTexture( Themes/default/Graphics/HoldJudgment 1x2.png )
00:49.174: Sprite::LoadFromTexture( Themes/default/Graphics/HoldJudgment 1x2.png )
00:49.174: Sprite::LoadFromTexture( Themes/default/Graphics/HoldJudgment 1x2.png )
00:49.175: Sprite::LoadFromTexture( Themes/default/Graphics/HoldJudgment 1x2.png )
00:49.175: Sprite::LoadFromTexture( Themes/default/Graphics/HoldJudgment 1x2.png )
00:49.175: Sprite::LoadFromTexture( Themes/default/Graphics/HoldJudgment 1x2.png )
00:49.175: Sprite::LoadFromTexture( Themes/default/Graphics/HoldJudgment 1x2.png )
00:49.176: Sprite::LoadFromTexture( Themes/default/Graphics/HoldJudgment 1x2.png )
00:49.176: Sprite::LoadFromTexture( Themes/default/Graphics/HoldJudgment 1x2.png )
00:49.176: Sprite::LoadFromTexture( Themes/default/Graphics/HoldJudgment 1x2.png )
00:49.178: Sprite::LoadFromTexture( Themes/default/Graphics/Judgment 1x6.png )
00:49.179: Sprite::LoadFromTexture( Themes/default/Graphics/Combo label.png )
00:49.179: Sprite::LoadFromTexture( Themes/default/Graphics/_blank.png )
00:49.180: Sprite::LoadFromTexture( Themes/default/Graphics/NoteField bars 1x4.png )
00:49.180: Sprite::LoadFromTexture( Themes/default/Graphics/HoldJudgment 1x2.png )
00:49.180: Sprite::LoadFromTexture( Themes/default/Graphics/HoldJudgment 1x2.png )
00:49.180: Sprite::LoadFromTexture( Themes/default/Graphics/HoldJudgment 1x2.png )
00:49.180: Sprite::LoadFromTexture( Themes/default/Graphics/HoldJudgment 1x2.png )
00:49.180: Sprite::LoadFromTexture( Themes/default/Graphics/HoldJudgment 1x2.png )
00:49.180: Sprite::LoadFromTexture( Themes/default/Graphics/HoldJudgment 1x2.png )
00:49.181: Sprite::LoadFromTexture( Themes/default/Graphics/HoldJudgment 1x2.png )
00:49.181: Sprite::LoadFromTexture( Themes/default/Graphics/HoldJudgment 1x2.png )
00:49.181: Sprite::LoadFromTexture( Themes/default/Graphics/HoldJudgment 1x2.png )
00:49.181: Sprite::LoadFromTexture( Themes/default/Graphics/HoldJudgment 1x2.png )
00:49.182: Sprite::LoadFromTexture( Themes/default/Graphics/HoldJudgment 1x2.png )
00:49.182: Sprite::LoadFromTexture( Themes/default/Graphics/HoldJudgment 1x2.png )
00:49.182: Sprite::LoadFromTexture( Themes/default/Graphics/HoldJudgment 1x2.png )
00:49.182: Sprite::LoadFromTexture( Themes/default/Graphics/HoldJudgment 1x2.png )
00:49.183: Sprite::LoadFromTexture( Themes/default/Graphics/HoldJudgment 1x2.png )
00:49.183: Sprite::LoadFromTexture( Themes/default/Graphics/HoldJudgment 1x2.png )
00:49.183: Sprite::LoadFromTexture( Themes/default/Graphics/HoldJudgment 1x2.png )
00:49.185: Sprite::LoadFromTexture( Themes/default/Graphics/HoldJudgment 1x2.png )
00:49.185: Sprite::LoadFromTexture( Themes/default/Graphics/HoldJudgment 1x2.png )
00:49.185: Sprite::LoadFromTexture( Themes/default/Graphics/HoldJudgment 1x2.png )
00:49.186: Sprite::LoadFromTexture( Themes/default/Graphics/Judgment 1x6.png )
00:49.187: Sprite::LoadFromTexture( Themes/default/Graphics/Combo label.png )
00:49.187: Sprite::LoadFromTexture( Themes/default/Graphics/_blank.png )
00:49.187: Sprite::LoadFromTexture( Themes/default/Graphics/NoteField bars 1x4.png )
00:49.189: Song::LoadFromSMFile(Cache/Songs/2464927819)
00:49.208: Song::LoadFromSMFile(Cache/Songs/2464927819)
00:49.226: Song::LoadFromSMFile(Cache/Songs/2464927819)
00:49.243: Song::LoadFromSMFile(Cache/Songs/2464927819)
00:49.258: Sprite::LoadFromTexture( Themes/default/Graphics/_blank.png )
00:49.259: Sprite::LoadFromTexture( Themes/default/BGAnimations/ScreenGameplay toasty/toasty.png )
00:49.263: RageBitmapTexture: Loaded 'Themes/default/BGAnimations/ScreenGameplay toasty/toasty.png' (256x256); FMT_RGB5A1 matte, source 172,256;  image 172,256.
00:49.263: RandomSample::LoadSound( Themes/default/BGAnimations/ScreenGameplay toasty/toasty.ogg )
00:49.264: RageSound::LoadSound( 'Themes/default/BGAnimations/ScreenGameplay toasty/toasty.ogg' )
00:49.264: Sprite::LoadFromTexture( Themes/default/Graphics/ScreenGameplay oni gameover.png )
00:49.266: RageBitmapTexture: Loaded 'Themes/default/Graphics/ScreenGameplay oni gameover.png' (512x128); FMT_RGB5A1 matte, source 264,72;  image 264,72.
00:49.266: Sprite::LoadFromTexture( Themes/default/Graphics/ScreenGameplay oni gameover.png )
00:49.266: Sprite::LoadFromTexture( Themes/default/Graphics/ScreenGameplay oni gameover.png )
00:49.266: Sprite::LoadFromTexture( Themes/default/Graphics/ScreenGameplay oni gameover.png )
00:49.266: Sprite::LoadFromTexture( Themes/default/Graphics/ScreenGameplay life frame.png )
00:49.271: RageBitmapTexture: Loaded 'Themes/default/Graphics/ScreenGameplay life frame.png' (1024x128); FMT_RGBA4, source 640,76;  image 640,76.
00:49.271: Sprite::LoadFromTexture( Themes/default/Graphics/ScreenGameplayQuad score frame.png )
00:49.275: RageBitmapTexture: Loaded 'Themes/default/Graphics/ScreenGameplayQuad score frame.png' (1024x64); FMT_RGB5A1 opaque, source 640,64;  image 640,64.
00:49.276: Sprite::LoadFromTexture( Themes/default/Graphics/LifeMeterBar normal.png )
00:49.277: RageBitmapTexture: Loaded 'Themes/default/Graphics/LifeMeterBar normal.png' (128x32); FMT_RGB5A1 opaque stretch, source 128,32;  image 128,32.
00:49.277: Sprite::LoadFromTexture( Themes/default/Graphics/LifeMeterBar hot.png )
00:49.277: RageBitmapTexture: Loaded 'Themes/default/Graphics/LifeMeterBar hot.png' (128x32); FMT_RGB5A1 opaque stretch, source 128,32;  image 128,32.
00:49.277: Sprite::LoadFromTexture( Themes/default/Graphics/LifeMeterBar frame.png )
00:49.280: RageBitmapTexture: Loaded 'Themes/default/Graphics/LifeMeterBar frame.png' (256x32); FMT_RGBA4 stretch, source 154,28;  image 256,32.
00:49.280: Sprite::LoadFromTexture( Themes/default/Graphics/LifeMeterBar normal.png )
00:49.280: Sprite::LoadFromTexture( Themes/default/Graphics/LifeMeterBar hot.png )
00:49.282: Sprite::LoadFromTexture( Themes/default/Graphics/LifeMeterBar frame.png )
00:49.282: Sprite::LoadFromTexture( Themes/default/Graphics/LifeMeterBar normal.png )
00:49.282: Sprite::LoadFromTexture( Themes/default/Graphics/LifeMeterBar hot.png )
00:49.282: Sprite::LoadFromTexture( Themes/default/Graphics/LifeMeterBar frame.png )
00:49.282: Sprite::LoadFromTexture( Themes/default/Graphics/LifeMeterBar normal.png )
00:49.282: Sprite::LoadFromTexture( Themes/default/Graphics/LifeMeterBar hot.png )
00:49.282: Sprite::LoadFromTexture( Themes/default/Graphics/LifeMeterBar frame.png )
00:49.283: Sprite::LoadFromTexture( Themes/default/Graphics/_blank.png )
00:49.283: Sprite::LoadFromTexture( Themes/default/Graphics/_blank.png )
00:49.291: ScoreDisplayNormal::ScoreDisplayNormal()
00:49.291: Sprite::LoadFromTexture( Themes/default/Graphics/_blank.png )
00:49.299: ScoreDisplayNormal::ScoreDisplayNormal()
00:49.299: Sprite::LoadFromTexture( Themes/default/Graphics/_blank.png )
00:49.299: ScoreDisplayNormal::ScoreDisplayNormal()
00:49.299: Sprite::LoadFromTexture( Themes/default/Graphics/_blank.png )
00:49.299: ScoreDisplayNormal::ScoreDisplayNormal()
00:49.299: Sprite::LoadFromTexture( Themes/default/Graphics/_blank.png )
00:49.301: Sprite::LoadFromTexture( Themes/default/Graphics/ScreenSelectMusic stage 1.png )
00:49.301: Sprite::LoadFromTexture( Themes/default/Graphics/_blank.png )
00:49.304: Sprite::LoadFromTexture( Themes/default/Graphics/ScreenGameplayQuad difficulty icons 4x6.png )
00:49.312: RageBitmapTexture: Loaded 'Themes/default/Graphics/ScreenGameplayQuad difficulty icons 4x6.png' (1024x256); FMT_RGBA4, source 552,144;  image 552,144.
00:49.320: Sprite::LoadFromTexture( Themes/default/Graphics/ScreenGameplayQuad difficulty icons 4x6.png )
00:49.320: Sprite::LoadFromTexture( Themes/default/Graphics/ScreenGameplayQuad difficulty icons 4x6.png )
00:49.320: Sprite::LoadFromTexture( Themes/default/Graphics/ScreenGameplayQuad difficulty icons 4x6.png )
00:49.330: Sprite::LoadFromTexture( Themes/default/Graphics/BPMDisplay label.png )
00:49.331: Sprite::LoadFromTexture( Themes/default/BGAnimations/ScreenGameplay ready/ready.png )
00:49.334: RageBitmapTexture: Loaded 'Themes/default/BGAnimations/ScreenGameplay ready/ready.png' (512x128); FMT_RGBA4, source 366,78;  image 366,78.
00:49.334: Sprite::LoadFromTexture( Themes/default/BGAnimations/ScreenGameplay ready/ready.png )
00:49.335: Sprite::LoadFromTexture( Themes/default/BGAnimations/ScreenGameplay ready/ready.png )
00:49.339: Sprite::LoadFromTexture( Themes/default/BGAnimations/ScreenGameplay go/go.png )
00:49.341: RageBitmapTexture: Loaded 'Themes/default/BGAnimations/ScreenGameplay go/go.png' (512x128); FMT_RGBA4, source 456,66;  image 456,66.
00:49.342: Sprite::LoadFromTexture( Themes/default/BGAnimations/ScreenGameplay go/go.png )
00:49.344: Sprite::LoadFromTexture( Themes/default/BGAnimations/ScreenGameplay go/go.png )
00:49.347: Sprite::LoadFromTexture( Themes/default/BGAnimations/_black.png )
00:49.349: Sprite::LoadFromTexture( Themes/default/BGAnimations/_black.png )
00:49.351: Sprite::LoadFromTexture( Themes/default/BGAnimations/ScreenGameplay cleared/LeftToRight.png )
00:49.352: RageBitmapTexture: Loaded 'Themes/default/BGAnimations/ScreenGameplay cleared/LeftToRight.png' (128x32); FMT_RGB5A1 matte, source 128,32;  image 128,32.
00:49.354: Sprite::LoadFromTexture( Themes/default/BGAnimations/ScreenGameplay cleared/LeftToRight.png )
00:49.354: Sprite::LoadFromTexture( Themes/default/BGAnimations/ScreenGameplay cleared/LeftToRight.png )
00:49.356: Sprite::LoadFromTexture( Themes/default/BGAnimations/ScreenGameplay cleared/LeftToRight.png )
00:49.359: Sprite::LoadFromTexture( Themes/default/BGAnimations/ScreenGameplay cleared/LeftToRight.png )
00:49.360: Sprite::LoadFromTexture( Themes/default/BGAnimations/ScreenGameplay cleared/LeftToRight.png )
00:49.361: Sprite::LoadFromTexture( Themes/default/BGAnimations/ScreenGameplay cleared/LeftToRight.png )
00:49.363: Sprite::LoadFromTexture( Themes/default/BGAnimations/_black.png )
00:49.366: Sprite::LoadFromTexture( Themes/default/BGAnimations/_black.png )
00:49.367: Sprite::LoadFromTexture( Themes/default/BGAnimations/_black.png )
00:49.368: Sprite::LoadFromTexture( Themes/default/BGAnimations/_black.png )
00:49.369: Sprite::LoadFromTexture( Themes/default/BGAnimations/_black.png )
00:49.372: Sprite::LoadFromTexture( Themes/default/BGAnimations/_black.png )
00:49.374: Sprite::LoadFromTexture( Themes/default/BGAnimations/_black.png )
00:49.375: Sprite::LoadFromTexture( Themes/default/BGAnimations/ScreenGameplay cleared/RightToLeft.png )
00:49.375: RageBitmapTexture: Loaded 'Themes/default/BGAnimations/ScreenGameplay cleared/RightToLeft.png' (128x32); FMT_RGB5A1 matte, source 128,32;  image 128,32.
00:49.377: Sprite::LoadFromTexture( Themes/default/BGAnimations/ScreenGameplay cleared/RightToLeft.png )
00:49.380: Sprite::LoadFromTexture( Themes/default/BGAnimations/ScreenGameplay cleared/RightToLeft.png )
00:49.381: Sprite::LoadFromTexture( Themes/default/BGAnimations/ScreenGameplay cleared/RightToLeft.png )
00:49.382: Sprite::LoadFromTexture( Themes/default/BGAnimations/ScreenGameplay cleared/RightToLeft.png )
00:49.384: Sprite::LoadFromTexture( Themes/default/BGAnimations/ScreenGameplay cleared/RightToLeft.png )
00:49.387: Sprite::LoadFromTexture( Themes/default/BGAnimations/ScreenGameplay cleared/RightToLeft.png )
00:49.388: Sprite::LoadFromTexture( Themes/default/BGAnimations/ScreenGameplay cleared/RightToLeft.png )
00:49.389: Sprite::LoadFromTexture( Themes/default/BGAnimations/_black.png )
00:49.391: Sprite::LoadFromTexture( Themes/default/BGAnimations/_black.png )
00:49.393: Sprite::LoadFromTexture( Themes/default/BGAnimations/_black.png )
00:49.395: Sprite::LoadFromTexture( Themes/default/BGAnimations/_black.png )
00:49.396: Sprite::LoadFromTexture( Themes/default/BGAnimations/_black.png )
00:49.398: Sprite::LoadFromTexture( Themes/default/BGAnimations/_black.png )
00:49.400: Sprite::LoadFromTexture( Themes/default/BGAnimations/_black.png )
00:49.402: Sprite::LoadFromTexture( Themes/default/BGAnimations/_black.png )
00:49.403: Sprite::LoadFromTexture( Themes/default/BGAnimations/ScreenGameplay cleared/cleared.png )
00:49.409: RageBitmapTexture: Loaded 'Themes/default/BGAnimations/ScreenGameplay cleared/cleared.png' (512x128); FMT_RGBA4, source 414,110;  image 414,110.
