[BGAnimation]
LengthSeconds=10	// doesn't matter

[Layer1]
File=jp.png
Type=3		// 0=sprite, 1=stretch, 2=particles, 3=tiles
NumTilesHigh=1
TilesStartY=380
TilesSpacingY=10000	// guarantee only 1 tile high
TileVelocityX=-300
Command=