[Project]
FileName=L:\SMsrcCVS-3.9\src\StepMania.dev
Name=StepMania
Ver=1
IsCpp=1
Type=0
Compiler=-D__GNUWIN32__ -W -fexceptions -DWIN32 -D_DEBUG -D_WINDOWS -DWINDOWS -D_MBCS -DDEBUG 
CppCompiler=-D__GNUWIN32__ -W -fexceptions -DWIN32 -D_DEBUG -D_WINDOWS -DWINDOWS -D_MBCS -DDEBUG 
Includes=.;SDL-1.2.6\include;SDL_image-1.2;SDL_net-1.2.5\include;vorbis;libjpeg;lua-5.0\include
Linker=-lkernel32 -lgdi32 -lshell32 -luser32 -ladvapi32 -lwinmm 
Libs=
UnitCount=763
Folders=Rage,Rage/Helpers,Rage/Helpers/pcre,"Data Structures","File Types",StepMania,StepMania/arch,StepMania/arch/LoadingWindow,StepMania/arch/Sound,StepMania/arch/ArchHooks,StepMania/arch/InputHandler,StepMania/arch/MovieTexture,StepMania/arch/LowLevelWindow,StepMania/arch/Lights,StepMania/arch/MemoryCard,StepMania/arch/Dialog,StepMania/arch/Threads,StepMania/system,Actors,"Actors used in Gameplay & Menu","Actors used in Gameplay","Actors used in Menus",Screens,"Global Singletons",Crypto,Crypto/crypto++
[Unit1]
FileName=./pcre/get.c
Folder=Rage/Helpers/pcre
Compile=1
CompileCpp=0
Link=1
Priority=1000
[Unit2]
FileName=./pcre/internal.h
Folder=Rage/Helpers/pcre
Compile=1
CompileCpp=1
Link=1
Priority=1000
[Unit3]
FileName=./pcre/maketables.c
Folder=Rage/Helpers/pcre
Compile=1
CompileCpp=0
Link=1
Priority=1000
[Unit4]
FileName=./pcre/pcre.c
Folder=Rage/Helpers/pcre
Compile=1
CompileCpp=0
Link=1
Priority=1000
[Unit5]
FileName=./pcre/pcre.h
Folder=Rage/Helpers/pcre
Compile=1
CompileCpp=1
Link=1
Priority=1000
[Unit6]
FileName=./pcre/study.c
Folder=Rage/Helpers/pcre
Compile=1
CompileCpp=0
Link=1
Priority=1000
[Unit7]
FileName=./SDL_dither.cpp
Folder=Rage/Helpers
Compile=1
CompileCpp=1
Link=1
Priority=1000
[Unit8]
FileName=./SDL_dither.h
Folder=Rage/Helpers
Compile=1
CompileCpp=1
Link=1
Priority=1000
[Unit9]
FileName=./SDL_rotozoom.cpp
Folder=Rage/Helpers
Compile=1
CompileCpp=1
Link=1
Priority=1000
[Unit10]
FileName=./SDL_rotozoom.h
Folder=Rage/Helpers
Compile=1
CompileCpp=1
Link=1
Priority=1000
[Unit11]
FileName=./SDL_SaveJPEG.cpp
Folder=Rage/Helpers
Compile=1
CompileCpp=1
Link=1
Priority=1000
[Unit12]
FileName=./SDL_SaveJPEG.h
Folder=Rage/Helpers
Compile=1
CompileCpp=1
Link=1
Priority=1000
[Unit13]
FileName=./SDL_utils.cpp
Folder=Rage/Helpers
Compile=1
CompileCpp=1
Link=1
Priority=1000
[Unit14]
FileName=./SDL_utils.h
Folder=Rage/Helpers
Compile=1
CompileCpp=1
Link=1
Priority=1000
[Unit15]
FileName=./RageBitmapTexture.cpp
Folder=Rage
Compile=1
CompileCpp=1
Link=1
Priority=1000
[Unit16]
FileName=./RageBitmapTexture.h
Folder=Rage
Compile=1
CompileCpp=1
Link=1
Priority=1000
[Unit17]
FileName=./RageDisplay.cpp
Folder=Rage
Compile=1
CompileCpp=1
Link=1
Priority=1000
[Unit18]
FileName=./RageDisplay.h
Folder=Rage
Compile=1
CompileCpp=1
Link=1
Priority=1000
[Unit19]
FileName=./RageDisplay_D3D.cpp
Folder=Rage
Compile=1
CompileCpp=1
Link=1
Priority=1000
[Unit20]
FileName=./RageDisplay_D3D.h
Folder=Rage
Compile=1
CompileCpp=1
Link=1
Priority=1000
[Unit21]
FileName=./RageDisplay_Null.cpp
Folder=Rage
Compile=1
CompileCpp=1
Link=1
Priority=1000
[Unit22]
FileName=./RageDisplay_Null.h
Folder=Rage
Compile=1
CompileCpp=1
Link=1
Priority=1000
[Unit23]
FileName=./RageDisplay_OGL.cpp
Folder=Rage
Compile=1
CompileCpp=1
Link=1
Priority=1000
[Unit24]
FileName=./RageDisplay_OGL.h
Folder=Rage
Compile=1
CompileCpp=1
Link=1
Priority=1000
[Unit25]
FileName=./RageException.cpp
Folder=Rage
Compile=1
CompileCpp=1
Link=1
Priority=1000
[Unit26]
FileName=./RageException.h
Folder=Rage
Compile=1
CompileCpp=1
Link=1
Priority=1000
[Unit27]
FileName=./RageFile.cpp
Folder=Rage
Compile=1
CompileCpp=1
Link=1
Priority=1000
[Unit28]
FileName=./RageFile.h
Folder=Rage
Compile=1
CompileCpp=1
Link=1
Priority=1000
[Unit29]
FileName=./RageFileDriver.cpp
Folder=Rage
Compile=1
CompileCpp=1
Link=1
Priority=1000
[Unit30]
FileName=./RageFileDriver.h
Folder=Rage
Compile=1
CompileCpp=1
Link=1
Priority=1000
[Unit31]
FileName=./RageFileDriverDirect.cpp
Folder=Rage
Compile=1
CompileCpp=1
Link=1
Priority=1000
[Unit32]
FileName=./RageFileDriverDirect.h
Folder=Rage
Compile=1
CompileCpp=1
Link=1
Priority=1000
[Unit33]
FileName=./RageFileDriverDirectHelpers.cpp
Folder=Rage
Compile=1
CompileCpp=1
Link=1
Priority=1000
[Unit34]
FileName=./RageFileDriverDirectHelpers.h
Folder=Rage
Compile=1
CompileCpp=1
Link=1
Priority=1000
[Unit35]
FileName=./RageFileDriverMemory.cpp
Folder=Rage
Compile=1
CompileCpp=1
Link=1
Priority=1000
[Unit36]
FileName=./RageFileDriverMemory.h
Folder=Rage
Compile=1
CompileCpp=1
Link=1
Priority=1000
[Unit37]
FileName=./RageFileDriverZip.cpp
Folder=Rage
Compile=1
CompileCpp=1
Link=1
Priority=1000
[Unit38]
FileName=./RageFileDriverZip.h
Folder=Rage
Compile=1
CompileCpp=1
Link=1
Priority=1000
[Unit39]
FileName=./RageFileManager.cpp
Folder=Rage
Compile=1
CompileCpp=1
Link=1
Priority=1000
[Unit40]
FileName=./RageFileManager.h
Folder=Rage
Compile=1
CompileCpp=1
Link=1
Priority=1000
[Unit41]
FileName=./RageInput.cpp
Folder=Rage
Compile=1
CompileCpp=1
Link=1
Priority=1000
[Unit42]
FileName=./RageInput.h
Folder=Rage
Compile=1
CompileCpp=1
Link=1
Priority=1000
[Unit43]
FileName=./RageInputDevice.cpp
Folder=Rage
Compile=1
CompileCpp=1
Link=1
Priority=1000
[Unit44]
FileName=./RageInputDevice.h
Folder=Rage
Compile=1
CompileCpp=1
Link=1
Priority=1000
[Unit45]
FileName=./RageLog.cpp
Folder=Rage
Compile=1
CompileCpp=1
Link=1
Priority=1000
[Unit46]
FileName=./RageLog.h
Folder=Rage
Compile=1
CompileCpp=1
Link=1
Priority=1000
[Unit47]
FileName=./RageMath.cpp
Folder=Rage
Compile=1
CompileCpp=1
Link=1
Priority=1000
[Unit48]
FileName=./RageMath.h
Folder=Rage
Compile=1
CompileCpp=1
Link=1
Priority=1000
[Unit49]
FileName=./RageModelGeometry.cpp
Folder=Rage
Compile=1
CompileCpp=1
Link=1
Priority=1000
[Unit50]
FileName=./RageModelGeometry.h
Folder=Rage
Compile=1
CompileCpp=1
Link=1
Priority=1000
[Unit51]
FileName=./RageSound.cpp
Folder=Rage
Compile=1
CompileCpp=1
Link=1
Priority=1000
[Unit52]
FileName=./RageSound.h
Folder=Rage
Compile=1
CompileCpp=1
Link=1
Priority=1000
[Unit53]
FileName=./RageSoundManager.cpp
Folder=Rage
Compile=1
CompileCpp=1
Link=1
Priority=1000
[Unit54]
FileName=./RageSoundManager.h
Folder=Rage
Compile=1
CompileCpp=1
Link=1
Priority=1000
[Unit55]
FileName=./RageSoundPosMap.cpp
Folder=Rage
Compile=1
CompileCpp=1
Link=1
Priority=1000
[Unit56]
FileName=./RageSoundPosMap.h
Folder=Rage
Compile=1
CompileCpp=1
Link=1
Priority=1000
[Unit57]
FileName=./RageSoundReader.h
Folder=Rage
Compile=1
CompileCpp=1
Link=1
Priority=1000
[Unit58]
FileName=./RageSoundReader_FileReader.cpp
Folder=Rage
Compile=1
CompileCpp=1
Link=1
Priority=1000
[Unit59]
FileName=./RageSoundReader_FileReader.h
Folder=Rage
Compile=1
CompileCpp=1
Link=1
Priority=1000
[Unit60]
FileName=./RageSoundReader_MP3.cpp
Folder=Rage
Compile=1
CompileCpp=1
Link=1
Priority=1000
[Unit61]
FileName=./RageSoundReader_MP3.h
Folder=Rage
Compile=1
CompileCpp=1
Link=1
Priority=1000
[Unit62]
FileName=./RageSoundReader_Preload.cpp
Folder=Rage
Compile=1
CompileCpp=1
Link=1
Priority=1000
[Unit63]
FileName=./RageSoundReader_Preload.h
Folder=Rage
Compile=1
CompileCpp=1
Link=1
Priority=1000
[Unit64]
FileName=./RageSoundReader_Resample.cpp
Folder=Rage
Compile=1
CompileCpp=1
Link=1
Priority=1000
[Unit65]
FileName=./RageSoundReader_Resample.h
Folder=Rage
Compile=1
CompileCpp=1
Link=1
Priority=1000
[Unit66]
FileName=./RageSoundReader_Resample_Fast.cpp
Folder=Rage
Compile=1
CompileCpp=1
Link=1
Priority=1000
[Unit67]
FileName=./RageSoundReader_Resample_Fast.h
Folder=Rage
Compile=1
CompileCpp=1
Link=1
Priority=1000
[Unit68]
FileName=./RageSoundReader_Resample_Good.cpp
Folder=Rage
Compile=1
CompileCpp=1
Link=1
Priority=1000
[Unit69]
FileName=./RageSoundReader_Resample_Good.h
Folder=Rage
Compile=1
CompileCpp=1
Link=1
Priority=1000
[Unit70]
FileName=./RageSoundReader_Vorbisfile.cpp
Folder=Rage
Compile=1
CompileCpp=1
Link=1
Priority=1000
[Unit71]
FileName=./RageSoundReader_Vorbisfile.h
Folder=Rage
Compile=1
CompileCpp=1
Link=1
Priority=1000
[Unit72]
FileName=./RageSoundReader_WAV.cpp
Folder=Rage
Compile=1
CompileCpp=1
Link=1
Priority=1000
[Unit73]
FileName=./RageSoundReader_WAV.h
Folder=Rage
Compile=1
CompileCpp=1
Link=1
Priority=1000
[Unit74]
FileName=./RageSoundResampler.cpp
Folder=Rage
Compile=1
CompileCpp=1
Link=1
Priority=1000
[Unit75]
FileName=./RageSoundResampler.h
Folder=Rage
Compile=1
CompileCpp=1
Link=1
Priority=1000
[Unit76]
FileName=./RageSurface.cpp
Folder=Rage
Compile=1
CompileCpp=1
Link=1
Priority=1000
[Unit77]
FileName=./RageSurface.h
Folder=Rage
Compile=1
CompileCpp=1
Link=1
Priority=1000
[Unit78]
FileName=./RageSurface_Load.cpp
Folder=Rage
Compile=1
CompileCpp=1
Link=1
Priority=1000
[Unit79]
FileName=./RageSurface_Load.h
Folder=Rage
Compile=1
CompileCpp=1
Link=1
Priority=1000
[Unit80]
FileName=./RageSurface_Load_BMP.cpp
Folder=Rage
Compile=1
CompileCpp=1
Link=1
Priority=1000
[Unit81]
FileName=./RageSurface_Load_BMP.h
Folder=Rage
Compile=1
CompileCpp=1
Link=1
Priority=1000
[Unit82]
FileName=./RageSurface_Load_GIF.cpp
Folder=Rage
Compile=1
CompileCpp=1
Link=1
Priority=1000
[Unit83]
FileName=./RageSurface_Load_GIF.h
Folder=Rage
Compile=1
CompileCpp=1
Link=1
Priority=1000
[Unit84]
FileName=./RageSurface_Load_JPEG.cpp
Folder=Rage
Compile=1
CompileCpp=1
Link=1
Priority=1000
[Unit85]
FileName=./RageSurface_Load_JPEG.h
Folder=Rage
Compile=1
CompileCpp=1
Link=1
Priority=1000
[Unit86]
FileName=./RageSurface_Load_PNG.cpp
Folder=Rage
Compile=1
CompileCpp=1
Link=1
Priority=1000
[Unit87]
FileName=./RageSurface_Load_PNG.h
Folder=Rage
Compile=1
CompileCpp=1
Link=1
Priority=1000
[Unit88]
FileName=./RageSurface_Load_XPM.cpp
Folder=Rage
Compile=1
CompileCpp=1
Link=1
Priority=1000
[Unit89]
FileName=./RageSurface_Load_XPM.h
Folder=Rage
Compile=1
CompileCpp=1
Link=1
Priority=1000
[Unit90]
FileName=./RageSurface_Save_BMP.cpp
Folder=Rage
Compile=1
CompileCpp=1
Link=1
Priority=1000
[Unit91]
FileName=./RageSurface_Save_BMP.h
Folder=Rage
Compile=1
CompileCpp=1
Link=1
Priority=1000
[Unit92]
FileName=./RageSurfaceUtils.cpp
Folder=Rage
Compile=1
CompileCpp=1
Link=1
Priority=1000
[Unit93]
FileName=./RageSurfaceUtils.h
Folder=Rage
Compile=1
CompileCpp=1
Link=1
Priority=1000
[Unit94]
FileName=./RageSurfaceUtils_Palettize.cpp
Folder=Rage
Compile=1
CompileCpp=1
Link=1
Priority=1000
[Unit95]
FileName=./RageSurfaceUtils_Palettize.h
Folder=Rage
Compile=1
CompileCpp=1
Link=1
Priority=1000
[Unit96]
FileName=./RageTexture.cpp
Folder=Rage
Compile=1
CompileCpp=1
Link=1
Priority=1000