00:49.414: Sprite::LoadFromTexture( Themes/default/BGAnimations/_black.png )
00:49.416: Sprite::LoadFromTexture( Themes/default/BGAnimations/_black.png )
00:49.417: Sprite::LoadFromTexture( Themes/default/BGAnimations/ScreenGameplay failed/LeftToRight.png )
00:49.417: RageBitmapTexture: Loaded 'Themes/default/BGAnimations/ScreenGameplay failed/LeftToRight.png' (128x32); FMT_RGB5A1 matte, source 128,32;  image 128,32.
00:49.419: Sprite::LoadFromTexture( Themes/default/BGAnimations/ScreenGameplay failed/LeftToRight.png )
00:49.422: Sprite::LoadFromTexture( Themes/default/BGAnimations/ScreenGameplay failed/LeftToRight.png )
00:49.423: Sprite::LoadFromTexture( Themes/default/BGAnimations/ScreenGameplay failed/LeftToRight.png )
00:49.425: Sprite::LoadFromTexture( Themes/default/BGAnimations/ScreenGameplay failed/LeftToRight.png )
00:49.428: Sprite::LoadFromTexture( Themes/default/BGAnimations/ScreenGameplay failed/LeftToRight.png )
00:49.429: Sprite::LoadFromTexture( Themes/default/BGAnimations/ScreenGameplay failed/LeftToRight.png )
00:49.430: Sprite::LoadFromTexture( Themes/default/BGAnimations/_black.png )
00:49.432: Sprite::LoadFromTexture( Themes/default/BGAnimations/_black.png )
00:49.435: Sprite::LoadFromTexture( Themes/default/BGAnimations/_black.png )
00:49.437: Sprite::LoadFromTexture( Themes/default/BGAnimations/_black.png )
00:49.438: Sprite::LoadFromTexture( Themes/default/BGAnimations/_black.png )
00:49.439: Sprite::LoadFromTexture( Themes/default/BGAnimations/_black.png )
00:49.442: Sprite::LoadFromTexture( Themes/default/BGAnimations/_black.png )
00:49.444: Sprite::LoadFromTexture( Themes/default/BGAnimations/ScreenGameplay failed/RightToLeft.png )
00:49.444: RageBitmapTexture: Loaded 'Themes/default/BGAnimations/ScreenGameplay failed/RightToLeft.png' (128x32); FMT_RGB5A1 matte, source 128,32;  image 128,32.
00:49.446: Sprite::LoadFromTexture( Themes/default/BGAnimations/ScreenGameplay failed/RightToLeft.png )
00:49.449: Sprite::LoadFromTexture( Themes/default/BGAnimations/ScreenGameplay failed/RightToLeft.png )
00:49.450: Sprite::LoadFromTexture( Themes/default/BGAnimations/ScreenGameplay failed/RightToLeft.png )
00:49.451: Sprite::LoadFromTexture( Themes/default/BGAnimations/ScreenGameplay failed/RightToLeft.png )
00:49.452: Sprite::LoadFromTexture( Themes/default/BGAnimations/ScreenGameplay failed/RightToLeft.png )
00:49.455: Sprite::LoadFromTexture( Themes/default/BGAnimations/ScreenGameplay failed/RightToLeft.png )
00:49.457: Sprite::LoadFromTexture( Themes/default/BGAnimations/ScreenGameplay failed/RightToLeft.png )
00:49.458: Sprite::LoadFromTexture( Themes/default/BGAnimations/_black.png )
00:49.460: Sprite::LoadFromTexture( Themes/default/BGAnimations/_black.png )
00:49.462: Sprite::LoadFromTexture( Themes/default/BGAnimations/_black.png )
00:49.464: Sprite::LoadFromTexture( Themes/default/BGAnimations/_black.png )
00:49.465: Sprite::LoadFromTexture( Themes/default/BGAnimations/_black.png )
00:49.467: Sprite::LoadFromTexture( Themes/default/BGAnimations/_black.png )
00:49.470: Sprite::LoadFromTexture( Themes/default/BGAnimations/_black.png )
00:49.472: Sprite::LoadFromTexture( Themes/default/BGAnimations/_black.png )
00:49.473: Sprite::LoadFromTexture( Themes/default/BGAnimations/ScreenGameplay failed/failed.png )
00:49.477: RageBitmapTexture: Loaded 'Themes/default/BGAnimations/ScreenGameplay failed/failed.png' (512x128); FMT_RGBA4, source 306,94;  image 306,94.
00:49.479: Sprite::LoadFromTexture( Themes/default/BGAnimations/ScreenGameplay failed/failed.png )
00:49.480: Sprite::LoadFromTexture( Themes/default/BGAnimations/ScreenGameplay failed/failed.png )
00:49.483: Sprite::LoadFromTexture( Themes/default/BGAnimations/ScreenGameplay failed/failed.png )
00:49.486: RandomSample::LoadSound( Themes/default/BGAnimations/ScreenGameplay failed/failed.ogg )
00:49.486: RageSound::LoadSound( 'Themes/default/BGAnimations/ScreenGameplay failed/failed.ogg' )
00:49.491: Sprite::LoadFromTexture( Themes/default/BGAnimations/_black.png )
00:49.492: Sprite::LoadFromTexture( Themes/default/BGAnimations/_black.png )
00:49.493: Sprite::LoadFromTexture( Themes/default/BGAnimations/ScreenGameplay in/LeftToRight.png )
00:49.493: RageBitmapTexture: Loaded 'Themes/default/BGAnimations/ScreenGameplay in/LeftToRight.png' (128x32); FMT_RGB5A1 matte, source 128,32;  image 128,32.
00:49.494: Sprite::LoadFromTexture( Themes/default/BGAnimations/ScreenGameplay in/LeftToRight.png )
00:49.495: Sprite::LoadFromTexture( Themes/default/BGAnimations/ScreenGameplay in/LeftToRight.png )
00:49.498: Sprite::LoadFromTexture( Themes/default/BGAnimations/ScreenGameplay in/LeftToRight.png )
00:49.499: Sprite::LoadFromTexture( Themes/default/BGAnimations/ScreenGameplay in/LeftToRight.png )
00:49.500: Sprite::LoadFromTexture( Themes/default/BGAnimations/ScreenGameplay in/LeftToRight.png )
00:49.501: Sprite::LoadFromTexture( Themes/default/BGAnimations/_black.png )
00:49.502: Sprite::LoadFromTexture( Themes/default/BGAnimations/_black.png )
00:49.505: Sprite::LoadFromTexture( Themes/default/BGAnimations/_black.png )
00:49.506: Sprite::LoadFromTexture( Themes/default/BGAnimations/_black.png )
00:49.507: Sprite::LoadFromTexture( Themes/default/BGAnimations/_black.png )
00:49.508: Sprite::LoadFromTexture( Themes/default/BGAnimations/_black.png )
00:49.511: Sprite::LoadFromTexture( Themes/default/BGAnimations/ScreenGameplay in/RightToLeft.png )
00:49.511: RageBitmapTexture: Loaded 'Themes/default/BGAnimations/ScreenGameplay in/RightToLeft.png' (128x32); FMT_RGB5A1 matte, source 128,32;  image 128,32.
00:49.513: Sprite::LoadFromTexture( Themes/default/BGAnimations/ScreenGameplay in/RightToLeft.png )
00:49.513: Sprite::LoadFromTexture( Themes/default/BGAnimations/ScreenGameplay in/RightToLeft.png )
00:49.515: Sprite::LoadFromTexture( Themes/default/BGAnimations/ScreenGameplay in/RightToLeft.png )
00:49.516: Sprite::LoadFromTexture( Themes/default/BGAnimations/ScreenGameplay in/RightToLeft.png )
00:49.519: Sprite::LoadFromTexture( Themes/default/BGAnimations/ScreenGameplay in/RightToLeft.png )
00:49.520: Sprite::LoadFromTexture( Themes/default/BGAnimations/_black.png )
00:49.521: Sprite::LoadFromTexture( Themes/default/BGAnimations/_black.png )
00:49.522: Sprite::LoadFromTexture( Themes/default/BGAnimations/_black.png )
00:49.525: Sprite::LoadFromTexture( Themes/default/BGAnimations/_black.png )
00:49.526: Sprite::LoadFromTexture( Themes/default/BGAnimations/_black.png )
00:49.527: Sprite::LoadFromTexture( Themes/default/BGAnimations/_black.png )
00:49.530: Sprite::LoadFromTexture( Themes/default/BGAnimations/_black.png )
00:49.532: Song::LoadFromSMFile(Cache/Songs/2464927819)
00:49.537: NoteField::CacheNoteSkin: cache default
00:49.542: Sprite::LoadFromSpriteFile(NoteSkins/dance/default/Left Tap Note.sprite)
00:49.547: Sprite::LoadFromTexture( NoteSkins/dance/default/Down Tap Note 4x4.png )
00:49.550: RageBitmapTexture: Loaded 'NoteSkins/dance/default/Down Tap Note 4x4.png' (256x256); FMT_RGB5A1 matte, source 256,256;  image 256,256.
00:49.551: Sprite::LoadFromSpriteFile(NoteSkins/dance/default/Left Tap Addition.sprite)
00:49.551: Sprite::LoadFromTexture( NoteSkins/dance/default/Down Tap Addition 4x4.png )
00:49.555: RageBitmapTexture: Loaded 'NoteSkins/dance/default/Down Tap Addition 4x4.png' (256x256); FMT_RGB5A1 matte, source 256,256;  image 256,256.
00:49.563: Sprite::LoadFromTexture( NoteSkins/common/default/Fallback Tap Mine 4x2.png )
00:49.573: RageBitmapTexture: Loaded 'NoteSkins/common/default/Fallback Tap Mine 4x2.png' (256x128); FMT_RGB5A1 matte, source 256,128;  image 256,128.
00:49.574: Sprite::LoadFromSpriteFile(NoteSkins/dance/default/Left Hold Head Active.sprite)
00:49.574: Sprite::LoadFromTexture( NoteSkins/dance/default/Down Hold Head Active.png )
00:49.575: RageBitmapTexture: Loaded 'NoteSkins/dance/default/Down Hold Head Active.png' (64x64); FMT_RGB5A1 matte, source 64,64;  image 64,64.
00:49.575: Sprite::LoadFromSpriteFile(NoteSkins/dance/default/Left Hold Head Inactive.sprite)
00:49.575: Sprite::LoadFromTexture( NoteSkins/dance/default/Down Hold Head Inactive.png )
00:49.576: RageBitmapTexture: Loaded 'NoteSkins/dance/default/Down Hold Head Inactive.png' (64x64); FMT_RGB5A1 matte, source 64,64;  image 64,64.
00:49.576: Sprite::LoadFromTexture( NoteSkins/dance/default/_blank.png )
00:49.576: RageBitmapTexture: Loaded 'NoteSkins/dance/default/_blank.png' (8x8); FMT_RGB5A1 matte stretch, source 2,2;  image 8,8.
00:49.576: Sprite::LoadFromTexture( NoteSkins/dance/default/Left Hold Body Active.png )
00:49.577: RageBitmapTexture: Loaded 'NoteSkins/dance/default/Left Hold Body Active.png' (64x128); FMT_RGB5A1 matte, source 64,128;  image 64,128.
00:49.578: Sprite::LoadFromTexture( NoteSkins/dance/default/Left Hold Body Inactive.png )
00:49.580: RageBitmapTexture: Loaded 'NoteSkins/dance/default/Left Hold Body Inactive.png' (64x128); FMT_RGB5A1 matte, source 64,128;  image 64,128.
00:49.580: Sprite::LoadFromTexture( NoteSkins/dance/default/Left Hold BottomCap Active.png )
00:49.581: RageBitmapTexture: Loaded 'NoteSkins/dance/default/Left Hold BottomCap Active.png' (64x64); FMT_RGB5A1 matte, source 64,64;  image 64,64.
00:49.581: Sprite::LoadFromTexture( NoteSkins/dance/default/Left Hold BottomCap Inactive.png )
00:49.582: RageBitmapTexture: Loaded 'NoteSkins/dance/default/Left Hold BottomCap Inactive.png' (64x64); FMT_RGB5A1 matte, source 64,64;  image 64,64.
00:49.583: Sprite::LoadFromTexture( NoteSkins/dance/default/Down Tap Note 4x4.png )
00:49.583: Sprite::LoadFromTexture( NoteSkins/dance/default/Down Tap Addition 4x4.png )
00:49.585: Sprite::LoadFromTexture( NoteSkins/dance/default/Down Hold Head Active.png )
00:49.585: Sprite::LoadFromTexture( NoteSkins/dance/default/Down Hold Head Inactive.png )
00:49.588: Sprite::LoadFromTexture( NoteSkins/dance/default/Down Hold Body Active.png )
00:49.589: RageBitmapTexture: Loaded 'NoteSkins/dance/default/Down Hold Body Active.png' (64x128); FMT_RGB5A1 matte, source 64,128;  image 64,128.
00:49.589: Sprite::LoadFromTexture( NoteSkins/dance/default/Down Hold Body Inactive.png )
00:49.590: RageBitmapTexture: Loaded 'NoteSkins/dance/default/Down Hold Body Inactive.png' (64x128); FMT_RGB5A1 matte, source 64,128;  image 64,128.
00:49.590: Sprite::LoadFromTexture( NoteSkins/dance/default/Down Hold BottomCap Active.png )
00:49.590: RageBitmapTexture: Loaded 'NoteSkins/dance/default/Down Hold BottomCap Active.png' (64x64); FMT_RGB5A1 matte, source 64,64;  image 64,64.
00:49.591: Sprite::LoadFromTexture( NoteSkins/dance/default/Down Hold BottomCap Inactive.png )
00:49.592: RageBitmapTexture: Loaded 'NoteSkins/dance/default/Down Hold BottomCap Inactive.png' (64x64); FMT_RGB5A1 matte, source 64,64;  image 64,64.
00:49.594: Sprite::LoadFromSpriteFile(NoteSkins/dance/default/Up Tap Note.sprite)
00:49.594: Sprite::LoadFromTexture( NoteSkins/dance/default/Down Tap Note 4x4.png )
00:49.595: Sprite::LoadFromSpriteFile(NoteSkins/dance/default/Up Tap Addition.sprite)
00:49.595: Sprite::LoadFromTexture( NoteSkins/dance/default/Down Tap Addition 4x4.png )
00:49.596: Sprite::LoadFromSpriteFile(NoteSkins/dance/default/Up Hold Head Active.sprite)
00:49.596: Sprite::LoadFromTexture( NoteSkins/dance/default/Down Hold Head Active.png )
00:49.597: Sprite::LoadFromSpriteFile(NoteSkins/dance/default/Up Hold Head Inactive.sprite)
00:49.597: Sprite::LoadFromTexture( NoteSkins/dance/default/Down Hold Head Inactive.png )
00:49.598: Sprite::LoadFromTexture( NoteSkins/dance/default/Up Hold Body Active.png )
00:49.599: RageBitmapTexture: Loaded 'NoteSkins/dance/default/Up Hold Body Active.png' (64x128); FMT_RGB5A1 matte, source 64,128;  image 64,128.
00:49.599: Sprite::LoadFromTexture( NoteSkins/dance/default/Up Hold Body Inactive.png )
00:49.601: RageBitmapTexture: Loaded 'NoteSkins/dance/default/Up Hold Body Inactive.png' (64x128); FMT_RGB5A1 matte, source 64,128;  image 64,128.
00:49.602: Sprite::LoadFromTexture( NoteSkins/dance/default/Up Hold BottomCap Active.png )
00:49.602: RageBitmapTexture: Loaded 'NoteSkins/dance/default/Up Hold BottomCap Active.png' (64x64); FMT_RGB5A1 matte, source 64,64;  image 64,64.
00:49.603: Sprite::LoadFromTexture( NoteSkins/dance/default/Up Hold BottomCap Inactive.png )
00:49.604: RageBitmapTexture: Loaded 'NoteSkins/dance/default/Up Hold BottomCap Inactive.png' (64x64); FMT_RGB5A1 matte, source 64,64;  image 64,64.