[Unit97]
FileName=./RageTexture.h
Folder=Rage
Compile=1
CompileCpp=1
Link=1
Priority=1000
[Unit98]
FileName=./RageTextureID.cpp
Folder=Rage
Compile=1
CompileCpp=1
Link=1
Priority=1000
[Unit99]
FileName=./RageTextureID.h
Folder=Rage
Compile=1
CompileCpp=1
Link=1
Priority=1000
[Unit100]
FileName=./RageTextureManager.cpp
Folder=Rage
Compile=1
CompileCpp=1
Link=1
Priority=1000
[Unit101]
FileName=./RageTextureManager.h
Folder=Rage
Compile=1
CompileCpp=1
Link=1
Priority=1000
[Unit102]
FileName=./RageThreads.cpp
Folder=Rage
Compile=1
CompileCpp=1
Link=1
Priority=1000
[Unit103]
FileName=./RageThreads.h
Folder=Rage
Compile=1
CompileCpp=1
Link=1
Priority=1000
[Unit104]
FileName=./RageTimer.cpp
Folder=Rage
Compile=1
CompileCpp=1
Link=1
Priority=1000
[Unit105]
FileName=./RageTimer.h
Folder=Rage
Compile=1
CompileCpp=1
Link=1
Priority=1000
[Unit106]
FileName=./RageTypes.h
Folder=Rage
Compile=1
CompileCpp=1
Link=1
Priority=1000
[Unit107]
FileName=./RageUtil.cpp
Folder=Rage
Compile=1
CompileCpp=1
Link=1
Priority=1000
[Unit108]
FileName=./RageUtil.h
Folder=Rage
Compile=1
CompileCpp=1
Link=1
Priority=1000
[Unit109]
FileName=./RageUtil_BackgroundLoader.cpp
Folder=Rage
Compile=1
CompileCpp=1
Link=1
Priority=1000
[Unit110]
FileName=./RageUtil_BackgroundLoader.h
Folder=Rage
Compile=1
CompileCpp=1
Link=1
Priority=1000
[Unit111]
FileName=./RageUtil_CharConversions.cpp
Folder=Rage
Compile=1
CompileCpp=1
Link=1
Priority=1000
[Unit112]
FileName=./RageUtil_CharConversions.h
Folder=Rage
Compile=1
CompileCpp=1
Link=1
Priority=1000
[Unit113]
FileName=./RageUtil_FileDB.cpp
Folder=Rage
Compile=1
CompileCpp=1
Link=1
Priority=1000
[Unit114]
FileName=./RageUtil_FileDB.h
Folder=Rage
Compile=1
CompileCpp=1
Link=1
Priority=1000
[Unit115]
FileName=./ArrowBackdrop.cpp
Folder="Data Structures"
Compile=1
CompileCpp=1
Link=1
Priority=1000
[Unit116]
FileName=./ArrowBackdrop.h
Folder="Data Structures"
Compile=1
CompileCpp=1
Link=1
Priority=1000
[Unit117]
FileName=./Attack.cpp
Folder="Data Structures"
Compile=1
CompileCpp=1
Link=1
Priority=1000
[Unit118]
FileName=./Attack.h
Folder="Data Structures"
Compile=1
CompileCpp=1
Link=1
Priority=1000
[Unit119]
FileName=./BannerCache.cpp
Folder="Data Structures"
Compile=1
CompileCpp=1
Link=1
Priority=1000
[Unit120]
FileName=./BannerCache.h
Folder="Data Structures"
Compile=1
CompileCpp=1
Link=1
Priority=1000
[Unit121]
FileName=./CatalogXml.cpp
Folder="Data Structures"
Compile=1
CompileCpp=1
Link=1
Priority=1000
[Unit122]
FileName=./CatalogXml.h
Folder="Data Structures"
Compile=1
CompileCpp=1
Link=1
Priority=1000
[Unit123]
FileName=./Character.cpp
Folder="Data Structures"
Compile=1
CompileCpp=1
Link=1
Priority=1000
[Unit124]
FileName=./Character.h
Folder="Data Structures"
Compile=1
CompileCpp=1
Link=1
Priority=1000
[Unit125]
FileName=./CodeDetector.cpp
Folder="Data Structures"
Compile=1
CompileCpp=1
Link=1
Priority=1000
[Unit126]
FileName=./CodeDetector.h
Folder="Data Structures"
Compile=1
CompileCpp=1
Link=1
Priority=1000
[Unit127]
FileName=./Course.cpp
Folder="Data Structures"
Compile=1
CompileCpp=1
Link=1
Priority=1000
[Unit128]
FileName=./Course.h
Folder="Data Structures"
Compile=1
CompileCpp=1
Link=1
Priority=1000
[Unit129]
FileName=./CourseUtil.cpp
Folder="Data Structures"
Compile=1
CompileCpp=1
Link=1
Priority=1000
[Unit130]
FileName=./CourseUtil.h
Folder="Data Structures"
Compile=1
CompileCpp=1
Link=1
Priority=1000
[Unit131]
FileName=./DateTime.cpp
Folder="Data Structures"
Compile=1
CompileCpp=1
Link=1
Priority=1000
[Unit132]
FileName=./DateTime.h
Folder="Data Structures"
Compile=1
CompileCpp=1
Link=1
Priority=1000
[Unit133]
FileName=./Difficulty.cpp
Folder="Data Structures"
Compile=1
CompileCpp=1
Link=1
Priority=1000
[Unit134]
FileName=./Difficulty.h
Folder="Data Structures"
Compile=1
CompileCpp=1
Link=1
Priority=1000
[Unit135]
FileName=./EnumHelper.cpp
Folder="Data Structures"
Compile=1
CompileCpp=1
Link=1
Priority=1000
[Unit136]
FileName=./EnumHelper.h
Folder="Data Structures"
Compile=1
CompileCpp=1
Link=1
Priority=1000
[Unit137]
FileName=./Font.cpp
Folder="Data Structures"
Compile=1
CompileCpp=1
Link=1
Priority=1000
[Unit138]
FileName=./Font.h
Folder="Data Structures"
Compile=1
CompileCpp=1
Link=1
Priority=1000
[Unit139]
FileName=./FontCharAliases.cpp
Folder="Data Structures"
Compile=1
CompileCpp=1
Link=1
Priority=1000
[Unit140]
FileName=./FontCharAliases.h
Folder="Data Structures"
Compile=1
CompileCpp=1
Link=1
Priority=1000
[Unit141]
FileName=./FontCharmaps.cpp
Folder="Data Structures"
Compile=1
CompileCpp=1
Link=1
Priority=1000
[Unit142]
FileName=./FontCharmaps.h
Folder="Data Structures"
Compile=1
CompileCpp=1
Link=1
Priority=1000
[Unit143]
FileName=./Foreach.h
Folder="Data Structures"
Compile=1
CompileCpp=1
Link=1
Priority=1000
[Unit144]
FileName=./Game.cpp
Folder="Data Structures"
Compile=1
CompileCpp=1
Link=1
Priority=1000
[Unit145]
FileName=./Game.h
Folder="Data Structures"
Compile=1
CompileCpp=1
Link=1
Priority=1000
[Unit146]
FileName=./GameConstantsAndTypes.cpp
Folder="Data Structures"
Compile=1
CompileCpp=1
Link=1
Priority=1000
[Unit147]
FileName=./GameConstantsAndTypes.h
Folder="Data Structures"
Compile=1
CompileCpp=1
Link=1
Priority=1000
[Unit148]
FileName=./GameInput.cpp
Folder="Data Structures"
Compile=1
CompileCpp=1
Link=1
Priority=1000
[Unit149]
FileName=./GameInput.h
Folder="Data Structures"
Compile=1
CompileCpp=1
Link=1
Priority=1000
[Unit150]
FileName=./Grade.cpp
Folder="Data Structures"
Compile=1
CompileCpp=1
Link=1
Priority=1000
[Unit151]
FileName=./Grade.h
Folder="Data Structures"
Compile=1
CompileCpp=1
Link=1
Priority=1000
[Unit152]
FileName=./HighScore.cpp
Folder="Data Structures"
Compile=1
CompileCpp=1
Link=1
Priority=1000
[Unit153]
FileName=./HighScore.h
Folder="Data Structures"
Compile=1
CompileCpp=1
Link=1
Priority=1000
[Unit154]
FileName=./Inventory.cpp
Folder="Data Structures"
Compile=1
CompileCpp=1
Link=1
Priority=1000
[Unit155]
FileName=./Inventory.h
Folder="Data Structures"
Compile=1
CompileCpp=1
Link=1
Priority=1000
[Unit156]
FileName=./LuaFunctions.h
Folder="Data Structures"
Compile=1
CompileCpp=1
Link=1
Priority=1000
[Unit157]
FileName=./LuaHelpers.cpp
Folder="Data Structures"
Compile=1
CompileCpp=1
Link=1
Priority=1000
[Unit158]
FileName=./LuaHelpers.h
Folder="Data Structures"
Compile=1
CompileCpp=1
Link=1
Priority=1000
[Unit159]
FileName=./LyricsLoader.cpp
Folder="Data Structures"
Compile=1
CompileCpp=1
Link=1
Priority=1000
[Unit160]
FileName=./LyricsLoader.h
Folder="Data Structures"
Compile=1
CompileCpp=1
Link=1
Priority=1000
[Unit161]
FileName=./ModeChoice.cpp
Folder="Data Structures"
Compile=1
CompileCpp=1
Link=1
Priority=1000
[Unit162]
FileName=./ModeChoice.h
Folder="Data Structures"
Compile=1
CompileCpp=1
Link=1
Priority=1000
[Unit163]
FileName=./NoteData.cpp
Folder="Data Structures"
Compile=1
CompileCpp=1
Link=1
Priority=1000
[Unit164]
FileName=./NoteData.h
Folder="Data Structures"
Compile=1
CompileCpp=1
Link=1
Priority=1000
[Unit165]
FileName=./NoteDataUtil.cpp
Folder="Data Structures"
Compile=1
CompileCpp=1
Link=1
Priority=1000
[Unit166]
FileName=./NoteDataUtil.h
Folder="Data Structures"
Compile=1
CompileCpp=1
Link=1
Priority=1000
[Unit167]
FileName=./NoteDataWithScoring.cpp
Folder="Data Structures"
Compile=1
CompileCpp=1
Link=1
Priority=1000
[Unit168]
FileName=./NoteDataWithScoring.h
Folder="Data Structures"
Compile=1
CompileCpp=1
Link=1
Priority=1000
[Unit169]
FileName=./NoteFieldPositioning.cpp
Folder="Data Structures"
Compile=1
CompileCpp=1
Link=1
Priority=1000
[Unit170]
FileName=./NoteFieldPositioning.h
Folder="Data Structures"
Compile=1
CompileCpp=1
Link=1
Priority=1000
[Unit171]
FileName=./NotesLoader.cpp
Folder="Data Structures"
Compile=1
CompileCpp=1
Link=1
Priority=1000
[Unit172]
FileName=./NotesLoader.h
Folder="Data Structures"
Compile=1
CompileCpp=1
Link=1
Priority=1000
[Unit173]
FileName=./NotesLoaderBMS.cpp
Folder="Data Structures"
Compile=1
CompileCpp=1
Link=1
Priority=1000
[Unit174]
FileName=./NotesLoaderBMS.h
Folder="Data Structures"
Compile=1
CompileCpp=1
Link=1
Priority=1000
[Unit175]
FileName=./NotesLoaderDWI.cpp
Folder="Data Structures"
Compile=1
CompileCpp=1
Link=1
Priority=1000
[Unit176]
FileName=./NotesLoaderDWI.h
Folder="Data Structures"
Compile=1
CompileCpp=1
Link=1
Priority=1000
[Unit177]
FileName=./NotesLoaderKSF.cpp
Folder="Data Structures"
Compile=1
CompileCpp=1
Link=1
Priority=1000
[Unit178]
FileName=./NotesLoaderKSF.h
Folder="Data Structures"
Compile=1
CompileCpp=1
Link=1
Priority=1000
[Unit179]
FileName=./NotesLoaderSM.cpp
Folder="Data Structures"
Compile=1
CompileCpp=1
Link=1
Priority=1000
[Unit180]
FileName=./NotesLoaderSM.h
Folder="Data Structures"
Compile=1
CompileCpp=1
Link=1
Priority=1000
[Unit181]
FileName=./NotesWriterDWI.cpp
Folder="Data Structures"
Compile=1
CompileCpp=1
Link=1
Priority=1000
[Unit182]
FileName=./NotesWriterDWI.h
Folder="Data Structures"
Compile=1
CompileCpp=1
Link=1
Priority=1000
[Unit183]
FileName=./NotesWriterSM.cpp
Folder="Data Structures"
Compile=1
CompileCpp=1
Link=1
Priority=1000
[Unit184]
FileName=./NotesWriterSM.h
Folder="Data Structures"
Compile=1
CompileCpp=1
Link=1
Priority=1000
[Unit185]
FileName=./NoteTypes.cpp
Folder="Data Structures"
Compile=1
CompileCpp=1
Link=1
Priority=1000
[Unit186]
FileName=./NoteTypes.h
Folder="Data Structures"
Compile=1
CompileCpp=1
Link=1
Priority=1000
[Unit187]
FileName=./PlayerAI.cpp
Folder="Data Structures"
Compile=1
CompileCpp=1
Link=1
Priority=1000
[Unit188]
FileName=./PlayerAI.h
Folder="Data Structures"
Compile=1
CompileCpp=1
Link=1
Priority=1000
[Unit189]
FileName=./PlayerNumber.cpp
Folder="Data Structures"
Compile=1
CompileCpp=1
Link=1
Priority=1000
[Unit190]
FileName=./PlayerNumber.h
Folder="Data Structures"
Compile=1
CompileCpp=1
Link=1
Priority=1000
[Unit191]
FileName=./PlayerOptions.cpp
Folder="Data Structures"
Compile=1
CompileCpp=1
Link=1
Priority=1000
[Unit192]
FileName=./PlayerOptions.h
Folder="Data Structures"
Compile=1
CompileCpp=1
Link=1
Priority=1000
[Unit193]
FileName=./Profile.cpp
Folder="Data Structures"
Compile=1
CompileCpp=1
Link=1
Priority=1000
[Unit194]
FileName=./Profile.h
Folder="Data Structures"
Compile=1
CompileCpp=1
Link=1
Priority=1000
[Unit195]
FileName=./RadarValues.cpp
Folder="Data Structures"
Compile=1
CompileCpp=1
Link=1
Priority=1000
[Unit196]
FileName=./RadarValues.h
Folder="Data Structures"
Compile=1
CompileCpp=1
Link=1
Priority=1000
[Unit197]
FileName=./RandomSample.cpp
Folder="Data Structures"
Compile=1
CompileCpp=1
Link=1
Priority=1000
[Unit198]
FileName=./RandomSample.h
Folder="Data Structures"
Compile=1
CompileCpp=1
Link=1
Priority=1000
[Unit199]
FileName=./ScoreKeeper.h
Folder="Data Structures"
Compile=1
CompileCpp=1
Link=1
Priority=1000
[Unit200]
FileName=./ScoreKeeperMAX2.cpp
Folder="Data Structures"
Compile=1
CompileCpp=1
Link=1
Priority=1000
[Unit201]
FileName=./ScoreKeeperMAX2.h
Folder="Data Structures"
Compile=1
CompileCpp=1
Link=1
Priority=1000
[Unit202]
FileName=./ScoreKeeperRave.cpp
Folder="Data Structures"
Compile=1
CompileCpp=1
Link=1
Priority=1000
[Unit203]
FileName=./ScoreKeeperRave.h
Folder="Data Structures"
Compile=1
CompileCpp=1
Link=1
Priority=1000
[Unit204]
FileName=./Song.cpp
Folder="Data Structures"
Compile=1
CompileCpp=1
Link=1
Priority=1000
[Unit205]
FileName=./song.h
Folder="Data Structures"
Compile=1
CompileCpp=1
Link=1
Priority=1000
[Unit206]
FileName=./SongCacheIndex.cpp
Folder="Data Structures"
Compile=1
CompileCpp=1
Link=1
Priority=1000
[Unit207]
FileName=./SongCacheIndex.h
Folder="Data Structures"
Compile=1
CompileCpp=1
Link=1
Priority=1000
[Unit208]
FileName=./SongOptions.cpp
Folder="Data Structures"
Compile=1
CompileCpp=1
Link=1
Priority=1000
[Unit209]
FileName=./SongOptions.h
Folder="Data Structures"
Compile=1
CompileCpp=1
Link=1
Priority=1000
[Unit210]
FileName=./SongUtil.cpp
Folder="Data Structures"
Compile=1
CompileCpp=1
Link=1
Priority=1000
[Unit211]
FileName=./SongUtil.h
Folder="Data Structures"
Compile=1
CompileCpp=1
Link=1
Priority=1000
[Unit212]
FileName=./StageStats.cpp
Folder="Data Structures"
Compile=1
CompileCpp=1
Link=1
Priority=1000
[Unit213]
FileName=./StageStats.h
Folder="Data Structures"
Compile=1
CompileCpp=1
Link=1
Priority=1000
[Unit214]
FileName=./Steps.cpp
Folder="Data Structures"
Compile=1
CompileCpp=1
Link=1
Priority=1000
[Unit215]
FileName=./Steps.h
Folder="Data Structures"
Compile=1
CompileCpp=1
Link=1
Priority=1000
[Unit216]
FileName=./StepsUtil.cpp
Folder="Data Structures"
Compile=1
CompileCpp=1
Link=1
Priority=1000
[Unit217]
FileName=./StepsUtil.h
Folder="Data Structures"
Compile=1
CompileCpp=1
Link=1
Priority=1000
[Unit218]
FileName=./Style.cpp
Folder="Data Structures"
Compile=1
CompileCpp=1
Link=1
Priority=1000
[Unit219]
FileName=./Style.h
Folder="Data Structures"
Compile=1
CompileCpp=1
Link=1
Priority=1000
[Unit220]
FileName=./StyleInput.h
Folder="Data Structures"
Compile=1
CompileCpp=1
Link=1
Priority=1000
[Unit221]
FileName=./StyleUtil.cpp
Folder="Data Structures"
Compile=1
CompileCpp=1
Link=1
Priority=1000
[Unit222]
FileName=./StyleUtil.h
Folder="Data Structures"
Compile=1
CompileCpp=1
Link=1
Priority=1000
[Unit223]
FileName=./TimingData.cpp
Folder="Data Structures"
Compile=1
CompileCpp=1
Link=1
Priority=1000
[Unit224]
FileName=./TimingData.h
Folder="Data Structures"
Compile=1
CompileCpp=1
Link=1
Priority=1000
[Unit225]
FileName=./TitleSubstitution.cpp
Folder="Data Structures"
Compile=1
CompileCpp=1
Link=1
Priority=1000
[Unit226]
FileName=./TitleSubstitution.h
Folder="Data Structures"
Compile=1
CompileCpp=1
Link=1
Priority=1000
[Unit227]
FileName=./Trail.cpp
Folder="Data Structures"
Compile=1
CompileCpp=1
Link=1
Priority=1000
[Unit228]
FileName=./Trail.h
Folder="Data Structures"
Compile=1
CompileCpp=1
Link=1
Priority=1000
[Unit229]
FileName=./TrailUtil.cpp
Folder="Data Structures"
Compile=1
CompileCpp=1
Link=1
Priority=1000
[Unit230]
FileName=./TrailUtil.h
Folder="Data Structures"
Compile=1
CompileCpp=1
Link=1
Priority=1000
[Unit231]
FileName=./IniFile.cpp
Folder="File Types"
Compile=1
CompileCpp=1
Link=1
Priority=1000
[Unit232]
FileName=./IniFile.h
Folder="File Types"
Compile=1
CompileCpp=1
Link=1
Priority=1000
[Unit233]
FileName=./MsdFile.cpp
Folder="File Types"
Compile=1
CompileCpp=1
Link=1
Priority=1000
[Unit234]
FileName=./MsdFile.h
Folder="File Types"
Compile=1
CompileCpp=1
Link=1
Priority=1000
[Unit235]
FileName=./XmlFile.cpp
Folder="File Types"
Compile=1
CompileCpp=1
Link=1
Priority=1000
[Unit236]
FileName=./XmlFile.h
Folder="File Types"
Compile=1
CompileCpp=1
Link=1
Priority=1000
[Unit237]
FileName=./arch/LoadingWindow/LoadingWindow.h
Folder=StepMania/arch/LoadingWindow
Compile=1
CompileCpp=1
Link=1
Priority=1000
[Unit238]
FileName=./arch/LoadingWindow/LoadingWindow_Null.h
Folder=StepMania/arch/LoadingWindow
Compile=1
CompileCpp=1
Link=1
Priority=1000
[Unit239]
FileName=./arch/LoadingWindow/LoadingWindow_Win32.cpp
Folder=StepMania/arch/LoadingWindow
Compile=1
CompileCpp=1
Link=1
Priority=1000
[Unit240]
FileName=./arch/LoadingWindow/LoadingWindow_Win32.h
Folder=StepMania/arch/LoadingWindow
Compile=1
CompileCpp=1
Link=1
Priority=1000
[Unit241]
FileName=./arch/Sound/DSoundHelpers.cpp
Folder=StepMania/arch/Sound
Compile=1
CompileCpp=1
Link=1
Priority=1000
[Unit242]
FileName=./arch/Sound/DSoundHelpers.h
Folder=StepMania/arch/Sound
Compile=1
CompileCpp=1
Link=1
Priority=1000
[Unit243]
FileName=./arch/Sound/RageSoundDriver.h
Folder=StepMania/arch/Sound
Compile=1
CompileCpp=1
Link=1
Priority=1000
[Unit244]
FileName=./arch/Sound/RageSoundDriver_DSound.cpp
Folder=StepMania/arch/Sound
Compile=1
CompileCpp=1
Link=1
Priority=1000
[Unit245]
FileName=./arch/Sound/RageSoundDriver_DSound.h
Folder=StepMania/arch/Sound
Compile=1
CompileCpp=1
Link=1
Priority=1000
[Unit246]
FileName=./arch/Sound/RageSoundDriver_DSound_Software.cpp
Folder=StepMania/arch/Sound
Compile=1
CompileCpp=1
Link=1
Priority=1000
[Unit247]
FileName=./arch/Sound/RageSoundDriver_DSound_Software.h
Folder=StepMania/arch/Sound
Compile=1
CompileCpp=1
Link=1
Priority=1000
[Unit248]
FileName=./arch/Sound/RageSoundDriver_Generic_Software.cpp
Folder=StepMania/arch/Sound
Compile=1
CompileCpp=1
Link=1
Priority=1000
[Unit249]
FileName=./arch/Sound/RageSoundDriver_Generic_Software.h
Folder=StepMania/arch/Sound
Compile=1
CompileCpp=1
Link=1
Priority=1000
[Unit250]
FileName=./arch/Sound/RageSoundDriver_Null.cpp
Folder=StepMania/arch/Sound
Compile=1
CompileCpp=1
Link=1
Priority=1000
[Unit251]
FileName=./arch/Sound/RageSoundDriver_Null.h
Folder=StepMania/arch/Sound
Compile=1
CompileCpp=1
Link=1
Priority=1000
[Unit252]
FileName=./arch/Sound/RageSoundDriver_WaveOut.cpp
Folder=StepMania/arch/Sound
Compile=1
CompileCpp=1
Link=1
Priority=1000
[Unit253]
FileName=./arch/Sound/RageSoundDriver_WaveOut.h
Folder=StepMania/arch/Sound
Compile=1
CompileCpp=1
Link=1
Priority=1000
[Unit254]
FileName=./arch/ArchHooks/ArchHooks.cpp
Folder=StepMania/arch/ArchHooks
Compile=1
CompileCpp=1
Link=1
Priority=1000
[Unit255]
FileName=./arch/ArchHooks/ArchHooks.h
Folder=StepMania/arch/ArchHooks
Compile=1
CompileCpp=1
Link=1
Priority=1000
[Unit256]
FileName=./arch/ArchHooks/ArchHooks_Win32.cpp
Folder=StepMania/arch/ArchHooks
Compile=1
CompileCpp=1
Link=1
Priority=1000
[Unit257]
FileName=./arch/ArchHooks/ArchHooks_Win32.h
Folder=StepMania/arch/ArchHooks
Compile=1
CompileCpp=1
Link=1
Priority=1000
[Unit258]
FileName=./arch/InputHandler/InputHandler.cpp
Folder=StepMania/arch/InputHandler
Compile=1
CompileCpp=1
Link=1
Priority=1000
[Unit259]
FileName=./arch/InputHandler/InputHandler.h
Folder=StepMania/arch/InputHandler
Compile=1
CompileCpp=1
Link=1
Priority=1000
[Unit260]
FileName=./arch/InputHandler/InputHandler_DirectInput.cpp
Folder=StepMania/arch/InputHandler
Compile=1
CompileCpp=1
Link=1
Priority=1000
[Unit261]
FileName=./arch/InputHandler/InputHandler_DirectInput.h
Folder=StepMania/arch/InputHandler
Compile=1
CompileCpp=1
Link=1
Priority=1000
[Unit262]
FileName=./arch/InputHandler/InputHandler_DirectInputHelper.cpp
Folder=StepMania/arch/InputHandler
Compile=1
CompileCpp=1
Link=1
Priority=1000
[Unit263]
FileName=./arch/InputHandler/InputHandler_DirectInputHelper.h
Folder=StepMania/arch/InputHandler
Compile=1
CompileCpp=1
Link=1
Priority=1000
[Unit264]
FileName=./arch/InputHandler/InputHandler_Win32_Para.cpp
Folder=StepMania/arch/InputHandler
Compile=1
CompileCpp=1
Link=1
Priority=1000
[Unit265]
FileName=./arch/InputHandler/InputHandler_Win32_Para.h
Folder=StepMania/arch/InputHandler
Compile=1
CompileCpp=1
Link=1
Priority=1000
[Unit266]
FileName=./arch/InputHandler/InputHandler_Win32_Pump.cpp
Folder=StepMania/arch/InputHandler
Compile=1
CompileCpp=1
Link=1
Priority=1000
[Unit267]
FileName=./arch/InputHandler/InputHandler_Win32_Pump.h
Folder=StepMania/arch/InputHandler
Compile=1
CompileCpp=1
Link=1
Priority=1000
[Unit268]
FileName=./arch/MovieTexture/MovieTexture.cpp
Folder=StepMania/arch/MovieTexture
Compile=1
CompileCpp=1
Link=1
Priority=1000
[Unit269]
FileName=./arch/MovieTexture/MovieTexture.h
Folder=StepMania/arch/MovieTexture
Compile=1
CompileCpp=1
Link=1
Priority=1000
[Unit270]
FileName=./arch/MovieTexture/MovieTexture_DShow.cpp
Folder=StepMania/arch/MovieTexture
Compile=1
CompileCpp=1
Link=1
Priority=1000
[Unit271]
FileName=./arch/MovieTexture/MovieTexture_DShow.h
Folder=StepMania/arch/MovieTexture
Compile=1
CompileCpp=1
Link=1
Priority=1000
[Unit272]
FileName=./arch/MovieTexture/MovieTexture_DShowHelper.cpp
Folder=StepMania/arch/MovieTexture
Compile=1
CompileCpp=1
Link=1
Priority=1000
[Unit273]
FileName=./arch/MovieTexture/MovieTexture_DShowHelper.h
Folder=StepMania/arch/MovieTexture
Compile=1
CompileCpp=1
Link=1
Priority=1000
[Unit274]
FileName=./arch/MovieTexture/MovieTexture_FFMpeg.cpp
Folder=StepMania/arch/MovieTexture
Compile=1
CompileCpp=1
Link=1
Priority=1000
[Unit275]
FileName=./arch/MovieTexture/MovieTexture_FFMpeg.h
Folder=StepMania/arch/MovieTexture
Compile=1
CompileCpp=1
Link=1
Priority=1000
[Unit276]
FileName=./arch/MovieTexture/MovieTexture_Null.cpp
Folder=StepMania/arch/MovieTexture
Compile=1
CompileCpp=1
Link=1
Priority=1000
[Unit277]
FileName=./arch/MovieTexture/MovieTexture_Null.h
Folder=StepMania/arch/MovieTexture
Compile=1
CompileCpp=1
Link=1
Priority=1000
[Unit278]
FileName=./arch/LowLevelWindow/LowLevelWindow.h
Folder=StepMania/arch/LowLevelWindow
Compile=1
CompileCpp=1
Link=1
Priority=1000
[Unit279]
FileName=./arch/LowLevelWindow/LowLevelWindow_SDL.cpp
Folder=StepMania/arch/LowLevelWindow
Compile=1
CompileCpp=1
Link=1
Priority=1000
[Unit280]
FileName=./arch/LowLevelWindow/LowLevelWindow_SDL.h
Folder=StepMania/arch/LowLevelWindow
Compile=1
CompileCpp=1
Link=1
Priority=1000
[Unit281]
FileName=./arch/Lights/LightsDriver.cpp
Folder=StepMania/arch/Lights
Compile=1
CompileCpp=1
Link=1
Priority=1000
[Unit282]
FileName=./arch/Lights/LightsDriver.h
Folder=StepMania/arch/Lights
Compile=1
CompileCpp=1
Link=1
Priority=1000
[Unit283]
FileName=./arch/Lights/LightsDriver_Null.h