00:49.604: Sprite::LoadFromSpriteFile(NoteSkins/dance/default/Right Tap Note.sprite)
00:49.605: Sprite::LoadFromTexture( NoteSkins/dance/default/Down Tap Note 4x4.png )
00:49.605: Sprite::LoadFromSpriteFile(NoteSkins/dance/default/Right Tap Addition.sprite)
00:49.605: Sprite::LoadFromTexture( NoteSkins/dance/default/Down Tap Addition 4x4.png )
00:49.606: Sprite::LoadFromSpriteFile(NoteSkins/dance/default/Right Hold Head Active.sprite)
00:49.608: Sprite::LoadFromTexture( NoteSkins/dance/default/Down Hold Head Active.png )
00:49.608: Sprite::LoadFromSpriteFile(NoteSkins/dance/default/Right Hold Head Inactive.sprite)
00:49.608: Sprite::LoadFromTexture( NoteSkins/dance/default/Down Hold Head Inactive.png )
00:49.610: Sprite::LoadFromTexture( NoteSkins/dance/default/Right Hold Body Active.png )
00:49.611: RageBitmapTexture: Loaded 'NoteSkins/dance/default/Right Hold Body Active.png' (64x128); FMT_RGB5A1 matte, source 64,128;  image 64,128.
00:49.611: Sprite::LoadFromTexture( NoteSkins/dance/default/Right Hold Body Inactive.png )
00:49.611: RageBitmapTexture: Loaded 'NoteSkins/dance/default/Right Hold Body Inactive.png' (64x128); FMT_RGB5A1 matte, source 64,128;  image 64,128.
00:49.612: Sprite::LoadFromTexture( NoteSkins/dance/default/Right Hold Bottomcap Active.png )
00:49.612: RageBitmapTexture: Loaded 'NoteSkins/dance/default/Right Hold Bottomcap Active.png' (64x64); FMT_RGB5A1 matte, source 64,64;  image 64,64.
00:49.613: Sprite::LoadFromTexture( NoteSkins/dance/default/Right Hold Bottomcap Inactive.png )
00:49.615: RageBitmapTexture: Loaded 'NoteSkins/dance/default/Right Hold Bottomcap Inactive.png' (64x64); FMT_RGB5A1 matte, source 64,64;  image 64,64.
00:49.616: Sprite::LoadFromTexture( NoteSkins/dance/default/Down Receptor Waiting.png )
00:49.617: RageBitmapTexture: Loaded 'NoteSkins/dance/default/Down Receptor Waiting.png' (64x64); FMT_RGBA4, source 64,64;  image 64,64.
00:49.617: Sprite::LoadFromSpriteFile(NoteSkins/dance/default/Down Receptor Go.sprite)
00:49.617: Sprite::LoadFromTexture( NoteSkins/dance/default/_Down Receptor Go 2x1.png )
00:49.618: RageBitmapTexture: Loaded 'NoteSkins/dance/default/_Down Receptor Go 2x1.png' (128x64); FMT_RGBA4, source 128,64;  image 128,64.
00:49.618: Sprite::LoadFromTexture( NoteSkins/dance/default/_blank.png )
00:49.619: Sprite::LoadFromTexture( NoteSkins/dance/default/Down Receptor Waiting.png )
00:49.619: Sprite::LoadFromSpriteFile(NoteSkins/dance/default/Down Receptor Go.sprite)
00:49.619: Sprite::LoadFromTexture( NoteSkins/dance/default/_Down Receptor Go 2x1.png )
00:49.622: Sprite::LoadFromTexture( NoteSkins/dance/default/_blank.png )
00:49.622: Sprite::LoadFromTexture( NoteSkins/dance/default/Down Receptor Waiting.png )
00:49.623: Sprite::LoadFromSpriteFile(NoteSkins/dance/default/Down Receptor Go.sprite)
00:49.623: Sprite::LoadFromTexture( NoteSkins/dance/default/_Down Receptor Go 2x1.png )
00:49.625: Sprite::LoadFromTexture( NoteSkins/dance/default/_blank.png )
00:49.625: Sprite::LoadFromTexture( NoteSkins/dance/default/Down Receptor Waiting.png )
00:49.625: Sprite::LoadFromSpriteFile(NoteSkins/dance/default/Down Receptor Go.sprite)
00:49.625: Sprite::LoadFromTexture( NoteSkins/dance/default/_Down Receptor Go 2x1.png )
00:49.626: Sprite::LoadFromTexture( NoteSkins/dance/default/_blank.png )
00:49.629: Sprite::LoadFromSpriteFile(NoteSkins/dance/default/Left Tap Explosion Dim.sprite)
00:49.629: Sprite::LoadFromTexture( NoteSkins/dance/default/Down Tap Explosion Dim.png )
00:49.630: RageBitmapTexture: Loaded 'NoteSkins/dance/default/Down Tap Explosion Dim.png' (64x64); FMT_RGBA4, source 64,64;  image 64,64.
00:49.631: Sprite::LoadFromTexture( NoteSkins/common/default/Fallback Tap Explosion Dim HitMine.png )
00:49.632: RageBitmapTexture: Loaded 'NoteSkins/common/default/Fallback Tap Explosion Dim HitMine.png' (128x128); FMT_RGB5A1 opaque, source 128,128;  image 128,128.
00:49.632: Sprite::LoadFromSpriteFile(NoteSkins/dance/default/Left Tap Explosion Dim.sprite)
00:49.632: Sprite::LoadFromTexture( NoteSkins/dance/default/Down Tap Explosion Dim.png )
00:49.633: Sprite::LoadFromSpriteFile(NoteSkins/dance/default/Left Tap Explosion Dim.sprite)
00:49.634: Sprite::LoadFromTexture( NoteSkins/dance/default/Down Tap Explosion Dim.png )
00:49.634: Sprite::LoadFromSpriteFile(NoteSkins/dance/default/Left Tap Explosion Dim.sprite)
00:49.636: Sprite::LoadFromTexture( NoteSkins/dance/default/Down Tap Explosion Dim.png )
00:49.637: Sprite::LoadFromSpriteFile(NoteSkins/dance/default/Left Tap Explosion Dim.sprite)
00:49.637: Sprite::LoadFromTexture( NoteSkins/dance/default/Down Tap Explosion Dim.png )
00:49.638: Sprite::LoadFromSpriteFile(NoteSkins/dance/default/Left Tap Explosion Dim.sprite)
00:49.638: Sprite::LoadFromTexture( NoteSkins/dance/default/Down Tap Explosion Dim.png )
00:49.638: Sprite::LoadFromSpriteFile(NoteSkins/dance/default/Left Tap Explosion Dim.sprite)
00:49.638: Sprite::LoadFromTexture( NoteSkins/dance/default/Down Tap Explosion Dim.png )
00:49.639: Sprite::LoadFromSpriteFile(NoteSkins/dance/default/Left Tap Explosion Bright.sprite)
00:49.639: Sprite::LoadFromTexture( NoteSkins/dance/default/Down Tap Explosion Bright.png )
00:49.640: RageBitmapTexture: Loaded 'NoteSkins/dance/default/Down Tap Explosion Bright.png' (128x128); FMT_RGBA4, source 70,70;  image 70,70.
00:49.643: Sprite::LoadFromTexture( NoteSkins/common/default/Fallback Tap Explosion Dim HitMine.png )
00:49.644: Sprite::LoadFromSpriteFile(NoteSkins/dance/default/Left Tap Explosion Bright.sprite)
00:49.644: Sprite::LoadFromTexture( NoteSkins/dance/default/Down Tap Explosion Bright.png )
00:49.645: Sprite::LoadFromSpriteFile(NoteSkins/dance/default/Left Tap Explosion Bright.sprite)
00:49.645: Sprite::LoadFromTexture( NoteSkins/dance/default/Down Tap Explosion Bright.png )
00:49.645: Sprite::LoadFromSpriteFile(NoteSkins/dance/default/Left Tap Explosion Bright.sprite)
00:49.645: Sprite::LoadFromTexture( NoteSkins/dance/default/Down Tap Explosion Bright.png )
00:49.646: Sprite::LoadFromSpriteFile(NoteSkins/dance/default/Left Tap Explosion Bright.sprite)
00:49.647: Sprite::LoadFromTexture( NoteSkins/dance/default/Down Tap Explosion Bright.png )
00:49.647: Sprite::LoadFromSpriteFile(NoteSkins/dance/default/Left Tap Explosion Bright.sprite)
00:49.648: Sprite::LoadFromTexture( NoteSkins/dance/default/Down Tap Explosion Bright.png )
00:49.650: Sprite::LoadFromSpriteFile(NoteSkins/dance/default/Left Tap Explosion Bright.sprite)
00:49.650: Sprite::LoadFromTexture( NoteSkins/dance/default/Down Tap Explosion Bright.png )
00:49.650: Sprite::LoadFromSpriteFile(NoteSkins/dance/default/Left Hold Explosion.sprite)
00:49.650: Sprite::LoadFromTexture( NoteSkins/dance/default/Down Hold Explosion 2x1.png )
00:49.652: RageBitmapTexture: Loaded 'NoteSkins/dance/default/Down Hold Explosion 2x1.png' (256x128); FMT_RGBA4, source 144,72;  image 144,72.
00:49.652: Sprite::LoadFromTexture( NoteSkins/dance/default/Down Tap Explosion Dim.png )
00:49.653: Sprite::LoadFromTexture( NoteSkins/common/default/Fallback Tap Explosion Dim HitMine.png )
00:49.654: Sprite::LoadFromTexture( NoteSkins/dance/default/Down Tap Explosion Dim.png )
00:49.655: Sprite::LoadFromTexture( NoteSkins/dance/default/Down Tap Explosion Dim.png )
00:49.657: Sprite::LoadFromTexture( NoteSkins/dance/default/Down Tap Explosion Dim.png )
00:49.658: Sprite::LoadFromTexture( NoteSkins/dance/default/Down Tap Explosion Dim.png )
00:49.659: Sprite::LoadFromTexture( NoteSkins/dance/default/Down Tap Explosion Dim.png )
00:49.659: Sprite::LoadFromTexture( NoteSkins/dance/default/Down Tap Explosion Dim.png )
00:49.659: Sprite::LoadFromTexture( NoteSkins/dance/default/Down Tap Explosion Bright.png )
00:49.661: Sprite::LoadFromTexture( NoteSkins/common/default/Fallback Tap Explosion Dim HitMine.png )
00:49.662: Sprite::LoadFromTexture( NoteSkins/dance/default/Down Tap Explosion Bright.png )
00:49.664: Sprite::LoadFromTexture( NoteSkins/dance/default/Down Tap Explosion Bright.png )
00:49.664: Sprite::LoadFromTexture( NoteSkins/dance/default/Down Tap Explosion Bright.png )
00:49.665: Sprite::LoadFromTexture( NoteSkins/dance/default/Down Tap Explosion Bright.png )
00:49.666: Sprite::LoadFromTexture( NoteSkins/dance/default/Down Tap Explosion Bright.png )
00:49.666: Sprite::LoadFromTexture( NoteSkins/dance/default/Down Tap Explosion Bright.png )
00:49.667: Sprite::LoadFromTexture( NoteSkins/dance/default/Down Hold Explosion 2x1.png )
00:49.668: Sprite::LoadFromSpriteFile(NoteSkins/dance/default/Up Tap Explosion Dim.sprite)
00:49.668: Sprite::LoadFromTexture( NoteSkins/dance/default/Down Tap Explosion Dim.png )
00:49.669: Sprite::LoadFromTexture( NoteSkins/common/default/Fallback Tap Explosion Dim HitMine.png )
00:49.671: Sprite::LoadFromSpriteFile(NoteSkins/dance/default/Up Tap Explosion Dim.sprite)
00:49.671: Sprite::LoadFromTexture( NoteSkins/dance/default/Down Tap Explosion Dim.png )
00:49.672: Sprite::LoadFromSpriteFile(NoteSkins/dance/default/Up Tap Explosion Dim.sprite)
00:49.672: Sprite::LoadFromTexture( NoteSkins/dance/default/Down Tap Explosion Dim.png )
00:49.673: Sprite::LoadFromSpriteFile(NoteSkins/dance/default/Up Tap Explosion Dim.sprite)
00:49.673: Sprite::LoadFromTexture( NoteSkins/dance/default/Down Tap Explosion Dim.png )
00:49.673: Sprite::LoadFromSpriteFile(NoteSkins/dance/default/Up Tap Explosion Dim.sprite)
00:49.673: Sprite::LoadFromTexture( NoteSkins/dance/default/Down Tap Explosion Dim.png )
00:49.674: Sprite::LoadFromSpriteFile(NoteSkins/dance/default/Up Tap Explosion Dim.sprite)
00:49.674: Sprite::LoadFromTexture( NoteSkins/dance/default/Down Tap Explosion Dim.png )
00:49.675: Sprite::LoadFromSpriteFile(NoteSkins/dance/default/Up Tap Explosion Dim.sprite)
00:49.675: Sprite::LoadFromTexture( NoteSkins/dance/default/Down Tap Explosion Dim.png )
00:49.678: Sprite::LoadFromSpriteFile(NoteSkins/dance/default/Up Tap Explosion Bright.sprite)
00:49.678: Sprite::LoadFromTexture( NoteSkins/dance/default/Down Tap Explosion Bright.png )
00:49.680: Sprite::LoadFromTexture( NoteSkins/common/default/Fallback Tap Explosion Dim HitMine.png )
00:49.680: Sprite::LoadFromSpriteFile(NoteSkins/dance/default/Up Tap Explosion Bright.sprite)
00:49.680: Sprite::LoadFromTexture( NoteSkins/dance/default/Down Tap Explosion Bright.png )
00:49.681: Sprite::LoadFromSpriteFile(NoteSkins/dance/default/Up Tap Explosion Bright.sprite)
00:49.681: Sprite::LoadFromTexture( NoteSkins/dance/default/Down Tap Explosion Bright.png )
00:49.682: Sprite::LoadFromSpriteFile(NoteSkins/dance/default/Up Tap Explosion Bright.sprite)
00:49.682: Sprite::LoadFromTexture( NoteSkins/dance/default/Down Tap Explosion Bright.png )
00:49.683: Sprite::LoadFromSpriteFile(NoteSkins/dance/default/Up Tap Explosion Bright.sprite)
00:49.683: Sprite::LoadFromTexture( NoteSkins/dance/default/Down Tap Explosion Bright.png )
00:49.685: Sprite::LoadFromSpriteFile(NoteSkins/dance/default/Up Tap Explosion Bright.sprite)
00:49.685: Sprite::LoadFromTexture( NoteSkins/dance/default/Down Tap Explosion Bright.png )
00:49.686: Sprite::LoadFromSpriteFile(NoteSkins/dance/default/Up Tap Explosion Bright.sprite)
00:49.686: Sprite::LoadFromTexture( NoteSkins/dance/default/Down Tap Explosion Bright.png )
00:49.687: Sprite::LoadFromSpriteFile(NoteSkins/dance/default/Up Hold Explosion.sprite)
00:49.687: Sprite::LoadFromTexture( NoteSkins/dance/default/Down Hold Explosion 2x1.png )
00:49.687: Sprite::LoadFromSpriteFile(NoteSkins/dance/default/Right Tap Explosion Dim.sprite)
00:49.688: Sprite::LoadFromTexture( NoteSkins/dance/default/Down Tap Explosion Dim.png )
00:49.688: Sprite::LoadFromTexture( NoteSkins/common/default/Fallback Tap Explosion Dim HitMine.png )
00:49.689: Sprite::LoadFromSpriteFile(NoteSkins/dance/default/Right Tap Explosion Dim.sprite)
00:49.691: Sprite::LoadFromTexture( NoteSkins/dance/default/Down Tap Explosion Dim.png )
00:49.692: Sprite::LoadFromSpriteFile(NoteSkins/dance/default/Right Tap Explosion Dim.sprite)
00:49.692: Sprite::LoadFromTexture( NoteSkins/dance/default/Down Tap Explosion Dim.png )
00:49.693: Sprite::LoadFromSpriteFile(NoteSkins/dance/default/Right Tap Explosion Dim.sprite)
00:49.693: Sprite::LoadFromTexture( NoteSkins/dance/default/Down Tap Explosion Dim.png )
00:49.694: Sprite::LoadFromSpriteFile(NoteSkins/dance/default/Right Tap Explosion Dim.sprite)
00:49.694: Sprite::LoadFromTexture( NoteSkins/dance/default/Down Tap Explosion Dim.png )
00:49.694: Sprite::LoadFromSpriteFile(NoteSkins/dance/default/Right Tap Explosion Dim.sprite)
00:49.694: Sprite::LoadFromTexture( NoteSkins/dance/default/Down Tap Explosion Dim.png )
00:49.695: Sprite::LoadFromSpriteFile(NoteSkins/dance/default/Right Tap Explosion Dim.sprite)
00:49.695: Sprite::LoadFromTexture( NoteSkins/dance/default/Down Tap Explosion Dim.png )
00:49.696: Sprite::LoadFromSpriteFile(NoteSkins/dance/default/Right Tap Explosion Bright.sprite)