Folder=StepMania/arch/Lights
Compile=1
CompileCpp=1
Link=1
Priority=1000
[Unit284]
FileName=./arch/Lights/LightsDriver_SystemMessage.cpp
Folder=StepMania/arch/Lights
Compile=1
CompileCpp=1
Link=1
Priority=1000
[Unit285]
FileName=./arch/Lights/LightsDriver_SystemMessage.h
Folder=StepMania/arch/Lights
Compile=1
CompileCpp=1
Link=1
Priority=1000
[Unit286]
FileName=./arch/MemoryCard/MemoryCardDriver.cpp
Folder=StepMania/arch/MemoryCard
Compile=1
CompileCpp=1
Link=1
Priority=1000
[Unit287]
FileName=./arch/MemoryCard/MemoryCardDriver.h
Folder=StepMania/arch/MemoryCard
Compile=1
CompileCpp=1
Link=1
Priority=1000
[Unit288]
FileName=./arch/MemoryCard/MemoryCardDriver_Null.h
Folder=StepMania/arch/MemoryCard
Compile=1
CompileCpp=1
Link=1
Priority=1000
[Unit289]
FileName=./arch/MemoryCard/MemoryCardDriverThreaded.cpp
Folder=StepMania/arch/MemoryCard
Compile=1
CompileCpp=1
Link=1
Priority=1000
[Unit290]
FileName=./arch/MemoryCard/MemoryCardDriverThreaded.h
Folder=StepMania/arch/MemoryCard
Compile=1
CompileCpp=1
Link=1
Priority=1000
[Unit291]
FileName=./arch/MemoryCard/MemoryCardDriverThreaded_Windows.cpp
Folder=StepMania/arch/MemoryCard
Compile=1
CompileCpp=1
Link=1
Priority=1000
[Unit292]
FileName=./arch/MemoryCard/MemoryCardDriverThreaded_Windows.h
Folder=StepMania/arch/MemoryCard
Compile=1
CompileCpp=1
Link=1
Priority=1000
[Unit293]
FileName=./arch/Dialog/Dialog.cpp
Folder=StepMania/arch/Dialog
Compile=1
CompileCpp=1
Link=1
Priority=1000
[Unit294]
FileName=./arch/Dialog/Dialog.h
Folder=StepMania/arch/Dialog
Compile=1
CompileCpp=1
Link=1
Priority=1000
[Unit295]
FileName=./arch/Dialog/DialogDriver.h
Folder=StepMania/arch/Dialog
Compile=1
CompileCpp=1
Link=1
Priority=1000
[Unit296]
FileName=./arch/Dialog/DialogDriver_Win32.cpp
Folder=StepMania/arch/Dialog
Compile=1
CompileCpp=1
Link=1
Priority=1000
[Unit297]
FileName=./arch/Dialog/DialogDriver_Win32.h
Folder=StepMania/arch/Dialog
Compile=1
CompileCpp=1
Link=1
Priority=1000
[Unit298]
FileName=./arch/Threads/Threads.h
Folder=StepMania/arch/Threads
Compile=1
CompileCpp=1
Link=1
Priority=1000
[Unit299]
FileName=./arch/Threads/Threads_Win32.cpp
Folder=StepMania/arch/Threads
Compile=1
CompileCpp=1
Link=1
Priority=1000
[Unit300]
FileName=./arch/Threads/Threads_Win32.h
Folder=StepMania/arch/Threads
Compile=1
CompileCpp=1
Link=1
Priority=1000
[Unit301]
FileName=./arch/arch.cpp
Folder=StepMania/arch
Compile=1
CompileCpp=1
Link=1
Priority=1000
[Unit302]
FileName=./arch/arch.h
Folder=StepMania/arch
Compile=1
CompileCpp=1
Link=1
Priority=1000
[Unit303]
FileName=./arch/arch_default.h
Folder=StepMania/arch
Compile=1
CompileCpp=1
Link=1
Priority=1000
[Unit304]
FileName=./arch/arch_Win32.h
Folder=StepMania/arch
Compile=1
CompileCpp=1
Link=1
Priority=1000
[Unit305]
FileName=./arch/arch_xbox.h
Folder=StepMania/arch
Compile=1
CompileCpp=1
Link=1
Priority=1000
[Unit306]
FileName=./archutils/Win32/AppInstance.cpp
Folder=StepMania/system
Compile=1
CompileCpp=1
Link=1
Priority=1000
[Unit307]
FileName=./archutils/Win32/AppInstance.h
Folder=StepMania/system
Compile=1
CompileCpp=1
Link=1
Priority=1000
[Unit308]
FileName=./archutils/Win32/arch_setup.cpp
Folder=StepMania/system
Compile=1
CompileCpp=1
Link=1
Priority=1000
[Unit309]
FileName=./archutils/Win32/arch_setup.h
Folder=StepMania/system
Compile=1
CompileCpp=1
Link=1
Priority=1000
[Unit310]
FileName=./archutils/Win32/Crash.cpp
Folder=StepMania/system
Compile=1
CompileCpp=1
Link=1
Priority=1000
[Unit311]
FileName=./archutils/Win32/Crash.h
Folder=StepMania/system
Compile=1
CompileCpp=1
Link=1
Priority=1000
[Unit312]
FileName=./archutils/Win32/DebugInfoHunt.cpp
Folder=StepMania/system
Compile=1
CompileCpp=1
Link=1
Priority=1000
[Unit313]
FileName=./archutils/Win32/DebugInfoHunt.h
Folder=StepMania/system
Compile=1
CompileCpp=1
Link=1
Priority=1000
[Unit314]
FileName=./archutils/Win32/GetFileInformation.cpp
Folder=StepMania/system
Compile=1
CompileCpp=1
Link=1
Priority=1000
[Unit315]
FileName=./archutils/Win32/GetFileInformation.h
Folder=StepMania/system
Compile=1
CompileCpp=1
Link=1
Priority=1000
[Unit316]
FileName=./archutils/Win32/GotoURL.cpp
Folder=StepMania/system
Compile=1
CompileCpp=1
Link=1
Priority=1000
[Unit317]
FileName=./archutils/Win32/GotoURL.h
Folder=StepMania/system
Compile=1
CompileCpp=1
Link=1
Priority=1000
[Unit318]
FileName=./archutils/Win32/RegistryAccess.cpp
Folder=StepMania/system
Compile=1
CompileCpp=1
Link=1
Priority=1000
[Unit319]
FileName=./archutils/Win32/RegistryAccess.h
Folder=StepMania/system
Compile=1
CompileCpp=1
Link=1
Priority=1000
[Unit320]
FileName=./archutils/Win32/RestartProgram.cpp
Folder=StepMania/system
Compile=1
CompileCpp=1
Link=1
Priority=1000
[Unit321]
FileName=./archutils/Win32/RestartProgram.h
Folder=StepMania/system
Compile=1
CompileCpp=1
Link=1
Priority=1000
[Unit322]
FileName=./archutils/Win32/StepMania.ICO
Folder=StepMania/system
Compile=0
CompileCpp=0
Link=0
Priority=1000
[Unit323]
FileName=./archutils/Win32/USB.cpp
Folder=StepMania/system
Compile=1
CompileCpp=1
Link=1
Priority=1000
[Unit324]
FileName=./archutils/Win32/USB.h
Folder=StepMania/system
Compile=1
CompileCpp=1
Link=1
Priority=1000
[Unit325]
FileName=./archutils/Win32/VideoDriverInfo.cpp
Folder=StepMania/system
Compile=1
CompileCpp=1
Link=1
Priority=1000
[Unit326]
FileName=./archutils/Win32/VideoDriverInfo.h
Folder=StepMania/system
Compile=1
CompileCpp=1
Link=1
Priority=1000
[Unit327]
FileName=./archutils/Win32/WindowsResources.h
Folder=StepMania/system
Compile=1
CompileCpp=1
Link=1
Priority=1000
[Unit328]
FileName=./archutils/Win32/WindowsResources.rc
Folder=StepMania/system
Compile=1
CompileCpp=1
Link=0
Priority=1000
[Unit329]
FileName=./global.cpp
Folder=StepMania
Compile=1
CompileCpp=1
Link=1
Priority=1000
[Unit330]
FileName=./global.h
Folder=StepMania
Compile=1
CompileCpp=1
Link=1
Priority=1000
[Unit331]
FileName=./ScreenDimensions.h
Folder=StepMania
Compile=1
CompileCpp=1
Link=1
Priority=1000
[Unit332]
FileName=./StdString.h
Folder=StepMania
Compile=1
CompileCpp=1
Link=1
Priority=1000
[Unit333]
FileName=./StepMania.cpp
Folder=StepMania
Compile=1
CompileCpp=1
Link=1
Priority=1000
[Unit334]
FileName=./StepMania.h
Folder=StepMania
Compile=1
CompileCpp=1
Link=1
Priority=1000
[Unit335]
FileName=./Actor.cpp
Folder=Actors
Compile=1
CompileCpp=1
Link=1
Priority=1000
[Unit336]
FileName=./Actor.h
Folder=Actors
Compile=1
CompileCpp=1
Link=1
Priority=1000
[Unit337]
FileName=./ActorCollision.h
Folder=Actors
Compile=1
CompileCpp=1
Link=1
Priority=1000
[Unit338]
FileName=./ActorCommands.cpp
Folder=Actors
Compile=1
CompileCpp=1
Link=1
Priority=1000
[Unit339]
FileName=./ActorCommands.h
Folder=Actors
Compile=1
CompileCpp=1
Link=1
Priority=1000
[Unit340]
FileName=./ActorFrame.cpp
Folder=Actors
Compile=1
CompileCpp=1
Link=1
Priority=1000
[Unit341]
FileName=./ActorFrame.h
Folder=Actors
Compile=1
CompileCpp=1
Link=1
Priority=1000
[Unit342]
FileName=./ActorScroller.cpp
Folder=Actors
Compile=1
CompileCpp=1
Link=1
Priority=1000
[Unit343]
FileName=./ActorScroller.h
Folder=Actors
Compile=1
CompileCpp=1
Link=1
Priority=1000
[Unit344]
FileName=./ActorUtil.cpp
Folder=Actors
Compile=1
CompileCpp=1
Link=1
Priority=1000
[Unit345]
FileName=./ActorUtil.h
Folder=Actors
Compile=1
CompileCpp=1
Link=1
Priority=1000
[Unit346]
FileName=./BitmapText.cpp
Folder=Actors
Compile=1
CompileCpp=1
Link=1
Priority=1000
[Unit347]
FileName=./BitmapText.h
Folder=Actors
Compile=1
CompileCpp=1
Link=1
Priority=1000
[Unit348]
FileName=./Model.cpp
Folder=Actors
Compile=1
CompileCpp=1
Link=1
Priority=1000
[Unit349]
FileName=./Model.h
Folder=Actors
Compile=1
CompileCpp=1
Link=1
Priority=1000
[Unit350]
FileName=./ModelManager.cpp
Folder=Actors
Compile=1
CompileCpp=1
Link=1
Priority=1000
[Unit351]
FileName=./ModelManager.h
Folder=Actors
Compile=1
CompileCpp=1
Link=1
Priority=1000
[Unit352]
FileName=./ModelTypes.cpp
Folder=Actors
Compile=1
CompileCpp=1
Link=1
Priority=1000
[Unit353]
FileName=./ModelTypes.h
Folder=Actors
Compile=1
CompileCpp=1
Link=1
Priority=1000
[Unit354]
FileName=./Quad.h
Folder=Actors
Compile=1
CompileCpp=1
Link=1
Priority=1000
[Unit355]
FileName=./Sprite.cpp
Folder=Actors
Compile=1
CompileCpp=1
Link=1
Priority=1000
[Unit356]
FileName=./Sprite.h
Folder=Actors
Compile=1
CompileCpp=1
Link=1
Priority=1000
[Unit357]
FileName=./Banner.cpp
Folder="Actors used in Gameplay & Menu"
Compile=1
CompileCpp=1
Link=1
Priority=1000
[Unit358]
FileName=./Banner.h
Folder="Actors used in Gameplay & Menu"
Compile=1
CompileCpp=1
Link=1
Priority=1000
[Unit359]
FileName=./BGAnimation.cpp
Folder="Actors used in Gameplay & Menu"
Compile=1
CompileCpp=1
Link=1
Priority=1000
[Unit360]
FileName=./BGAnimation.h
Folder="Actors used in Gameplay & Menu"
Compile=1
CompileCpp=1
Link=1
Priority=1000
[Unit361]
FileName=./BGAnimationLayer.cpp
Folder="Actors used in Gameplay & Menu"
Compile=1
CompileCpp=1
Link=1
Priority=1000
[Unit362]
FileName=./BGAnimationLayer.h
Folder="Actors used in Gameplay & Menu"
Compile=1
CompileCpp=1
Link=1
Priority=1000
[Unit363]
FileName=./ConditionalBGA.cpp
Folder="Actors used in Gameplay & Menu"
Compile=1
CompileCpp=1
Link=1
Priority=1000
[Unit364]
FileName=./ConditionalBGA.h
Folder="Actors used in Gameplay & Menu"
Compile=1
CompileCpp=1
Link=1
Priority=1000
[Unit365]
FileName=./DifficultyIcon.cpp
Folder="Actors used in Gameplay & Menu"
Compile=1
CompileCpp=1
Link=1
Priority=1000
[Unit366]
FileName=./DifficultyIcon.h
Folder="Actors used in Gameplay & Menu"
Compile=1
CompileCpp=1
Link=1
Priority=1000
[Unit367]
FileName=./FadingBanner.cpp
Folder="Actors used in Gameplay & Menu"
Compile=1
CompileCpp=1
Link=1
Priority=1000
[Unit368]
FileName=./FadingBanner.h
Folder="Actors used in Gameplay & Menu"
Compile=1
CompileCpp=1
Link=1
Priority=1000
[Unit369]
FileName=./MeterDisplay.cpp
Folder="Actors used in Gameplay & Menu"
Compile=1
CompileCpp=1
Link=1
Priority=1000
[Unit370]
FileName=./MeterDisplay.h
Folder="Actors used in Gameplay & Menu"
Compile=1
CompileCpp=1
Link=1
Priority=1000
[Unit371]
FileName=./Transition.cpp
Folder="Actors used in Gameplay & Menu"
Compile=1
CompileCpp=1
Link=1
Priority=1000
[Unit372]
FileName=./Transition.h
Folder="Actors used in Gameplay & Menu"
Compile=1
CompileCpp=1
Link=1
Priority=1000
[Unit373]
FileName=./ActiveAttackList.cpp
Folder="Actors used in Gameplay"
Compile=1
CompileCpp=1
Link=1
Priority=1000
[Unit374]
FileName=./ActiveAttackList.h
Folder="Actors used in Gameplay"
Compile=1
CompileCpp=1
Link=1
Priority=1000