00:49.696: Sprite::LoadFromTexture( NoteSkins/dance/default/Down Tap Explosion Bright.png )
00:49.699: Sprite::LoadFromTexture( NoteSkins/common/default/Fallback Tap Explosion Dim HitMine.png )
00:49.700: Sprite::LoadFromSpriteFile(NoteSkins/dance/default/Right Tap Explosion Bright.sprite)
00:49.701: Sprite::LoadFromTexture( NoteSkins/dance/default/Down Tap Explosion Bright.png )
00:49.701: Sprite::LoadFromSpriteFile(NoteSkins/dance/default/Right Tap Explosion Bright.sprite)
00:49.701: Sprite::LoadFromTexture( NoteSkins/dance/default/Down Tap Explosion Bright.png )
00:49.701: Sprite::LoadFromSpriteFile(NoteSkins/dance/default/Right Tap Explosion Bright.sprite)
00:49.701: Sprite::LoadFromTexture( NoteSkins/dance/default/Down Tap Explosion Bright.png )
00:49.702: Sprite::LoadFromSpriteFile(NoteSkins/dance/default/Right Tap Explosion Bright.sprite)
00:49.702: Sprite::LoadFromTexture( NoteSkins/dance/default/Down Tap Explosion Bright.png )
00:49.703: Sprite::LoadFromSpriteFile(NoteSkins/dance/default/Right Tap Explosion Bright.sprite)
00:49.703: Sprite::LoadFromTexture( NoteSkins/dance/default/Down Tap Explosion Bright.png )
00:49.705: Sprite::LoadFromSpriteFile(NoteSkins/dance/default/Right Tap Explosion Bright.sprite)
00:49.705: Sprite::LoadFromTexture( NoteSkins/dance/default/Down Tap Explosion Bright.png )
00:49.705: Sprite::LoadFromSpriteFile(NoteSkins/dance/default/Right Hold Explosion.sprite)
00:49.706: Sprite::LoadFromTexture( NoteSkins/dance/default/Down Hold Explosion 2x1.png )
00:49.706: RageSound::LoadSound( 'Themes/default/Sounds/Player mine.ogg' )
00:49.715: RageSound::LoadSound( 'Themes/default/Sounds/Player battle attack launch.ogg' )
00:49.723: RageSound::LoadSound( 'Themes/default/Sounds/Player battle attack ending.ogg' )
00:49.736: NoteField::CacheNoteSkin: cache default
00:49.736: Sprite::LoadFromTexture( NoteSkins/dance/default/Down Receptor Waiting.png )
00:49.737: Sprite::LoadFromSpriteFile(NoteSkins/dance/default/Down Receptor Go.sprite)
00:49.737: Sprite::LoadFromTexture( NoteSkins/dance/default/_Down Receptor Go 2x1.png )
00:49.737: Sprite::LoadFromTexture( NoteSkins/dance/default/_blank.png )
00:49.737: Sprite::LoadFromTexture( NoteSkins/dance/default/Down Receptor Waiting.png )
00:49.737: Sprite::LoadFromSpriteFile(NoteSkins/dance/default/Down Receptor Go.sprite)
00:49.737: Sprite::LoadFromTexture( NoteSkins/dance/default/_Down Receptor Go 2x1.png )
00:49.737: Sprite::LoadFromTexture( NoteSkins/dance/default/_blank.png )
00:49.738: Sprite::LoadFromTexture( NoteSkins/dance/default/Down Receptor Waiting.png )
00:49.738: Sprite::LoadFromSpriteFile(NoteSkins/dance/default/Down Receptor Go.sprite)
00:49.738: Sprite::LoadFromTexture( NoteSkins/dance/default/_Down Receptor Go 2x1.png )
00:49.738: Sprite::LoadFromTexture( NoteSkins/dance/default/_blank.png )
00:49.738: Sprite::LoadFromTexture( NoteSkins/dance/default/Down Receptor Waiting.png )
00:49.740: Sprite::LoadFromSpriteFile(NoteSkins/dance/default/Down Receptor Go.sprite)
00:49.740: Sprite::LoadFromTexture( NoteSkins/dance/default/_Down Receptor Go 2x1.png )
00:49.740: Sprite::LoadFromTexture( NoteSkins/dance/default/_blank.png )
00:49.740: Sprite::LoadFromSpriteFile(NoteSkins/dance/default/Left Tap Explosion Dim.sprite)
00:49.740: Sprite::LoadFromTexture( NoteSkins/dance/default/Down Tap Explosion Dim.png )
00:49.740: Sprite::LoadFromTexture( NoteSkins/common/default/Fallback Tap Explosion Dim HitMine.png )
00:49.740: Sprite::LoadFromSpriteFile(NoteSkins/dance/default/Left Tap Explosion Dim.sprite)
00:49.741: Sprite::LoadFromTexture( NoteSkins/dance/default/Down Tap Explosion Dim.png )
00:49.741: Sprite::LoadFromSpriteFile(NoteSkins/dance/default/Left Tap Explosion Dim.sprite)
00:49.741: Sprite::LoadFromTexture( NoteSkins/dance/default/Down Tap Explosion Dim.png )
00:49.741: Sprite::LoadFromSpriteFile(NoteSkins/dance/default/Left Tap Explosion Dim.sprite)
00:49.741: Sprite::LoadFromTexture( NoteSkins/dance/default/Down Tap Explosion Dim.png )
00:49.741: Sprite::LoadFromSpriteFile(NoteSkins/dance/default/Left Tap Explosion Dim.sprite)
00:49.741: Sprite::LoadFromTexture( NoteSkins/dance/default/Down Tap Explosion Dim.png )
00:49.741: Sprite::LoadFromSpriteFile(NoteSkins/dance/default/Left Tap Explosion Dim.sprite)
00:49.741: Sprite::LoadFromTexture( NoteSkins/dance/default/Down Tap Explosion Dim.png )
00:49.742: Sprite::LoadFromSpriteFile(NoteSkins/dance/default/Left Tap Explosion Dim.sprite)
00:49.742: Sprite::LoadFromTexture( NoteSkins/dance/default/Down Tap Explosion Dim.png )
00:49.742: Sprite::LoadFromSpriteFile(NoteSkins/dance/default/Left Tap Explosion Bright.sprite)
00:49.742: Sprite::LoadFromTexture( NoteSkins/dance/default/Down Tap Explosion Bright.png )
00:49.742: Sprite::LoadFromTexture( NoteSkins/common/default/Fallback Tap Explosion Dim HitMine.png )
00:49.742: Sprite::LoadFromSpriteFile(NoteSkins/dance/default/Left Tap Explosion Bright.sprite)
00:49.742: Sprite::LoadFromTexture( NoteSkins/dance/default/Down Tap Explosion Bright.png )
00:49.742: Sprite::LoadFromSpriteFile(NoteSkins/dance/default/Left Tap Explosion Bright.sprite)
00:49.742: Sprite::LoadFromTexture( NoteSkins/dance/default/Down Tap Explosion Bright.png )
00:49.742: Sprite::LoadFromSpriteFile(NoteSkins/dance/default/Left Tap Explosion Bright.sprite)
00:49.742: Sprite::LoadFromTexture( NoteSkins/dance/default/Down Tap Explosion Bright.png )
00:49.742: Sprite::LoadFromSpriteFile(NoteSkins/dance/default/Left Tap Explosion Bright.sprite)
00:49.742: Sprite::LoadFromTexture( NoteSkins/dance/default/Down Tap Explosion Bright.png )
00:49.742: Sprite::LoadFromSpriteFile(NoteSkins/dance/default/Left Tap Explosion Bright.sprite)
00:49.742: Sprite::LoadFromTexture( NoteSkins/dance/default/Down Tap Explosion Bright.png )
00:49.742: Sprite::LoadFromSpriteFile(NoteSkins/dance/default/Left Tap Explosion Bright.sprite)
00:49.742: Sprite::LoadFromTexture( NoteSkins/dance/default/Down Tap Explosion Bright.png )
00:49.742: Sprite::LoadFromSpriteFile(NoteSkins/dance/default/Left Hold Explosion.sprite)
00:49.743: Sprite::LoadFromTexture( NoteSkins/dance/default/Down Hold Explosion 2x1.png )
00:49.743: Sprite::LoadFromTexture( NoteSkins/dance/default/Down Tap Explosion Dim.png )
00:49.743: Sprite::LoadFromTexture( NoteSkins/common/default/Fallback Tap Explosion Dim HitMine.png )
00:49.743: Sprite::LoadFromTexture( NoteSkins/dance/default/Down Tap Explosion Dim.png )
00:49.743: Sprite::LoadFromTexture( NoteSkins/dance/default/Down Tap Explosion Dim.png )
00:49.743: Sprite::LoadFromTexture( NoteSkins/dance/default/Down Tap Explosion Dim.png )
00:49.743: Sprite::LoadFromTexture( NoteSkins/dance/default/Down Tap Explosion Dim.png )
00:49.743: Sprite::LoadFromTexture( NoteSkins/dance/default/Down Tap Explosion Dim.png )
00:49.743: Sprite::LoadFromTexture( NoteSkins/dance/default/Down Tap Explosion Dim.png )
00:49.743: Sprite::LoadFromTexture( NoteSkins/dance/default/Down Tap Explosion Bright.png )
00:49.743: Sprite::LoadFromTexture( NoteSkins/common/default/Fallback Tap Explosion Dim HitMine.png )
00:49.743: Sprite::LoadFromTexture( NoteSkins/dance/default/Down Tap Explosion Bright.png )
00:49.743: Sprite::LoadFromTexture( NoteSkins/dance/default/Down Tap Explosion Bright.png )
00:49.743: Sprite::LoadFromTexture( NoteSkins/dance/default/Down Tap Explosion Bright.png )
00:49.743: Sprite::LoadFromTexture( NoteSkins/dance/default/Down Tap Explosion Bright.png )
00:49.743: Sprite::LoadFromTexture( NoteSkins/dance/default/Down Tap Explosion Bright.png )
00:49.743: Sprite::LoadFromTexture( NoteSkins/dance/default/Down Tap Explosion Bright.png )
00:49.743: Sprite::LoadFromTexture( NoteSkins/dance/default/Down Hold Explosion 2x1.png )
00:49.743: Sprite::LoadFromSpriteFile(NoteSkins/dance/default/Up Tap Explosion Dim.sprite)
00:49.743: Sprite::LoadFromTexture( NoteSkins/dance/default/Down Tap Explosion Dim.png )
00:49.743: Sprite::LoadFromTexture( NoteSkins/common/default/Fallback Tap Explosion Dim HitMine.png )
00:49.743: Sprite::LoadFromSpriteFile(NoteSkins/dance/default/Up Tap Explosion Dim.sprite)
00:49.743: Sprite::LoadFromTexture( NoteSkins/dance/default/Down Tap Explosion Dim.png )
00:49.743: Sprite::LoadFromSpriteFile(NoteSkins/dance/default/Up Tap Explosion Dim.sprite)
00:49.743: Sprite::LoadFromTexture( NoteSkins/dance/default/Down Tap Explosion Dim.png )
00:49.743: Sprite::LoadFromSpriteFile(NoteSkins/dance/default/Up Tap Explosion Dim.sprite)
00:49.743: Sprite::LoadFromTexture( NoteSkins/dance/default/Down Tap Explosion Dim.png )
00:49.744: Sprite::LoadFromSpriteFile(NoteSkins/dance/default/Up Tap Explosion Dim.sprite)
00:49.744: Sprite::LoadFromTexture( NoteSkins/dance/default/Down Tap Explosion Dim.png )
00:49.744: Sprite::LoadFromSpriteFile(NoteSkins/dance/default/Up Tap Explosion Dim.sprite)
00:49.744: Sprite::LoadFromTexture( NoteSkins/dance/default/Down Tap Explosion Dim.png )
00:49.744: Sprite::LoadFromSpriteFile(NoteSkins/dance/default/Up Tap Explosion Dim.sprite)
00:49.744: Sprite::LoadFromTexture( NoteSkins/dance/default/Down Tap Explosion Dim.png )
00:49.744: Sprite::LoadFromSpriteFile(NoteSkins/dance/default/Up Tap Explosion Bright.sprite)
00:49.744: Sprite::LoadFromTexture( NoteSkins/dance/default/Down Tap Explosion Bright.png )
00:49.744: Sprite::LoadFromTexture( NoteSkins/common/default/Fallback Tap Explosion Dim HitMine.png )
00:49.745: Sprite::LoadFromSpriteFile(NoteSkins/dance/default/Up Tap Explosion Bright.sprite)
00:49.745: Sprite::LoadFromTexture( NoteSkins/dance/default/Down Tap Explosion Bright.png )
00:49.745: Sprite::LoadFromSpriteFile(NoteSkins/dance/default/Up Tap Explosion Bright.sprite)
00:49.745: Sprite::LoadFromTexture( NoteSkins/dance/default/Down Tap Explosion Bright.png )
00:49.745: Sprite::LoadFromSpriteFile(NoteSkins/dance/default/Up Tap Explosion Bright.sprite)
00:49.745: Sprite::LoadFromTexture( NoteSkins/dance/default/Down Tap Explosion Bright.png )
00:49.745: Sprite::LoadFromSpriteFile(NoteSkins/dance/default/Up Tap Explosion Bright.sprite)
00:49.745: Sprite::LoadFromTexture( NoteSkins/dance/default/Down Tap Explosion Bright.png )
00:49.745: Sprite::LoadFromSpriteFile(NoteSkins/dance/default/Up Tap Explosion Bright.sprite)
00:49.747: Sprite::LoadFromTexture( NoteSkins/dance/default/Down Tap Explosion Bright.png )
00:49.747: Sprite::LoadFromSpriteFile(NoteSkins/dance/default/Up Tap Explosion Bright.sprite)
00:49.747: Sprite::LoadFromTexture( NoteSkins/dance/default/Down Tap Explosion Bright.png )
00:49.747: Sprite::LoadFromSpriteFile(NoteSkins/dance/default/Up Hold Explosion.sprite)
00:49.747: Sprite::LoadFromTexture( NoteSkins/dance/default/Down Hold Explosion 2x1.png )
00:49.747: Sprite::LoadFromSpriteFile(NoteSkins/dance/default/Right Tap Explosion Dim.sprite)
00:49.747: Sprite::LoadFromTexture( NoteSkins/dance/default/Down Tap Explosion Dim.png )
00:49.747: Sprite::LoadFromTexture( NoteSkins/common/default/Fallback Tap Explosion Dim HitMine.png )
00:49.747: Sprite::LoadFromSpriteFile(NoteSkins/dance/default/Right Tap Explosion Dim.sprite)
00:49.748: Sprite::LoadFromTexture( NoteSkins/dance/default/Down Tap Explosion Dim.png )
00:49.748: Sprite::LoadFromSpriteFile(NoteSkins/dance/default/Right Tap Explosion Dim.sprite)
00:49.748: Sprite::LoadFromTexture( NoteSkins/dance/default/Down Tap Explosion Dim.png )
00:49.748: Sprite::LoadFromSpriteFile(NoteSkins/dance/default/Right Tap Explosion Dim.sprite)
00:49.748: Sprite::LoadFromTexture( NoteSkins/dance/default/Down Tap Explosion Dim.png )
00:49.748: Sprite::LoadFromSpriteFile(NoteSkins/dance/default/Right Tap Explosion Dim.sprite)
00:49.748: Sprite::LoadFromTexture( NoteSkins/dance/default/Down Tap Explosion Dim.png )
00:49.748: Sprite::LoadFromSpriteFile(NoteSkins/dance/default/Right Tap Explosion Dim.sprite)
00:49.748: Sprite::LoadFromTexture( NoteSkins/dance/default/Down Tap Explosion Dim.png )
00:49.749: Sprite::LoadFromSpriteFile(NoteSkins/dance/default/Right Tap Explosion Dim.sprite)
00:49.749: Sprite::LoadFromTexture( NoteSkins/dance/default/Down Tap Explosion Dim.png )
00:49.749: Sprite::LoadFromSpriteFile(NoteSkins/dance/default/Right Tap Explosion Bright.sprite)
00:49.749: Sprite::LoadFromTexture( NoteSkins/dance/default/Down Tap Explosion Bright.png )
00:49.749: Sprite::LoadFromTexture( NoteSkins/common/default/Fallback Tap Explosion Dim HitMine.png )
00:49.749: Sprite::LoadFromSpriteFile(NoteSkins/dance/default/Right Tap Explosion Bright.sprite)
00:49.749: Sprite::LoadFromTexture( NoteSkins/dance/default/Down Tap Explosion Bright.png )
00:49.749: Sprite::LoadFromSpriteFile(NoteSkins/dance/default/Right Tap Explosion Bright.sprite)
00:49.749: Sprite::LoadFromTexture( NoteSkins/dance/default/Down Tap Explosion Bright.png )
00:49.750: Sprite::LoadFromSpriteFile(NoteSkins/dance/default/Right Tap Explosion Bright.sprite)
00:49.750: Sprite::LoadFromTexture( NoteSkins/dance/default/Down Tap Explosion Bright.png )
00:49.750: Sprite::LoadFromSpriteFile(NoteSkins/dance/default/Right Tap Explosion Bright.sprite)
00:49.750: Sprite::LoadFromTexture( NoteSkins/dance/default/Down Tap Explosion Bright.png )
00:49.750: Sprite::LoadFromSpriteFile(NoteSkins/dance/default/Right Tap Explosion Bright.sprite)
00:49.750: Sprite::LoadFromTexture( NoteSkins/dance/default/Down Tap Explosion Bright.png )
00:49.750: Sprite::LoadFromSpriteFile(NoteSkins/dance/default/Right Tap Explosion Bright.sprite)
00:49.750: Sprite::LoadFromTexture( NoteSkins/dance/default/Down Tap Explosion Bright.png )
00:49.750: Sprite::LoadFromSpriteFile(NoteSkins/dance/default/Right Hold Explosion.sprite)
00:49.750: Sprite::LoadFromTexture( NoteSkins/dance/default/Down Hold Explosion 2x1.png )
00:49.750: RageSound::LoadSound( 'Themes/default/Sounds/Player mine.ogg' )
00:49.761: RageSound::LoadSound( 'Themes/default/Sounds/Player battle attack launch.ogg' )
00:49.768: RageSound::LoadSound( 'Themes/default/Sounds/Player battle attack ending.ogg' )
00:49.779: NoteField::CacheNoteSkin: cache default
00:49.780: Sprite::LoadFromTexture( NoteSkins/dance/default/Down Receptor Waiting.png )
00:49.782: Sprite::LoadFromSpriteFile(NoteSkins/dance/default/Down Receptor Go.sprite)
00:49.782: Sprite::LoadFromTexture( NoteSkins/dance/default/_Down Receptor Go 2x1.png )
00:49.782: Sprite::LoadFromTexture( NoteSkins/dance/default/_blank.png )
00:49.782: Sprite::LoadFromTexture( NoteSkins/dance/default/Down Receptor Waiting.png )
00:49.782: Sprite::LoadFromSpriteFile(NoteSkins/dance/default/Down Receptor Go.sprite)
00:49.782: Sprite::LoadFromTexture( NoteSkins/dance/default/_Down Receptor Go 2x1.png )
00:49.782: Sprite::LoadFromTexture( NoteSkins/dance/default/_blank.png )
00:49.783: Sprite::LoadFromTexture( NoteSkins/dance/default/Down Receptor Waiting.png )
00:49.783: Sprite::LoadFromSpriteFile(NoteSkins/dance/default/Down Receptor Go.sprite)
00:49.783: Sprite::LoadFromTexture( NoteSkins/dance/default/_Down Receptor Go 2x1.png )
00:49.783: Sprite::LoadFromTexture( NoteSkins/dance/default/_blank.png )
00:49.784: Sprite::LoadFromTexture( NoteSkins/dance/default/Down Receptor Waiting.png )
00:49.784: Sprite::LoadFromSpriteFile(NoteSkins/dance/default/Down Receptor Go.sprite)
00:49.784: Sprite::LoadFromTexture( NoteSkins/dance/default/_Down Receptor Go 2x1.png )
00:49.784: Sprite::LoadFromTexture( NoteSkins/dance/default/_blank.png )
00:49.784: Sprite::LoadFromSpriteFile(NoteSkins/dance/default/Left Tap Explosion Dim.sprite)
00:49.784: Sprite::LoadFromTexture( NoteSkins/dance/default/Down Tap Explosion Dim.png )
00:49.784: Sprite::LoadFromTexture( NoteSkins/common/default/Fallback Tap Explosion Dim HitMine.png )
00:49.784: Sprite::LoadFromSpriteFile(NoteSkins/dance/default/Left Tap Explosion Dim.sprite)
00:49.784: Sprite::LoadFromTexture( NoteSkins/dance/default/Down Tap Explosion Dim.png )
00:49.784: Sprite::LoadFromSpriteFile(NoteSkins/dance/default/Left Tap Explosion Dim.sprite)
00:49.784: Sprite::LoadFromTexture( NoteSkins/dance/default/Down Tap Explosion Dim.png )
00:49.784: Sprite::LoadFromSpriteFile(NoteSkins/dance/default/Left Tap Explosion Dim.sprite)
00:49.784: Sprite::LoadFromTexture( NoteSkins/dance/default/Down Tap Explosion Dim.png )
00:49.784: Sprite::LoadFromSpriteFile(NoteSkins/dance/default/Left Tap Explosion Dim.sprite)
00:49.784: Sprite::LoadFromTexture( NoteSkins/dance/default/Down Tap Explosion Dim.png )
00:49.784: Sprite::LoadFromSpriteFile(NoteSkins/dance/default/Left Tap Explosion Dim.sprite)
00:49.784: Sprite::LoadFromTexture( NoteSkins/dance/default/Down Tap Explosion Dim.png )
00:49.784: Sprite::LoadFromSpriteFile(NoteSkins/dance/default/Left Tap Explosion Dim.sprite)
00:49.784: Sprite::LoadFromTexture( NoteSkins/dance/default/Down Tap Explosion Dim.png )
00:49.784: Sprite::LoadFromSpriteFile(NoteSkins/dance/default/Left Tap Explosion Bright.sprite)
00:49.784: Sprite::LoadFromTexture( NoteSkins/dance/default/Down Tap Explosion Bright.png )
00:49.784: Sprite::LoadFromTexture( NoteSkins/common/default/Fallback Tap Explosion Dim HitMine.png )
00:49.784: Sprite::LoadFromSpriteFile(NoteSkins/dance/default/Left Tap Explosion Bright.sprite)
00:49.784: Sprite::LoadFromTexture( NoteSkins/dance/default/Down Tap Explosion Bright.png )
00:49.785: Sprite::LoadFromSpriteFile(NoteSkins/dance/default/Left Tap Explosion Bright.sprite)
00:49.785: Sprite::LoadFromTexture( NoteSkins/dance/default/Down Tap Explosion Bright.png )
00:49.785: Sprite::LoadFromSpriteFile(NoteSkins/dance/default/Left Tap Explosion Bright.sprite)
00:49.785: Sprite::LoadFromTexture( NoteSkins/dance/default/Down Tap Explosion Bright.png )
00:49.785: Sprite::LoadFromSpriteFile(NoteSkins/dance/default/Left Tap Explosion Bright.sprite)
00:49.785: Sprite::LoadFromTexture( NoteSkins/dance/default/Down Tap Explosion Bright.png )
00:49.785: Sprite::LoadFromSpriteFile(NoteSkins/dance/default/Left Tap Explosion Bright.sprite)
00:49.785: Sprite::LoadFromTexture( NoteSkins/dance/default/Down Tap Explosion Bright.png )
00:49.785: Sprite::LoadFromSpriteFile(NoteSkins/dance/default/Left Tap Explosion Bright.sprite)
00:49.786: Sprite::LoadFromTexture( NoteSkins/dance/default/Down Tap Explosion Bright.png )
00:49.786: Sprite::LoadFromSpriteFile(NoteSkins/dance/default/Left Hold Explosion.sprite)
00:49.786: Sprite::LoadFromTexture( NoteSkins/dance/default/Down Hold Explosion 2x1.png )
00:49.786: Sprite::LoadFromTexture( NoteSkins/dance/default/Down Tap Explosion Dim.png )
00:49.786: Sprite::LoadFromTexture( NoteSkins/common/default/Fallback Tap Explosion Dim HitMine.png )
00:49.786: Sprite::LoadFromTexture( NoteSkins/dance/default/Down Tap Explosion Dim.png )
00:49.786: Sprite::LoadFromTexture( NoteSkins/dance/default/Down Tap Explosion Dim.png )
00:49.786: Sprite::LoadFromTexture( NoteSkins/dance/default/Down Tap Explosion Dim.png )
00:49.786: Sprite::LoadFromTexture( NoteSkins/dance/default/Down Tap Explosion Dim.png )
00:49.786: Sprite::LoadFromTexture( NoteSkins/dance/default/Down Tap Explosion Dim.png )
00:49.786: Sprite::LoadFromTexture( NoteSkins/dance/default/Down Tap Explosion Dim.png )
00:49.786: Sprite::LoadFromTexture( NoteSkins/dance/default/Down Tap Explosion Bright.png )
00:49.786: Sprite::LoadFromTexture( NoteSkins/common/default/Fallback Tap Explosion Dim HitMine.png )
00:49.786: Sprite::LoadFromTexture( NoteSkins/dance/default/Down Tap Explosion Bright.png )
00:49.787: Sprite::LoadFromTexture( NoteSkins/dance/default/Down Tap Explosion Bright.png )
00:49.787: Sprite::LoadFromTexture( NoteSkins/dance/default/Down Tap Explosion Bright.png )
00:49.787: Sprite::LoadFromTexture( NoteSkins/dance/default/Down Tap Explosion Bright.png )
00:49.787: Sprite::LoadFromTexture( NoteSkins/dance/default/Down Tap Explosion Bright.png )
00:49.787: Sprite::LoadFromTexture( NoteSkins/dance/default/Down Tap Explosion Bright.png )
00:49.787: Sprite::LoadFromTexture( NoteSkins/dance/default/Down Hold Explosion 2x1.png )
00:49.787: Sprite::LoadFromSpriteFile(NoteSkins/dance/default/Up Tap Explosion Dim.sprite)
00:49.787: Sprite::LoadFromTexture( NoteSkins/dance/default/Down Tap Explosion Dim.png )
00:49.787: Sprite::LoadFromTexture( NoteSkins/common/default/Fallback Tap Explosion Dim HitMine.png )
00:49.787: Sprite::LoadFromSpriteFile(NoteSkins/dance/default/Up Tap Explosion Dim.sprite)
00:49.787: Sprite::LoadFromTexture( NoteSkins/dance/default/Down Tap Explosion Dim.png )
00:49.787: Sprite::LoadFromSpriteFile(NoteSkins/dance/default/Up Tap Explosion Dim.sprite)
00:49.787: Sprite::LoadFromTexture( NoteSkins/dance/default/Down Tap Explosion Dim.png )
00:49.789: Sprite::LoadFromSpriteFile(NoteSkins/dance/default/Up Tap Explosion Dim.sprite)
00:49.789: Sprite::LoadFromTexture( NoteSkins/dance/default/Down Tap Explosion Dim.png )
00:49.789: Sprite::LoadFromSpriteFile(NoteSkins/dance/default/Up Tap Explosion Dim.sprite)
00:49.789: Sprite::LoadFromTexture( NoteSkins/dance/default/Down Tap Explosion Dim.png )
00:49.789: Sprite::LoadFromSpriteFile(NoteSkins/dance/default/Up Tap Explosion Dim.sprite)
00:49.789: Sprite::LoadFromTexture( NoteSkins/dance/default/Down Tap Explosion Dim.png )
00:49.789: Sprite::LoadFromSpriteFile(NoteSkins/dance/default/Up Tap Explosion Dim.sprite)
00:49.789: Sprite::LoadFromTexture( NoteSkins/dance/default/Down Tap Explosion Dim.png )
00:49.789: Sprite::LoadFromSpriteFile(NoteSkins/dance/default/Up Tap Explosion Bright.sprite)
00:49.790: Sprite::LoadFromTexture( NoteSkins/dance/default/Down Tap Explosion Bright.png )
00:49.790: Sprite::LoadFromTexture( NoteSkins/common/default/Fallback Tap Explosion Dim HitMine.png )
00:49.790: Sprite::LoadFromSpriteFile(NoteSkins/dance/default/Up Tap Explosion Bright.sprite)
00:49.790: Sprite::LoadFromTexture( NoteSkins/dance/default/Down Tap Explosion Bright.png )
00:49.790: Sprite::LoadFromSpriteFile(NoteSkins/dance/default/Up Tap Explosion Bright.sprite)
00:49.790: Sprite::LoadFromTexture( NoteSkins/dance/default/Down Tap Explosion Bright.png )
00:49.790: Sprite::LoadFromSpriteFile(NoteSkins/dance/default/Up Tap Explosion Bright.sprite)
00:49.790: Sprite::LoadFromTexture( NoteSkins/dance/default/Down Tap Explosion Bright.png )
00:49.790: Sprite::LoadFromSpriteFile(NoteSkins/dance/default/Up Tap Explosion Bright.sprite)
00:49.791: Sprite::LoadFromTexture( NoteSkins/dance/default/Down Tap Explosion Bright.png )
00:49.791: Sprite::LoadFromSpriteFile(NoteSkins/dance/default/Up Tap Explosion Bright.sprite)
00:49.791: Sprite::LoadFromTexture( NoteSkins/dance/default/Down Tap Explosion Bright.png )
00:49.791: Sprite::LoadFromSpriteFile(NoteSkins/dance/default/Up Tap Explosion Bright.sprite)
00:49.791: Sprite::LoadFromTexture( NoteSkins/dance/default/Down Tap Explosion Bright.png )
00:49.791: Sprite::LoadFromSpriteFile(NoteSkins/dance/default/Up Hold Explosion.sprite)
00:49.791: Sprite::LoadFromTexture( NoteSkins/dance/default/Down Hold Explosion 2x1.png )
00:49.791: Sprite::LoadFromSpriteFile(NoteSkins/dance/default/Right Tap Explosion Dim.sprite)
00:49.791: Sprite::LoadFromTexture( NoteSkins/dance/default/Down Tap Explosion Dim.png )
00:49.791: Sprite::LoadFromTexture( NoteSkins/common/default/Fallback Tap Explosion Dim HitMine.png )
00:49.791: Sprite::LoadFromSpriteFile(NoteSkins/dance/default/Right Tap Explosion Dim.sprite)
00:49.791: Sprite::LoadFromTexture( NoteSkins/dance/default/Down Tap Explosion Dim.png )
00:49.791: Sprite::LoadFromSpriteFile(NoteSkins/dance/default/Right Tap Explosion Dim.sprite)
00:49.791: Sprite::LoadFromTexture( NoteSkins/dance/default/Down Tap Explosion Dim.png )
00:49.791: Sprite::LoadFromSpriteFile(NoteSkins/dance/default/Right Tap Explosion Dim.sprite)
00:49.791: Sprite::LoadFromTexture( NoteSkins/dance/default/Down Tap Explosion Dim.png )
00:49.791: Sprite::LoadFromSpriteFile(NoteSkins/dance/default/Right Tap Explosion Dim.sprite)
00:49.792: Sprite::LoadFromTexture( NoteSkins/dance/default/Down Tap Explosion Dim.png )
00:49.792: Sprite::LoadFromSpriteFile(NoteSkins/dance/default/Right Tap Explosion Dim.sprite)
00:49.792: Sprite::LoadFromTexture( NoteSkins/dance/default/Down Tap Explosion Dim.png )
00:49.792: Sprite::LoadFromSpriteFile(NoteSkins/dance/default/Right Tap Explosion Dim.sprite)
00:49.792: Sprite::LoadFromTexture( NoteSkins/dance/default/Down Tap Explosion Dim.png )
00:49.792: Sprite::LoadFromSpriteFile(NoteSkins/dance/default/Right Tap Explosion Bright.sprite)
00:49.792: Sprite::LoadFromTexture( NoteSkins/dance/default/Down Tap Explosion Bright.png )
00:49.792: Sprite::LoadFromTexture( NoteSkins/common/default/Fallback Tap Explosion Dim HitMine.png )
00:49.792: Sprite::LoadFromSpriteFile(NoteSkins/dance/default/Right Tap Explosion Bright.sprite)
00:49.792: Sprite::LoadFromTexture( NoteSkins/dance/default/Down Tap Explosion Bright.png )
00:49.793: Sprite::LoadFromSpriteFile(NoteSkins/dance/default/Right Tap Explosion Bright.sprite)
00:49.793: Sprite::LoadFromTexture( NoteSkins/dance/default/Down Tap Explosion Bright.png )
00:49.793: Sprite::LoadFromSpriteFile(NoteSkins/dance/default/Right Tap Explosion Bright.sprite)
00:49.793: Sprite::LoadFromTexture( NoteSkins/dance/default/Down Tap Explosion Bright.png )
00:49.793: Sprite::LoadFromSpriteFile(NoteSkins/dance/default/Right Tap Explosion Bright.sprite)
00:49.793: Sprite::LoadFromTexture( NoteSkins/dance/default/Down Tap Explosion Bright.png )
00:49.793: Sprite::LoadFromSpriteFile(NoteSkins/dance/default/Right Tap Explosion Bright.sprite)
00:49.793: Sprite::LoadFromTexture( NoteSkins/dance/default/Down Tap Explosion Bright.png )
00:49.793: Sprite::LoadFromSpriteFile(NoteSkins/dance/default/Right Tap Explosion Bright.sprite)
00:49.794: Sprite::LoadFromTexture( NoteSkins/dance/default/Down Tap Explosion Bright.png )
00:49.794: Sprite::LoadFromSpriteFile(NoteSkins/dance/default/Right Hold Explosion.sprite)
00:49.794: Sprite::LoadFromTexture( NoteSkins/dance/default/Down Hold Explosion 2x1.png )