[Unit375]
FileName=./ArrowEffects.cpp
Folder="Actors used in Gameplay"
Compile=1
CompileCpp=1
Link=1
Priority=1000
[Unit376]
FileName=./ArrowEffects.h
Folder="Actors used in Gameplay"
Compile=1
CompileCpp=1
Link=1
Priority=1000
[Unit377]
FileName=./AttackDisplay.cpp
Folder="Actors used in Gameplay"
Compile=1
CompileCpp=1
Link=1
Priority=1000
[Unit378]
FileName=./AttackDisplay.h
Folder="Actors used in Gameplay"
Compile=1
CompileCpp=1
Link=1
Priority=1000
[Unit379]
FileName=./Background.cpp
Folder="Actors used in Gameplay"
Compile=1
CompileCpp=1
Link=1
Priority=1000
[Unit380]
FileName=./Background.h
Folder="Actors used in Gameplay"
Compile=1
CompileCpp=1
Link=1
Priority=1000
[Unit381]
FileName=./BeginnerHelper.cpp
Folder="Actors used in Gameplay"
Compile=1
CompileCpp=1
Link=1
Priority=1000
[Unit382]
FileName=./BeginnerHelper.h
Folder="Actors used in Gameplay"
Compile=1
CompileCpp=1
Link=1
Priority=1000
[Unit383]
FileName=./CharacterHead.cpp
Folder="Actors used in Gameplay"
Compile=1
CompileCpp=1
Link=1
Priority=1000
[Unit384]
FileName=./CharacterHead.h
Folder="Actors used in Gameplay"
Compile=1
CompileCpp=1
Link=1
Priority=1000
[Unit385]
FileName=./CombinedLifeMeterTug.cpp
Folder="Actors used in Gameplay"
Compile=1
CompileCpp=1
Link=1
Priority=1000
[Unit386]
FileName=./CombinedLifeMeterTug.h
Folder="Actors used in Gameplay"
Compile=1
CompileCpp=1
Link=1
Priority=1000
[Unit387]
FileName=./Combo.cpp
Folder="Actors used in Gameplay"
Compile=1
CompileCpp=1
Link=1
Priority=1000
[Unit388]
FileName=./Combo.h
Folder="Actors used in Gameplay"
Compile=1
CompileCpp=1
Link=1
Priority=1000
[Unit389]
FileName=./DancingCharacters.cpp
Folder="Actors used in Gameplay"
Compile=1
CompileCpp=1
Link=1
Priority=1000
[Unit390]
FileName=./DancingCharacters.h
Folder="Actors used in Gameplay"
Compile=1
CompileCpp=1
Link=1
Priority=1000
[Unit391]
FileName=./Foreground.cpp
Folder="Actors used in Gameplay"
Compile=1
CompileCpp=1
Link=1
Priority=1000
[Unit392]
FileName=./Foreground.h
Folder="Actors used in Gameplay"
Compile=1
CompileCpp=1
Link=1
Priority=1000
[Unit393]
FileName=./GhostArrow.cpp
Folder="Actors used in Gameplay"
Compile=1
CompileCpp=1
Link=1
Priority=1000
[Unit394]
FileName=./GhostArrow.h
Folder="Actors used in Gameplay"
Compile=1
CompileCpp=1
Link=1
Priority=1000
[Unit395]
FileName=./GhostArrowRow.cpp
Folder="Actors used in Gameplay"
Compile=1
CompileCpp=1
Link=1
Priority=1000
[Unit396]
FileName=./GhostArrowRow.h
Folder="Actors used in Gameplay"
Compile=1
CompileCpp=1
Link=1
Priority=1000
[Unit397]
FileName=./HoldGhostArrow.cpp
Folder="Actors used in Gameplay"
Compile=1
CompileCpp=1
Link=1
Priority=1000
[Unit398]
FileName=./HoldGhostArrow.h
Folder="Actors used in Gameplay"
Compile=1
CompileCpp=1
Link=1
Priority=1000
[Unit399]
FileName=./HoldJudgment.cpp
Folder="Actors used in Gameplay"
Compile=1
CompileCpp=1
Link=1
Priority=1000
[Unit400]
FileName=./HoldJudgment.h
Folder="Actors used in Gameplay"
Compile=1
CompileCpp=1
Link=1
Priority=1000
[Unit401]
FileName=./Judgment.cpp
Folder="Actors used in Gameplay"
Compile=1
CompileCpp=1
Link=1
Priority=1000
[Unit402]
FileName=./Judgment.h
Folder="Actors used in Gameplay"
Compile=1
CompileCpp=1
Link=1
Priority=1000
[Unit403]
FileName=./LifeMeter.h
Folder="Actors used in Gameplay"
Compile=1
CompileCpp=1
Link=1
Priority=1000
[Unit404]
FileName=./LifeMeterBar.cpp
Folder="Actors used in Gameplay"
Compile=1
CompileCpp=1
Link=1
Priority=1000
[Unit405]
FileName=./LifeMeterBar.h
Folder="Actors used in Gameplay"
Compile=1
CompileCpp=1
Link=1
Priority=1000
[Unit406]
FileName=./LifeMeterBattery.cpp
Folder="Actors used in Gameplay"
Compile=1
CompileCpp=1
Link=1
Priority=1000
[Unit407]
FileName=./LifeMeterBattery.h
Folder="Actors used in Gameplay"
Compile=1
CompileCpp=1
Link=1
Priority=1000
[Unit408]
FileName=./LyricDisplay.cpp
Folder="Actors used in Gameplay"
Compile=1
CompileCpp=1
Link=1
Priority=1000
[Unit409]
FileName=./LyricDisplay.h
Folder="Actors used in Gameplay"
Compile=1
CompileCpp=1
Link=1
Priority=1000
[Unit410]
FileName=./NoteDisplay.cpp
Folder="Actors used in Gameplay"
Compile=1
CompileCpp=1
Link=1
Priority=1000
[Unit411]
FileName=./NoteDisplay.h
Folder="Actors used in Gameplay"
Compile=1
CompileCpp=1
Link=1
Priority=1000
[Unit412]
FileName=./NoteField.cpp
Folder="Actors used in Gameplay"
Compile=1
CompileCpp=1
Link=1
Priority=1000
[Unit413]
FileName=./NoteField.h
Folder="Actors used in Gameplay"
Compile=1
CompileCpp=1
Link=1
Priority=1000
[Unit414]
FileName=./PercentageDisplay.cpp
Folder="Actors used in Gameplay"
Compile=1
CompileCpp=1
Link=1
Priority=1000
[Unit415]
FileName=./PercentageDisplay.h
Folder="Actors used in Gameplay"
Compile=1
CompileCpp=1
Link=1
Priority=1000
[Unit416]
FileName=./Player.cpp
Folder="Actors used in Gameplay"
Compile=1
CompileCpp=1
Link=1
Priority=1000
[Unit417]
FileName=./Player.h
Folder="Actors used in Gameplay"
Compile=1
CompileCpp=1
Link=1
Priority=1000
[Unit418]
FileName=./ProTimingDisplay.cpp
Folder="Actors used in Gameplay"
Compile=1
CompileCpp=1
Link=1
Priority=1000
[Unit419]
FileName=./ProTimingDisplay.h
Folder="Actors used in Gameplay"
Compile=1
CompileCpp=1
Link=1
Priority=1000
[Unit420]
FileName=./ReceptorArrow.cpp
Folder="Actors used in Gameplay"
Compile=1
CompileCpp=1
Link=1
Priority=1000
[Unit421]
FileName=./ReceptorArrow.h
Folder="Actors used in Gameplay"
Compile=1
CompileCpp=1
Link=1
Priority=1000
[Unit422]
FileName=./ReceptorArrowRow.cpp
Folder="Actors used in Gameplay"
Compile=1
CompileCpp=1
Link=1
Priority=1000
[Unit423]
FileName=./ReceptorArrowRow.h
Folder="Actors used in Gameplay"
Compile=1
CompileCpp=1
Link=1
Priority=1000
[Unit424]
FileName=./ScoreDisplay.cpp
Folder="Actors used in Gameplay"
Compile=1
CompileCpp=1
Link=1
Priority=1000
[Unit425]
FileName=./ScoreDisplay.h
Folder="Actors used in Gameplay"
Compile=1
CompileCpp=1
Link=1
Priority=1000
[Unit426]
FileName=./ScoreDisplayBattle.cpp
Folder="Actors used in Gameplay"
Compile=1
CompileCpp=1
Link=1
Priority=1000
[Unit427]
FileName=./ScoreDisplayBattle.h
Folder="Actors used in Gameplay"
Compile=1
CompileCpp=1
Link=1
Priority=1000
[Unit428]
FileName=./ScoreDisplayNormal.cpp
Folder="Actors used in Gameplay"
Compile=1
CompileCpp=1
Link=1
Priority=1000
[Unit429]
FileName=./ScoreDisplayNormal.h
Folder="Actors used in Gameplay"
Compile=1
CompileCpp=1
Link=1
Priority=1000
[Unit430]
FileName=./ScoreDisplayOni.cpp
Folder="Actors used in Gameplay"
Compile=1
CompileCpp=1
Link=1
Priority=1000
[Unit431]
FileName=./ScoreDisplayOni.h
Folder="Actors used in Gameplay"
Compile=1
CompileCpp=1
Link=1
Priority=1000
[Unit432]
FileName=./ScoreDisplayPercentage.cpp
Folder="Actors used in Gameplay"
Compile=1
CompileCpp=1
Link=1
Priority=1000
[Unit433]
FileName=./ScoreDisplayPercentage.h
Folder="Actors used in Gameplay"
Compile=1
CompileCpp=1
Link=1
Priority=1000
[Unit434]
FileName=./ScoreDisplayRave.cpp
Folder="Actors used in Gameplay"
Compile=1
CompileCpp=1
Link=1
Priority=1000
[Unit435]
FileName=./ScoreDisplayRave.h
Folder="Actors used in Gameplay"
Compile=1
CompileCpp=1
Link=1
Priority=1000
[Unit436]
FileName=./BPMDisplay.cpp
Folder="Actors used in Menus"
Compile=1
CompileCpp=1
Link=1
Priority=1000
[Unit437]
FileName=./BPMDisplay.h
Folder="Actors used in Menus"
Compile=1
CompileCpp=1
Link=1
Priority=1000
[Unit438]
FileName=./ComboGraph.cpp
Folder="Actors used in Menus"
Compile=1
CompileCpp=1
Link=1
Priority=1000
[Unit439]
FileName=./ComboGraph.h
Folder="Actors used in Menus"
Compile=1
CompileCpp=1
Link=1
Priority=1000
[Unit440]
FileName=./CourseContentsList.cpp
Folder="Actors used in Menus"
Compile=1
CompileCpp=1
Link=1
Priority=1000
[Unit441]
FileName=./CourseContentsList.h
Folder="Actors used in Menus"
Compile=1
CompileCpp=1
Link=1
Priority=1000
[Unit442]
FileName=./CourseEntryDisplay.cpp
Folder="Actors used in Menus"
Compile=1
CompileCpp=1
Link=1
Priority=1000
[Unit443]
FileName=./CourseEntryDisplay.h
Folder="Actors used in Menus"
Compile=1
CompileCpp=1
Link=1
Priority=1000
[Unit444]
FileName=./DifficultyDisplay.cpp
Folder="Actors used in Menus"
Compile=1
CompileCpp=1
Link=1
Priority=1000
[Unit445]
FileName=./DifficultyDisplay.h
Folder="Actors used in Menus"
Compile=1
CompileCpp=1
Link=1
Priority=1000
[Unit446]
FileName=./DifficultyList.cpp
Folder="Actors used in Menus"
Compile=1
CompileCpp=1
Link=1
Priority=1000
[Unit447]
FileName=./DifficultyList.h
Folder="Actors used in Menus"
Compile=1
CompileCpp=1
Link=1
Priority=1000
[Unit448]
FileName=./DifficultyMeter.cpp
Folder="Actors used in Menus"
Compile=1
CompileCpp=1
Link=1
Priority=1000
[Unit449]
FileName=./DifficultyMeter.h
Folder="Actors used in Menus"
Compile=1
CompileCpp=1
Link=1
Priority=1000
[Unit450]
FileName=./DifficultyRating.cpp
Folder="Actors used in Menus"
Compile=1
CompileCpp=1
Link=1
Priority=1000
[Unit451]
FileName=./DifficultyRating.h
Folder="Actors used in Menus"
Compile=1
CompileCpp=1
Link=1
Priority=1000
[Unit452]
FileName=./DualScrollBar.cpp
Folder="Actors used in Menus"
Compile=1
CompileCpp=1
Link=1
Priority=1000
[Unit453]
FileName=./DualScrollBar.h
Folder="Actors used in Menus"
Compile=1
CompileCpp=1
Link=1
Priority=1000
[Unit454]
FileName=./EditCoursesMenu.cpp
Folder="Actors used in Menus"
Compile=1
CompileCpp=1
Link=1
Priority=1000
[Unit455]
FileName=./EditCoursesMenu.h
Folder="Actors used in Menus"
Compile=1
CompileCpp=1
Link=1
Priority=1000
[Unit456]
FileName=./EditCoursesSongMenu.cpp
Folder="Actors used in Menus"
Compile=1
CompileCpp=1
Link=1
Priority=1000
[Unit457]
FileName=./EditCoursesSongMenu.h
Folder="Actors used in Menus"
Compile=1
CompileCpp=1
Link=1
Priority=1000
[Unit458]
FileName=./EditMenu.cpp
Folder="Actors used in Menus"
Compile=1
CompileCpp=1
Link=1
Priority=1000
[Unit459]
FileName=./EditMenu.h
Folder="Actors used in Menus"
Compile=1
CompileCpp=1
Link=1
Priority=1000
[Unit460]
FileName=./GradeDisplay.cpp
Folder="Actors used in Menus"
Compile=1
CompileCpp=1
Link=1
Priority=1000
[Unit461]
FileName=./GradeDisplay.h
Folder="Actors used in Menus"
Compile=1
CompileCpp=1
Link=1
Priority=1000
[Unit462]
FileName=./GraphDisplay.cpp
Folder="Actors used in Menus"
Compile=1
CompileCpp=1
Link=1
Priority=1000
[Unit463]
FileName=./GraphDisplay.h
Folder="Actors used in Menus"
Compile=1
CompileCpp=1
Link=1
Priority=1000
[Unit464]
FileName=./GrooveGraph.cpp
Folder="Actors used in Menus"
Compile=1
CompileCpp=1
Link=1
Priority=1000
[Unit465]
FileName=./GrooveGraph.h
Folder="Actors used in Menus"