00:49.794: RageSound::LoadSound( 'Themes/default/Sounds/Player mine.ogg' )
00:49.805: RageSound::LoadSound( 'Themes/default/Sounds/Player battle attack launch.ogg' )
00:49.812: RageSound::LoadSound( 'Themes/default/Sounds/Player battle attack ending.ogg' )
00:49.825: NoteField::CacheNoteSkin: cache default
00:49.826: Sprite::LoadFromTexture( NoteSkins/dance/default/Down Receptor Waiting.png )
00:49.826: Sprite::LoadFromSpriteFile(NoteSkins/dance/default/Down Receptor Go.sprite)
00:49.826: Sprite::LoadFromTexture( NoteSkins/dance/default/_Down Receptor Go 2x1.png )
00:49.826: Sprite::LoadFromTexture( NoteSkins/dance/default/_blank.png )
00:49.826: Sprite::LoadFromTexture( NoteSkins/dance/default/Down Receptor Waiting.png )
00:49.826: Sprite::LoadFromSpriteFile(NoteSkins/dance/default/Down Receptor Go.sprite)
00:49.826: Sprite::LoadFromTexture( NoteSkins/dance/default/_Down Receptor Go 2x1.png )
00:49.826: Sprite::LoadFromTexture( NoteSkins/dance/default/_blank.png )
00:49.826: Sprite::LoadFromTexture( NoteSkins/dance/default/Down Receptor Waiting.png )
00:49.826: Sprite::LoadFromSpriteFile(NoteSkins/dance/default/Down Receptor Go.sprite)
00:49.826: Sprite::LoadFromTexture( NoteSkins/dance/default/_Down Receptor Go 2x1.png )
00:49.826: Sprite::LoadFromTexture( NoteSkins/dance/default/_blank.png )
00:49.826: Sprite::LoadFromTexture( NoteSkins/dance/default/Down Receptor Waiting.png )
00:49.826: Sprite::LoadFromSpriteFile(NoteSkins/dance/default/Down Receptor Go.sprite)
00:49.826: Sprite::LoadFromTexture( NoteSkins/dance/default/_Down Receptor Go 2x1.png )
00:49.826: Sprite::LoadFromTexture( NoteSkins/dance/default/_blank.png )
00:49.826: Sprite::LoadFromSpriteFile(NoteSkins/dance/default/Left Tap Explosion Dim.sprite)
00:49.827: Sprite::LoadFromTexture( NoteSkins/dance/default/Down Tap Explosion Dim.png )
00:49.827: Sprite::LoadFromTexture( NoteSkins/common/default/Fallback Tap Explosion Dim HitMine.png )
00:49.827: Sprite::LoadFromSpriteFile(NoteSkins/dance/default/Left Tap Explosion Dim.sprite)
00:49.827: Sprite::LoadFromTexture( NoteSkins/dance/default/Down Tap Explosion Dim.png )
00:49.827: Sprite::LoadFromSpriteFile(NoteSkins/dance/default/Left Tap Explosion Dim.sprite)
00:49.827: Sprite::LoadFromTexture( NoteSkins/dance/default/Down Tap Explosion Dim.png )
00:49.827: Sprite::LoadFromSpriteFile(NoteSkins/dance/default/Left Tap Explosion Dim.sprite)
00:49.827: Sprite::LoadFromTexture( NoteSkins/dance/default/Down Tap Explosion Dim.png )
00:49.827: Sprite::LoadFromSpriteFile(NoteSkins/dance/default/Left Tap Explosion Dim.sprite)
00:49.828: Sprite::LoadFromTexture( NoteSkins/dance/default/Down Tap Explosion Dim.png )
00:49.828: Sprite::LoadFromSpriteFile(NoteSkins/dance/default/Left Tap Explosion Dim.sprite)
00:49.828: Sprite::LoadFromTexture( NoteSkins/dance/default/Down Tap Explosion Dim.png )
00:49.828: Sprite::LoadFromSpriteFile(NoteSkins/dance/default/Left Tap Explosion Dim.sprite)
00:49.828: Sprite::LoadFromTexture( NoteSkins/dance/default/Down Tap Explosion Dim.png )
00:49.828: Sprite::LoadFromSpriteFile(NoteSkins/dance/default/Left Tap Explosion Bright.sprite)
00:49.828: Sprite::LoadFromTexture( NoteSkins/dance/default/Down Tap Explosion Bright.png )
00:49.828: Sprite::LoadFromTexture( NoteSkins/common/default/Fallback Tap Explosion Dim HitMine.png )
00:49.828: Sprite::LoadFromSpriteFile(NoteSkins/dance/default/Left Tap Explosion Bright.sprite)
00:49.830: Sprite::LoadFromTexture( NoteSkins/dance/default/Down Tap Explosion Bright.png )
00:49.830: Sprite::LoadFromSpriteFile(NoteSkins/dance/default/Left Tap Explosion Bright.sprite)
00:49.830: Sprite::LoadFromTexture( NoteSkins/dance/default/Down Tap Explosion Bright.png )
00:49.830: Sprite::LoadFromSpriteFile(NoteSkins/dance/default/Left Tap Explosion Bright.sprite)
00:49.830: Sprite::LoadFromTexture( NoteSkins/dance/default/Down Tap Explosion Bright.png )
00:49.830: Sprite::LoadFromSpriteFile(NoteSkins/dance/default/Left Tap Explosion Bright.sprite)
00:49.830: Sprite::LoadFromTexture( NoteSkins/dance/default/Down Tap Explosion Bright.png )
00:49.830: Sprite::LoadFromSpriteFile(NoteSkins/dance/default/Left Tap Explosion Bright.sprite)
00:49.830: Sprite::LoadFromTexture( NoteSkins/dance/default/Down Tap Explosion Bright.png )
00:49.830: Sprite::LoadFromSpriteFile(NoteSkins/dance/default/Left Tap Explosion Bright.sprite)
00:49.831: Sprite::LoadFromTexture( NoteSkins/dance/default/Down Tap Explosion Bright.png )
00:49.831: Sprite::LoadFromSpriteFile(NoteSkins/dance/default/Left Hold Explosion.sprite)
00:49.831: Sprite::LoadFromTexture( NoteSkins/dance/default/Down Hold Explosion 2x1.png )
00:49.831: Sprite::LoadFromTexture( NoteSkins/dance/default/Down Tap Explosion Dim.png )
00:49.831: Sprite::LoadFromTexture( NoteSkins/common/default/Fallback Tap Explosion Dim HitMine.png )
00:49.831: Sprite::LoadFromTexture( NoteSkins/dance/default/Down Tap Explosion Dim.png )
00:49.831: Sprite::LoadFromTexture( NoteSkins/dance/default/Down Tap Explosion Dim.png )
00:49.831: Sprite::LoadFromTexture( NoteSkins/dance/default/Down Tap Explosion Dim.png )
00:49.831: Sprite::LoadFromTexture( NoteSkins/dance/default/Down Tap Explosion Dim.png )
00:49.831: Sprite::LoadFromTexture( NoteSkins/dance/default/Down Tap Explosion Dim.png )
00:49.831: Sprite::LoadFromTexture( NoteSkins/dance/default/Down Tap Explosion Dim.png )
00:49.831: Sprite::LoadFromTexture( NoteSkins/dance/default/Down Tap Explosion Bright.png )
00:49.832: Sprite::LoadFromTexture( NoteSkins/common/default/Fallback Tap Explosion Dim HitMine.png )
00:49.832: Sprite::LoadFromTexture( NoteSkins/dance/default/Down Tap Explosion Bright.png )
00:49.832: Sprite::LoadFromTexture( NoteSkins/dance/default/Down Tap Explosion Bright.png )
00:49.832: Sprite::LoadFromTexture( NoteSkins/dance/default/Down Tap Explosion Bright.png )
00:49.832: Sprite::LoadFromTexture( NoteSkins/dance/default/Down Tap Explosion Bright.png )
00:49.832: Sprite::LoadFromTexture( NoteSkins/dance/default/Down Tap Explosion Bright.png )
00:49.832: Sprite::LoadFromTexture( NoteSkins/dance/default/Down Tap Explosion Bright.png )
00:49.832: Sprite::LoadFromTexture( NoteSkins/dance/default/Down Hold Explosion 2x1.png )
00:49.832: Sprite::LoadFromSpriteFile(NoteSkins/dance/default/Up Tap Explosion Dim.sprite)
00:49.832: Sprite::LoadFromTexture( NoteSkins/dance/default/Down Tap Explosion Dim.png )
00:49.832: Sprite::LoadFromTexture( NoteSkins/common/default/Fallback Tap Explosion Dim HitMine.png )
00:49.832: Sprite::LoadFromSpriteFile(NoteSkins/dance/default/Up Tap Explosion Dim.sprite)
00:49.832: Sprite::LoadFromTexture( NoteSkins/dance/default/Down Tap Explosion Dim.png )
00:49.832: Sprite::LoadFromSpriteFile(NoteSkins/dance/default/Up Tap Explosion Dim.sprite)
00:49.833: Sprite::LoadFromTexture( NoteSkins/dance/default/Down Tap Explosion Dim.png )
00:49.833: Sprite::LoadFromSpriteFile(NoteSkins/dance/default/Up Tap Explosion Dim.sprite)
00:49.833: Sprite::LoadFromTexture( NoteSkins/dance/default/Down Tap Explosion Dim.png )
00:49.833: Sprite::LoadFromSpriteFile(NoteSkins/dance/default/Up Tap Explosion Dim.sprite)
00:49.833: Sprite::LoadFromTexture( NoteSkins/dance/default/Down Tap Explosion Dim.png )
00:49.833: Sprite::LoadFromSpriteFile(NoteSkins/dance/default/Up Tap Explosion Dim.sprite)
00:49.833: Sprite::LoadFromTexture( NoteSkins/dance/default/Down Tap Explosion Dim.png )
00:49.833: Sprite::LoadFromSpriteFile(NoteSkins/dance/default/Up Tap Explosion Dim.sprite)
00:49.833: Sprite::LoadFromTexture( NoteSkins/dance/default/Down Tap Explosion Dim.png )
00:49.833: Sprite::LoadFromSpriteFile(NoteSkins/dance/default/Up Tap Explosion Bright.sprite)
00:49.833: Sprite::LoadFromTexture( NoteSkins/dance/default/Down Tap Explosion Bright.png )
00:49.833: Sprite::LoadFromTexture( NoteSkins/common/default/Fallback Tap Explosion Dim HitMine.png )
00:49.833: Sprite::LoadFromSpriteFile(NoteSkins/dance/default/Up Tap Explosion Bright.sprite)
00:49.833: Sprite::LoadFromTexture( NoteSkins/dance/default/Down Tap Explosion Bright.png )
00:49.833: Sprite::LoadFromSpriteFile(NoteSkins/dance/default/Up Tap Explosion Bright.sprite)
00:49.833: Sprite::LoadFromTexture( NoteSkins/dance/default/Down Tap Explosion Bright.png )
00:49.833: Sprite::LoadFromSpriteFile(NoteSkins/dance/default/Up Tap Explosion Bright.sprite)
00:49.833: Sprite::LoadFromTexture( NoteSkins/dance/default/Down Tap Explosion Bright.png )
00:49.834: Sprite::LoadFromSpriteFile(NoteSkins/dance/default/Up Tap Explosion Bright.sprite)
00:49.834: Sprite::LoadFromTexture( NoteSkins/dance/default/Down Tap Explosion Bright.png )
00:49.834: Sprite::LoadFromSpriteFile(NoteSkins/dance/default/Up Tap Explosion Bright.sprite)
00:49.834: Sprite::LoadFromTexture( NoteSkins/dance/default/Down Tap Explosion Bright.png )
00:49.834: Sprite::LoadFromSpriteFile(NoteSkins/dance/default/Up Tap Explosion Bright.sprite)
00:49.834: Sprite::LoadFromTexture( NoteSkins/dance/default/Down Tap Explosion Bright.png )
00:49.834: Sprite::LoadFromSpriteFile(NoteSkins/dance/default/Up Hold Explosion.sprite)
00:49.834: Sprite::LoadFromTexture( NoteSkins/dance/default/Down Hold Explosion 2x1.png )
00:49.834: Sprite::LoadFromSpriteFile(NoteSkins/dance/default/Right Tap Explosion Dim.sprite)
00:49.835: Sprite::LoadFromTexture( NoteSkins/dance/default/Down Tap Explosion Dim.png )
00:49.835: Sprite::LoadFromTexture( NoteSkins/common/default/Fallback Tap Explosion Dim HitMine.png )
00:49.835: Sprite::LoadFromSpriteFile(NoteSkins/dance/default/Right Tap Explosion Dim.sprite)
00:49.835: Sprite::LoadFromTexture( NoteSkins/dance/default/Down Tap Explosion Dim.png )
00:49.835: Sprite::LoadFromSpriteFile(NoteSkins/dance/default/Right Tap Explosion Dim.sprite)
00:49.835: Sprite::LoadFromTexture( NoteSkins/dance/default/Down Tap Explosion Dim.png )
00:49.835: Sprite::LoadFromSpriteFile(NoteSkins/dance/default/Right Tap Explosion Dim.sprite)
00:49.835: Sprite::LoadFromTexture( NoteSkins/dance/default/Down Tap Explosion Dim.png )
00:49.835: Sprite::LoadFromSpriteFile(NoteSkins/dance/default/Right Tap Explosion Dim.sprite)
00:49.837: Sprite::LoadFromTexture( NoteSkins/dance/default/Down Tap Explosion Dim.png )
00:49.837: Sprite::LoadFromSpriteFile(NoteSkins/dance/default/Right Tap Explosion Dim.sprite)
00:49.837: Sprite::LoadFromTexture( NoteSkins/dance/default/Down Tap Explosion Dim.png )
00:49.837: Sprite::LoadFromSpriteFile(NoteSkins/dance/default/Right Tap Explosion Dim.sprite)
00:49.837: Sprite::LoadFromTexture( NoteSkins/dance/default/Down Tap Explosion Dim.png )
00:49.837: Sprite::LoadFromSpriteFile(NoteSkins/dance/default/Right Tap Explosion Bright.sprite)
00:49.837: Sprite::LoadFromTexture( NoteSkins/dance/default/Down Tap Explosion Bright.png )
00:49.837: Sprite::LoadFromTexture( NoteSkins/common/default/Fallback Tap Explosion Dim HitMine.png )
00:49.837: Sprite::LoadFromSpriteFile(NoteSkins/dance/default/Right Tap Explosion Bright.sprite)
00:49.838: Sprite::LoadFromTexture( NoteSkins/dance/default/Down Tap Explosion Bright.png )
00:49.838: Sprite::LoadFromSpriteFile(NoteSkins/dance/default/Right Tap Explosion Bright.sprite)
00:49.838: Sprite::LoadFromTexture( NoteSkins/dance/default/Down Tap Explosion Bright.png )
00:49.838: Sprite::LoadFromSpriteFile(NoteSkins/dance/default/Right Tap Explosion Bright.sprite)
00:49.838: Sprite::LoadFromTexture( NoteSkins/dance/default/Down Tap Explosion Bright.png )
00:49.838: Sprite::LoadFromSpriteFile(NoteSkins/dance/default/Right Tap Explosion Bright.sprite)
00:49.838: Sprite::LoadFromTexture( NoteSkins/dance/default/Down Tap Explosion Bright.png )
00:49.838: Sprite::LoadFromSpriteFile(NoteSkins/dance/default/Right Tap Explosion Bright.sprite)
00:49.838: Sprite::LoadFromTexture( NoteSkins/dance/default/Down Tap Explosion Bright.png )
00:49.839: Sprite::LoadFromSpriteFile(NoteSkins/dance/default/Right Tap Explosion Bright.sprite)
00:49.839: Sprite::LoadFromTexture( NoteSkins/dance/default/Down Tap Explosion Bright.png )
00:49.839: Sprite::LoadFromSpriteFile(NoteSkins/dance/default/Right Hold Explosion.sprite)
00:49.839: Sprite::LoadFromTexture( NoteSkins/dance/default/Down Hold Explosion 2x1.png )
00:49.839: RageSound::LoadSound( 'Themes/default/Sounds/Player mine.ogg' )
00:49.849: RageSound::LoadSound( 'Themes/default/Sounds/Player battle attack launch.ogg' )
00:49.856: RageSound::LoadSound( 'Themes/default/Sounds/Player battle attack ending.ogg' )
00:49.868: Sprite::LoadFromTexture( Themes/default/BGAnimations/_black.png )
00:49.869: Sprite::LoadFromTexture( Themes/default/BGAnimations/_black.png )
00:49.870: Sprite::LoadFromTexture( Themes/default/BGAnimations/ScreenGameplay next song in/LeftToRight.png )
00:49.872: RageBitmapTexture: Loaded 'Themes/default/BGAnimations/ScreenGameplay next song in/LeftToRight.png' (128x32); FMT_RGB5A1 matte, source 128,32;  image 128,32.
00:49.874: Sprite::LoadFromTexture( Themes/default/BGAnimations/ScreenGameplay next song in/LeftToRight.png )
00:49.875: Sprite::LoadFromTexture( Themes/default/BGAnimations/ScreenGameplay next song in/LeftToRight.png )
00:49.876: Sprite::LoadFromTexture( Themes/default/BGAnimations/ScreenGameplay next song in/LeftToRight.png )
00:49.877: Sprite::LoadFromTexture( Themes/default/BGAnimations/ScreenGameplay next song in/LeftToRight.png )
00:49.880: Sprite::LoadFromTexture( Themes/default/BGAnimations/ScreenGameplay next song in/LeftToRight.png )
00:49.881: Sprite::LoadFromTexture( Themes/default/BGAnimations/_black.png )
00:49.882: Sprite::LoadFromTexture( Themes/default/BGAnimations/_black.png )
00:49.883: Sprite::LoadFromTexture( Themes/default/BGAnimations/_black.png )
00:49.886: Sprite::LoadFromTexture( Themes/default/BGAnimations/_black.png )
00:49.887: Sprite::LoadFromTexture( Themes/default/BGAnimations/_black.png )
00:49.888: Sprite::LoadFromTexture( Themes/default/BGAnimations/_black.png )
00:49.889: Sprite::LoadFromTexture( Themes/default/BGAnimations/ScreenGameplay next song in/RightToLeft.png )
00:49.890: RageBitmapTexture: Loaded 'Themes/default/BGAnimations/ScreenGameplay next song in/RightToLeft.png' (128x32); FMT_RGB5A1 matte, source 128,32;  image 128,32.
00:49.893: Sprite::LoadFromTexture( Themes/default/BGAnimations/ScreenGameplay next song in/RightToLeft.png )
00:49.894: Sprite::LoadFromTexture( Themes/default/BGAnimations/ScreenGameplay next song in/RightToLeft.png )
00:49.895: Sprite::LoadFromTexture( Themes/default/BGAnimations/ScreenGameplay next song in/RightToLeft.png )
00:49.896: Sprite::LoadFromTexture( Themes/default/BGAnimations/ScreenGameplay next song in/RightToLeft.png )
00:49.898: Sprite::LoadFromTexture( Themes/default/BGAnimations/ScreenGameplay next song in/RightToLeft.png )
00:49.900: Sprite::LoadFromTexture( Themes/default/BGAnimations/_black.png )
00:49.902: Sprite::LoadFromTexture( Themes/default/BGAnimations/_black.png )
00:49.902: Sprite::LoadFromTexture( Themes/default/BGAnimations/_black.png )
00:49.904: Sprite::LoadFromTexture( Themes/default/BGAnimations/_black.png )
00:49.907: Sprite::LoadFromTexture( Themes/default/BGAnimations/_black.png )
00:49.908: Sprite::LoadFromTexture( Themes/default/BGAnimations/_black.png )
00:49.909: Sprite::LoadFromTexture( Songs/Dance Dance Revolution 3rd Mix/BUTTERFLY (UPSWING MIX)/BUTTERFLY (UPSWING MIX).png )
00:49.912: RageBitmapTexture: Loaded 'Songs/Dance Dance Revolution 3rd Mix/BUTTERFLY (UPSWING MIX)/BUTTERFLY (UPSWING MIX).png' (256x128); FMT_RGBA8 opaque, source 256,80;  image 256,80.
00:49.916: Sprite::LoadFromTexture( Themes/default/BGAnimations/_black.png )
00:49.918: RageSound::LoadSound( 'Songs/Dance Dance Revolution 3rd Mix/BUTTERFLY (UPSWING MIX)/BUTTERFLY (UPSWING MIX).mp3' )
00:49.919: Sprite::LoadFromTexture( Songs/Dance Dance Revolution 3rd Mix/BUTTERFLY (UPSWING MIX)/BUTTERFLY (UPSWING MIX)-bg.png )
00:49.930: RageBitmapTexture: Loaded 'Songs/Dance Dance Revolution 3rd Mix/BUTTERFLY (UPSWING MIX)/BUTTERFLY (UPSWING MIX)-bg.png' (512x256); FMT_RGB5A1 opaque dither, source 320,240;  image 320,240.
00:49.930: Song::LoadFromSMFile(Cache/Songs/2464927819)
00:49.948: RageSound::LoadSound( 'Themes/default/Sounds/ScreenGameplay assist tick.ogg' )
00:49.951: Loaded ScreenGameplayQuad in 0.878000
00:50.952: FPS: 62, CFPS 62, VPF: 8
00:51.952: FPS: 60, CFPS 61, VPF: 8
00:52.405: Performing texture garbage collection.
00:52.405: 235 textures loaded:
00:52.405:   64x 64 ( 0)                             
00:52.405:  128x128 (32)                             Fallback Tap Explosion Dim HitMine.png
00:52.405:  128x256 ( 1)                             Fallback Tap Mine 4x2.png
00:52.405:  128x 64 ( 1)                             Down Hold Body Active.png
00:52.405:  128x 64 ( 1)                             Down Hold Body Inactive.png
00:52.405:   64x 64 ( 1)                             Down Hold BottomCap Active.png
00:52.405:   64x 64 ( 1)                             Down Hold BottomCap Inactive.png
00:52.405:  128x256 (16)                             Down Hold Explosion 2x1.png
00:52.405:   64x 64 ( 4)                             Down Hold Head Active.png
00:52.405:   64x 64 ( 4)                             Down Hold Head Inactive.png
00:52.405:   64x 64 (16)                             Down Receptor Waiting.png
00:52.405:  256x256 ( 4)                             Down Tap Addition 4x4.png
00:52.405:  128x128 (112)                            Down Tap Explosion Bright.png
00:52.405:   64x 64 (112)                            Down Tap Explosion Dim.png
00:52.405:  256x256 ( 4)                             Down Tap Note 4x4.png
00:52.405:  128x 64 ( 1)                             Left Hold Body Active.png
00:52.405:  128x 64 ( 1)                             Left Hold Body Inactive.png
00:52.405:   64x 64 ( 1)                             Left Hold BottomCap Active.png
00:52.405:   64x 64 ( 1)                             Left Hold BottomCap Inactive.png
00:52.405:  128x 64 ( 1)                             Right Hold Body Active.png
00:52.405:  128x 64 ( 1)                             Right Hold Body Inactive.png
00:52.405:   64x 64 ( 1)                             Right Hold Bottomcap Active.png
00:52.405:   64x 64 ( 1)                             Right Hold Bottomcap Inactive.png
00:52.405:  128x 64 ( 1)                             Up Hold Body Active.png
00:52.405:  128x 64 ( 1)                             Up Hold Body Inactive.png
00:52.405:   64x 64 ( 1)                             Up Hold BottomCap Active.png
00:52.405:   64x 64 ( 1)                             Up Hold BottomCap Inactive.png
00:52.405:   64x128 (16)                             _Down Receptor Go 2x1.png
00:52.405:    8x  8 (17)                             _blank.png
00:52.405:  256x512 ( 1)                             BUTTERFLY (UPSWING MIX)-bg.png
00:52.405:  128x256 ( 1)                             BUTTERFLY (UPSWING MIX).png
00:52.405:  512x1024 ( 0)                            caution.png
00:52.405:  512x512 ( 0)                             shadow (32bpp).png
00:52.405:  256x512 ( 0)                             stepmania (dither).png
00:52.405:    8x  8 ( 0)                             white.png
00:52.405:   32x128 ( 7)                             LeftToRight.png
00:52.405:   32x128 ( 8)                             RightToLeft.png
00:52.405:  128x512 ( 1)                             cleared.png
00:52.405:  128x512 ( 1)                             2 center cyclealpha.png
00:52.405:  128x512 ( 1)                             3 center cyclecolor.png
00:52.405:  512x256 (35)                             _danger 2x4.png
00:52.405:   32x128 ( 7)                             LeftToRight.png
00:52.405:   32x128 ( 8)                             RightToLeft.png
00:52.405:  128x512 ( 4)                             failed.png
00:52.405:  128x512 ( 3)                             go.png
00:52.405:   32x128 ( 6)                             LeftToRight.png
00:52.405:   32x128 ( 6)                             RightToLeft.png
00:52.405:   32x128 ( 6)                             LeftToRight.png
00:52.405:   32x128 ( 6)                             RightToLeft.png
00:52.405:  128x512 ( 3)                             ready.png
00:52.405:  256x256 ( 1)                             toasty.png
00:52.405:  512x1024 ( 0)                            1.png
00:52.405:  128x512 ( 0)                             1.png
00:52.405:   32x 32 (64)                             _black.png
00:52.405:  256x512 ( 0)                             _moveon.png
00:52.405:  512x1024 ( 0)                            bg.png
00:52.405:   16x512 ( 0)                             _underline.png
00:52.405:  512x512 ( 1)                             Common Normal 16x16.png
00:52.405:   32x 64 ( 9)                             Common default 2x1.png
00:52.405:  512x512 ( 0)                             MusicList titles 16x16.png
00:52.407:   32x 32 ( 0)                             MusicList titles [extras].png
00:52.407:  512x512 ( 0)                             OptionIcon 16x16.png
00:52.407:  256x256 ( 1)                             ScreenManager credits 16x16.png
00:52.407:  512x512 ( 0)                             ScreenOptions item 16x16.png
00:52.407:   32x512 ( 9)                             _game chars 16px 9x1.png
00:52.407:   32x128 ( 9)                             _japanese 16px [extra] 4x1.png
00:52.407:  256x256 ( 9)                             _japanese 16px [kanji 1] 8x8.png
00:52.407:  256x256 ( 9)                             _japanese 16px [kanji 2] 8x8.png
00:52.407:  256x256 ( 9)                             _japanese 16px [kanji 3] 8x8.png
00:52.407:  256x256 ( 9)                             _japanese 16px [kanji 4] 8x8.png
00:52.407:  256x256 ( 9)                             _japanese 16px [kanji 5] 8x8.png
00:52.407:  256x256 ( 9)                             _japanese 16px [kanji 6] 8x8.png
00:52.407:  512x512 ( 9)                             _japanese 16px [main] 16x16.png
00:52.407:   32x128 ( 0)                             _japanese 24px [extra] 4x1.png
00:52.407:  256x256 ( 0)                             _japanese 24px [kanji 1] 8x8.png
00:52.407:  256x256 ( 0)                             _japanese 24px [kanji 2] 8x8.png
00:52.407:  256x256 ( 0)                             _japanese 24px [kanji 3] 8x8.png
00:52.407:  256x256 ( 0)                             _japanese 24px [kanji 4] 8x8.png
00:52.407:  256x256 ( 0)                             _japanese 24px [kanji 5] 8x8.png
00:52.407:  256x256 ( 0)                             _japanese 24px [kanji 6] 8x8.png
00:52.407:  512x512 ( 0)                             _japanese 24px [main] 16x16.png
00:52.407:  256x256 ( 9)                             _korean 16px [jamo 1] 8x8.png
00:52.407:  256x256 ( 9)                             _korean 16px [jamo 2] 8x8.png
00:52.407:  256x256 ( 9)                             _korean 16px [jamo 3] 8x8.png
00:52.407:  256x256 ( 9)                             _korean 16px [jamo 4] 8x8.png
00:52.407:  256x256 ( 0)                             _korean 24px [jamo 1] 8x8.png
00:52.407:  256x256 ( 0)                             _korean 24px [jamo 2] 8x8.png
00:52.407:  256x256 ( 0)                             _korean 24px [jamo 3] 8x8.png
00:52.407:  256x256 ( 0)                             _korean 24px [jamo 4] 8x8.png
00:52.407:  128x256 ( 9)                             _misc 16px 8x4.png
00:52.407:  512x512 ( 0)                             _shared1 16x16.png
00:52.407:  512x512 ( 1)                             _shared2 16x16.png
00:52.407:   32x 32 ( 1)                             _shared2 [extras].png
00:52.407:   16x 64 ( 1)                             BPMDisplay label.png
00:52.407:  128x512 ( 0)                             Banner all music.png
00:52.407:  128x256 ( 0)                             Banner random.png
00:52.407:  128x256 ( 0)                             Banner roulette.png
00:52.407:   32x128 ( 4)                             Combo label.png
00:52.407:   64x256 ( 0)                             Common fallback banner.png
00:52.407:   64x512 ( 0)                             CourseEntryDisplay bar (dither).png
00:52.407:   32x 32 ( 0)                             CourseEntryDisplay difficulty 2x1.png
00:52.407:   16x128 ( 0)                             DifficultyDisplay bar 6x1.png
00:52.407:   32x 32 ( 1)                             DifficultyMeter bar 2x1.png
00:52.407:  128x512 ( 0)                             GrooveGraph base.png
00:52.407:  256x256 ( 0)                             GrooveRadar base.png
00:52.407:  256x128 ( 0)                             GrooveRadar labels 1x5.png
00:52.407:   32x256 ( 0)                             GroupList bar.png
00:52.407:   64x 64 (80)                             HoldJudgment 1x2.png
00:52.407:  256x256 ( 4)                             Judgment 1x6.png
00:52.407:   32x256 ( 4)                             LifeMeterBar frame.png
00:52.407:   32x128 ( 4)                             LifeMeterBar hot.png
00:52.407:   32x128 ( 4)                             LifeMeterBar normal.png
00:52.407:   64x 32 ( 0)                             MemoryCardDisplay error p1.png
00:52.407:   64x 32 ( 0)                             MemoryCardDisplay error p2.png