Compile=1
CompileCpp=1
Link=1
Priority=1000
[Unit466]
FileName=./GrooveRadar.cpp
Folder="Actors used in Menus"
Compile=1
CompileCpp=1
Link=1
Priority=1000
[Unit467]
FileName=./GrooveRadar.h
Folder="Actors used in Menus"
Compile=1
CompileCpp=1
Link=1
Priority=1000
[Unit468]
FileName=./GroupList.cpp
Folder="Actors used in Menus"
Compile=1
CompileCpp=1
Link=1
Priority=1000
[Unit469]
FileName=./GroupList.h
Folder="Actors used in Menus"
Compile=1
CompileCpp=1
Link=1
Priority=1000
[Unit470]
FileName=./HelpDisplay.cpp
Folder="Actors used in Menus"
Compile=1
CompileCpp=1
Link=1
Priority=1000
[Unit471]
FileName=./HelpDisplay.h
Folder="Actors used in Menus"
Compile=1
CompileCpp=1
Link=1
Priority=1000
[Unit472]
FileName=./JukeboxMenu.cpp
Folder="Actors used in Menus"
Compile=1
CompileCpp=1
Link=1
Priority=1000
[Unit473]
FileName=./JukeboxMenu.h
Folder="Actors used in Menus"
Compile=1
CompileCpp=1
Link=1
Priority=1000
[Unit474]
FileName=./ListDisplay.cpp
Folder="Actors used in Menus"
Compile=1
CompileCpp=1
Link=1
Priority=1000
[Unit475]
FileName=./ListDisplay.h
Folder="Actors used in Menus"
Compile=1
CompileCpp=1
Link=1
Priority=1000
[Unit476]
FileName=./MemoryCardDisplay.cpp
Folder="Actors used in Menus"
Compile=1
CompileCpp=1
Link=1
Priority=1000
[Unit477]
FileName=./MemoryCardDisplay.h
Folder="Actors used in Menus"
Compile=1
CompileCpp=1
Link=1
Priority=1000
[Unit478]
FileName=./MenuTimer.cpp
Folder="Actors used in Menus"
Compile=1
CompileCpp=1
Link=1
Priority=1000
[Unit479]
FileName=./MenuTimer.h
Folder="Actors used in Menus"
Compile=1
CompileCpp=1
Link=1
Priority=1000
[Unit480]
FileName=./ModeSwitcher.cpp
Folder="Actors used in Menus"
Compile=1
CompileCpp=1
Link=1
Priority=1000
[Unit481]
FileName=./ModeSwitcher.h
Folder="Actors used in Menus"
Compile=1
CompileCpp=1
Link=1
Priority=1000
[Unit482]
FileName=./MusicBannerWheel.cpp
Folder="Actors used in Menus"
Compile=1
CompileCpp=1
Link=1
Priority=1000
[Unit483]
FileName=./MusicBannerWheel.h
Folder="Actors used in Menus"
Compile=1
CompileCpp=1
Link=1
Priority=1000
[Unit484]
FileName=./MusicList.cpp
Folder="Actors used in Menus"
Compile=1
CompileCpp=1
Link=1
Priority=1000
[Unit485]
FileName=./MusicList.h
Folder="Actors used in Menus"
Compile=1
CompileCpp=1
Link=1
Priority=1000
[Unit486]
FileName=./MusicSortDisplay.cpp
Folder="Actors used in Menus"
Compile=1
CompileCpp=1
Link=1
Priority=1000
[Unit487]
FileName=./MusicSortDisplay.h
Folder="Actors used in Menus"
Compile=1
CompileCpp=1
Link=1
Priority=1000
[Unit488]
FileName=./MusicWheel.cpp
Folder="Actors used in Menus"
Compile=1
CompileCpp=1
Link=1
Priority=1000
[Unit489]
FileName=./MusicWheel.h
Folder="Actors used in Menus"
Compile=1
CompileCpp=1
Link=1
Priority=1000
[Unit490]
FileName=./MusicWheelItem.cpp
Folder="Actors used in Menus"
Compile=1
CompileCpp=1
Link=1
Priority=1000
[Unit491]
FileName=./MusicWheelItem.h
Folder="Actors used in Menus"
Compile=1
CompileCpp=1
Link=1
Priority=1000
[Unit492]
FileName=./OptionIcon.cpp
Folder="Actors used in Menus"
Compile=1
CompileCpp=1
Link=1
Priority=1000
[Unit493]
FileName=./OptionIcon.h
Folder="Actors used in Menus"
Compile=1
CompileCpp=1
Link=1
Priority=1000
[Unit494]
FileName=./OptionIconRow.cpp
Folder="Actors used in Menus"
Compile=1
CompileCpp=1
Link=1
Priority=1000
[Unit495]
FileName=./OptionIconRow.h
Folder="Actors used in Menus"
Compile=1
CompileCpp=1
Link=1
Priority=1000
[Unit496]
FileName=./OptionsCursor.cpp
Folder="Actors used in Menus"
Compile=1
CompileCpp=1
Link=1
Priority=1000
[Unit497]
FileName=./OptionsCursor.h
Folder="Actors used in Menus"
Compile=1
CompileCpp=1
Link=1
Priority=1000
[Unit498]
FileName=./PaneDisplay.cpp
Folder="Actors used in Menus"
Compile=1
CompileCpp=1
Link=1
Priority=1000
[Unit499]
FileName=./PaneDisplay.h
Folder="Actors used in Menus"
Compile=1
CompileCpp=1
Link=1
Priority=1000
[Unit500]
FileName=./ScrollBar.cpp
Folder="Actors used in Menus"
Compile=1
CompileCpp=1
Link=1
Priority=1000
[Unit501]
FileName=./ScrollBar.h
Folder="Actors used in Menus"
Compile=1
CompileCpp=1
Link=1
Priority=1000
[Unit502]
FileName=./ScrollingList.cpp
Folder="Actors used in Menus"
Compile=1
CompileCpp=1
Link=1
Priority=1000
[Unit503]
FileName=./ScrollingList.h
Folder="Actors used in Menus"
Compile=1
CompileCpp=1
Link=1
Priority=1000
[Unit504]
FileName=./SnapDisplay.cpp
Folder="Actors used in Menus"
Compile=1
CompileCpp=1
Link=1
Priority=1000
[Unit505]
FileName=./SnapDisplay.h
Folder="Actors used in Menus"
Compile=1
CompileCpp=1
Link=1
Priority=1000
[Unit506]
FileName=./SongCreditDisplay.cpp
Folder="Actors used in Menus"
Compile=1
CompileCpp=1
Link=1
Priority=1000
[Unit507]
FileName=./SongCreditDisplay.h
Folder="Actors used in Menus"
Compile=1
CompileCpp=1
Link=1
Priority=1000
[Unit508]
FileName=./TextBanner.cpp
Folder="Actors used in Menus"
Compile=1
CompileCpp=1
Link=1
Priority=1000
[Unit509]
FileName=./TextBanner.h
Folder="Actors used in Menus"
Compile=1
CompileCpp=1
Link=1
Priority=1000
[Unit510]
FileName=./WheelNotifyIcon.cpp
Folder="Actors used in Menus"
Compile=1
CompileCpp=1
Link=1
Priority=1000
[Unit511]
FileName=./WheelNotifyIcon.h
Folder="Actors used in Menus"
Compile=1
CompileCpp=1
Link=1
Priority=1000
[Unit512]
FileName=./Screen.cpp
Folder=Screens
Compile=1
CompileCpp=1
Link=1
Priority=1000
[Unit513]
FileName=./Screen.h
Folder=Screens
Compile=1
CompileCpp=1
Link=1
Priority=1000
[Unit514]
FileName=./ScreenAttract.cpp
Folder=Screens
Compile=1
CompileCpp=1
Link=1
Priority=1000
[Unit515]
FileName=./ScreenAttract.h
Folder=Screens
Compile=1
CompileCpp=1
Link=1
Priority=1000
[Unit516]
FileName=./ScreenBookkeeping.cpp
Folder=Screens
Compile=1
CompileCpp=1
Link=1
Priority=1000
[Unit517]
FileName=./ScreenBookkeeping.h
Folder=Screens
Compile=1
CompileCpp=1
Link=1
Priority=1000
[Unit518]
FileName=./ScreenBranch.cpp
Folder=Screens
Compile=1
CompileCpp=1
Link=1
Priority=1000
[Unit519]
FileName=./ScreenBranch.h
Folder=Screens
Compile=1
CompileCpp=1
Link=1
Priority=1000
[Unit520]
FileName=./ScreenCaution.cpp
Folder=Screens
Compile=1
CompileCpp=1
Link=1
Priority=1000
[Unit521]
FileName=./ScreenCaution.h
Folder=Screens
Compile=1
CompileCpp=1
Link=1
Priority=1000
[Unit522]
FileName=./ScreenCenterImage.cpp
Folder=Screens
Compile=1
CompileCpp=1
Link=1
Priority=1000
[Unit523]
FileName=./ScreenCenterImage.h
Folder=Screens
Compile=1
CompileCpp=1
Link=1
Priority=1000
[Unit524]
FileName=./ScreenClearBookkeepingData.cpp
Folder=Screens
Compile=1
CompileCpp=1
Link=1
Priority=1000
[Unit525]
FileName=./ScreenClearBookkeepingData.h
Folder=Screens
Compile=1
CompileCpp=1
Link=1
Priority=1000
[Unit526]
FileName=./ScreenClearMachineStats.cpp
Folder=Screens
Compile=1
CompileCpp=1
Link=1
Priority=1000
[Unit527]
FileName=./ScreenClearMachineStats.h
Folder=Screens
Compile=1
CompileCpp=1
Link=1
Priority=1000
[Unit528]
FileName=./ScreenCredits.cpp
Folder=Screens
Compile=1
CompileCpp=1
Link=1
Priority=1000
[Unit529]
FileName=./ScreenCredits.h
Folder=Screens
Compile=1
CompileCpp=1
Link=1
Priority=1000
[Unit530]
FileName=./ScreenDemonstration.cpp
Folder=Screens
Compile=1
CompileCpp=1
Link=1
Priority=1000
[Unit531]
FileName=./ScreenDemonstration.h
Folder=Screens
Compile=1
CompileCpp=1
Link=1
Priority=1000
[Unit532]
FileName=./ScreenDownloadMachineStats.cpp
Folder=Screens
Compile=1
CompileCpp=1
Link=1
Priority=1000
[Unit533]
FileName=./ScreenDownloadMachineStats.h
Folder=Screens
Compile=1
CompileCpp=1
Link=1
Priority=1000
[Unit534]
FileName=./ScreenEdit.cpp
Folder=Screens
Compile=1
CompileCpp=1
Link=1
Priority=1000
[Unit535]
FileName=./ScreenEdit.h
Folder=Screens
Compile=1
CompileCpp=1
Link=1
Priority=1000
[Unit536]
FileName=./ScreenEditCoursesMenu.cpp
Folder=Screens
Compile=1
CompileCpp=1
Link=1
Priority=1000
[Unit537]
FileName=./ScreenEditCoursesMenu.h
Folder=Screens
Compile=1
CompileCpp=1
Link=1
Priority=1000
[Unit538]
FileName=./ScreenEditMenu.cpp
Folder=Screens
Compile=1
CompileCpp=1
Link=1
Priority=1000
[Unit539]
FileName=./ScreenEditMenu.h
Folder=Screens
Compile=1
CompileCpp=1
Link=1
Priority=1000
[Unit540]
FileName=./ScreenEnding.cpp
Folder=Screens
Compile=1
CompileCpp=1
Link=1
Priority=1000
[Unit541]
FileName=./ScreenEnding.h
Folder=Screens
Compile=1
CompileCpp=1
Link=1
Priority=1000
[Unit542]
FileName=./ScreenEndlessBreak.cpp
Folder=Screens
Compile=1
CompileCpp=1
Link=1
Priority=1000
[Unit543]
FileName=./ScreenEndlessBreak.h
Folder=Screens
Compile=1
CompileCpp=1
Link=1
Priority=1000
[Unit544]
FileName=./ScreenEvaluation.cpp
Folder=Screens
Compile=1
CompileCpp=1
Link=1
Priority=1000
[Unit545]
FileName=./ScreenEvaluation.h
Folder=Screens
Compile=1
CompileCpp=1
Link=1
Priority=1000
[Unit546]
FileName=./ScreenExit.cpp
Folder=Screens
Compile=1
CompileCpp=1
Link=1
Priority=1000
[Unit547]
FileName=./ScreenExit.h
Folder=Screens
Compile=1
CompileCpp=1
Link=1
Priority=1000
[Unit548]
FileName=./ScreenEz2SelectMusic.cpp
Folder=Screens
Compile=1
CompileCpp=1
Link=1
Priority=1000
[Unit549]
FileName=./ScreenEz2SelectMusic.h
Folder=Screens
Compile=1
CompileCpp=1
Link=1
Priority=1000
[Unit550]
FileName=./ScreenEz2SelectPlayer.cpp
Folder=Screens
Compile=1
CompileCpp=1
Link=1
Priority=1000
[Unit551]
FileName=./ScreenEz2SelectPlayer.h
Folder=Screens
Compile=1
CompileCpp=1
Link=1
Priority=1000
[Unit552]
FileName=./ScreenGameOver.cpp
Folder=Screens
Compile=1
CompileCpp=1
Link=1
Priority=1000
[Unit553]
FileName=./ScreenGameOver.h
Folder=Screens
Compile=1
CompileCpp=1
Link=1
Priority=1000
[Unit554]
FileName=./ScreenGameplay.cpp
Folder=Screens
Compile=1
CompileCpp=1
Link=1
Priority=1000
[Unit555]
FileName=./ScreenGameplay.h
Folder=Screens
Compile=1
CompileCpp=1
Link=1
Priority=1000
[Unit556]
FileName=./ScreenHowToPlay.cpp
Folder=Screens
Compile=1
CompileCpp=1
Link=1
Priority=1000
[Unit557]
FileName=./ScreenHowToPlay.h
Folder=Screens
Compile=1
CompileCpp=1
Link=1
Priority=1000
[Unit558]
FileName=./ScreenInsertCredit.cpp
Folder=Screens
Compile=1
CompileCpp=1
Link=1
Priority=1000
[Unit559]
FileName=./ScreenInsertCredit.h
Folder=Screens
Compile=1
CompileCpp=1
Link=1
Priority=1000
[Unit560]
FileName=./ScreenInstructions.cpp
Folder=Screens
Compile=1
CompileCpp=1
Link=1
Priority=1000
[Unit561]
FileName=./ScreenInstructions.h
Folder=Screens
Compile=1
CompileCpp=1
Link=1
Priority=1000
[Unit562]
FileName=./ScreenJukebox.cpp
Folder=Screens
Compile=1
CompileCpp=1
Link=1
Priority=1000
[Unit563]
FileName=./ScreenJukebox.h
Folder=Screens
Compile=1
CompileCpp=1
Link=1
Priority=1000
[Unit564]
FileName=./ScreenJukeboxMenu.cpp
Folder=Screens
Compile=1
CompileCpp=1
Link=1
Priority=1000
[Unit565]
FileName=./ScreenJukeboxMenu.h
Folder=Screens
Compile=1
CompileCpp=1
Link=1
Priority=1000
[Unit566]
FileName=./ScreenLogo.cpp
Folder=Screens
Compile=1
CompileCpp=1
Link=1
Priority=1000
[Unit567]
FileName=./ScreenLogo.h
Folder=Screens
Compile=1
CompileCpp=1
Link=1
Priority=1000
[Unit568]
FileName=./ScreenMapControllers.cpp
Folder=Screens
Compile=1
CompileCpp=1
Link=1
Priority=1000
[Unit569]
FileName=./ScreenMapControllers.h
Folder=Screens
Compile=1
CompileCpp=1
Link=1
Priority=1000
[Unit570]
FileName=./ScreenMessage.h
Folder=Screens
Compile=1
CompileCpp=1
Link=1
Priority=1000
[Unit571]
FileName=./ScreenMiniMenu.cpp
Folder=Screens
Compile=1
CompileCpp=1
Link=1
Priority=1000
[Unit572]
FileName=./ScreenMiniMenu.h
Folder=Screens
Compile=1
CompileCpp=1
Link=1
Priority=1000
[Unit573]
FileName=./ScreenMusicScroll.cpp
Folder=Screens
Compile=1
CompileCpp=1
Link=1
Priority=1000
[Unit574]
FileName=./ScreenMusicScroll.h
Folder=Screens
Compile=1
CompileCpp=1
Link=1
Priority=1000
[Unit575]
FileName=./ScreenNameEntry.cpp
Folder=Screens
Compile=1
CompileCpp=1
Link=1
Priority=1000
[Unit576]
FileName=./ScreenNameEntry.h
Folder=Screens
Compile=1
CompileCpp=1
Link=1
Priority=1000
[Unit577]
FileName=./ScreenNameEntryTraditional.cpp
Folder=Screens
Compile=1
CompileCpp=1
Link=1
Priority=1000
[Unit578]
FileName=./ScreenNameEntryTraditional.h
Folder=Screens
Compile=1
CompileCpp=1
Link=1
Priority=1000
[Unit579]
FileName=./ScreenNetEvaluation.cpp
Folder=Screens
Compile=1
CompileCpp=1
Link=1
Priority=1000
[Unit580]
FileName=./ScreenNetEvaluation.h
Folder=Screens
Compile=1
CompileCpp=1
Link=1
Priority=1000
[Unit581]
FileName=./ScreenNetSelectMusic.cpp
Folder=Screens
Compile=1
CompileCpp=1
Link=1
Priority=1000
[Unit582]
FileName=./ScreenNetSelectMusic.h
Folder=Screens
Compile=1
CompileCpp=1
Link=1
Priority=1000
[Unit583]
FileName=./ScreenNetworkOptions.cpp
Folder=Screens
Compile=1
CompileCpp=1
Link=1
Priority=1000
[Unit584]
FileName=./ScreenNetworkOptions.h
Folder=Screens
Compile=1
CompileCpp=1
Link=1
Priority=1000
[Unit585]
FileName=./ScreenOptions.cpp
Folder=Screens
Compile=1
CompileCpp=1
Link=1
Priority=1000
[Unit586]
FileName=./ScreenOptions.h
Folder=Screens
Compile=1
CompileCpp=1
Link=1
Priority=1000
[Unit587]
FileName=./ScreenOptionsMaster.cpp
Folder=Screens
Compile=1
CompileCpp=1
Link=1
Priority=1000
[Unit588]
FileName=./ScreenOptionsMaster.h
Folder=Screens
Compile=1
CompileCpp=1
Link=1
Priority=1000
[Unit589]
FileName=./ScreenOptionsMasterPrefs.cpp
Folder=Screens
Compile=1
CompileCpp=1
Link=1
Priority=1000
[Unit590]
FileName=./ScreenOptionsMasterPrefs.h
Folder=Screens
Compile=1
CompileCpp=1
Link=1
Priority=1000
[Unit591]
FileName=./ScreenPlayerOptions.cpp
Folder=Screens
Compile=1
CompileCpp=1
Link=1
Priority=1000
[Unit592]
FileName=./ScreenPlayerOptions.h
Folder=Screens
Compile=1
CompileCpp=1
Link=1
Priority=1000
[Unit593]
FileName=./ScreenProfileOptions.cpp
Folder=Screens
Compile=1
CompileCpp=1
Link=1
Priority=1000
[Unit594]
FileName=./ScreenProfileOptions.h
Folder=Screens
Compile=1
CompileCpp=1
Link=1
Priority=1000
[Unit595]
FileName=./ScreenPrompt.cpp
Folder=Screens
Compile=1
CompileCpp=1
Link=1
Priority=1000
[Unit596]
FileName=./ScreenPrompt.h
Folder=Screens
Compile=1
CompileCpp=1
Link=1
Priority=1000
[Unit597]
FileName=./ScreenRanking.cpp
Folder=Screens
Compile=1
CompileCpp=1
Link=1
Priority=1000
[Unit598]
FileName=./ScreenRanking.h
Folder=Screens
Compile=1
CompileCpp=1
Link=1
Priority=1000
[Unit599]
FileName=./ScreenReloadSongs.cpp
Folder=Screens
Compile=1
CompileCpp=1
Link=1
Priority=1000
[Unit600]
FileName=./ScreenReloadSongs.h
Folder=Screens
Compile=1
CompileCpp=1
Link=1
Priority=1000
[Unit601]
FileName=./ScreenResetToDefaults.cpp
Folder=Screens
Compile=1
CompileCpp=1
Link=1
Priority=1000
[Unit602]
FileName=./ScreenResetToDefaults.h
Folder=Screens
Compile=1
CompileCpp=1
Link=1
Priority=1000
[Unit603]
FileName=./ScreenSandbox.cpp
Folder=Screens
Compile=1
CompileCpp=1
Link=1
Priority=1000
[Unit604]
FileName=./ScreenSandbox.h
Folder=Screens
Compile=1
CompileCpp=1
Link=1
Priority=1000
[Unit605]
FileName=./ScreenSelect.cpp
Folder=Screens
Compile=1
CompileCpp=1
Link=1
Priority=1000
[Unit606]
FileName=./ScreenSelect.h
Folder=Screens
Compile=1
CompileCpp=1
Link=1
Priority=1000
[Unit607]
FileName=./ScreenSelectCharacter.cpp
Folder=Screens
Compile=1
CompileCpp=1
Link=1
Priority=1000
[Unit608]
FileName=./ScreenSelectCharacter.h
Folder=Screens
Compile=1
CompileCpp=1
Link=1
Priority=1000
[Unit609]
FileName=./ScreenSelectDifficulty.cpp
Folder=Screens
Compile=1
CompileCpp=1
Link=1
Priority=1000
[Unit610]
FileName=./ScreenSelectDifficulty.h
Folder=Screens
Compile=1
CompileCpp=1
Link=1
Priority=1000
[Unit611]
FileName=./ScreenSelectGroup.cpp
Folder=Screens
Compile=1
CompileCpp=1
Link=1
Priority=1000
[Unit612]
FileName=./ScreenSelectGroup.h
Folder=Screens
Compile=1
CompileCpp=1
Link=1
Priority=1000
[Unit613]
FileName=./ScreenSelectMaster.cpp
Folder=Screens
Compile=1
CompileCpp=1
Link=1
Priority=1000
[Unit614]
FileName=./ScreenSelectMaster.h
Folder=Screens
Compile=1
CompileCpp=1
Link=1
Priority=1000
[Unit615]
FileName=./ScreenSelectMode.cpp
Folder=Screens
Compile=1
CompileCpp=1
Link=1
Priority=1000
[Unit616]
FileName=./ScreenSelectMode.h
Folder=Screens
Compile=1
CompileCpp=1
Link=1
Priority=1000
[Unit617]
FileName=./ScreenSelectMusic.cpp
Folder=Screens
Compile=1
CompileCpp=1
Link=1
Priority=1000
[Unit618]
FileName=./ScreenSelectMusic.h
Folder=Screens
Compile=1
CompileCpp=1
Link=1
Priority=1000
[Unit619]
FileName=./ScreenSelectStyle.cpp
Folder=Screens
Compile=1
CompileCpp=1
Link=1
Priority=1000
[Unit620]
FileName=./ScreenSelectStyle.h
Folder=Screens
Compile=1
CompileCpp=1
Link=1
Priority=1000
[Unit621]
FileName=./ScreenSetTime.cpp
Folder=Screens
Compile=1
CompileCpp=1
Link=1
Priority=1000
[Unit622]
FileName=./ScreenSetTime.h
Folder=Screens
Compile=1
CompileCpp=1
Link=1
Priority=1000
[Unit623]
FileName=./ScreenSongOptions.cpp
Folder=Screens
Compile=1
CompileCpp=1
Link=1
Priority=1000
[Unit624]
FileName=./ScreenSongOptions.h
Folder=Screens
Compile=1
CompileCpp=1
Link=1
Priority=1000
[Unit625]
FileName=./ScreenStage.cpp
Folder=Screens
Compile=1
CompileCpp=1
Link=1
Priority=1000
[Unit626]
FileName=./ScreenStage.h
Folder=Screens
Compile=1
CompileCpp=1
Link=1
Priority=1000
[Unit627]
FileName=./ScreenStyleSplash.cpp
Folder=Screens
Compile=1
CompileCpp=1
Link=1
Priority=1000
[Unit628]
FileName=./ScreenStyleSplash.h
Folder=Screens
Compile=1
CompileCpp=1
Link=1
Priority=1000
[Unit629]
FileName=./ScreenTest.cpp
Folder=Screens
Compile=1
CompileCpp=1
Link=1
Priority=1000
[Unit630]
FileName=./ScreenTest.h
Folder=Screens
Compile=1
CompileCpp=1
Link=1
Priority=1000
[Unit631]
FileName=./ScreenTestFonts.cpp
Folder=Screens
Compile=1
CompileCpp=1
Link=1
Priority=1000
[Unit632]
FileName=./ScreenTestFonts.h
Folder=Screens
Compile=1
CompileCpp=1
Link=1
Priority=1000
[Unit633]
FileName=./ScreenTestInput.cpp
Folder=Screens
Compile=1
CompileCpp=1
Link=1
Priority=1000
[Unit634]
FileName=./ScreenTestInput.h
Folder=Screens
Compile=1
CompileCpp=1
Link=1
Priority=1000
[Unit635]
FileName=./ScreenTestLights.cpp
Folder=Screens
Compile=1
CompileCpp=1
Link=1
Priority=1000
[Unit636]
FileName=./ScreenTestLights.h
Folder=Screens
Compile=1
CompileCpp=1
Link=1
Priority=1000
[Unit637]
FileName=./ScreenTestSound.cpp
Folder=Screens
Compile=1
CompileCpp=1
Link=1
Priority=1000
[Unit638]
FileName=./ScreenTestSound.h
Folder=Screens
Compile=1
CompileCpp=1
Link=1
Priority=1000
[Unit639]
FileName=./ScreenTextEntry.cpp
Folder=Screens
Compile=1
CompileCpp=1
Link=1
Priority=1000
[Unit640]
FileName=./ScreenTextEntry.h
Folder=Screens
Compile=1
CompileCpp=1
Link=1
Priority=1000
[Unit641]
FileName=./ScreenTitleMenu.cpp
Folder=Screens
Compile=1
CompileCpp=1
Link=1
Priority=1000
[Unit642]
FileName=./ScreenTitleMenu.h
Folder=Screens
Compile=1
CompileCpp=1
Link=1
Priority=1000
[Unit643]
FileName=./ScreenUnlock.cpp
Folder=Screens
Compile=1
CompileCpp=1
Link=1
Priority=1000
[Unit644]
FileName=./ScreenUnlock.h
Folder=Screens
Compile=1
CompileCpp=1
Link=1
Priority=1000
[Unit645]
FileName=./ScreenWithMenuElements.cpp
Folder=Screens
Compile=1
CompileCpp=1
Link=1
Priority=1000
[Unit646]
FileName=./ScreenWithMenuElements.h
Folder=Screens
Compile=1
CompileCpp=1
Link=1
Priority=1000
[Unit647]
FileName=./AnnouncerManager.cpp
Folder="Global Singletons"
Compile=1
CompileCpp=1
Link=1
Priority=1000
[Unit648]
FileName=./AnnouncerManager.h
Folder="Global Singletons"
Compile=1
CompileCpp=1
Link=1
Priority=1000
[Unit649]
FileName=./Bookkeeper.cpp
Folder="Global Singletons"
Compile=1
CompileCpp=1
Link=1
Priority=1000
[Unit650]
FileName=./Bookkeeper.h
Folder="Global Singletons"
Compile=1
CompileCpp=1
Link=1
Priority=1000
[Unit651]
FileName=./CryptManager.cpp
Folder="Global Singletons"
Compile=1
CompileCpp=1
Link=1
Priority=1000
[Unit652]
FileName=./CryptManager.h
Folder="Global Singletons"
Compile=1
CompileCpp=1
Link=1
Priority=1000
[Unit653]
FileName=./ezsockets.cpp
Folder="Global Singletons"
Compile=1
CompileCpp=1
Link=1
Priority=1000
[Unit654]
FileName=./ezsockets.h
Folder="Global Singletons"
Compile=1
CompileCpp=1
Link=1
Priority=1000
[Unit655]
FileName=./FontManager.cpp
Folder="Global Singletons"
Compile=1
CompileCpp=1
Link=1
Priority=1000
[Unit656]
FileName=./FontManager.h
Folder="Global Singletons"
Compile=1
CompileCpp=1
Link=1
Priority=1000
[Unit657]
FileName=./GameManager.cpp
Folder="Global Singletons"
Compile=1
CompileCpp=1
Link=1
Priority=1000
[Unit658]
FileName=./GameManager.h
Folder="Global Singletons"
Compile=1
CompileCpp=1
Link=1
Priority=1000
[Unit659]
FileName=./GameSoundManager.cpp
Folder="Global Singletons"
Compile=1
CompileCpp=1
Link=1
Priority=1000
[Unit660]
FileName=./GameSoundManager.h
Folder="Global Singletons"
Compile=1
CompileCpp=1
Link=1
Priority=1000
[Unit661]
FileName=./GameState.cpp
Folder="Global Singletons"
Compile=1
CompileCpp=1
Link=1
Priority=1000
[Unit662]
FileName=./GameState.h
Folder="Global Singletons"
Compile=1
CompileCpp=1
Link=1
Priority=1000
[Unit663]
FileName=./InputFilter.cpp
Folder="Global Singletons"
Compile=1
CompileCpp=1
Link=1
Priority=1000
[Unit664]
FileName=./InputFilter.h
Folder="Global Singletons"
Compile=1
CompileCpp=1
Link=1
Priority=1000
[Unit665]
FileName=./InputMapper.cpp
Folder="Global Singletons"
Compile=1
CompileCpp=1
Link=1