00:52.407:   64x 32 ( 0)                             MemoryCardDisplay error p3.png
00:52.407:   64x 32 ( 0)                             MemoryCardDisplay error p4.png
00:52.407:   64x 32 ( 0)                             MemoryCardDisplay late p1.png
00:52.407:   64x 32 ( 0)                             MemoryCardDisplay late p2.png
00:52.407:   64x 32 ( 0)                             MemoryCardDisplay late p3.png
00:52.407:   64x 32 ( 0)                             MemoryCardDisplay late p4.png
00:52.407:   64x 32 ( 0)                             MemoryCardDisplay none p1.png
00:52.407:   64x 32 ( 0)                             MemoryCardDisplay none p2.png
00:52.407:   64x 32 ( 0)                             MemoryCardDisplay none p3.png
00:52.407:   64x 32 ( 0)                             MemoryCardDisplay none p4.png
00:52.407:   64x 32 ( 0)                             MemoryCardDisplay ready p1.png
00:52.407:   64x 32 ( 0)                             MemoryCardDisplay ready p2.png
00:52.407:   64x 32 ( 0)                             MemoryCardDisplay ready p3.png
00:52.407:   64x 32 ( 0)                             MemoryCardDisplay ready p4.png
00:52.407:   32x512 ( 0)                             MenuElements icon quadversus 4x1.png
00:52.407:   16x128 ( 0)                             MusicSortDisplay group.png
00:52.407:   64x512 ( 0)                             MusicWheel highlight.png
00:52.407:  256x256 ( 0)                             MusicWheelItem grades 4x8.png
00:52.407:   64x512 ( 0)                             MusicWheelItem section.png
00:52.407:   64x512 ( 0)                             MusicWheelItem song.png
00:52.407:   32x 16 ( 4)                             NoteField bars 1x4.png
00:52.407:  128x128 ( 0)                             OptionIcon frame 3x4.png
00:52.407:  256x 64 ( 0)                             OptionsCursor cursor 3x4.png
00:52.407:  256x 64 ( 0)                             OptionsCursor underline 3x4.png
00:52.407:  128x1024 ( 1)                            ScreenGameplay life frame.png
00:52.407:  128x512 ( 4)                             ScreenGameplay oni gameover.png
00:52.407:  256x1024 ( 4)                            ScreenGameplayQuad difficulty icons 4x6.png
00:52.407:   64x1024 ( 1)                            ScreenGameplayQuad score frame.png
00:52.407:  512x512 ( 0)                             ScreenInstructions regular.png
00:52.407:  512x512 ( 0)                             ScreenLogo dance (dither).png
00:52.407:   32x 32 ( 0)                             ScreenOptions bullet.png
00:52.407:   64x1024 ( 0)                            ScreenSelectCharacter header.png
00:52.407:  128x512 ( 0)                             ScreenSelectDifficulty cursor 4x1.png
00:52.407:  128x256 ( 0)                             ScreenSelectDifficulty explanation 1x2.png
00:52.407:   64x1024 ( 0)                            ScreenSelectDifficulty header.png
00:52.408:  128x256 ( 0)                             ScreenSelectDifficulty info1.png
00:52.408:  128x256 ( 0)                             ScreenSelectDifficulty info2.png
00:52.408:  128x256 ( 0)                             ScreenSelectDifficulty info3.png
00:52.408:  128x256 ( 0)                             ScreenSelectDifficulty info4.png
00:52.408:  128x256 ( 0)                             ScreenSelectDifficulty info5.png
00:52.408:  128x256 ( 0)                             ScreenSelectDifficulty info6.png
00:52.408:  128x256 ( 0)                             ScreenSelectDifficulty info7.png
00:52.408:  128x256 ( 0)                             ScreenSelectDifficulty info8.png
00:52.408:  256x 64 ( 0)                             ScreenSelectDifficulty more page1 1x4.png
00:52.408:  256x 64 ( 0)                             ScreenSelectDifficulty more page2 1x4.png
00:52.408:   64x256 ( 0)                             ScreenSelectDifficulty ok 4x1.png
00:52.408:  256x256 ( 0)                             ScreenSelectDifficulty picture1.png
00:52.408:  256x256 ( 0)                             ScreenSelectDifficulty picture2.png
00:52.408:  256x256 ( 0)                             ScreenSelectDifficulty picture3.png
00:52.408:  256x256 ( 0)                             ScreenSelectDifficulty picture4.png
00:52.408:  256x256 ( 0)                             ScreenSelectDifficulty picture5.png
00:52.408:  256x256 ( 0)                             ScreenSelectDifficulty picture6.png
00:52.408:  256x256 ( 0)                             ScreenSelectDifficulty picture7.png
00:52.408:  256x256 ( 0)                             ScreenSelectDifficulty picture8.png
00:52.408:  128x512 ( 0)                             ScreenSelectDifficulty shadow 4x1.png
00:52.408:   32x1024 ( 0)                            ScreenSelectGroup contents.png
00:52.408:   32x256 ( 0)                             ScreenSelectGroup explanation.png
00:52.408:  256x512 ( 0)                             ScreenSelectGroup frame.png
00:52.408:   64x1024 ( 0)                            ScreenSelectGroup header.png
00:52.408:   32x 64 ( 0)                             ScreenSelectMusic autogen.png
00:52.408:  128x256 ( 0)                             ScreenSelectMusic balloon long.png
00:52.408:  128x256 ( 0)                             ScreenSelectMusic balloon marathon.png
00:52.408:  128x512 ( 0)                             ScreenSelectMusic banner frame.png
00:52.408:    8x  8 ( 0)                             ScreenSelectMusic banner mask.png
00:52.408:   64x128 ( 0)                             ScreenSelectMusic difficulty frame p1.png
00:52.408:   64x128 ( 0)                             ScreenSelectMusic difficulty frame p2.png
00:52.408:   64x128 ( 0)                             ScreenSelectMusic difficulty frame p3.png
00:52.408:   64x128 ( 0)                             ScreenSelectMusic difficulty frame p4.png
00:52.408:  256x 32 ( 0)                             ScreenSelectMusic difficulty icons 1x6.png
00:52.408:   64x128 ( 0)                             ScreenSelectMusic fallback cdtitle.png
00:52.408:   64x1024 ( 0)                            ScreenSelectMusic header.png
00:52.408:   32x256 ( 0)                             ScreenSelectMusic meter frame p1.png
00:52.408:   32x256 ( 0)                             ScreenSelectMusic meter frame p2.png
00:52.408:   32x256 ( 0)                             ScreenSelectMusic meter frame p3.png
00:52.408:   32x256 ( 0)                             ScreenSelectMusic meter frame p4.png
00:52.408:   64x512 ( 0)                             ScreenSelectMusic options message 1x2.png
00:52.408:   32x256 ( 0)                             ScreenSelectMusic score frame p1.png
00:52.408:   32x256 ( 0)                             ScreenSelectMusic score frame p2.png
00:52.408:   16x 64 ( 1)                             ScreenSelectMusic stage 1.png
00:52.408:   16x 64 ( 0)                             ScreenSelectMusic stage 2.png
00:52.408:   16x 64 ( 0)                             ScreenSelectMusic stage 3.png
00:52.408:   16x128 ( 0)                             ScreenSelectMusic stage demo.png
00:52.408:   16x128 ( 0)                             ScreenSelectMusic stage event.png
00:52.408:   16x128 ( 0)                             ScreenSelectMusic stage extra1.png
00:52.408:   16x128 ( 0)                             ScreenSelectMusic stage extra2.png
00:52.408:   16x 64 ( 0)                             ScreenSelectMusic stage final.png
00:52.408:   64x512 ( 0)                             ScreenSelectStyle explanation.png
00:52.408:   64x1024 ( 0)                            ScreenSelectStyle header.png
00:52.408:   64x 64 ( 0)                             ScreenSelectStyle icon1.png
00:52.408:   64x 64 ( 0)                             ScreenSelectStyle icon2.png
00:52.408:   64x 64 ( 0)                             ScreenSelectStyle icon3.png
00:52.408:   64x 64 ( 0)                             ScreenSelectStyle icon4.png
00:52.408:   64x 64 ( 0)                             ScreenSelectStyle icon5.png
00:52.408:   64x 64 ( 0)                             ScreenSelectStyle icon6.png
00:52.408:  256x512 ( 0)                             ScreenSelectStyle info1.png
00:52.408:  256x512 ( 0)                             ScreenSelectStyle info2.png
00:52.408:  256x512 ( 0)                             ScreenSelectStyle info3.png
00:52.408:  256x512 ( 0)                             ScreenSelectStyle info4.png
00:52.408:  256x512 ( 0)                             ScreenSelectStyle info5.png
00:52.408:  256x512 ( 0)                             ScreenSelectStyle info6.png
00:52.408:  512x256 ( 0)                             ScreenSelectStyle picture1.png
00:52.408:  512x512 ( 0)                             ScreenSelectStyle picture2.png
00:52.408:  512x512 ( 0)                             ScreenSelectStyle picture3.png
00:52.408:  512x512 ( 0)                             ScreenSelectStyle picture4.png
00:52.408:  512x256 ( 0)                             ScreenSelectStyle picture5.png
00:52.408:  512x512 ( 0)                             ScreenSelectStyle picture6.png
00:52.408:   64x512 ( 0)                             ScreenSelectStyle warning.png
00:52.408:   64x 16 ( 0)                             ScrollBar parts 1x3.png
00:52.408:   16x 16 ( 0)                             ScrollBar thumb.png
00:52.408:   64x128 ( 0)                             WheelNotifyIcon icons 4x2.png
00:52.408:    8x  8 (12)                             _blank.png
00:52.408:  512x1024 ( 0)                            _options page.png
00:52.408:   32x1024 ( 0)                            _shared footer.png
00:52.408:   64x1024 ( 0)                            _shared options header.png
00:52.408:   64x128 ( 1)                             BPMDisplay 5x3.png
00:52.408:  256x256 ( 1)                             Combo 5x3.png
00:52.408:  128x256 ( 0)                             MenuTimer 5x3.png
00:52.408:  128x128 ( 0)                             ScreenSelectMusic total time 5x3.png
00:52.408:  128x256 ( 1)                             _numbers1 5x3.png
00:52.408:  128x128 ( 1)                             _numbers2 5x3.png
00:52.408:  128x128 ( 1)                             _numbers3 5x3.png
00:52.408: total 13394944 texels
00:52.409: no data yet; -88200
00:52.409: no data yet; -88200
00:52.409: old bga -1 -> new bga 0, -10000.000000, -5.766512
00:52.967: FPS: 57, CFPS 59, VPF: 377
00:53.979: FPS: 37, CFPS 54, VPF: 707
00:54.990: FPS: 28, CFPS 48, VPF: 658
00:56.020: FPS: 29, CFPS 45, VPF: 619
00:57.051: FPS: 29, CFPS 43, VPF: 620
00:58.068: FPS: 29, CFPS 41, VPF: 613
00:59.104: FPS: 28, CFPS 39, VPF: 634
01:00.120: FPS: 24, CFPS 38, VPF: 694
01:01.157: FPS: 22, CFPS 36, VPF: 760
01:02.168: FPS: 21, CFPS 35, VPF: 777
01:03.191: FPS: 20, CFPS 34, VPF: 818
01:03.472: Player 0 failed
01:03.472: Player 1 failed
01:03.472: Player 2 failed
01:03.472: Player 3 failed
01:04.216: FPS: 21, CFPS 33, VPF: 788
01:05.253: FPS: 22, CFPS 32, VPF: 763
01:06.292: FPS: 22, CFPS 31, VPF: 765
01:07.299: FPS: 21, CFPS 31, VPF: 771
01:08.325: FPS: 22, CFPS 30, VPF: 758
01:09.333: FPS: 22, CFPS 30, VPF: 749
01:10.346: FPS: 22, CFPS 29, VPF: 751
01:11.355: FPS: 23, CFPS 29, VPF: 726
01:12.373: FPS: 25, CFPS 29, VPF: 692
01:13.375: FPS: 24, CFPS 29, VPF: 703
01:14.385: FPS: 23, CFPS 28, VPF: 726
01:15.405: FPS: 22, CFPS 28, VPF: 752
01:16.447: FPS: 23, CFPS 28, VPF: 739
01:17.468: FPS: 24, CFPS 28, VPF: 710
01:18.494: FPS: 25, CFPS 28, VPF: 693
01:19.527: FPS: 24, CFPS 27, VPF: 716
01:20.561: FPS: 23, CFPS 27, VPF: 739
01:21.591: FPS: 23, CFPS 27, VPF: 736
01:21.847: GameState::EndGame
01:21.865: ScreenManager::~ScreenManager()
01:21.865: ScreenGameplay::~ScreenGameplay()
01:21.875: RageTextureManager: deleting 'Songs/Dance Dance Revolution 3rd Mix/BUTTERFLY (UPSWING MIX)/BUTTERFLY (UPSWING MIX).png'.
01:21.875: RageTextureManager: deleting 'Songs/Dance Dance Revolution 3rd Mix/BUTTERFLY (UPSWING MIX)/BUTTERFLY (UPSWING MIX)-bg.png'.
01:21.878: Shutting down DirectInput thread ...
01:21.903: DirectInput thread shut down.
01:21.917: Shutting down music start thread ...
01:21.918: Music start thread shut down.
01:21.928: Shutting down mixer thread ...
01:21.944: Mixer thread shut down.
01:21.960: RageDisplay_D3D::~RageDisplay()
01:22.154: Players joined: P1, P2, P3, P4
01:22.155: Language: english
01:22.155: Current renderer: Direct3D
01:22.155: Theme: default