Priority=1000
[Unit666]
FileName=./InputMapper.h
Folder="Global Singletons"
Compile=1
CompileCpp=1
Link=1
Priority=1000
[Unit667]
FileName=./InputQueue.cpp
Folder="Global Singletons"
Compile=1
CompileCpp=1
Link=1
Priority=1000
[Unit668]
FileName=./InputQueue.h
Folder="Global Singletons"
Compile=1
CompileCpp=1
Link=1
Priority=1000
[Unit669]
FileName=./LightsManager.cpp
Folder="Global Singletons"
Compile=1
CompileCpp=1
Link=1
Priority=1000
[Unit670]
FileName=./LightsManager.h
Folder="Global Singletons"
Compile=1
CompileCpp=1
Link=1
Priority=1000
[Unit671]
FileName=./MemoryCardManager.cpp
Folder="Global Singletons"
Compile=1
CompileCpp=1
Link=1
Priority=1000
[Unit672]
FileName=./MemoryCardManager.h
Folder="Global Singletons"
Compile=1
CompileCpp=1
Link=1
Priority=1000
[Unit673]
FileName=./NetworkSyncManager.cpp
Folder="Global Singletons"
Compile=1
CompileCpp=1
Link=1
Priority=1000
[Unit674]
FileName=./NetworkSyncManager.h
Folder="Global Singletons"
Compile=1
CompileCpp=1
Link=1
Priority=1000
[Unit675]
FileName=./NetworkSyncServer.cpp
Folder="Global Singletons"
Compile=1
CompileCpp=1
Link=1
Priority=1000
[Unit676]
FileName=./NetworkSyncServer.h
Folder="Global Singletons"
Compile=1
CompileCpp=1
Link=1
Priority=1000
[Unit677]
FileName=./NoteSkinManager.cpp
Folder="Global Singletons"
Compile=1
CompileCpp=1
Link=1
Priority=1000
[Unit678]
FileName=./NoteSkinManager.h
Folder="Global Singletons"
Compile=1
CompileCpp=1
Link=1
Priority=1000
[Unit679]
FileName=./PrefsManager.cpp
Folder="Global Singletons"
Compile=1
CompileCpp=1
Link=1
Priority=1000
[Unit680]
FileName=./PrefsManager.h
Folder="Global Singletons"
Compile=1
CompileCpp=1
Link=1
Priority=1000
[Unit681]
FileName=./ProfileManager.cpp
Folder="Global Singletons"
Compile=1
CompileCpp=1
Link=1
Priority=1000
[Unit682]
FileName=./ProfileManager.h
Folder="Global Singletons"
Compile=1
CompileCpp=1
Link=1
Priority=1000
[Unit683]
FileName=./ScreenManager.cpp
Folder="Global Singletons"
Compile=1
CompileCpp=1
Link=1
Priority=1000
[Unit684]
FileName=./ScreenManager.h
Folder="Global Singletons"
Compile=1
CompileCpp=1
Link=1
Priority=1000
[Unit685]
FileName=./SongManager.cpp
Folder="Global Singletons"
Compile=1
CompileCpp=1
Link=1
Priority=1000
[Unit686]
FileName=./SongManager.h
Folder="Global Singletons"
Compile=1
CompileCpp=1
Link=1
Priority=1000
[Unit687]
FileName=./ThemeManager.cpp
Folder="Global Singletons"
Compile=1
CompileCpp=1
Link=1
Priority=1000
[Unit688]
FileName=./ThemeManager.h
Folder="Global Singletons"
Compile=1
CompileCpp=1
Link=1
Priority=1000
[Unit689]
FileName=./UnlockSystem.cpp
Folder="Global Singletons"
Compile=1
CompileCpp=1
Link=1
Priority=1000
[Unit690]
FileName=./UnlockSystem.h
Folder="Global Singletons"
Compile=1
CompileCpp=1
Link=1
Priority=1000
[Unit691]
FileName=./crypto51/algebra.cpp
Folder=Crypto/crypto++
Compile=1
CompileCpp=1
Link=1
Priority=1000
[Unit692]
FileName=./crypto51/algebra.h
Folder=Crypto/crypto++
Compile=1
CompileCpp=1
Link=1
Priority=1000
[Unit693]
FileName=./crypto51/algparam.cpp
Folder=Crypto/crypto++
Compile=1
CompileCpp=1
Link=1
Priority=1000
[Unit694]
FileName=./crypto51/algparam.h
Folder=Crypto/crypto++
Compile=1
CompileCpp=1
Link=1
Priority=1000
[Unit695]
FileName=./crypto51/argnames.h
Folder=Crypto/crypto++
Compile=1
CompileCpp=1
Link=1
Priority=1000
[Unit696]
FileName=./crypto51/asn.cpp
Folder=Crypto/crypto++
Compile=1
CompileCpp=1
Link=1
Priority=1000
[Unit697]
FileName=./crypto51/asn.h
Folder=Crypto/crypto++
Compile=1
CompileCpp=1
Link=1
Priority=1000
[Unit698]
FileName=./crypto51/config.h
Folder=Crypto/crypto++
Compile=1
CompileCpp=1
Link=1
Priority=1000
[Unit699]
FileName=./crypto51/cryptlib.cpp
Folder=Crypto/crypto++
Compile=1
CompileCpp=1
Link=1
Priority=1000
[Unit700]
FileName=./crypto51/cryptlib.h
Folder=Crypto/crypto++
Compile=1
CompileCpp=1
Link=1
Priority=1000
[Unit701]
FileName=./crypto51/files.cpp
Folder=Crypto/crypto++
Compile=1
CompileCpp=1
Link=1
Priority=1000
[Unit702]
FileName=./crypto51/files.h
Folder=Crypto/crypto++
Compile=1
CompileCpp=1
Link=1
Priority=1000
[Unit703]
FileName=./crypto51/filters.cpp
Folder=Crypto/crypto++
Compile=1
CompileCpp=1
Link=1
Priority=1000
[Unit704]
FileName=./crypto51/filters.h
Folder=Crypto/crypto++
Compile=1
CompileCpp=1
Link=1
Priority=1000
[Unit705]
FileName=./crypto51/fltrimpl.h
Folder=Crypto/crypto++
Compile=1
CompileCpp=1
Link=1
Priority=1000
[Unit706]
FileName=./crypto51/integer.cpp
Folder=Crypto/crypto++
Compile=1
CompileCpp=1
Link=1
Priority=1000
[Unit707]
FileName=./crypto51/integer.h
Folder=Crypto/crypto++
Compile=1
CompileCpp=1
Link=1
Priority=1000
[Unit708]
FileName=./crypto51/iterhash.cpp
Folder=Crypto/crypto++
Compile=1
CompileCpp=1
Link=1
Priority=1000
[Unit709]
FileName=./crypto51/iterhash.h
Folder=Crypto/crypto++
Compile=1
CompileCpp=1
Link=1
Priority=1000
[Unit710]
FileName=./crypto51/mdc.h
Folder=Crypto/crypto++
Compile=1
CompileCpp=1
Link=1
Priority=1000
[Unit711]
FileName=./crypto51/misc.cpp
Folder=Crypto/crypto++
Compile=1
CompileCpp=1
Link=1
Priority=1000
[Unit712]
FileName=./crypto51/misc.h
Folder=Crypto/crypto++
Compile=1
CompileCpp=1
Link=1
Priority=1000
[Unit713]
FileName=./crypto51/modarith.h
Folder=Crypto/crypto++
Compile=1
CompileCpp=1
Link=1
Priority=1000
[Unit714]
FileName=./crypto51/modes.cpp
Folder=Crypto/crypto++
Compile=1
CompileCpp=1
Link=1
Priority=1000
[Unit715]
FileName=./crypto51/modes.h
Folder=Crypto/crypto++
Compile=1
CompileCpp=1
Link=1
Priority=1000
[Unit716]
FileName=./crypto51/mqueue.cpp
Folder=Crypto/crypto++
Compile=1
CompileCpp=1
Link=1
Priority=1000
[Unit717]
FileName=./crypto51/mqueue.h
Folder=Crypto/crypto++
Compile=1
CompileCpp=1
Link=1
Priority=1000
[Unit718]
FileName=./crypto51/nbtheory.cpp
Folder=Crypto/crypto++
Compile=1
CompileCpp=1
Link=1
Priority=1000
[Unit719]
FileName=./crypto51/nbtheory.h
Folder=Crypto/crypto++
Compile=1
CompileCpp=1
Link=1
Priority=1000
[Unit720]
FileName=./crypto51/oaep.cpp
Folder=Crypto/crypto++
Compile=1
CompileCpp=1
Link=1
Priority=1000
[Unit721]
FileName=./crypto51/oaep.h
Folder=Crypto/crypto++
Compile=1
CompileCpp=1
Link=1
Priority=1000
[Unit722]
FileName=./crypto51/oids.h
Folder=Crypto/crypto++
Compile=1
CompileCpp=1
Link=1
Priority=1000
[Unit723]
FileName=./crypto51/osrng.cpp
Folder=Crypto/crypto++
Compile=1
CompileCpp=1
Link=1
Priority=1000
[Unit724]
FileName=./crypto51/osrng.h
Folder=Crypto/crypto++
Compile=1
CompileCpp=1
Link=1
Priority=1000
[Unit725]
FileName=./crypto51/pch.h
Folder=Crypto/crypto++
Compile=1
CompileCpp=1
Link=1
Priority=1000
[Unit726]
FileName=./crypto51/pkcspad.cpp
Folder=Crypto/crypto++
Compile=1
CompileCpp=1
Link=1
Priority=1000
[Unit727]
FileName=./crypto51/pkcspad.h
Folder=Crypto/crypto++
Compile=1
CompileCpp=1
Link=1
Priority=1000
[Unit728]
FileName=./crypto51/pubkey.cpp
Folder=Crypto/crypto++
Compile=1
CompileCpp=1
Link=1
Priority=1000
[Unit729]
FileName=./crypto51/pubkey.h
Folder=Crypto/crypto++
Compile=1
CompileCpp=1
Link=1
Priority=1000
[Unit730]
FileName=./crypto51/queue.cpp
Folder=Crypto/crypto++
Compile=1
CompileCpp=1
Link=1
Priority=1000
[Unit731]
FileName=./crypto51/queue.h
Folder=Crypto/crypto++
Compile=1
CompileCpp=1
Link=1
Priority=1000
[Unit732]
FileName=./crypto51/randpool.cpp
Folder=Crypto/crypto++
Compile=1
CompileCpp=1
Link=1
Priority=1000
[Unit733]
FileName=./crypto51/randpool.h
Folder=Crypto/crypto++
Compile=1
CompileCpp=1
Link=1
Priority=1000
[Unit734]
FileName=./crypto51/rng.h
Folder=Crypto/crypto++
Compile=1
CompileCpp=1
Link=1
Priority=1000
[Unit735]
FileName=./crypto51/rsa.cpp
Folder=Crypto/crypto++
Compile=1
CompileCpp=1
Link=1
Priority=1000
[Unit736]
FileName=./crypto51/rsa.h
Folder=Crypto/crypto++
Compile=1
CompileCpp=1
Link=1
Priority=1000
[Unit737]
FileName=./crypto51/secblock.h
Folder=Crypto/crypto++
Compile=1
CompileCpp=1
Link=1
Priority=1000
[Unit738]
FileName=./crypto51/seckey.h
Folder=Crypto/crypto++
Compile=1
CompileCpp=1
Link=1
Priority=1000
[Unit739]
FileName=./crypto51/sha.cpp
Folder=Crypto/crypto++
Compile=1
CompileCpp=1
Link=1
Priority=1000
[Unit740]
FileName=./crypto51/sha.h
Folder=Crypto/crypto++
Compile=1
CompileCpp=1
Link=1
Priority=1000
[Unit741]
FileName=./crypto51/simple.h
Folder=Crypto/crypto++
Compile=1
CompileCpp=1
Link=1
Priority=1000
[Unit742]
FileName=./crypto51/smartptr.h
Folder=Crypto/crypto++
Compile=1
CompileCpp=1
Link=1
Priority=1000
[Unit743]
FileName=./crypto51/strciphr.cpp
Folder=Crypto/crypto++
Compile=1
CompileCpp=1
Link=1
Priority=1000
[Unit744]
FileName=./crypto51/strciphr.h
Folder=Crypto/crypto++
Compile=1
CompileCpp=1
Link=1
Priority=1000
[Unit745]
FileName=./crypto51/words.h
Folder=Crypto/crypto++
Compile=1
CompileCpp=1
Link=1
Priority=1000
[Unit746]
FileName=./crypto/CryptBn.cpp
Folder=Crypto
Compile=1
CompileCpp=1
Link=1
Priority=1000
[Unit747]
FileName=./crypto/CryptBn.h
Folder=Crypto
Compile=1
CompileCpp=1
Link=1
Priority=1000
[Unit748]
FileName=./CryptHelpers.cpp
Folder=Crypto
Compile=1
CompileCpp=1
Link=1
Priority=1000
[Unit749]
FileName=./CryptHelpers.h
Folder=Crypto
Compile=1
CompileCpp=1
Link=1
Priority=1000
[Unit750]
FileName=./crypto/CryptMD5.cpp
Folder=Crypto
Compile=1
CompileCpp=1
Link=1
Priority=1000
[Unit751]
FileName=./crypto/CryptMD5.h
Folder=Crypto
Compile=1
CompileCpp=1
Link=1
Priority=1000
[Unit752]
FileName=./crypto/CryptNoise.cpp
Folder=Crypto
Compile=1
CompileCpp=1
Link=1
Priority=1000
[Unit753]
FileName=./crypto/CryptPrime.cpp
Folder=Crypto
Compile=1
CompileCpp=1
Link=1
Priority=1000
[Unit754]
FileName=./crypto/CryptPrime.h
Folder=Crypto
Compile=1
CompileCpp=1
Link=1
Priority=1000
[Unit755]
FileName=./crypto/CryptRand.cpp
Folder=Crypto
Compile=1
CompileCpp=1
Link=1
Priority=1000
[Unit756]
FileName=./crypto/CryptRand.h
Folder=Crypto
Compile=1
CompileCpp=1
Link=1
Priority=1000
[Unit757]
FileName=./crypto/CryptRSA.cpp
Folder=Crypto
Compile=1
CompileCpp=1
Link=1
Priority=1000
[Unit758]
FileName=./crypto/CryptRSA.h
Folder=Crypto
Compile=1
CompileCpp=1
Link=1
Priority=1000
[Unit759]
FileName=./crypto/CryptSH512.cpp
Folder=Crypto
Compile=1
CompileCpp=1
Link=1
Priority=1000
[Unit760]
FileName=./crypto/CryptSH512.h
Folder=Crypto
Compile=1
CompileCpp=1
Link=1
Priority=1000
[Unit761]
FileName=./crypto/CryptSHA.cpp
Folder=Crypto
Compile=1
CompileCpp=1
Link=1
Priority=1000
[Unit762]
FileName=./crypto/CryptSHA.h
Folder=Crypto
Compile=1
CompileCpp=1
Link=1
Priority=1000
[Unit763]
FileName=./StepMania.xpm
Folder=
Compile=0
CompileCpp=0
Link=0
Priority=1000
